| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // SurfaceMtl.h: Defines the class interface for Metal Surface. |
| |
| #ifndef LIBANGLE_RENDERER_METAL_SURFACEMTL_H_ |
| #define LIBANGLE_RENDERER_METAL_SURFACEMTL_H_ |
| |
| #import <Metal/Metal.h> |
| #import <QuartzCore/CALayer.h> |
| #import <QuartzCore/CAMetalLayer.h> |
| |
| #include "libANGLE/renderer/FramebufferImpl.h" |
| #include "libANGLE/renderer/SurfaceImpl.h" |
| #include "libANGLE/renderer/metal/RenderTargetMtl.h" |
| #include "libANGLE/renderer/metal/mtl_format_utils.h" |
| #include "libANGLE/renderer/metal/mtl_resources.h" |
| #include "libANGLE/renderer/metal/mtl_state_cache.h" |
| |
| namespace rx |
| { |
| |
| class DisplayMtl; |
| |
| class SurfaceMtl : public SurfaceImpl |
| { |
| public: |
| SurfaceMtl(DisplayMtl *display, |
| const egl::SurfaceState &state, |
| EGLNativeWindowType window, |
| const egl::AttributeMap &attribs); |
| ~SurfaceMtl() override; |
| |
| void destroy(const egl::Display *display) override; |
| |
| egl::Error initialize(const egl::Display *display) override; |
| FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, |
| const gl::FramebufferState &state) override; |
| |
| egl::Error makeCurrent(const gl::Context *context) override; |
| egl::Error unMakeCurrent(const gl::Context *context) override; |
| egl::Error swap(const gl::Context *context) override; |
| egl::Error postSubBuffer(const gl::Context *context, |
| EGLint x, |
| EGLint y, |
| EGLint width, |
| EGLint height) override; |
| |
| egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; |
| egl::Error bindTexImage(const gl::Context *context, |
| gl::Texture *texture, |
| EGLint buffer) override; |
| egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override; |
| egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override; |
| void setSwapInterval(EGLint interval) override; |
| void setFixedWidth(EGLint width) override; |
| void setFixedHeight(EGLint height) override; |
| |
| // width and height can change with client window resizing |
| EGLint getWidth() const override; |
| EGLint getHeight() const override; |
| |
| EGLint isPostSubBufferSupported() const override; |
| EGLint getSwapBehavior() const override; |
| |
| angle::Result getAttachmentRenderTarget(const gl::Context *context, |
| GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| GLsizei samples, |
| FramebufferAttachmentRenderTarget **rtOut) override; |
| |
| private: |
| angle::Result swapImpl(const gl::Context *context); |
| angle::Result ensureRenderTargetsCreated(const gl::Context *context); |
| angle::Result obtainNextDrawable(const gl::Context *context); |
| angle::Result ensureDepthStencilSizeCorrect(const gl::Context *context, |
| gl::Framebuffer::DirtyBits *fboDirtyBits); |
| // Check if metal layer has been resized. |
| void checkIfLayerResized(); |
| |
| mtl::AutoObjCObj<CAMetalLayer> mMetalLayer = nil; |
| CALayer *mLayer; |
| mtl::AutoObjCPtr<id<CAMetalDrawable>> mCurrentDrawable = nil; |
| mtl::TextureRef mDrawableTexture; |
| mtl::TextureRef mDepthTexture; |
| mtl::TextureRef mStencilTexture; |
| bool mUsePackedDepthStencil = false; |
| |
| mtl::Format mColorFormat; |
| mtl::Format mDepthFormat; |
| mtl::Format mStencilFormat; |
| |
| RenderTargetMtl mColorRenderTarget; |
| RenderTargetMtl mDepthRenderTarget; |
| RenderTargetMtl mStencilRenderTarget; |
| }; |
| |
| } // namespace rx |
| |
| #endif /* LIBANGLE_RENDERER_METAL_SURFACEMTL_H_ */ |