| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
| * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
| * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| #include "RenderBox.h" |
| |
| #include "CachedImage.h" |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "Document.h" |
| #include "FrameView.h" |
| #include "GraphicsContext.h" |
| #include "HitTestResult.h" |
| #include "htmlediting.h" |
| #include "HTMLElement.h" |
| #include "HTMLFrameOwnerElement.h" |
| #include "HTMLNames.h" |
| #include "ImageBuffer.h" |
| #include "FloatQuad.h" |
| #include "Frame.h" |
| #include "Page.h" |
| #include "PaintInfo.h" |
| #include "RenderArena.h" |
| #include "RenderBoxRegionInfo.h" |
| #include "RenderFlexibleBox.h" |
| #include "RenderFlowThread.h" |
| #include "RenderGeometryMap.h" |
| #include "RenderInline.h" |
| #include "RenderLayer.h" |
| #include "RenderPart.h" |
| #include "RenderRegion.h" |
| #include "RenderTableCell.h" |
| #include "RenderTheme.h" |
| #include "RenderView.h" |
| #include "ScrollbarTheme.h" |
| #include "TransformState.h" |
| #include "WebCoreMemoryInstrumentation.h" |
| #include <algorithm> |
| #include <math.h> |
| #include <wtf/MemoryInstrumentationHashMap.h> |
| |
| using namespace std; |
| |
| namespace WTF { |
| template<> struct SequenceMemoryInstrumentationTraits<WebCore::LayoutUnit> { |
| template <typename I> static void reportMemoryUsage(I, I, MemoryClassInfo&) { } |
| }; |
| } |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| // Used by flexible boxes when flexing this element and by table cells. |
| typedef WTF::HashMap<const RenderBox*, LayoutUnit> OverrideSizeMap; |
| static OverrideSizeMap* gOverrideHeightMap = 0; |
| static OverrideSizeMap* gOverrideWidthMap = 0; |
| |
| // Used by grid elements to properly size their grid items. |
| static OverrideSizeMap* gOverrideContainingBlockLogicalHeightMap = 0; |
| static OverrideSizeMap* gOverrideContainingBlockLogicalWidthMap = 0; |
| |
| bool RenderBox::s_hadOverflowClip = false; |
| |
| RenderBox::RenderBox(Node* node) |
| : RenderBoxModelObject(node) |
| , m_minPreferredLogicalWidth(-1) |
| , m_maxPreferredLogicalWidth(-1) |
| , m_inlineBoxWrapper(0) |
| { |
| setIsBox(); |
| } |
| |
| RenderBox::~RenderBox() |
| { |
| } |
| |
| LayoutRect RenderBox::borderBoxRectInRegion(RenderRegion* region, LayoutUnit offsetFromTopOfFirstPage, RenderBoxRegionInfoFlags cacheFlag) const |
| { |
| if (!region) |
| return borderBoxRect(); |
| |
| // Compute the logical width and placement in this region. |
| RenderBoxRegionInfo* boxInfo = renderBoxRegionInfo(region, offsetFromTopOfFirstPage, cacheFlag); |
| if (!boxInfo) |
| return borderBoxRect(); |
| |
| // We have cached insets. |
| LayoutUnit logicalWidth = boxInfo->logicalWidth(); |
| LayoutUnit logicalLeft = boxInfo->logicalLeft(); |
| |
| // Now apply the parent inset since it is cumulative whenever anything in the containing block chain shifts. |
| // FIXME: Doesn't work right with perpendicular writing modes. |
| const RenderBlock* currentBox = containingBlock(); |
| offsetFromTopOfFirstPage -= logicalTop(); |
| RenderBoxRegionInfo* currentBoxInfo = currentBox->renderBoxRegionInfo(region, offsetFromTopOfFirstPage); |
| while (currentBoxInfo && currentBoxInfo->isShifted()) { |
| if (currentBox->style()->direction() == LTR) |
| logicalLeft += currentBoxInfo->logicalLeft(); |
| else |
| logicalLeft -= (currentBox->logicalWidth() - currentBoxInfo->logicalWidth()) - currentBoxInfo->logicalLeft(); |
| offsetFromTopOfFirstPage -= logicalTop(); |
| currentBox = currentBox->containingBlock(); |
| region = currentBox->clampToStartAndEndRegions(region); |
| currentBoxInfo = currentBox->renderBoxRegionInfo(region, offsetFromTopOfFirstPage); |
| } |
| |
| if (cacheFlag == DoNotCacheRenderBoxRegionInfo) |
| delete boxInfo; |
| |
| if (isHorizontalWritingMode()) |
| return LayoutRect(logicalLeft, 0, logicalWidth, height()); |
| return LayoutRect(0, logicalLeft, width(), logicalWidth); |
| } |
| |
| void RenderBox::clearRenderBoxRegionInfo() |
| { |
| if (!inRenderFlowThread() || isRenderFlowThread()) |
| return; |
| |
| RenderFlowThread* flowThread = enclosingRenderFlowThread(); |
| flowThread->removeRenderBoxRegionInfo(this); |
| } |
| |
| void RenderBox::willBeDestroyed() |
| { |
| clearOverrideSize(); |
| clearContainingBlockOverrideSize(); |
| |
| RenderBlock::removePercentHeightDescendantIfNeeded(this); |
| |
| #if ENABLE(CSS_EXCLUSIONS) |
| ExclusionShapeOutsideInfo::removeInfoForRenderBox(this); |
| #endif |
| |
| RenderBoxModelObject::willBeDestroyed(); |
| } |
| |
| void RenderBox::removeFloatingOrPositionedChildFromBlockLists() |
| { |
| ASSERT(isFloatingOrOutOfFlowPositioned()); |
| |
| if (documentBeingDestroyed()) |
| return; |
| |
| if (isFloating()) { |
| RenderBlock* parentBlock = 0; |
| for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) { |
| if (curr->isRenderBlock()) { |
| RenderBlock* currBlock = toRenderBlock(curr); |
| if (!parentBlock || currBlock->containsFloat(this)) |
| parentBlock = currBlock; |
| } |
| } |
| |
| if (parentBlock) { |
| RenderObject* parent = parentBlock->parent(); |
| if (parent && parent->isFlexibleBoxIncludingDeprecated()) |
| parentBlock = toRenderBlock(parent); |
| |
| parentBlock->markSiblingsWithFloatsForLayout(this); |
| parentBlock->markAllDescendantsWithFloatsForLayout(this, false); |
| } |
| } |
| |
| if (isOutOfFlowPositioned()) |
| RenderBlock::removePositionedObject(this); |
| } |
| |
| void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) |
| { |
| s_hadOverflowClip = hasOverflowClip(); |
| |
| RenderStyle* oldStyle = style(); |
| if (oldStyle) { |
| // The background of the root element or the body element could propagate up to |
| // the canvas. Just dirty the entire canvas when our style changes substantially. |
| if (diff >= StyleDifferenceRepaint && node() && |
| (node()->hasTagName(htmlTag) || node()->hasTagName(bodyTag))) |
| view()->repaint(); |
| |
| // When a layout hint happens and an object's position style changes, we have to do a layout |
| // to dirty the render tree using the old position value now. |
| if (diff == StyleDifferenceLayout && parent() && oldStyle->position() != newStyle->position()) { |
| markContainingBlocksForLayout(); |
| if (oldStyle->position() == StaticPosition) |
| repaint(); |
| else if (newStyle->hasOutOfFlowPosition()) |
| parent()->setChildNeedsLayout(true); |
| if (isFloating() && !isOutOfFlowPositioned() && newStyle->hasOutOfFlowPosition()) |
| removeFloatingOrPositionedChildFromBlockLists(); |
| } |
| } else if (newStyle && isBody()) |
| view()->repaint(); |
| |
| RenderBoxModelObject::styleWillChange(diff, newStyle); |
| } |
| |
| void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| // Horizontal writing mode definition is updated in RenderBoxModelObject::updateFromStyle, |
| // (as part of the RenderBoxModelObject::styleDidChange call below). So, we can safely cache the horizontal |
| // writing mode value before style change here. |
| bool oldHorizontalWritingMode = isHorizontalWritingMode(); |
| |
| RenderBoxModelObject::styleDidChange(diff, oldStyle); |
| |
| RenderStyle* newStyle = style(); |
| if (needsLayout() && oldStyle) { |
| RenderBlock::removePercentHeightDescendantIfNeeded(this); |
| |
| // Normally we can do optimized positioning layout for absolute/fixed positioned objects. There is one special case, however, which is |
| // when the positioned object's margin-before is changed. In this case the parent has to get a layout in order to run margin collapsing |
| // to determine the new static position. |
| if (isOutOfFlowPositioned() && newStyle->hasStaticBlockPosition(isHorizontalWritingMode()) && oldStyle->marginBefore() != newStyle->marginBefore() |
| && parent() && !parent()->normalChildNeedsLayout()) |
| parent()->setChildNeedsLayout(true); |
| } |
| |
| if (RenderBlock::hasPercentHeightContainerMap() && firstChild() |
| && oldHorizontalWritingMode != isHorizontalWritingMode()) |
| RenderBlock::clearPercentHeightDescendantsFrom(this); |
| |
| // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the |
| // new zoomed coordinate space. |
| if (hasOverflowClip() && oldStyle && newStyle && oldStyle->effectiveZoom() != newStyle->effectiveZoom()) { |
| if (int left = layer()->scrollXOffset()) { |
| left = (left / oldStyle->effectiveZoom()) * newStyle->effectiveZoom(); |
| layer()->scrollToXOffset(left); |
| } |
| if (int top = layer()->scrollYOffset()) { |
| top = (top / oldStyle->effectiveZoom()) * newStyle->effectiveZoom(); |
| layer()->scrollToYOffset(top); |
| } |
| } |
| |
| bool isBodyRenderer = isBody(); |
| bool isRootRenderer = isRoot(); |
| |
| // Set the text color if we're the body. |
| if (isBodyRenderer) |
| document()->setTextColor(newStyle->visitedDependentColor(CSSPropertyColor)); |
| |
| if (isRootRenderer || isBodyRenderer) { |
| // Propagate the new writing mode and direction up to the RenderView. |
| RenderView* viewRenderer = view(); |
| RenderStyle* viewStyle = viewRenderer->style(); |
| if (viewStyle->direction() != newStyle->direction() && (isRootRenderer || !document()->directionSetOnDocumentElement())) { |
| viewStyle->setDirection(newStyle->direction()); |
| if (isBodyRenderer) |
| document()->documentElement()->renderer()->style()->setDirection(newStyle->direction()); |
| setNeedsLayoutAndPrefWidthsRecalc(); |
| } |
| |
| if (viewStyle->writingMode() != newStyle->writingMode() && (isRootRenderer || !document()->writingModeSetOnDocumentElement())) { |
| viewStyle->setWritingMode(newStyle->writingMode()); |
| viewRenderer->setHorizontalWritingMode(newStyle->isHorizontalWritingMode()); |
| viewRenderer->markAllDescendantsWithFloatsForLayout(); |
| if (isBodyRenderer) { |
| document()->documentElement()->renderer()->style()->setWritingMode(newStyle->writingMode()); |
| document()->documentElement()->renderer()->setHorizontalWritingMode(newStyle->isHorizontalWritingMode()); |
| } |
| setNeedsLayoutAndPrefWidthsRecalc(); |
| } |
| |
| frame()->view()->recalculateScrollbarOverlayStyle(); |
| } |
| |
| #if ENABLE(CSS_EXCLUSIONS) |
| updateExclusionShapeOutsideInfoAfterStyleChange(style()->shapeOutside(), oldStyle ? oldStyle->shapeOutside() : 0); |
| #endif |
| } |
| |
| #if ENABLE(CSS_EXCLUSIONS) |
| void RenderBox::updateExclusionShapeOutsideInfoAfterStyleChange(const ExclusionShapeValue* shapeOutside, const ExclusionShapeValue* oldShapeOutside) |
| { |
