| /* |
| * Copyright (C) 2013-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "BytecodeBasicBlock.h" |
| |
| #include "CodeBlock.h" |
| #include "InterpreterInlines.h" |
| #include "JSCInlines.h" |
| #include "PreciseJumpTargets.h" |
| |
| namespace JSC { |
| |
| DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(BytecodeBasicBlock); |
| |
| void BytecodeBasicBlock::shrinkToFit() |
| { |
| m_offsets.shrinkToFit(); |
| m_successors.shrinkToFit(); |
| } |
| |
| static bool isJumpTarget(OpcodeID opcodeID, const Vector<InstructionStream::Offset, 32>& jumpTargets, unsigned bytecodeOffset) |
| { |
| if (opcodeID == op_catch) |
| return true; |
| |
| return std::binary_search(jumpTargets.begin(), jumpTargets.end(), bytecodeOffset); |
| } |
| |
| template<typename Block> |
| void BytecodeBasicBlock::computeImpl(Block* codeBlock, const InstructionStream& instructions, Vector<std::unique_ptr<BytecodeBasicBlock>>& basicBlocks) |
| { |
| Vector<InstructionStream::Offset, 32> jumpTargets; |
| computePreciseJumpTargets(codeBlock, instructions, jumpTargets); |
| |
| auto appendBlock = [&] (std::unique_ptr<BytecodeBasicBlock>&& block) { |
| block->m_index = basicBlocks.size(); |
| basicBlocks.append(WTFMove(block)); |
| }; |
| |
| auto linkBlocks = [&] (BytecodeBasicBlock* from, BytecodeBasicBlock* to) { |
| from->addSuccessor(to); |
| }; |
| |
| // Create the entry and exit basic blocks. |
| basicBlocks.reserveCapacity(jumpTargets.size() + 2); |
| |
| auto entry = makeUnique<BytecodeBasicBlock>(BytecodeBasicBlock::EntryBlock); |
| auto firstBlock = makeUnique<BytecodeBasicBlock>(BytecodeBasicBlock::EntryBlock); |
| linkBlocks(entry.get(), firstBlock.get()); |
| |
| appendBlock(WTFMove(entry)); |
| BytecodeBasicBlock* current = firstBlock.get(); |
| appendBlock(WTFMove(firstBlock)); |
| |
| auto exit = makeUnique<BytecodeBasicBlock>(BytecodeBasicBlock::ExitBlock); |
| |
| bool nextInstructionIsLeader = false; |
| |
| for (const auto& instruction : instructions) { |
| auto bytecodeOffset = instruction.offset(); |
| OpcodeID opcodeID = instruction->opcodeID(); |
| |
| bool createdBlock = false; |
| // If the current bytecode is a jump target, then it's the leader of its own basic block. |
| if (isJumpTarget(opcodeID, jumpTargets, bytecodeOffset) || nextInstructionIsLeader) { |
| auto newBlock = makeUnique<BytecodeBasicBlock>(instruction); |
| current = newBlock.get(); |
| appendBlock(WTFMove(newBlock)); |
| createdBlock = true; |
| nextInstructionIsLeader = false; |
| } |
| |
| // If the current bytecode is a branch or a return, then the next instruction is the leader of its own basic block. |
| if (isBranch(opcodeID) || isTerminal(opcodeID) || isThrow(opcodeID)) |
| nextInstructionIsLeader = true; |
| |
| if (createdBlock) |
| continue; |
| |
| // Otherwise, just add to the length of the current block. |
| current->addLength(instruction->size()); |
| } |
| |
| // Link basic blocks together. |
| for (unsigned i = 0; i < basicBlocks.size(); i++) { |
| BytecodeBasicBlock* block = basicBlocks[i].get(); |
| |
| if (block->isEntryBlock() || block->isExitBlock()) |
| continue; |
| |
| bool fallsThrough = true; |
| for (auto bytecodeOffset : block->offsets()) { |
| auto instruction = instructions.at(bytecodeOffset); |
| OpcodeID opcodeID = instruction->opcodeID(); |
