| <script> |
| if (window.testRunner) |
| testRunner.dumpAsText(); |
| |
| var bubbleCount = 0; |
| |
| function checkBubble() |
| { |
| bubbleCount++; |
| if (bubbleCount > 1) { |
| document.getElementById("bubble").innerHTML = "FAIL (hit " + bubbleCount + " times)"; |
| } |
| } |
| |
| var captureCount = 0; |
| |
| function checkCapture() |
| { |
| captureCount++; |
| if (captureCount > 1) { |
| document.getElementById("capture").innerHTML = "FAIL (hit " + captureCount + " times)"; |
| } |
| } |
| |
| window.addEventListener("load", checkBubble, false); |
| window.addEventListener("load", checkCapture, true); |
| |
| |
| </script> |
| <div> |
| This test ensures that "load" events for images do not trigger bubble |
| or capture handlers on the window object. We need this quirk to be |
| compatible with a variety of web sites. |
| </div> |
| Bubble for load event hit at most once: <span id="bubble">PASS</span>.<br> |
| Capture for load event hit at most once: <span id="capture">PASS</span>.<br> |
| |
| <img src="resources/greenbox.png"> |
| <img src="resources/greenbox.png"> |