| // FIXME: A future optimization would do a deep comparison for equality. (bug 100811) |
| if (shapeOutside == oldShapeOutside) |
| return; |
| |
| if (shapeOutside) { |
| ExclusionShapeOutsideInfo* exclusionShapeOutsideInfo = ExclusionShapeOutsideInfo::ensureInfoForRenderBox(this); |
| exclusionShapeOutsideInfo->dirtyShapeSize(); |
| } else |
| ExclusionShapeOutsideInfo::removeInfoForRenderBox(this); |
| } |
| #endif |
| |
| void RenderBox::updateFromStyle() |
| { |
| RenderBoxModelObject::updateFromStyle(); |
| |
| RenderStyle* styleToUse = style(); |
| bool isRootObject = isRoot(); |
| bool isViewObject = isRenderView(); |
| |
| // The root and the RenderView always paint their backgrounds/borders. |
| if (isRootObject || isViewObject) |
| setHasBoxDecorations(true); |
| |
| setFloating(!isOutOfFlowPositioned() && styleToUse->isFloating()); |
| |
| // We also handle <body> and <html>, whose overflow applies to the viewport. |
| if (styleToUse->overflowX() != OVISIBLE && !isRootObject && isRenderBlock()) { |
| bool boxHasOverflowClip = true; |
| if (isBody()) { |
| // Overflow on the body can propagate to the viewport under the following conditions. |
| // (1) The root element is <html>. |
| // (2) We are the primary <body> (can be checked by looking at document.body). |
| // (3) The root element has visible overflow. |
| if (document()->documentElement()->hasTagName(htmlTag) && |
| document()->body() == node() && |
| document()->documentElement()->renderer()->style()->overflowX() == OVISIBLE) |
| boxHasOverflowClip = false; |
| } |
| |
| // Check for overflow clip. |
| // It's sufficient to just check one direction, since it's illegal to have visible on only one overflow value. |
| if (boxHasOverflowClip) { |
| if (!s_hadOverflowClip) |
| // Erase the overflow |
| repaint(); |
| setHasOverflowClip(); |
| } |
| } |
| |
| setHasTransform(styleToUse->hasTransformRelatedProperty()); |
| setHasReflection(styleToUse->boxReflect()); |
| } |
| |
| void RenderBox::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| |
| RenderObject* child = firstChild(); |
| if (!child) { |
| setNeedsLayout(false); |
| return; |
| } |
| |
| LayoutStateMaintainer statePusher(view(), this, locationOffset(), style()->isFlippedBlocksWritingMode()); |
| while (child) { |
| child->layoutIfNeeded(); |
| ASSERT(!child->needsLayout()); |
| child = child->nextSibling(); |
| } |
| statePusher.pop(); |
| setNeedsLayout(false); |
| } |
| |
| // More IE extensions. clientWidth and clientHeight represent the interior of an object |
| // excluding border and scrollbar. |
| LayoutUnit RenderBox::clientWidth() const |
| { |
| return width() - borderLeft() - borderRight() - verticalScrollbarWidth(); |
| } |
| |
| LayoutUnit RenderBox::clientHeight() const |
| { |
| return height() - borderTop() - borderBottom() - horizontalScrollbarHeight(); |
| } |
| |
| int RenderBox::pixelSnappedClientWidth() const |
| { |
| return snapSizeToPixel(clientWidth(), x() + clientLeft()); |
| } |
| |
| int RenderBox::pixelSnappedClientHeight() const |
| { |
| return snapSizeToPixel(clientHeight(), y() + clientTop()); |
| } |
| |
| int RenderBox::pixelSnappedOffsetWidth() const |
| { |
| return snapSizeToPixel(offsetWidth(), x() + clientLeft()); |
| } |
| |
| int RenderBox::pixelSnappedOffsetHeight() const |
| { |
| return snapSizeToPixel(offsetHeight(), y() + clientTop()); |
| } |
| |
| int RenderBox::scrollWidth() const |
| { |
| if (hasOverflowClip()) |
| return layer()->scrollWidth(); |
| // For objects with visible overflow, this matches IE. |
| // FIXME: Need to work right with writing modes. |
| if (style()->isLeftToRightDirection()) |
| return snapSizeToPixel(max(clientWidth(), layoutOverflowRect().maxX() - borderLeft()), x() + clientLeft()); |
| return clientWidth() - min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft()); |
| } |
| |
| int RenderBox::scrollHeight() const |
| { |
| if (hasOverflowClip()) |
| return layer()->scrollHeight(); |
| // For objects with visible overflow, this matches IE. |
| // FIXME: Need to work right with writing modes. |
| return snapSizeToPixel(max(clientHeight(), layoutOverflowRect().maxY() - borderTop()), y() + clientTop()); |
| } |
| |
| int RenderBox::scrollLeft() const |
| { |
| return hasOverflowClip() ? layer()->scrollXOffset() : 0; |
| } |
| |
| int RenderBox::scrollTop() const |
| { |
| return hasOverflowClip() ? layer()->scrollYOffset() : 0; |
| } |
| |
| void RenderBox::setScrollLeft(int newLeft) |
| { |
| if (hasOverflowClip()) |
| layer()->scrollToXOffset(newLeft, RenderLayer::ScrollOffsetClamped); |
| } |
| |
| void RenderBox::setScrollTop(int newTop) |
| { |
| if (hasOverflowClip()) |
| layer()->scrollToYOffset(newTop, RenderLayer::ScrollOffsetClamped); |
| } |
| |
| void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const |
| { |
| rects.append(pixelSnappedIntRect(accumulatedOffset, size())); |
| } |
| |
| void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
| { |
| quads.append(localToAbsoluteQuad(FloatRect(0, 0, width(), height()), 0 /* mode */, wasFixed)); |
| } |
| |
| void RenderBox::updateLayerTransform() |
| { |
| // Transform-origin depends on box size, so we need to update the layer transform after layout. |
| if (hasLayer()) |
| layer()->updateTransform(); |
| } |
| |
| LayoutUnit RenderBox::constrainLogicalWidthInRegionByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb, RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| RenderStyle* styleToUse = style(); |
| if (!styleToUse->logicalMaxWidth().isUndefined()) |
| logicalWidth = min(logicalWidth, computeLogicalWidthInRegionUsing(MaxSize, availableWidth, cb, region, offsetFromLogicalTopOfFirstPage)); |
| return max(logicalWidth, computeLogicalWidthInRegionUsing(MinSize, availableWidth, cb, region, offsetFromLogicalTopOfFirstPage)); |
| } |
| |
| LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight) const |
| { |
| RenderStyle* styleToUse = style(); |
| if (!styleToUse->logicalMaxHeight().isUndefined()) { |
| LayoutUnit maxH = computeLogicalHeightUsing(MaxSize, styleToUse->logicalMaxHeight()); |
| if (maxH != -1) |
| logicalHeight = min(logicalHeight, maxH); |
| } |
| return max(logicalHeight, computeLogicalHeightUsing(MinSize, styleToUse->logicalMinHeight())); |
| } |
| |
| LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight) const |
| { |
| RenderStyle* styleToUse = style(); |
| if (!styleToUse->logicalMaxHeight().isUndefined()) { |
| LayoutUnit maxH = computeContentLogicalHeight(MaxSize, styleToUse->logicalMaxHeight()); |
| if (maxH != -1) |
| logicalHeight = min(logicalHeight, maxH); |
| } |
| return max(logicalHeight, computeContentLogicalHeight(MinSize, styleToUse->logicalMinHeight())); |
| } |
| |
| IntRect RenderBox::absoluteContentBox() const |
| { |
| // This is wrong with transforms and flipped writing modes. |
| IntRect rect = pixelSnappedIntRect(contentBoxRect()); |
| FloatPoint absPos = localToAbsolute(); |
| rect.move(absPos.x(), absPos.y()); |
| return rect; |
| } |
| |
| FloatQuad RenderBox::absoluteContentQuad() const |
| { |
| LayoutRect rect = contentBoxRect(); |
| return localToAbsoluteQuad(FloatRect(rect)); |
| } |
| |
| LayoutRect RenderBox::outlineBoundsForRepaint(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap* geometryMap) const |
| { |
| LayoutRect box = borderBoundingBox(); |
| adjustRectForOutlineAndShadow(box); |
| |
| FloatQuad containerRelativeQuad; |
| if (geometryMap) |
| containerRelativeQuad = geometryMap->mapToContainer(box, repaintContainer); |
| else |
| containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer); |
| |
| box = containerRelativeQuad.enclosingBoundingBox(); |
| |
| // FIXME: layoutDelta needs to be applied in parts before/after transforms and |
| // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 |
| box.move(view()->layoutDelta()); |
| |
| return box; |
| } |
| |
| void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset) |
| { |
| if (!size().isEmpty()) |
| rects.append(pixelSnappedIntRect(additionalOffset, size())); |
| } |
| |
| LayoutRect RenderBox::reflectionBox() const |
| { |
| LayoutRect result; |
| if (!style()->boxReflect()) |
| return result; |
| LayoutRect box = borderBoxRect(); |
| result = box; |
| switch (style()->boxReflect()->direction()) { |
| case ReflectionBelow: |
| result.move(0, box.height() + reflectionOffset()); |
| break; |
| case ReflectionAbove: |
| result.move(0, -box.height() - reflectionOffset()); |
| break; |
| case ReflectionLeft: |
| result.move(-box.width() - reflectionOffset(), 0); |
| break; |
| case ReflectionRight: |
| result.move(box.width() + reflectionOffset(), 0); |
| break; |
| } |
| return result; |
| } |
| |
| int RenderBox::reflectionOffset() const |
| { |
| if (!style()->boxReflect()) |
| return 0; |
| RenderView* renderView = view(); |
| if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight) |
| return valueForLength(style()->boxReflect()->offset(), borderBoxRect().width(), renderView); |
| return valueForLength(style()->boxReflect()->offset(), borderBoxRect().height(), renderView); |
| } |
| |
| LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const |
| { |
| if (!style()->boxReflect()) |
| return LayoutRect(); |
| |
| LayoutRect box = borderBoxRect(); |
| LayoutRect result = r; |
| switch (style()->boxReflect()->direction()) { |
| case ReflectionBelow: |
| result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY())); |
| break; |
| case ReflectionAbove: |
| result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY())); |
| break; |
| case ReflectionLeft: |
| result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX())); |
| break; |
| case ReflectionRight: |
| result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX())); |
| break; |
| } |
| return result; |
| } |
| |
| bool RenderBox::fixedElementLaysOutRelativeToFrame(Frame* frame, FrameView* frameView) const |
| { |
| return style() && style()->position() == FixedPosition && container()->isRenderView() && frame && frameView && frameView->fixedElementsLayoutRelativeToFrame(); |
| } |
| |
| bool RenderBox::includeVerticalScrollbarSize() const |
| { |
| return hasOverflowClip() && !layer()->hasOverlayScrollbars() |
| && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO); |
| } |
| |
| bool RenderBox::includeHorizontalScrollbarSize() const |
| { |
| return hasOverflowClip() && !layer()->hasOverlayScrollbars() |
| && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO); |
| } |
| |
