blob: f9d59de322ffe9f5a570890faea188ee6cf4c2c7 [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "DisplayPainter.h"
#if ENABLE(LAYOUT_FORMATTING_CONTEXT)
#include "Color.h"
#include "DisplayBox.h"
#include "GraphicsContext.h"
#include "InlineFormattingState.h"
#include "LayoutContainer.h"
#include "LayoutDescendantIterator.h"
#include "LayoutState.h"
#include "RenderStyle.h"
#include "TextRun.h"
namespace WebCore {
namespace Display {
static void paintBlockLevelBoxDecoration(GraphicsContext& context, const Box& absoluteDisplayBox, const RenderStyle& style)
{
auto borderBoxAbsoluteTopLeft = absoluteDisplayBox.topLeft();
// Background color
if (style.hasBackground())
context.fillRect({ borderBoxAbsoluteTopLeft, FloatSize { absoluteDisplayBox.borderBoxWidth(), absoluteDisplayBox.borderBoxHeight() } }, style.backgroundColor());
// Border
if (style.hasBorder()) {
auto drawBorderSide = [&](auto start, auto end, const auto& borderStyle) {
context.setStrokeColor(borderStyle.color());
context.setStrokeThickness(borderStyle.width());
context.drawLine(start, end);
};
context.setFillColor(Color::transparent);
auto borderBoxWidth = absoluteDisplayBox.borderBoxWidth();
auto borderBoxHeight = absoluteDisplayBox.borderBoxHeight();
// Top
{
auto borderWidth = style.borderTop().width();
auto start = LayoutPoint { borderBoxAbsoluteTopLeft };
auto end = LayoutPoint { start.x() + borderBoxWidth, start.y() + borderWidth };
drawBorderSide(start, end, style.borderTop());
}
// Right
{
auto borderWidth = style.borderRight().width();
auto start = LayoutPoint { borderBoxAbsoluteTopLeft.x() + borderBoxWidth - borderWidth, borderBoxAbsoluteTopLeft.y() };
auto end = LayoutPoint { start.x() + borderWidth, borderBoxAbsoluteTopLeft.y() + borderBoxHeight };
drawBorderSide(start, end, style.borderRight());
}
// Bottom
{
auto borderWidth = style.borderBottom().width();
auto start = LayoutPoint { borderBoxAbsoluteTopLeft.x(), borderBoxAbsoluteTopLeft.y() + borderBoxHeight - borderWidth };
auto end = LayoutPoint { start.x() + borderBoxWidth, start.y() + borderWidth };
drawBorderSide(start, end, style.borderBottom());
}
// Left
{
auto borderWidth = style.borderLeft().width();
auto start = borderBoxAbsoluteTopLeft;
auto end = LayoutPoint { start.x() + borderWidth, borderBoxAbsoluteTopLeft.y() + borderBoxHeight };
drawBorderSide(start, end, style.borderLeft());
}
}
}
static void paintInlineContent(GraphicsContext& context, const Box& absoluteDisplayBox, const RenderStyle& style, const String& content, const Layout::InlineFormattingState& formattingState)
{
// FIXME: Only very simple text painting for now.
auto& lineBox = formattingState.lineBoxes()[0];
for (auto& run : formattingState.inlineRuns()) {
if (!run.textContext())
continue;
context.setStrokeColor(style.color());
context.setFillColor(style.color());
auto logicalTopLeft = absoluteDisplayBox.topLeft() + run.logicalTopLeft();
auto textContext = run.textContext().value();
auto runContent = content.substring(textContext.start(), textContext.length());
context.drawText(style.fontCascade(), TextRun { runContent }, { logicalTopLeft.x(), logicalTopLeft.y() + lineBox.baselineOffset() });
}
}
void Painter::paint(const Layout::LayoutState& layoutState, GraphicsContext& context)
{
auto absoluteDisplayBox = [&](const auto& layoutBox) {
auto absoluteBox = Box { layoutState.displayBoxForLayoutBox(layoutBox) };
for (auto* container = layoutBox.containingBlock(); container != &layoutBox.initialContainingBlock(); container = container->containingBlock())
absoluteBox.moveBy(layoutState.displayBoxForLayoutBox(*container).topLeft());
return absoluteBox;
};
auto& layoutRoot = layoutState.root();
auto& rootDisplayBox = layoutState.displayBoxForLayoutBox(layoutRoot);
context.fillRect({ FloatPoint { }, FloatSize { rootDisplayBox.borderBoxWidth(), rootDisplayBox.borderBoxHeight() } }, Color::white);
for (auto& layoutBox : Layout::descendantsOfType<Layout::Box>(layoutRoot)) {
if (layoutBox.isBlockLevelBox()) {
paintBlockLevelBoxDecoration(context, absoluteDisplayBox(layoutBox), layoutBox.style());
continue;
}
// FIXME: This only covers the most simple cases like <div>inline content</div>
// Find a way to conect inline runs and the inline content.
if (layoutBox.isInlineLevelBox() && layoutBox.isAnonymous()) {
ASSERT(layoutBox.hasTextContent());
auto& containingBlock = *layoutBox.containingBlock();
auto& inlineFormattingState = downcast<Layout::InlineFormattingState>(layoutState.establishedFormattingState(containingBlock));
paintInlineContent(context, absoluteDisplayBox(containingBlock), layoutBox.style(), layoutBox.textContent(), inlineFormattingState);
}
}
}
}
}
#endif