| function shouldThrow(func, errorMessage) { |
| var errorThrown = false; |
| var error = null; |
| try { |
| func(); |
| } catch (e) { |
| errorThrown = true; |
| error = e; |
| } |
| if (!errorThrown) |
| throw new Error('not thrown'); |
| if (String(error) !== errorMessage) |
| throw new Error(`bad error: ${String(error)}`); |
| } |
| |
| function test(value) |
| { |
| return Object.create(value); |
| } |
| noInline(test); |
| |
| for (var i = 0; i < 1e4; ++i) { |
| shouldThrow(() => { |
| test(undefined); |
| }, `TypeError: Object prototype may only be an Object or null.`); |
| } |
| for (var i = 0; i < 1e4; ++i) { |
| // Some folding does not happen in the non-inlined version, so this can test a different path through the compiler |
| // than the previous loop. |
| shouldThrow(() => { |
| Object.create(undefined); |
| }, `TypeError: Object prototype may only be an Object or null.`); |
| } |