| int RenderBox::verticalScrollbarWidth() const |
| { |
| return includeVerticalScrollbarSize() ? layer()->verticalScrollbarWidth() : 0; |
| } |
| |
| int RenderBox::horizontalScrollbarHeight() const |
| { |
| return includeHorizontalScrollbarSize() ? layer()->horizontalScrollbarHeight() : 0; |
| } |
| |
| int RenderBox::instrinsicScrollbarLogicalWidth() const |
| { |
| if (!hasOverflowClip()) |
| return 0; |
| |
| if (isHorizontalWritingMode() && style()->overflowY() == OSCROLL) { |
| ASSERT(layer()->hasVerticalScrollbar()); |
| return verticalScrollbarWidth(); |
| } |
| |
| if (!isHorizontalWritingMode() && style()->overflowX() == OSCROLL) { |
| ASSERT(layer()->hasHorizontalScrollbar()); |
| return horizontalScrollbarHeight(); |
| } |
| |
| return 0; |
| } |
| |
| bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode) |
| { |
| RenderLayer* l = layer(); |
| if (l && l->scroll(direction, granularity, multiplier)) { |
| if (stopNode) |
| *stopNode = node(); |
| return true; |
| } |
| |
| if (stopNode && *stopNode && *stopNode == node()) |
| return true; |
| |
| RenderBlock* b = containingBlock(); |
| if (b && !b->isRenderView()) |
| return b->scroll(direction, granularity, multiplier, stopNode); |
| return false; |
| } |
| |
| bool RenderBox::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode) |
| { |
| bool scrolled = false; |
| |
| RenderLayer* l = layer(); |
| if (l) { |
| #if PLATFORM(MAC) |
| // On Mac only we reset the inline direction position when doing a document scroll (e.g., hitting Home/End). |
| if (granularity == ScrollByDocument) |
| scrolled = l->scroll(logicalToPhysical(ScrollInlineDirectionBackward, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), ScrollByDocument, multiplier); |
| #endif |
| if (l->scroll(logicalToPhysical(direction, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), granularity, multiplier)) |
| scrolled = true; |
| |
| if (scrolled) { |
| if (stopNode) |
| *stopNode = node(); |
| return true; |
| } |
| } |
| |
| if (stopNode && *stopNode && *stopNode == node()) |
| return true; |
| |
| RenderBlock* b = containingBlock(); |
| if (b && !b->isRenderView()) |
| return b->logicalScroll(direction, granularity, multiplier, stopNode); |
| return false; |
| } |
| |
| bool RenderBox::canBeScrolledAndHasScrollableArea() const |
| { |
| return canBeProgramaticallyScrolled() && (scrollHeight() != clientHeight() || scrollWidth() != clientWidth()); |
| } |
| |
| bool RenderBox::canBeProgramaticallyScrolled() const |
| { |
| return (hasOverflowClip() && (scrollsOverflow() || (node() && node()->rendererIsEditable()))) || (node() && node()->isDocumentNode()); |
| } |
| |
| bool RenderBox::usesCompositedScrolling() const |
| { |
| return hasOverflowClip() && hasLayer() && layer()->usesCompositedScrolling(); |
| } |
| |
| void RenderBox::autoscroll() |
| { |
| if (layer()) |
| layer()->autoscroll(); |
| } |
| |
| // There are two kinds of renderer that can autoscroll. |
| bool RenderBox::canAutoscroll() const |
| { |
| // Check for a box that can be scrolled in its own right. |
| if (canBeScrolledAndHasScrollableArea()) |
| return true; |
| |
| // Check for a box that represents the top level of a web page. |
| // This can be scrolled by calling Chrome::scrollRectIntoView. |
| // This only has an effect on the Mac platform in applications |
| // that put web views into scrolling containers, such as Mac OS X Mail. |
| // The code for this is in RenderLayer::scrollRectToVisible. |
| if (node() != document()) |
| return false; |
| Frame* frame = this->frame(); |
| if (!frame) |
| return false; |
| Page* page = frame->page(); |
| return page && page->mainFrame() == frame; |
| } |
| |
| RenderBox* RenderBox::findAutoscrollable(RenderObject* renderer) |
| { |
| while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) { |
| if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement()) |
| renderer = renderer->document()->ownerElement()->renderer(); |
| else |
| renderer = renderer->parent(); |
| } |
| |
| return renderer && renderer->isBox() ? toRenderBox(renderer) : 0; |
| } |
| |
| void RenderBox::panScroll(const IntPoint& source) |
| { |
| if (layer()) |
| layer()->panScrollFromPoint(source); |
| } |
| |
| bool RenderBox::needsPreferredWidthsRecalculation() const |
| { |
| return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent(); |
| } |
| |
| IntSize RenderBox::scrolledContentOffset() const |
| { |
| ASSERT(hasOverflowClip()); |
| ASSERT(hasLayer()); |
| return layer()->scrolledContentOffset(); |
| } |
| |
| LayoutSize RenderBox::cachedSizeForOverflowClip() const |
| { |
| ASSERT(hasOverflowClip()); |
| ASSERT(hasLayer()); |
| return layer()->size(); |
| } |
| |
| void RenderBox::applyCachedClipAndScrollOffsetForRepaint(LayoutRect& paintRect) const |
| { |
| paintRect.move(-scrolledContentOffset()); // For overflow:auto/scroll/hidden. |
| |
| // Do not clip scroll layer contents to reduce the number of repaints while scrolling. |
| if (usesCompositedScrolling()) |
| return; |
| |
| // height() is inaccurate if we're in the middle of a layout of this RenderBox, so use the |
| // layer's size instead. Even if the layer's size is wrong, the layer itself will repaint |
| // anyway if its size does change. |
| LayoutRect clipRect(LayoutPoint(), cachedSizeForOverflowClip()); |
| paintRect = intersection(paintRect, clipRect); |
| } |
| |
| LayoutUnit RenderBox::minIntrinsicLogicalWidth() const |
| { |
| LayoutUnit minLogicalWidth = 0; |
| LayoutUnit maxLogicalWidth = 0; |
| computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth); |
| return minLogicalWidth + borderAndPaddingLogicalWidth(); |
| } |
| |
| LayoutUnit RenderBox::maxIntrinsicLogicalWidth() const |
| { |
| LayoutUnit minLogicalWidth = 0; |
| LayoutUnit maxLogicalWidth = 0; |
| computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth); |
| return maxLogicalWidth + borderAndPaddingLogicalWidth(); |
| } |
| |
| void RenderBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const |
| { |
| minLogicalWidth = minPreferredLogicalWidth() - borderAndPaddingLogicalWidth(); |
| maxLogicalWidth = maxPreferredLogicalWidth() - borderAndPaddingLogicalWidth(); |
| } |
| |
| LayoutUnit RenderBox::minPreferredLogicalWidth() const |
| { |
| if (preferredLogicalWidthsDirty()) |
| const_cast<RenderBox*>(this)->computePreferredLogicalWidths(); |
| |
| return m_minPreferredLogicalWidth; |
| } |
| |
| LayoutUnit RenderBox::maxPreferredLogicalWidth() const |
| { |
| if (preferredLogicalWidthsDirty()) |
| const_cast<RenderBox*>(this)->computePreferredLogicalWidths(); |
| |
| return m_maxPreferredLogicalWidth; |
| } |
| |
| bool RenderBox::hasOverrideHeight() const |
| { |
| return gOverrideHeightMap && gOverrideHeightMap->contains(this); |
| } |
| |
| bool RenderBox::hasOverrideWidth() const |
| { |
| return gOverrideWidthMap && gOverrideWidthMap->contains(this); |
| } |
| |
| void RenderBox::setOverrideLogicalContentHeight(LayoutUnit height) |
| { |
| if (!gOverrideHeightMap) |
| gOverrideHeightMap = new OverrideSizeMap(); |
| gOverrideHeightMap->set(this, height); |
| } |
| |
| void RenderBox::setOverrideLogicalContentWidth(LayoutUnit width) |
| { |
| if (!gOverrideWidthMap) |
| gOverrideWidthMap = new OverrideSizeMap(); |
| gOverrideWidthMap->set(this, width); |
| } |
| |
| void RenderBox::clearOverrideLogicalContentHeight() |
| { |
| if (gOverrideHeightMap) |
| gOverrideHeightMap->remove(this); |
| } |
| |
| void RenderBox::clearOverrideLogicalContentWidth() |
| { |
| if (gOverrideWidthMap) |
| gOverrideWidthMap->remove(this); |
| } |
| |
| void RenderBox::clearOverrideSize() |
| { |
| clearOverrideLogicalContentHeight(); |
| clearOverrideLogicalContentWidth(); |
| } |
| |
| LayoutUnit RenderBox::overrideLogicalContentWidth() const |
| { |
| ASSERT(hasOverrideWidth()); |
| return gOverrideWidthMap->get(this); |
| } |
| |
| LayoutUnit RenderBox::overrideLogicalContentHeight() const |
| { |
| ASSERT(hasOverrideHeight()); |
| return gOverrideHeightMap->get(this); |
| } |
| |
| LayoutUnit RenderBox::overrideContainingBlockContentLogicalWidth() const |
| { |
| ASSERT(hasOverrideContainingBlockLogicalWidth()); |
| return gOverrideContainingBlockLogicalWidthMap->get(this); |
| } |
| |
| LayoutUnit RenderBox::overrideContainingBlockContentLogicalHeight() const |
| { |
| ASSERT(hasOverrideContainingBlockLogicalHeight()); |
| return gOverrideContainingBlockLogicalHeightMap->get(this); |
| } |
| |
| bool RenderBox::hasOverrideContainingBlockLogicalWidth() const |
| { |
| return gOverrideContainingBlockLogicalWidthMap && gOverrideContainingBlockLogicalWidthMap->contains(this); |
| } |
| |
| bool RenderBox::hasOverrideContainingBlockLogicalHeight() const |
| { |
| return gOverrideContainingBlockLogicalHeightMap && gOverrideContainingBlockLogicalHeightMap->contains(this); |
| } |
| |
| void RenderBox::setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth) |
| { |
| if (!gOverrideContainingBlockLogicalWidthMap) |
| gOverrideContainingBlockLogicalWidthMap = new OverrideSizeMap; |
| gOverrideContainingBlockLogicalWidthMap->set(this, logicalWidth); |
| } |
| |
| void RenderBox::setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight) |
| { |
| if (!gOverrideContainingBlockLogicalHeightMap) |
| gOverrideContainingBlockLogicalHeightMap = new OverrideSizeMap; |
| gOverrideContainingBlockLogicalHeightMap->set(this, logicalHeight); |
| } |
| |
| void RenderBox::clearContainingBlockOverrideSize() |
| { |
| if (gOverrideContainingBlockLogicalWidthMap) |
| gOverrideContainingBlockLogicalWidthMap->remove(this); |
| if (gOverrideContainingBlockLogicalHeightMap) |
| gOverrideContainingBlockLogicalHeightMap->remove(this); |
| } |
| |
| LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const |
| { |
| LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth(); |
| if (style()->boxSizing() == CONTENT_BOX) |
| return width + bordersPlusPadding; |
| return max(width, bordersPlusPadding); |
| } |
| |
| LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const |
| { |
| LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight(); |
| if (style()->boxSizing() == CONTENT_BOX) |
| return height + bordersPlusPadding; |
| return max(height, bordersPlusPadding); |
| } |
| |
| LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const |
| { |
| if (style()->boxSizing() == BORDER_BOX) |
| width -= borderAndPaddingLogicalWidth(); |
| return max<LayoutUnit>(0, width); |
| } |
| |
| LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const |
| { |
| if (style()->boxSizing() == BORDER_BOX) |
| height -= borderAndPaddingLogicalHeight(); |
| return max<LayoutUnit>(0, height); |
| } |
| |
| // Hit Testing |
| bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action) |
| { |
| LayoutPoint adjustedLocation = accumulatedOffset + location(); |
| |
| // Check kids first. |
| for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| if (!child->hasLayer() && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, action)) { |
| updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation)); |
| return true; |
| } |
| } |
| |
| // Check our bounds next. For this purpose always assume that we can only be hit in the |
| // foreground phase (which is true for replaced elements like images). |
| LayoutRect boundsRect = borderBoxRectInRegion(locationInContainer.region()); |
| boundsRect.moveBy(adjustedLocation); |
| if (visibleToHitTesting() && action == HitTestForeground && locationInContainer.intersects(boundsRect)) { |
| updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation)); |
| if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // --------------------- painting stuff ------------------------------- |
| |
| void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| LayoutPoint adjustedPaintOffset = paintOffset + location(); |
| // default implementation. Just pass paint through to the children |
| PaintInfo childInfo(paintInfo); |
| childInfo.updatePaintingRootForChildren(this); |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) |
| child->paint(childInfo, adjustedPaintOffset); |
| } |
| |
| void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo) |
| { |
| RenderObject* rootBackgroundRenderer = rendererForRootBackground(); |
| |
| const FillLayer* bgLayer = rootBackgroundRenderer->style()->backgroundLayers(); |
| Color bgColor = rootBackgroundRenderer->style()->visitedDependentColor(CSSPropertyBackgroundColor); |
| |
| paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), BackgroundBleedNone, CompositeSourceOver, rootBackgroundRenderer); |
| } |
| |
| BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsContext* context) const |
| { |
| if (context->paintingDisabled()) |
| return BackgroundBleedNone; |
| |
| const RenderStyle* style = this->style(); |
| |
| if (!style->hasBackground() || !style->hasBorder() || !style->hasBorderRadius() || borderImageIsLoadedAndCanBeRendered()) |
| return BackgroundBleedNone; |
| |
| AffineTransform ctm = context->getCTM(); |
| FloatSize contextScaling(static_cast<float>(ctm.xScale()), static_cast<float>(ctm.yScale())); |
| |
| // Because RoundedRect uses IntRect internally the inset applied by the |
| // BackgroundBleedShrinkBackground strategy cannot be less than one integer |
| // layout coordinate, even with subpixel layout enabled. To take that into |
| // account, we clamp the contextScaling to 1.0 for the following test so |
| // that borderObscuresBackgroundEdge can only return true if the border |
| // widths are greater than 2 in both layout coordinates and screen |
| // coordinates. |
| // This precaution will become obsolete if RoundedRect is ever promoted to |
| // a sub-pixel representation. |
| if (contextScaling.width() > 1) |
| contextScaling.setWidth(1); |
| if (contextScaling.height() > 1) |
| contextScaling.setHeight(1); |
| |
| if (borderObscuresBackgroundEdge(contextScaling)) |
| return BackgroundBleedShrinkBackground; |
| if (!style->hasAppearance() && borderObscuresBackground() && backgroundHasOpaqueTopLayer()) |
| return BackgroundBleedBackgroundOverBorder; |
| |
| return BackgroundBleedUseTransparencyLayer; |
| } |
| |
| void RenderBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| if (!paintInfo.shouldPaintWithinRoot(this)) |
| return; |
| |
| LayoutRect paintRect = borderBoxRectInRegion(paintInfo.renderRegion); |
| paintRect.moveBy(paintOffset); |
| |
| // border-fit can adjust where we paint our border and background. If set, we snugly fit our line box descendants. (The iChat |
| // balloon layout is an example of this). |
| borderFitAdjust(paintRect); |
| |
| BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context); |
| |
| // FIXME: Should eventually give the theme control over whether the box shadow should paint, since controls could have |
| // custom shadows of their own. |
| if (!boxShadowShouldBeAppliedToBackground(bleedAvoidance)) |
| paintBoxShadow(paintInfo, paintRect, style(), Normal); |
| |
| GraphicsContextStateSaver stateSaver(*paintInfo.context, false); |
| if (bleedAvoidance == BackgroundBleedUseTransparencyLayer) { |
| // To avoid the background color bleeding out behind the border, we'll render background and border |
| // into a transparency layer, and then clip that in one go (which requires setting up the clip before |
| // beginning the layer). |
| RoundedRect border = style()->getRoundedBorderFor(paintRect, view()); |
| stateSaver.save(); |
| paintInfo.context->clipRoundedRect(border); |
| paintInfo.context->beginTransparencyLayer(1); |
| } |
| |
| // If we have a native theme appearance, paint that before painting our background. |
| // The theme will tell us whether or not we should also paint the CSS background. |
| IntRect snappedPaintRect(pixelSnappedIntRect(paintRect)); |
| bool themePainted = style()->hasAppearance() && !theme()->paint(this, paintInfo, snappedPaintRect); |
| if (!themePainted) { |
| if (bleedAvoidance == BackgroundBleedBackgroundOverBorder) |
| paintBorder(paintInfo, paintRect, style(), bleedAvoidance); |
| |
| paintBackground(paintInfo, paintRect, bleedAvoidance); |
| |
| if (style()->hasAppearance()) |
| theme()->paintDecorations(this, paintInfo, snappedPaintRect); |
| } |
| paintBoxShadow(paintInfo, paintRect, style(), Inset); |
| |
| // The theme will tell us whether or not we should also paint the CSS border. |
| if (bleedAvoidance != BackgroundBleedBackgroundOverBorder && (!style()->hasAppearance() || (!themePainted && theme()->paintBorderOnly(this, paintInfo, snappedPaintRect))) && style()->hasBorder()) |
| paintBorder(paintInfo, paintRect, style(), bleedAvoidance); |
| |
| if (bleedAvoidance == BackgroundBleedUseTransparencyLayer) |
| paintInfo.context->endTransparencyLayer(); |
| } |
| |
| void RenderBox::paintBackground(const PaintInfo& paintInfo, const LayoutRect& paintRect, BackgroundBleedAvoidance bleedAvoidance) |
| { |
| if (isRoot()) |
| paintRootBoxFillLayers(paintInfo); |
| else if (!isBody() |
| || (document()->documentElement()->renderer() && document()->documentElement()->renderer()->hasBackground()) |
| || (document()->documentElement()->renderer() != parent())) { |
| // The <body> only paints its background if the root element has defined a background independent of the body, |
| // or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject). |
| if (!backgroundIsObscured()) |
| paintFillLayers(paintInfo, style()->visitedDependentColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), paintRect, bleedAvoidance); |
| } |
| } |
| |
| bool RenderBox::backgroundHasOpaqueTopLayer() const |
| { |
| const FillLayer* fillLayer = style()->backgroundLayers(); |
| if (!fillLayer || fillLayer->clip() != BorderFillBox) |
| return false; |
| |
| // Clipped with local scrolling |
| if (hasOverflowClip() && fillLayer->attachment() == LocalBackgroundAttachment) |
| return false; |
| |
| if (fillLayer->hasOpaqueImage(this) && fillLayer->hasRepeatXY() && fillLayer->image()->canRender(this, style()->effectiveZoom())) |
| return true; |
| |
| // If there is only one layer and no image, check whether the background color is opaque |
| if (!fillLayer->next() && !fillLayer->hasImage()) { |
| Color bgColor = style()->visitedDependentColor(CSSPropertyBackgroundColor); |
| if (bgColor.isValid() && bgColor.alpha() == 255) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void RenderBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask || paintInfo.context->paintingDisabled()) |
| return; |
| |
| LayoutRect paintRect = LayoutRect(paintOffset, size()); |
| |
| // border-fit can adjust where we paint our border and background. If set, we snugly fit our line box descendants. (The iChat |
| // balloon layout is an example of this). |
| borderFitAdjust(paintRect); |
| |
| paintMaskImages(paintInfo, paintRect); |
| } |
| |
| void RenderBox::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& paintRect) |
| { |
| // Figure out if we need to push a transparency layer to render our mask. |
| bool pushTransparencyLayer = false; |
| bool compositedMask = hasLayer() && layer()->hasCompositedMask(); |
| bool flattenCompositingLayers = view()->frameView() && view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers; |
| CompositeOperator compositeOp = CompositeSourceOver; |
| |
| bool allMaskImagesLoaded = true; |
| |
| if (!compositedMask || flattenCompositingLayers) { |
| pushTransparencyLayer = true; |
| StyleImage* maskBoxImage = style()->maskBoxImage().image(); |
| const FillLayer* maskLayers = style()->maskLayers(); |
| |
| // Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content. |
| if (maskBoxImage) |
| allMaskImagesLoaded &= maskBoxImage->isLoaded(); |
| |
| if (maskLayers) |
| allMaskImagesLoaded &= maskLayers->imagesAreLoaded(); |
| |
| paintInfo.context->setCompositeOperation(CompositeDestinationIn); |
| paintInfo.context->beginTransparencyLayer(1); |
| compositeOp = CompositeSourceOver; |
| } |
| |
| if (allMaskImagesLoaded) { |
| paintFillLayers(paintInfo, Color(), style()->maskLayers(), paintRect, BackgroundBleedNone, compositeOp); |
| paintNinePieceImage(paintInfo.context, paintRect, style(), style()->maskBoxImage(), compositeOp); |
| } |
| |
| if (pushTransparencyLayer) |
| paintInfo.context->endTransparencyLayer(); |
| } |
| |
| LayoutRect RenderBox::maskClipRect() |
| { |
| const NinePieceImage& maskBoxImage = style()->maskBoxImage(); |
| if (maskBoxImage.image()) { |
| LayoutRect borderImageRect = borderBoxRect(); |
| |
| // Apply outsets to the border box. |
| borderImageRect.expand(style()->maskBoxImageOutsets()); |
| return borderImageRect; |
| } |
| |
| LayoutRect result; |
| LayoutRect borderBox = borderBoxRect(); |
| for (const FillLayer* maskLayer = style()->maskLayers(); maskLayer; maskLayer = maskLayer->next()) { |
| if (maskLayer->image()) { |
| BackgroundImageGeometry geometry; |
| calculateBackgroundImageGeometry(maskLayer, borderBox, geometry); |
| result.unite(geometry.destRect()); |