| |
| // If we found a terminal bytecode, link to the exit block. |
| if (isTerminal(opcodeID)) { |
| ASSERT(bytecodeOffset + instruction->size() == block->leaderOffset() + block->totalLength()); |
| linkBlocks(block, exit.get()); |
| fallsThrough = false; |
| break; |
| } |
| |
| // If we found a throw, get the HandlerInfo for this instruction to see where we will jump. |
| // If there isn't one, treat this throw as a terminal. This is true even if we have a finally |
| // block because the finally block will create its own catch, which will generate a HandlerInfo. |
| if (isThrow(opcodeID)) { |
| ASSERT(bytecodeOffset + instruction->size() == block->leaderOffset() + block->totalLength()); |
| auto* handler = codeBlock->handlerForBytecodeIndex(BytecodeIndex(instruction.offset())); |
| fallsThrough = false; |
| if (!handler) { |
| linkBlocks(block, exit.get()); |
| break; |
| } |
| for (unsigned i = 0; i < basicBlocks.size(); i++) { |
| BytecodeBasicBlock* otherBlock = basicBlocks[i].get(); |
| if (handler->target == otherBlock->leaderOffset()) { |
| linkBlocks(block, otherBlock); |
| break; |
| } |
| } |
| break; |
| } |
| |
| // If we found a branch, link to the block(s) that we jump to. |
| if (isBranch(opcodeID)) { |
| ASSERT(bytecodeOffset + instruction->size() == block->leaderOffset() + block->totalLength()); |
| Vector<InstructionStream::Offset, 1> bytecodeOffsetsJumpedTo; |
| findJumpTargetsForInstruction(codeBlock, instruction, bytecodeOffsetsJumpedTo); |
| |
| size_t numberOfJumpTargets = bytecodeOffsetsJumpedTo.size(); |
| ASSERT(numberOfJumpTargets); |
| for (unsigned i = 0; i < basicBlocks.size(); i++) { |
| BytecodeBasicBlock* otherBlock = basicBlocks[i].get(); |
| if (bytecodeOffsetsJumpedTo.contains(otherBlock->leaderOffset())) { |
| linkBlocks(block, otherBlock); |
| --numberOfJumpTargets; |
| if (!numberOfJumpTargets) |
| break; |
| } |
| } |
| // numberOfJumpTargets may not be 0 here if there are multiple jumps targeting the same |
| // basic blocks (e.g. in a switch type opcode). Since we only decrement numberOfJumpTargets |
| // once per basic block, the duplicates are not accounted for. For our purpose here, |
| // that doesn't matter because we only need to link to the target block once regardless |
| // of how many ways this block can jump there. |
| |
| if (isUnconditionalBranch(opcodeID)) |
| fallsThrough = false; |
| |
| break; |
| } |
| } |
| |
| // If we fall through then link to the next block in program order. |
| if (fallsThrough) { |
| ASSERT(i + 1 < basicBlocks.size()); |
| BytecodeBasicBlock* nextBlock = basicBlocks[i + 1].get(); |
| linkBlocks(block, nextBlock); |
| } |
| } |
| |
| appendBlock(WTFMove(exit)); |
| |
| for (auto& basicBlock : basicBlocks) |
| basicBlock->shrinkToFit(); |
| } |
| |
| void BytecodeBasicBlock::compute(CodeBlock* codeBlock, const InstructionStream& instructions, Vector<std::unique_ptr<BytecodeBasicBlock>>& basicBlocks) |
| { |
| computeImpl(codeBlock, instructions, basicBlocks); |
| } |
| |
| void BytecodeBasicBlock::compute(UnlinkedCodeBlock* codeBlock, const InstructionStream& instructions, Vector<std::unique_ptr<BytecodeBasicBlock>>& basicBlocks) |
| { |
| computeImpl(codeBlock, instructions, basicBlocks); |
| } |
| |
| } // namespace JSC |