blob: 7500738261bf46d5526b26fcabaa0f9af6177c3a [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.pattern.paint.orientation.image</title>
<meta name="author" content="Philip Taylor">
<script src="../common/canvas-tests.js"></script>
<link rel="stylesheet" href="../common/canvas-tests.css">
<body class="show_output">
<h1><a href="index.2d.html">2d</a>.<a href="index.2d.pattern.html">pattern</a>.<a href="index.2d.pattern.paint.html">paint</a>.<a href="index.2d.pattern.paint.orientation.html">orientation</a>.image</h1>
<p class="desc">Image patterns do not get flipped when painted</p>
<div class="refs">Spec references:
<ul>
<li><a href="../annotated-spec/canvas.html#testrefs.2d.pattern.painting">2d.pattern.painting</a>
</ul>
</div>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="../resources/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
var img = document.getElementById('rrgg-256x256.png');
var pattern = ctx.createPattern(img, 'no-repeat');
ctx.fillStyle = pattern;
ctx.save();
ctx.translate(0, -103);
ctx.fillRect(0, 103, 100, 50);
ctx.restore();
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 25);
_assertPixel(canvas, 1,1, 0,255,0,255, "1,1", "0,255,0,255");
_assertPixel(canvas, 98,1, 0,255,0,255, "98,1", "0,255,0,255");
_assertPixel(canvas, 1,48, 0,255,0,255, "1,48", "0,255,0,255");
_assertPixel(canvas, 98,48, 0,255,0,255, "98,48", "0,255,0,255");
});
</script>
<img src="../resources/rrgg-256x256.png" id="rrgg-256x256.png" class="resource">