| } |
| } |
| return result; |
| } |
| |
| void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, |
| BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject) |
| { |
| Vector<const FillLayer*, 8> layers; |
| const FillLayer* curLayer = fillLayer; |
| while (curLayer) { |
| layers.append(curLayer); |
| // Stop traversal when an opaque layer is encountered. |
| // FIXME : It would be possible for the following occlusion culling test to be more aggressive |
| // on layers with no repeat by testing whether the image covers the layout rect. |
| // Testing that here would imply duplicating a lot of calculations that are currently done in |
| // RenderBoxModelObject::paintFillLayerExtended. A more efficient solution might be to move |
| // the layer recursion into paintFillLayerExtended, or to compute the layer geometry here |
| // and pass it down. |
| |
| // The clipOccludesNextLayers condition must be evaluated first to avoid short-circuiting. |
| if (curLayer->clipOccludesNextLayers(curLayer == fillLayer) && curLayer->hasOpaqueImage(this) && curLayer->image()->canRender(this, style()->effectiveZoom()) && curLayer->hasRepeatXY()) |
| break; |
| curLayer = curLayer->next(); |
| } |
| |
| Vector<const FillLayer*>::const_reverse_iterator topLayer = layers.rend(); |
| for (Vector<const FillLayer*>::const_reverse_iterator it = layers.rbegin(); it != topLayer; ++it) |
| paintFillLayer(paintInfo, c, *it, rect, bleedAvoidance, op, backgroundObject); |
| } |
| |
| void RenderBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, |
| BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject) |
| { |
| paintFillLayerExtended(paintInfo, c, fillLayer, rect, bleedAvoidance, 0, LayoutSize(), op, backgroundObject); |
| } |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| static bool layersUseImage(WrappedImagePtr image, const FillLayer* layers) |
| { |
| for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) { |
| if (curLayer->image() && image == curLayer->image()->data()) |
| return true; |
| } |
| |
| return false; |
| } |
| #endif |
| |
| void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*) |
| { |
| if (!parent()) |
| return; |
| |
| if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) || |
| (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) { |
| repaint(); |
| return; |
| } |
| |
| bool didFullRepaint = repaintLayerRectsForImage(image, style()->backgroundLayers(), true); |
| if (!didFullRepaint) |
| repaintLayerRectsForImage(image, style()->maskLayers(), false); |
| |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| if (hasLayer() && layer()->hasCompositedMask() && layersUseImage(image, style()->maskLayers())) |
| layer()->contentChanged(MaskImageChanged); |
| #endif |
| } |
| |
| bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground) |
| { |
| LayoutRect rendererRect; |
| RenderBox* layerRenderer = 0; |
| |
| for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) { |
| if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(this, style()->effectiveZoom())) { |
| // Now that we know this image is being used, compute the renderer and the rect |
| // if we haven't already |
| if (!layerRenderer) { |
| bool drawingRootBackground = drawingBackground && (isRoot() || (isBody() && !document()->documentElement()->renderer()->hasBackground())); |
| if (drawingRootBackground) { |
| layerRenderer = view(); |
| |
| LayoutUnit rw; |
| LayoutUnit rh; |
| |
| if (FrameView* frameView = toRenderView(layerRenderer)->frameView()) { |
| rw = frameView->contentsWidth(); |
| rh = frameView->contentsHeight(); |
| } else { |
| rw = layerRenderer->width(); |
| rh = layerRenderer->height(); |
| } |
| rendererRect = LayoutRect(-layerRenderer->marginLeft(), |
| -layerRenderer->marginTop(), |
| max(layerRenderer->width() + layerRenderer->marginWidth() + layerRenderer->borderLeft() + layerRenderer->borderRight(), rw), |
| max(layerRenderer->height() + layerRenderer->marginHeight() + layerRenderer->borderTop() + layerRenderer->borderBottom(), rh)); |
| } else { |
| layerRenderer = this; |
| rendererRect = borderBoxRect(); |
| } |
| } |
| |
| BackgroundImageGeometry geometry; |
| layerRenderer->calculateBackgroundImageGeometry(curLayer, rendererRect, geometry); |
| layerRenderer->repaintRectangle(geometry.destRect()); |
| if (geometry.destRect() == rendererRect) |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| #if PLATFORM(MAC) |
| |
| void RenderBox::paintCustomHighlight(const LayoutPoint& paintOffset, const AtomicString& type, bool behindText) |
| { |
| Frame* frame = this->frame(); |
| if (!frame) |
| return; |
| Page* page = frame->page(); |
| if (!page) |
| return; |
| |
| InlineBox* boxWrap = inlineBoxWrapper(); |
| RootInlineBox* r = boxWrap ? boxWrap->root() : 0; |
| if (r) { |
| FloatRect rootRect(paintOffset.x() + r->x(), paintOffset.y() + r->selectionTop(), r->logicalWidth(), r->selectionHeight()); |
| FloatRect imageRect(paintOffset.x() + x(), rootRect.y(), width(), rootRect.height()); |
| page->chrome()->client()->paintCustomHighlight(node(), type, imageRect, rootRect, behindText, false); |
| } else { |
| FloatRect imageRect(paintOffset.x() + x(), paintOffset.y() + y(), width(), height()); |
| page->chrome()->client()->paintCustomHighlight(node(), type, imageRect, imageRect, behindText, false); |
| } |
| } |
| |
| #endif |
| |
| bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset) |
| { |
| if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask) |
| return false; |
| |
| bool isControlClip = hasControlClip(); |
| bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer(); |
| |
| if (!isControlClip && !isOverflowClip) |
| return false; |
| |
| if (paintInfo.phase == PaintPhaseOutline) |
| paintInfo.phase = PaintPhaseChildOutlines; |
| else if (paintInfo.phase == PaintPhaseChildBlockBackground) { |
| paintInfo.phase = PaintPhaseBlockBackground; |
| paintObject(paintInfo, accumulatedOffset); |
| paintInfo.phase = PaintPhaseChildBlockBackgrounds; |
| } |
| IntRect clipRect = pixelSnappedIntRect(isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset, paintInfo.renderRegion)); |
| paintInfo.context->save(); |
| if (style()->hasBorderRadius()) |
| paintInfo.context->clipRoundedRect(style()->getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size()))); |
| paintInfo.context->clip(clipRect); |
| return true; |
| } |
| |
| void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset) |
| { |
| ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer())); |
| |
| paintInfo.context->restore(); |
| if (originalPhase == PaintPhaseOutline) { |
| paintInfo.phase = PaintPhaseSelfOutline; |
| paintObject(paintInfo, accumulatedOffset); |
| paintInfo.phase = originalPhase; |
| } else if (originalPhase == PaintPhaseChildBlockBackground) |
| paintInfo.phase = originalPhase; |
| } |
| |
| LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location, RenderRegion* region, OverlayScrollbarSizeRelevancy relevancy) |
| { |
| // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property |
| // here. |
| LayoutRect clipRect = borderBoxRectInRegion(region); |
| clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop())); |
| clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom())); |
| |
| // Subtract out scrollbars if we have them. |
| if (layer()) { |
| if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) |
| clipRect.move(layer()->verticalScrollbarWidth(relevancy), 0); |
| clipRect.contract(layer()->verticalScrollbarWidth(relevancy), layer()->horizontalScrollbarHeight(relevancy)); |
| } |
| |
| return clipRect; |
| } |
| |
| LayoutRect RenderBox::clipRect(const LayoutPoint& location, RenderRegion* region) |
| { |
| LayoutRect borderBoxRect = borderBoxRectInRegion(region); |
| LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size()); |
| RenderView* renderView = view(); |
| |
| if (!style()->clipLeft().isAuto()) { |
| LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width(), renderView); |
| clipRect.move(c, 0); |
| clipRect.contract(c, 0); |
| } |
| |
| // We don't use the region-specific border box's width and height since clip offsets are (stupidly) specified |
| // from the left and top edges. Therefore it's better to avoid constraining to smaller widths and heights. |
| |
| if (!style()->clipRight().isAuto()) |
| clipRect.contract(width() - valueForLength(style()->clipRight(), width(), renderView), 0); |
| |
| if (!style()->clipTop().isAuto()) { |
| LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height(), renderView); |
| clipRect.move(0, c); |
| clipRect.contract(0, c); |
| } |
| |
| if (!style()->clipBottom().isAuto()) |
| clipRect.contract(0, height() - valueForLength(style()->clipBottom(), height(), renderView)); |
| |
| return clipRect; |
| } |
| |
| LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlock* cb, RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| RenderRegion* containingBlockRegion = 0; |
| LayoutUnit logicalTopPosition = logicalTop(); |
| LayoutUnit adjustedPageOffsetForContainingBlock = offsetFromLogicalTopOfFirstPage - logicalTop(); |
| if (region) { |
| LayoutUnit offsetFromLogicalTopOfRegion = region ? region->logicalTopForFlowThreadContent() - offsetFromLogicalTopOfFirstPage : LayoutUnit(); |
| logicalTopPosition = max(logicalTopPosition, logicalTopPosition + offsetFromLogicalTopOfRegion); |
| containingBlockRegion = cb->clampToStartAndEndRegions(region); |
| } |
| |
| LayoutUnit result = cb->availableLogicalWidthForLine(logicalTopPosition, false, containingBlockRegion, adjustedPageOffsetForContainingBlock) - childMarginStart - childMarginEnd; |
| |
| // We need to see if margins on either the start side or the end side can contain the floats in question. If they can, |
| // then just using the line width is inaccurate. In the case where a float completely fits, we don't need to use the line |
| // offset at all, but can instead push all the way to the content edge of the containing block. In the case where the float |
| // doesn't fit, we can use the line offset, but we need to grow it by the margin to reflect the fact that the margin was |
| // "consumed" by the float. Negative margins aren't consumed by the float, and so we ignore them. |
| if (childMarginStart > 0) { |
| LayoutUnit startContentSide = cb->startOffsetForContent(containingBlockRegion, adjustedPageOffsetForContainingBlock); |
| LayoutUnit startContentSideWithMargin = startContentSide + childMarginStart; |
