| <html> |
| <head> |
| <script src="../htmlrunner.js"></script> |
| <script> |
| // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| |
| // This is a JavaScript implementation of the Richards |
| // benchmark from: |
| // |
| // http://www.cl.cam.ac.uk/~mr10/Bench.html |
| // |
| // The benchmark was originally implemented in BCPL by |
| // Martin Richards. |
| |
| |
| window.onload = function(){ startTest("v8-richards", 'ca0410e0'); |
| |
| test("Richards", runRichards); |
| |
| endTest(); }; |
| |
| |
| /** |
| * The Richards benchmark simulates the task dispatcher of an |
| * operating system. |
| **/ |
| function runRichards() { |
| var scheduler = new Scheduler(); |
| scheduler.addIdleTask(ID_IDLE, 0, null, COUNT); |
| |
| var queue = new Packet(null, ID_WORKER, KIND_WORK); |
| queue = new Packet(queue, ID_WORKER, KIND_WORK); |
| scheduler.addWorkerTask(ID_WORKER, 1000, queue); |
| |
| queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE); |
| queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE); |
| queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE); |
| scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue); |
| |
| queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE); |
| queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE); |
| queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE); |
| scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue); |
| |
| scheduler.addDeviceTask(ID_DEVICE_A, 4000, null); |
| |
| scheduler.addDeviceTask(ID_DEVICE_B, 5000, null); |
| |
| scheduler.schedule(); |
| |
| if (scheduler.queueCount != EXPECTED_QUEUE_COUNT || |
| scheduler.holdCount != EXPECTED_HOLD_COUNT) { |
| var msg = |
| "Error during execution: queueCount = " + scheduler.queueCount + |
| ", holdCount = " + scheduler.holdCount + "."; |
| throw new Error(msg); |
| } |
| } |
| |
| var COUNT = 1000; |
| |
| /** |
| * These two constants specify how many times a packet is queued and |
| * how many times a task is put on hold in a correct run of richards. |
| * They don't have any meaning a such but are characteristic of a |
| * correct run so if the actual queue or hold count is different from |
| * the expected there must be a bug in the implementation. |
| **/ |
| var EXPECTED_QUEUE_COUNT = 2322; |
| var EXPECTED_HOLD_COUNT = 928; |
| |
| |
| /** |
| * A scheduler can be used to schedule a set of tasks based on their relative |
| * priorities. Scheduling is done by maintaining a list of task control blocks |
| * which holds tasks and the data queue they are processing. |
| * @constructor |
| */ |
| function Scheduler() { |
| this.queueCount = 0; |
| this.holdCount = 0; |
| this.blocks = new Array(NUMBER_OF_IDS); |
| this.list = null; |
| this.currentTcb = null; |
| this.currentId = null; |
| } |
| |
| var ID_IDLE = 0; |
| var ID_WORKER = 1; |
| var ID_HANDLER_A = 2; |
| var ID_HANDLER_B = 3; |
| var ID_DEVICE_A = 4; |
| var ID_DEVICE_B = 5; |
| var NUMBER_OF_IDS = 6; |
| |
| var KIND_DEVICE = 0; |
| var KIND_WORK = 1; |
| |
| /** |
| * Add an idle task to this scheduler. |
| * @param {int} id the identity of the task |
| * @param {int} priority the task's priority |
| * @param {Packet} queue the queue of work to be processed by the task |
| * @param {int} count the number of times to schedule the task |
| */ |
| Scheduler.prototype.addIdleTask = function (id, priority, queue, count) { |
| this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count)); |
| }; |
| |
| /** |
| * Add a work task to this scheduler. |
| * @param {int} id the identity of the task |
| * @param {int} priority the task's priority |
| * @param {Packet} queue the queue of work to be processed by the task |
| */ |
| Scheduler.prototype.addWorkerTask = function (id, priority, queue) { |
| this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0)); |
| }; |
| |
| /** |
| * Add a handler task to this scheduler. |
