blob: e08cac62dc12f73006b61dfe10200f1e3c73a734 [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.shadow.outside</title>
<meta name="author" content="Philip Taylor">
<script src="../common/canvas-tests.js"></script>
<link rel="stylesheet" href="../common/canvas-tests.css">
<body class="show_output">
<h1><a href="index.2d.html">2d</a>.<a href="index.2d.shadow.html">shadow</a>.outside</h1>
<p class="desc">Shadows of shapes outside the visible area can be offset onto the visible area</p>
<div class="refs">Spec references:
<ul>
<li><a href="../annotated-spec/canvas.html#testrefs.2d.shadow.render">2d.shadow.render</a>
</ul>
</div>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="../resources/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.shadowColor = '#0f0';
ctx.shadowOffsetX = 100;
ctx.fillRect(-100, 0, 25, 50);
ctx.shadowOffsetX = -100;
ctx.fillRect(175, 0, 25, 50);
ctx.shadowOffsetX = 0;
ctx.shadowOffsetY = 100;
ctx.fillRect(25, -100, 50, 25);
ctx.shadowOffsetY = -100;
ctx.fillRect(25, 125, 50, 25);
_assertPixel(canvas, 12,25, 0,255,0,255, "12,25", "0,255,0,255");
_assertPixel(canvas, 87,25, 0,255,0,255, "87,25", "0,255,0,255");
_assertPixel(canvas, 50,12, 0,255,0,255, "50,12", "0,255,0,255");
_assertPixel(canvas, 50,37, 0,255,0,255, "50,37", "0,255,0,255");
});
</script>