| /* |
| * Copyright (C) 2013, 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef Watchdog_h |
| #define Watchdog_h |
| |
| #include <wtf/Lock.h> |
| #include <wtf/Ref.h> |
| #include <wtf/ThreadSafeRefCounted.h> |
| #include <wtf/WorkQueue.h> |
| |
| namespace JSC { |
| |
| class ExecState; |
| class VM; |
| |
| class Watchdog : public WTF::ThreadSafeRefCounted<Watchdog> { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| class Scope; |
| |
| Watchdog(); |
| |
| typedef bool (*ShouldTerminateCallback)(ExecState*, void* data1, void* data2); |
| void setTimeLimit(std::chrono::microseconds limit, ShouldTerminateCallback = 0, void* data1 = 0, void* data2 = 0); |
| JS_EXPORT_PRIVATE void terminateSoon(); |
| |
| bool didFire(ExecState* exec) |
| { |
| if (!m_timerDidFire) |
| return false; |
| return didFireSlow(exec); |
| } |
| |
| bool hasTimeLimit(); |
| void enteredVM(); |
| void exitedVM(); |
| |
| void* timerDidFireAddress() { return &m_timerDidFire; } |
| |
| static const std::chrono::microseconds noTimeLimit; |
| |
| private: |
| void startTimer(LockHolder&, std::chrono::microseconds timeLimit); |
| void stopTimer(LockHolder&); |
| |
| bool didFireSlow(ExecState*); |
| |
| // m_timerDidFire indicates whether the timer fired. The Watchdog |
| // still needs to check if the allowed CPU time has elapsed. If so, then |
| // the Watchdog fires and m_didFire will be set. |
| // NOTE: m_timerDidFire is only set by the platform specific timer |
| // (probably from another thread) but is only cleared in the script thread. |
| bool m_timerDidFire; |
| |
| std::chrono::microseconds m_timeLimit; |
| |
| std::chrono::microseconds m_cpuDeadline; |
| std::chrono::microseconds m_wallClockDeadline; |
| |
| // Writes to m_timerDidFire and m_timeLimit, and Reads+Writes to m_cpuDeadline and m_wallClockDeadline |
| // must be guarded by this lock. |
| Lock m_lock; |
| |
| bool m_hasEnteredVM { false }; |
| |
| ShouldTerminateCallback m_callback; |
| void* m_callbackData1; |
| void* m_callbackData2; |
| |
| Ref<WorkQueue> m_timerQueue; |
| std::function<void ()> m_timerHandler; |
| |
| friend class LLIntOffsetsExtractor; |
| }; |
| |
| } // namespace JSC |
| |
| #endif // Watchdog_h |