| * @param {int} id the identity of the task |
| * @param {int} priority the task's priority |
| * @param {Packet} queue the queue of work to be processed by the task |
| */ |
| Scheduler.prototype.addHandlerTask = function (id, priority, queue) { |
| this.addTask(id, priority, queue, new HandlerTask(this)); |
| }; |
| |
| /** |
| * Add a handler task to this scheduler. |
| * @param {int} id the identity of the task |
| * @param {int} priority the task's priority |
| * @param {Packet} queue the queue of work to be processed by the task |
| */ |
| Scheduler.prototype.addDeviceTask = function (id, priority, queue) { |
| this.addTask(id, priority, queue, new DeviceTask(this)) |
| }; |
| |
| /** |
| * Add the specified task and mark it as running. |
| * @param {int} id the identity of the task |
| * @param {int} priority the task's priority |
| * @param {Packet} queue the queue of work to be processed by the task |
| * @param {Task} task the task to add |
| */ |
| Scheduler.prototype.addRunningTask = function (id, priority, queue, task) { |
| this.addTask(id, priority, queue, task); |
| this.currentTcb.setRunning(); |
| }; |
| |
| /** |
| * Add the specified task to this scheduler. |
| * @param {int} id the identity of the task |
| * @param {int} priority the task's priority |
| * @param {Packet} queue the queue of work to be processed by the task |
| * @param {Task} task the task to add |
| */ |
| Scheduler.prototype.addTask = function (id, priority, queue, task) { |
| this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task); |
| this.list = this.currentTcb; |
| this.blocks[id] = this.currentTcb; |
| }; |
| |
| /** |
| * Execute the tasks managed by this scheduler. |
| */ |
| Scheduler.prototype.schedule = function () { |
| this.currentTcb = this.list; |
| while (this.currentTcb != null) { |
| if (this.currentTcb.isHeldOrSuspended()) { |
| this.currentTcb = this.currentTcb.link; |
| } else { |
| this.currentId = this.currentTcb.id; |
| this.currentTcb = this.currentTcb.run(); |
| } |
| } |
| }; |
| |
| /** |
| * Release a task that is currently blocked and return the next block to run. |
| * @param {int} id the id of the task to suspend |
| */ |
| Scheduler.prototype.release = function (id) { |
| var tcb = this.blocks[id]; |
| if (tcb == null) return tcb; |
| tcb.markAsNotHeld(); |
| if (tcb.priority > this.currentTcb.priority) { |
| return tcb; |
| } else { |
| return this.currentTcb; |
| } |
| }; |
| |
| /** |
| * Block the currently executing task and return the next task control block |
| * to run. The blocked task will not be made runnable until it is explicitly |
| * released, even if new work is added to it. |
| */ |
| Scheduler.prototype.holdCurrent = function () { |
| this.holdCount++; |
| this.currentTcb.markAsHeld(); |
| return this.currentTcb.link; |
| }; |
| |
| /** |
| * Suspend the currently executing task and return the next task control block |
| * to run. If new work is added to the suspended task it will be made runnable. |
| */ |
| Scheduler.prototype.suspendCurrent = function () { |
| this.currentTcb.markAsSuspended(); |
| return this.currentTcb; |
| }; |
| |
| /** |
| * Add the specified packet to the end of the worklist used by the task |
| * associated with the packet and make the task runnable if it is currently |
| * suspended. |
| * @param {Packet} packet the packet to add |
| */ |
| Scheduler.prototype.queue = function (packet) { |
| var t = this.blocks[packet.id]; |
| if (t == null) return t; |
| this.queueCount++; |
| packet.link = null; |
| packet.id = this.currentId; |
| return t.checkPriorityAdd(this.currentTcb, packet); |
| }; |
| |
| /** |
| * A task control block manages a task and the queue of work packages associated |
| * with it. |
| * @param {TaskControlBlock} link the preceding block in the linked block list |
| * @param {int} id the id of this block |
| * @param {int} priority the priority of this block |
