blob: 0ee69dbdcf1d5494ac057df0bad482acbf4adb18 [file] [log] [blame]
/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ExceptionOr.h"
#include "Gradient.h"
namespace WebCore {
class CanvasGradient : public RefCounted<CanvasGradient> {
public:
static Ref<CanvasGradient> create(const FloatPoint& p0, const FloatPoint& p1)
{
return adoptRef(*new CanvasGradient(p0, p1));
}
static Ref<CanvasGradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1)
{
return adoptRef(*new CanvasGradient(p0, r0, p1, r1));
}
Gradient& gradient() { return m_gradient; }
const Gradient& gradient() const { return m_gradient; }
ExceptionOr<void> addColorStop(float value, const String& color);
private:
CanvasGradient(const FloatPoint& p0, const FloatPoint& p1);
CanvasGradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1);
Ref<Gradient> m_gradient;
};
}