| LayoutUnit startOffset = cb->startOffsetForLine(logicalTopPosition, false, containingBlockRegion, adjustedPageOffsetForContainingBlock); |
| if (startOffset > startContentSideWithMargin) |
| result += childMarginStart; |
| else |
| result += startOffset - startContentSide; |
| } |
| |
| if (childMarginEnd > 0) { |
| LayoutUnit endContentSide = cb->endOffsetForContent(containingBlockRegion, adjustedPageOffsetForContainingBlock); |
| LayoutUnit endContentSideWithMargin = endContentSide + childMarginEnd; |
| LayoutUnit endOffset = cb->endOffsetForLine(logicalTopPosition, false, containingBlockRegion, adjustedPageOffsetForContainingBlock); |
| if (endOffset > endContentSideWithMargin) |
| result += childMarginEnd; |
| else |
| result += endOffset - endContentSide; |
| } |
| |
| return result; |
| } |
| |
| LayoutUnit RenderBox::containingBlockLogicalWidthForContent() const |
| { |
| if (hasOverrideContainingBlockLogicalWidth()) |
| return overrideContainingBlockContentLogicalWidth(); |
| |
| RenderBlock* cb = containingBlock(); |
| return cb->availableLogicalWidth(); |
| } |
| |
| LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const |
| { |
| if (hasOverrideContainingBlockLogicalHeight()) |
| return overrideContainingBlockContentLogicalHeight(); |
| |
| RenderBlock* cb = containingBlock(); |
| return cb->availableLogicalHeight(heightType); |
| } |
| |
| LayoutUnit RenderBox::containingBlockLogicalWidthForContentInRegion(RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| if (!region) |
| return containingBlockLogicalWidthForContent(); |
| |
| RenderBlock* cb = containingBlock(); |
| RenderRegion* containingBlockRegion = cb->clampToStartAndEndRegions(region); |
| // FIXME: It's unclear if a region's content should use the containing block's override logical width. |
| // If it should, the following line should call containingBlockLogicalWidthForContent. |
| LayoutUnit result = cb->availableLogicalWidth(); |
| RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(containingBlockRegion, offsetFromLogicalTopOfFirstPage - logicalTop()); |
| if (!boxInfo) |
| return result; |
| return max<LayoutUnit>(0, result - (cb->logicalWidth() - boxInfo->logicalWidth())); |
| } |
| |
| LayoutUnit RenderBox::containingBlockAvailableLineWidthInRegion(RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| RenderBlock* cb = containingBlock(); |
| RenderRegion* containingBlockRegion = 0; |
| LayoutUnit logicalTopPosition = logicalTop(); |
| LayoutUnit adjustedPageOffsetForContainingBlock = offsetFromLogicalTopOfFirstPage - logicalTop(); |
| if (region) { |
| LayoutUnit offsetFromLogicalTopOfRegion = region ? region->logicalTopForFlowThreadContent() - offsetFromLogicalTopOfFirstPage : LayoutUnit(); |
| logicalTopPosition = max(logicalTopPosition, logicalTopPosition + offsetFromLogicalTopOfRegion); |
| containingBlockRegion = cb->clampToStartAndEndRegions(region); |
| } |
| return cb->availableLogicalWidthForLine(logicalTopPosition, false, containingBlockRegion, adjustedPageOffsetForContainingBlock, availableLogicalHeight(IncludeMarginBorderPadding)); |
| } |
| |
| LayoutUnit RenderBox::perpendicularContainingBlockLogicalHeight() const |
| { |
| if (hasOverrideContainingBlockLogicalHeight()) |
| return overrideContainingBlockContentLogicalHeight(); |
| |
| RenderBlock* cb = containingBlock(); |
| if (cb->hasOverrideHeight()) |
| return cb->overrideLogicalContentHeight(); |
| |
| RenderStyle* containingBlockStyle = cb->style(); |
| Length logicalHeightLength = containingBlockStyle->logicalHeight(); |
| |
| // FIXME: For now just support fixed heights. Eventually should support percentage heights as well. |
| if (!logicalHeightLength.isFixed()) { |
| LayoutUnit fillFallbackExtent = containingBlockStyle->isHorizontalWritingMode() ? view()->frameView()->visibleHeight() : view()->frameView()->visibleWidth(); |
| LayoutUnit fillAvailableExtent = containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding); |
| return min(fillAvailableExtent, fillFallbackExtent); |
| } |
| |
| // Use the content box logical height as specified by the style. |
| return cb->adjustContentBoxLogicalHeightForBoxSizing(logicalHeightLength.value()); |
| } |
| |
| void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const |
| { |
| if (repaintContainer == this) |
| return; |
| |
| if (RenderView* v = view()) { |
| if (v->layoutStateEnabled() && !repaintContainer) { |
| LayoutState* layoutState = v->layoutState(); |
| LayoutSize offset = layoutState->m_paintOffset + locationOffset(); |
| if (style()->hasInFlowPosition() && layer()) |
| offset += layer()->offsetForInFlowPosition(); |
| transformState.move(offset); |
| return; |
| } |
| } |
| |
| bool containerSkipped; |
| RenderObject* o = container(repaintContainer, &containerSkipped); |
| if (!o) |
| return; |
| |
| bool isFixedPos = style()->position() == FixedPosition; |
| bool hasTransform = hasLayer() && layer()->transform(); |
| // If this box has a transform, it acts as a fixed position container for fixed descendants, |
| // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position. |
| if (hasTransform && !isFixedPos) |
| mode &= ~IsFixed; |
| else if (isFixedPos) |
| mode |= IsFixed; |
| |
| if (wasFixed) |
| *wasFixed = mode & IsFixed; |
| |
| LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint())); |
| |
| bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D()); |
| if (mode & UseTransforms && shouldUseTransformFromContainer(o)) { |
| TransformationMatrix t; |
| getTransformFromContainer(o, containerOffset, t); |
| transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } else |
| transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| |
| if (containerSkipped) { |
| // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe |
| // to just subtract the delta between the repaintContainer and o. |
| LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(o); |
| transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| return; |
| } |
| |
| mode &= ~ApplyContainerFlip; |
| if (o->isRenderFlowThread()) { |
| // Transform from render flow coordinates into region coordinates. |
| RenderRegion* region = toRenderFlowThread(o)->mapFromFlowToRegion(transformState); |
| if (region) |
| region->mapLocalToContainer(region->containerForRepaint(), transformState, mode, wasFixed); |
| return; |
| } |
| |
| o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); |
| } |
| |
| const RenderObject* RenderBox::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| { |
| ASSERT(ancestorToStopAt != this); |
| |
| bool ancestorSkipped; |
| RenderObject* container = this->container(ancestorToStopAt, &ancestorSkipped); |
| if (!container) |
| return 0; |
| |
| bool isFixedPos = style()->position() == FixedPosition; |
| bool hasTransform = hasLayer() && layer()->transform(); |
| |
| LayoutSize adjustmentForSkippedAncestor; |
| if (ancestorSkipped) { |
| // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe |
| // to just subtract the delta between the ancestor and o. |
| adjustmentForSkippedAncestor = -ancestorToStopAt->offsetFromAncestorContainer(container); |
| } |
| |
| bool offsetDependsOnPoint = false; |
| LayoutSize containerOffset = offsetFromContainer(container, LayoutPoint(), &offsetDependsOnPoint); |
| |
| if (container->isRenderFlowThread()) |
| offsetDependsOnPoint = true; |
| |
| bool preserve3D = container->style()->preserves3D() || style()->preserves3D(); |
| if (shouldUseTransformFromContainer(container)) { |
| TransformationMatrix t; |
| getTransformFromContainer(container, containerOffset, t); |
| t.translateRight(adjustmentForSkippedAncestor.width(), adjustmentForSkippedAncestor.height()); |
| |
| geometryMap.push(this, t, preserve3D, offsetDependsOnPoint, isFixedPos, hasTransform); |
| } else { |
| containerOffset += adjustmentForSkippedAncestor; |
| geometryMap.push(this, containerOffset, preserve3D, offsetDependsOnPoint, isFixedPos, hasTransform); |
| } |
| |
| return ancestorSkipped ? ancestorToStopAt : container; |
| } |
| |
| void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const |
| { |
| bool isFixedPos = style()->position() == FixedPosition; |
| bool hasTransform = hasLayer() && layer()->transform(); |
| if (hasTransform && !isFixedPos) { |
| // If this box has a transform, it acts as a fixed position container for fixed descendants, |
| // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position. |
| mode &= ~IsFixed; |
| } else if (isFixedPos) |
| mode |= IsFixed; |
| |
| RenderBoxModelObject::mapAbsoluteToLocalPoint(mode, transformState); |
| } |
| |
| LayoutSize RenderBox::offsetFromContainer(RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const |
| { |
| ASSERT(o == container()); |
| |
| LayoutSize offset; |
| if (isInFlowPositioned()) |
| offset += offsetForInFlowPosition(); |
| |
| if (!isInline() || isReplaced()) { |
| if (!style()->hasOutOfFlowPosition() && o->hasColumns()) { |
| RenderBlock* block = toRenderBlock(o); |
| LayoutRect columnRect(frameRect()); |
| block->adjustStartEdgeForWritingModeIncludingColumns(columnRect); |
| offset += toSize(columnRect.location()); |
| LayoutPoint columnPoint = block->flipForWritingModeIncludingColumns(point + offset); |
| offset = toLayoutSize(block->flipForWritingModeIncludingColumns(toLayoutPoint(offset))); |
| o->adjustForColumns(offset, columnPoint); |
| offset = block->flipForWritingMode(offset); |
| |
| if (offsetDependsOnPoint) |
| *offsetDependsOnPoint = true; |
| } else |
| offset += topLeftLocationOffset(); |
| } |
| |
| if (o->hasOverflowClip()) |
| offset -= toRenderBox(o)->scrolledContentOffset(); |
| |
| if (style()->position() == AbsolutePosition && o->isInFlowPositioned() && o->isRenderInline()) |
| offset += toRenderInline(o)->offsetForInFlowPositionedInline(this); |
| |
| return offset; |
| } |
| |
| InlineBox* RenderBox::createInlineBox() |
| { |
| return new (renderArena()) InlineBox(this); |
| } |
| |
| void RenderBox::dirtyLineBoxes(bool fullLayout) |
| { |
| if (m_inlineBoxWrapper) { |
| if (fullLayout) { |
| m_inlineBoxWrapper->destroy(renderArena()); |
| m_inlineBoxWrapper = 0; |
| } else |
| m_inlineBoxWrapper->dirtyLineBoxes(); |
| } |
| } |
| |
| void RenderBox::positionLineBox(InlineBox* box) |
| { |
| if (isOutOfFlowPositioned()) { |
| // Cache the x position only if we were an INLINE type originally. |
| bool wasInline = style()->isOriginalDisplayInlineType(); |
| if (wasInline) { |