| * @param {Packet} queue the queue of packages to be processed by the task |
| * @param {Task} task the task |
| * @constructor |
| */ |
| function TaskControlBlock(link, id, priority, queue, task) { |
| this.link = link; |
| this.id = id; |
| this.priority = priority; |
| this.queue = queue; |
| this.task = task; |
| if (queue == null) { |
| this.state = STATE_SUSPENDED; |
| } else { |
| this.state = STATE_SUSPENDED_RUNNABLE; |
| } |
| } |
| |
| /** |
| * The task is running and is currently scheduled. |
| */ |
| var STATE_RUNNING = 0; |
| |
| /** |
| * The task has packets left to process. |
| */ |
| var STATE_RUNNABLE = 1; |
| |
| /** |
| * The task is not currently running. The task is not blocked as such and may |
| * be started by the scheduler. |
| */ |
| var STATE_SUSPENDED = 2; |
| |
| /** |
| * The task is blocked and cannot be run until it is explicitly released. |
| */ |
| var STATE_HELD = 4; |
| |
| var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE; |
| var STATE_NOT_HELD = ~STATE_HELD; |
| |
| TaskControlBlock.prototype.setRunning = function () { |
| this.state = STATE_RUNNING; |
| }; |
| |
| TaskControlBlock.prototype.markAsNotHeld = function () { |
| this.state = this.state & STATE_NOT_HELD; |
| }; |
| |
| TaskControlBlock.prototype.markAsHeld = function () { |
| this.state = this.state | STATE_HELD; |
| }; |
| |
| TaskControlBlock.prototype.isHeldOrSuspended = function () { |
| return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED); |
| }; |
| |
| TaskControlBlock.prototype.markAsSuspended = function () { |
| this.state = this.state | STATE_SUSPENDED; |
| }; |
| |
| TaskControlBlock.prototype.markAsRunnable = function () { |
| this.state = this.state | STATE_RUNNABLE; |
| }; |
| |
| /** |
| * Runs this task, if it is ready to be run, and returns the next task to run. |
| */ |
| TaskControlBlock.prototype.run = function () { |
| var packet; |
| if (this.state == STATE_SUSPENDED_RUNNABLE) { |
| packet = this.queue; |
| this.queue = packet.link; |
| if (this.queue == null) { |
| this.state = STATE_RUNNING; |
| } else { |
| this.state = STATE_RUNNABLE; |
| } |
| } else { |
| packet = null; |
| } |
| return this.task.run(packet); |
| }; |
| |
| /** |
| * Adds a packet to the worklist of this block's task, marks this as runnable if |
| * necessary, and returns the next runnable object to run (the one |
| * with the highest priority). |
| */ |
| TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) { |
| if (this.queue == null) { |
| this.queue = packet; |
| this.markAsRunnable(); |
| if (this.priority > task.priority) return this; |
| } else { |
| this.queue = packet.addTo(this.queue); |
| } |
| return task; |
| }; |
| |
| TaskControlBlock.prototype.toString = function () { |
| return "tcb { " + this.task + "@" + this.state + " }"; |
| }; |
| |
| /** |
| * An idle task doesn't do any work itself but cycles control between the two |
| * device tasks. |
| * @param {Scheduler} scheduler the scheduler that manages this task |
| * @param {int} v1 a seed value that controls how the device tasks are scheduled |
| * @param {int} count the number of times this task should be scheduled |
| * @constructor |
| */ |
| function IdleTask(scheduler, v1, count) { |
| this.scheduler = scheduler; |
| this.v1 = v1; |
| this.count = count; |
| } |
| |
| IdleTask.prototype.run = function (packet) { |
| this.count--; |
| if (this.count == 0) return this.scheduler.holdCurrent(); |
| if ((this.v1 & 1) == 0) { |
| this.v1 = this.v1 >> 1; |
| return this.scheduler.release(ID_DEVICE_A); |
| } else { |
| this.v1 = (this.v1 >> 1) ^ 0xD008; |
| return this.scheduler.release(ID_DEVICE_B); |
| } |
| }; |
| |
| IdleTask.prototype.toString = function () { |
| return "IdleTask" |
| }; |
| |
| /** |
| * A task that suspends itself after each time it has been run to simulate |
| * waiting for data from an external device. |
| * @param {Scheduler} scheduler the scheduler that manages this task |
| * @constructor |
| */ |
| function DeviceTask(scheduler) { |
| this.scheduler = scheduler; |
| this.v1 = null; |
| } |
| |
| DeviceTask.prototype.run = function (packet) { |
| if (packet == null) { |
| if (this.v1 == null) return this.scheduler.suspendCurrent(); |
| var v = this.v1; |
| this.v1 = null; |
| return this.scheduler.queue(v); |
| } else { |
| this.v1 = packet; |
| return this.scheduler.holdCurrent(); |
| } |
| }; |
| |
| DeviceTask.prototype.toString = function () { |
| return "DeviceTask"; |
| }; |
| |
| /** |
| * A task that manipulates work packets. |
| * @param {Scheduler} scheduler the scheduler that manages this task |
| * @param {int} v1 a seed used to specify how work packets are manipulated |
| * @param {int} v2 another seed used to specify how work packets are manipulated |
| * @constructor |
| */ |
| function WorkerTask(scheduler, v1, v2) { |
| this.scheduler = scheduler; |
| this.v1 = v1; |
| this.v2 = v2; |
| } |
| |
| WorkerTask.prototype.run = function (packet) { |
| if (packet == null) { |
| return this.scheduler.suspendCurrent(); |
| } else { |
| if (this.v1 == ID_HANDLER_A) { |
| this.v1 = ID_HANDLER_B; |
| } else { |
| this.v1 = ID_HANDLER_A; |
| } |
| packet.id = this.v1; |
| packet.a1 = 0; |
| for (var i = 0; i < DATA_SIZE; i++) { |
| this.v2++; |
| if (this.v2 > 26) this.v2 = 1; |
| packet.a2[i] = this.v2; |
| } |
| return this.scheduler.queue(packet); |
| } |
| }; |
| |
| WorkerTask.prototype.toString = function () { |
| return "WorkerTask"; |
| }; |
| |
| /** |
| * A task that manipulates work packets and then suspends itself. |
| * @param {Scheduler} scheduler the scheduler that manages this task |
| * @constructor |
| */ |
| function HandlerTask(scheduler) { |
| this.scheduler = scheduler; |
| this.v1 = null; |
| this.v2 = null; |
| } |
| |
| HandlerTask.prototype.run = function (packet) { |
| if (packet != null) { |
| if (packet.kind == KIND_WORK) { |
| this.v1 = packet.addTo(this.v1); |
| } else { |
| this.v2 = packet.addTo(this.v2); |
| } |
| } |
| if (this.v1 != null) { |
| var count = this.v1.a1; |
| var v; |
| if (count < DATA_SIZE) { |
| if (this.v2 != null) { |
| v = this.v2; |
| this.v2 = this.v2.link; |
| v.a1 = this.v1.a2[count]; |
| this.v1.a1 = count + 1; |
| return this.scheduler.queue(v); |
| } |
| } else { |
| v = this.v1; |
| this.v1 = this.v1.link; |
| return this.scheduler.queue(v); |
| } |
| } |
| return this.scheduler.suspendCurrent(); |
| }; |
| |
| HandlerTask.prototype.toString = function () { |
| return "HandlerTask"; |
| }; |
| |
| /* --- * |
| * P a c k e t |
| * --- */ |
| |
| var DATA_SIZE = 4; |
| |
| /** |
| * A simple package of data that is manipulated by the tasks. The exact layout |
| * of the payload data carried by a packet is not importaint, and neither is the |
| * nature of the work performed on packets by the tasks. |
| * |
| * Besides carrying data, packets form linked lists and are hence used both as |
| * data and worklists. |
| * @param {Packet} link the tail of the linked list of packets |
| * @param {int} id an ID for this packet |
| * @param {int} kind the type of this packet |
| * @constructor |
| */ |
| function Packet(link, id, kind) { |
| this.link = link; |
| this.id = id; |
| this.kind = kind; |
| this.a1 = 0; |
| this.a2 = new Array(DATA_SIZE); |
| } |
| |
| /** |
| * Add this packet to the end of a worklist, and return the worklist. |
| * @param {Packet} queue the worklist to add this packet to |
| */ |
| Packet.prototype.addTo = function (queue) { |
| this.link = null; |
| if (queue == null) return this; |
| var peek, next = queue; |
| while ((peek = next.link) != null) |
| next = peek; |
| next.link = this; |
| return queue; |
| }; |
| |
| Packet.prototype.toString = function () { |
| return "Packet"; |
| }; |
| </script> |
| </head> |
| <body></body> |
| </html> |