| // The value is cached in the xPos of the box. We only need this value if |
| // our object was inline originally, since otherwise it would have ended up underneath |
| // the inlines. |
| RootInlineBox* root = box->root(); |
| root->block()->setStaticInlinePositionForChild(this, root->lineTopWithLeading(), roundedLayoutUnit(box->logicalLeft())); |
| if (style()->hasStaticInlinePosition(box->isHorizontal())) |
| setChildNeedsLayout(true, MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly. |
| } else { |
| // Our object was a block originally, so we make our normal flow position be |
| // just below the line box (as though all the inlines that came before us got |
| // wrapped in an anonymous block, which is what would have happened had we been |
| // in flow). This value was cached in the y() of the box. |
| layer()->setStaticBlockPosition(box->logicalTop()); |
| if (style()->hasStaticBlockPosition(box->isHorizontal())) |
| setChildNeedsLayout(true, MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly. |
| } |
| |
| // Nuke the box. |
| box->remove(); |
| box->destroy(renderArena()); |
| } else if (isReplaced()) { |
| setLocation(roundedLayoutPoint(box->topLeft())); |
| // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues. |
| ASSERT(!m_inlineBoxWrapper); |
| if (m_inlineBoxWrapper) |
| deleteLineBoxWrapper(); |
| m_inlineBoxWrapper = box; |
| } |
| } |
| |
| void RenderBox::deleteLineBoxWrapper() |
| { |
| if (m_inlineBoxWrapper) { |
| if (!documentBeingDestroyed()) |
| m_inlineBoxWrapper->remove(); |
| m_inlineBoxWrapper->destroy(renderArena()); |
| m_inlineBoxWrapper = 0; |
| } |
| } |
| |
| LayoutRect RenderBox::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
| { |
| if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent()) |
| return LayoutRect(); |
| |
| LayoutRect r = visualOverflowRect(); |
| |
| RenderView* v = view(); |
| if (v) { |
| // FIXME: layoutDelta needs to be applied in parts before/after transforms and |
| // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 |
| r.move(v->layoutDelta()); |
| } |
| |
| if (style()) { |
| // We have to use maximalOutlineSize() because a child might have an outline |
| // that projects outside of our overflowRect. |
| if (v) { |
| ASSERT(style()->outlineSize() <= v->maximalOutlineSize()); |
| r.inflate(v->maximalOutlineSize()); |
| } |
| } |
| |
| computeRectForRepaint(repaintContainer, r); |
| return r; |
| } |
| |
| void RenderBox::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const |
| { |
| // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space. |
| // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate |
| // offset corner for the enclosing container). This allows for a fully RL or BT document to repaint |
| // properly even during layout, since the rect remains flipped all the way until the end. |
| // |
| // RenderView::computeRectForRepaint then converts the rect to physical coordinates. We also convert to |
| // physical when we hit a repaintContainer boundary. Therefore the final rect returned is always in the |
| // physical coordinate space of the repaintContainer. |
| RenderStyle* styleToUse = style(); |
| if (RenderView* v = view()) { |
| // LayoutState is only valid for root-relative, non-fixed position repainting |
| if (v->layoutStateEnabled() && !repaintContainer && styleToUse->position() != FixedPosition) { |
| LayoutState* layoutState = v->layoutState(); |
| |
| if (layer() && layer()->transform()) |
| rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect)); |
| |
| // We can't trust the bits on RenderObject, because this might be called while re-resolving style. |
| if (styleToUse->hasInFlowPosition() && layer()) |
| rect.move(layer()->offsetForInFlowPosition()); |
| |
| rect.moveBy(location()); |
| rect.move(layoutState->m_paintOffset); |
| if (layoutState->m_clipped) |
| rect.intersect(layoutState->m_clipRect); |
| return; |
| } |
| } |
| |
| if (hasReflection()) |
| rect.unite(reflectedRect(rect)); |
| |
| if (repaintContainer == this) { |
| if (repaintContainer->style()->isFlippedBlocksWritingMode()) |
| flipForWritingMode(rect); |
| return; |
| } |
| |
| bool containerSkipped; |
| RenderObject* o = container(repaintContainer, &containerSkipped); |
| if (!o) |
| return; |
| |
| if (isWritingModeRoot() && !isOutOfFlowPositioned()) |
| flipForWritingMode(rect); |
| |
| LayoutPoint topLeft = rect.location(); |
| topLeft.move(locationOffset()); |
| |
| EPosition position = styleToUse->position(); |
| |
| // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box |
| // in the parent's coordinate space that encloses us. |
| if (hasLayer() && layer()->transform()) { |
| fixed = position == FixedPosition; |
| rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect)); |
| topLeft = rect.location(); |
| topLeft.move(locationOffset()); |
| } else if (position == FixedPosition) |
| fixed = true; |
| |
| if (position == AbsolutePosition && o->isInFlowPositioned() && o->isRenderInline()) |
| topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(this); |
| else if ((position == RelativePosition || position == StickyPosition) && layer()) { |
| // Apply the relative position offset when invalidating a rectangle. The layer |
| // is translated, but the render box isn't, so we need to do this to get the |
| // right dirty rect. Since this is called from RenderObject::setStyle, the relative position |
| // flag on the RenderObject has been cleared, so use the one on the style(). |
| topLeft += layer()->offsetForInFlowPosition(); |
| } |
| |
| if (position != AbsolutePosition && position != FixedPosition && o->hasColumns() && o->isBlockFlow()) { |
| LayoutRect repaintRect(topLeft, rect.size()); |
| toRenderBlock(o)->adjustRectForColumns(repaintRect); |
| topLeft = repaintRect.location(); |
| rect = repaintRect; |
| } |
| |
| // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout, |
| // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer. |
| rect.setLocation(topLeft); |
| if (o->hasOverflowClip()) { |
| RenderBox* containerBox = toRenderBox(o); |
| containerBox->applyCachedClipAndScrollOffsetForRepaint(rect); |
| if (rect.isEmpty()) |
| return; |
| } |
| |
| if (containerSkipped) { |
| // If the repaintContainer is below o, then we need to map the rect into repaintContainer's coordinates. |
| LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(o); |
| rect.move(-containerOffset); |
| return; |
| } |
| |
| o->computeRectForRepaint(repaintContainer, rect, fixed); |
| } |
| |
| void RenderBox::repaintDuringLayoutIfMoved(const LayoutRect& oldRect) |
| { |
| if (oldRect.location() != m_frameRect.location()) { |
| LayoutRect newRect = m_frameRect; |
| // The child moved. Invalidate the object's old and new positions. We have to do this |
| // since the object may not have gotten a layout. |
| m_frameRect = oldRect; |
| repaint(); |
| repaintOverhangingFloats(true); |
| m_frameRect = newRect; |
| repaint(); |
| repaintOverhangingFloats(true); |
| } |
| } |
| |
| void RenderBox::updateLogicalWidth() |
| { |
| LogicalExtentComputedValues computedValues; |
| computeLogicalWidthInRegion(computedValues); |
| |
| setLogicalWidth(computedValues.m_extent); |
| setLogicalLeft(computedValues.m_position); |
| setMarginStart(computedValues.m_margins.m_start); |
| setMarginEnd(computedValues.m_margins.m_end); |
| } |
| |
| void RenderBox::computeLogicalWidthInRegion(LogicalExtentComputedValues& computedValues, RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| computedValues.m_extent = logicalWidth(); |
| computedValues.m_position = logicalLeft(); |
| computedValues.m_margins.m_start = marginStart(); |
| computedValues.m_margins.m_end = marginEnd(); |
| |
| if (isOutOfFlowPositioned()) { |
| // FIXME: This calculation is not patched for block-flow yet. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| computePositionedLogicalWidth(computedValues, region, offsetFromLogicalTopOfFirstPage); |
| return; |
| } |
| |
| // If layout is limited to a subtree, the subtree root's logical width does not change. |
| if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this) |
| return; |
| |
| // The parent box is flexing us, so it has increased or decreased our |
| // width. Use the width from the style context. |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| if (hasOverrideWidth() && parent()->isFlexibleBoxIncludingDeprecated()) { |
| computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth(); |
| return; |
| } |
| |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL); |
| bool stretching = (parent()->style()->boxAlign() == BSTRETCH); |
| bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching); |
| |
| RenderStyle* styleToUse = style(); |
| Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse->logicalWidth(); |
| |
| RenderBlock* cb = containingBlock(); |
| LayoutUnit containerLogicalWidth = max<LayoutUnit>(0, containingBlockLogicalWidthForContentInRegion(region, offsetFromLogicalTopOfFirstPage)); |
| bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode(); |
| |
| if (isInline() && !isInlineBlockOrInlineTable()) { |
| // just calculate margins |
| RenderView* renderView = view(); |
| computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth, renderView); |
| computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth, renderView); |
| if (treatAsReplaced) |
| computedValues.m_extent = max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth()); |
| return; |
| } |
| |
| // Width calculations |
| if (treatAsReplaced) |
| computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth(); |
| else { |
| LayoutUnit containerWidthInInlineDirection = containerLogicalWidth; |
| if (hasPerpendicularContainingBlock) |
| containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight(); |
| LayoutUnit preferredWidth = computeLogicalWidthInRegionUsing(MainOrPreferredSize, containerWidthInInlineDirection, cb, region, offsetFromLogicalTopOfFirstPage); |
| computedValues.m_extent = constrainLogicalWidthInRegionByMinMax(preferredWidth, containerWidthInInlineDirection, cb, region, offsetFromLogicalTopOfFirstPage); |
| } |
| |
| // Fieldsets are currently the only objects that stretch to their minimum width. |
| if (stretchesToMinIntrinsicLogicalWidth()) |
| computedValues.m_extent = max(computedValues.m_extent, minPreferredLogicalWidth()); |
| |
| // Margin calculations. |
| if (hasPerpendicularContainingBlock || isFloating() || isInline()) { |
| RenderView* renderView = view(); |
| computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth, renderView); |
| computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth, renderView); |
| } else { |
| LayoutUnit containerLogicalWidthForAutoMargins = containerLogicalWidth; |
| if (avoidsFloats() && cb->containsFloats()) |
| containerLogicalWidthForAutoMargins = containingBlockAvailableLineWidthInRegion(region, offsetFromLogicalTopOfFirstPage); |
| bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection(); |
| computeInlineDirectionMargins(cb, containerLogicalWidthForAutoMargins, computedValues.m_extent, |
| hasInvertedDirection ? computedValues.m_margins.m_end : computedValues.m_margins.m_start, |
| hasInvertedDirection ? computedValues.m_margins.m_start : computedValues.m_margins.m_end); |
| } |
| |
| if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end) |
| && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated() && !cb->isRenderGrid()) { |
| LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(this); |
| bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection(); |
| if (hasInvertedDirection) |
| computedValues.m_margins.m_start = newMargin; |
| else |
| computedValues.m_margins.m_end = newMargin; |
| } |
| } |
| |
| LayoutUnit RenderBox::computeLogicalWidthInRegionUsing(SizeType widthType, LayoutUnit availableLogicalWidth, |
| const RenderBlock* cb, RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| RenderStyle* styleToUse = style(); |
| Length logicalWidth; |
| if (widthType == MainOrPreferredSize) |
| logicalWidth = styleToUse->logicalWidth(); |
| else if (widthType == MinSize) |
| logicalWidth = styleToUse->logicalMinWidth(); |
| else |
| logicalWidth = styleToUse->logicalMaxWidth(); |
| |
| ASSERT(!logicalWidth.isUndefined()); |
| |
| if (widthType == MinSize && logicalWidth.isAuto()) |
| return adjustBorderBoxLogicalWidthForBoxSizing(0); |
| |
| if (!logicalWidth.isIntrinsicOrAuto()) { |
| // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead. |
| return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth, view())); |
| } |
| |
| if (logicalWidth.type() == MinContent) |
| return minIntrinsicLogicalWidth(); |
| if (logicalWidth.type() == MaxContent) |
| return maxIntrinsicLogicalWidth(); |
| |
| RenderView* renderView = view(); |
| LayoutUnit marginStart = minimumValueForLength(styleToUse->marginStart(), availableLogicalWidth, renderView); |
| LayoutUnit marginEnd = minimumValueForLength(styleToUse->marginEnd(), availableLogicalWidth, renderView); |
| LayoutUnit logicalWidthResult = availableLogicalWidth - marginStart - marginEnd; |
| |
| // shrinkToAvoidFloats() is only true for width: auto so the below code works correctly for |
| // width: fill-available since no case matches and it returns the logicalWidthResult from above. |
| if (shrinkToAvoidFloats() && cb->containsFloats()) |
| logicalWidthResult = min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, cb, region, offsetFromLogicalTopOfFirstPage)); |
| |
| if (logicalWidth.type() == FitContent) { |
| LayoutUnit minLogicalWidth = 0; |
| LayoutUnit maxLogicalWidth = 0; |
| computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth); |
| minLogicalWidth += borderAndPaddingLogicalWidth(); |
| maxLogicalWidth += borderAndPaddingLogicalWidth(); |
| return max(minLogicalWidth, min(maxLogicalWidth, logicalWidthResult)); |
| } |
| |
| if (logicalWidth.type() == FillAvailable) |
| return logicalWidthResult; |
| |
| if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(widthType)) |
| return max(minPreferredLogicalWidth(), min(maxPreferredLogicalWidth(), logicalWidthResult)); |
| return logicalWidthResult; |
| } |
| |
| static bool flexItemHasStretchAlignment(const RenderObject* flexitem) |
| { |
| RenderObject* parent = flexitem->parent(); |
| return flexitem->style()->alignSelf() == AlignStretch || (flexitem->style()->alignSelf() == AlignAuto && parent->style()->alignItems() == AlignStretch); |
| } |
| |
| static bool isStretchingColumnFlexItem(const RenderObject* flexitem) |
| { |
| RenderObject* parent = flexitem->parent(); |
| if (parent->isDeprecatedFlexibleBox() && parent->style()->boxOrient() == VERTICAL && parent->style()->boxAlign() == BSTRETCH) |
| return true; |
| |
| // We don't stretch multiline flexboxes because they need to apply line spacing (align-content) first. |
| if (parent->isFlexibleBox() && parent->style()->flexWrap() == FlexNoWrap && parent->style()->isColumnFlexDirection() && flexItemHasStretchAlignment(flexitem)) |
| return true; |
| return false; |
| } |
| |
| bool RenderBox::sizesLogicalWidthToFitContent(SizeType widthType) const |
| { |
| // Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks, |
| // but they allow text to sit on the same line as the marquee. |
| if (isFloating() || (isInlineBlockOrInlineTable() && !isHTMLMarquee())) |
| return true; |
| |
| // This code may look a bit strange. Basically width:intrinsic should clamp the size when testing both |
| // min-width and width. max-width is only clamped if it is also intrinsic. |
| Length logicalWidth = (widthType == MaxSize) ? style()->logicalMaxWidth() : style()->logicalWidth(); |
| if (logicalWidth.type() == Intrinsic) |
| return true; |
| |
| // Children of a horizontal marquee do not fill the container by default. |
| // FIXME: Need to deal with MAUTO value properly. It could be vertical. |
| // FIXME: Think about block-flow here. Need to find out how marquee direction relates to |
| // block-flow (as well as how marquee overflow should relate to block flow). |
| // https://bugs.webkit.org/show_bug.cgi?id=46472 |
| if (parent()->style()->overflowX() == OMARQUEE) { |
| EMarqueeDirection dir = parent()->style()->marqueeDirection(); |
| if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT) |
| return true; |
| } |
| |
| // Flexible box items should shrink wrap, so we lay them out at their intrinsic widths. |
| // In the case of columns that have a stretch alignment, we go ahead and layout at the |
| // stretched size to avoid an extra layout when applying alignment. |
| if (parent()->isFlexibleBox()) { |
| // For multiline columns, we need to apply align-content first, so we can't stretch now. |
| if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap) |
| return true; |
| if (!flexItemHasStretchAlignment(this)) |
| return true; |
| } |
| |
| // Flexible horizontal boxes lay out children at their intrinsic widths. Also vertical boxes |
| // that don't stretch their kids lay out their children at their intrinsic widths. |
| // FIXME: Think about block-flow here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46473 |
| if (parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH)) |
| return true; |
| |
| // Button, input, select, textarea, and legend treat width value of 'auto' as 'intrinsic' unless it's in a |
| // stretching column flexbox. |
| // FIXME: Think about block-flow here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46473 |
| if (logicalWidth.type() == Auto && !isStretchingColumnFlexItem(this) && node() && (node()->hasTagName(inputTag) || node()->hasTagName(selectTag) || node()->hasTagName(buttonTag) || node()->hasTagName(textareaTag) || node()->hasTagName(legendTag))) |
| return true; |
| |
| if (isHorizontalWritingMode() != containingBlock()->isHorizontalWritingMode()) |
| return true; |
| |
| return false; |
| } |
| |
| void RenderBox::computeInlineDirectionMargins(RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const |
| { |
| const RenderStyle* containingBlockStyle = containingBlock->style(); |
| Length marginStartLength = style()->marginStartUsing(containingBlockStyle); |
| Length marginEndLength = style()->marginEndUsing(containingBlockStyle); |
| RenderView* renderView = view(); |
| |
| if (isFloating() || isInline()) { |
| // Inline blocks/tables and floats don't have their margins increased. |
| marginStart = minimumValueForLength(marginStartLength, containerWidth, renderView); |
| marginEnd = minimumValueForLength(marginEndLength, containerWidth, renderView); |
| return; |
| } |
| |
| // Case One: The object is being centered in the containing block's available logical width. |
| if ((marginStartLength.isAuto() && marginEndLength.isAuto() && childWidth < containerWidth) |
| || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlock->style()->textAlign() == WEBKIT_CENTER)) { |
| // Other browsers center the margin box for align=center elements so we match them here. |
| LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth, renderView); |
| LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth, renderView); |
| LayoutUnit centeredMarginBoxStart = max<LayoutUnit>(0, (containerWidth - childWidth - marginStartWidth - marginEndWidth) / 2); |
| marginStart = centeredMarginBoxStart + marginStartWidth; |
| marginEnd = containerWidth - childWidth - marginStart + marginEndWidth; |
| return; |
| } |
| |
| // Case Two: The object is being pushed to the start of the containing block's available logical width. |
| if (marginEndLength.isAuto() && childWidth < containerWidth) { |
| marginStart = valueForLength(marginStartLength, containerWidth, renderView); |
| marginEnd = containerWidth - childWidth - marginStart; |
| return; |
| } |
| |
| // Case Three: The object is being pushed to the end of the containing block's available logical width. |
| bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT) |
| || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT)); |
| if ((marginStartLength.isAuto() && childWidth < containerWidth) || pushToEndFromTextAlign) { |
| marginEnd = valueForLength(marginEndLength, containerWidth, renderView); |
| marginStart = containerWidth - childWidth - marginEnd; |
| return; |
| } |
| |
| // Case Four: Either no auto margins, or our width is >= the container width (css2.1, 10.3.3). In that case |
| // auto margins will just turn into 0. |
| marginStart = minimumValueForLength(marginStartLength, containerWidth, renderView); |
| marginEnd = minimumValueForLength(marginEndLength, containerWidth, renderView); |
| } |
| |
| RenderBoxRegionInfo* RenderBox::renderBoxRegionInfo(RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage, RenderBoxRegionInfoFlags cacheFlag) const |
| { |
| // Make sure nobody is trying to call this with a null region. |
| if (!region) |
| return 0; |
| |
| // If we have computed our width in this region already, it will be cached, and we can |
| // just return it. |
| RenderBoxRegionInfo* boxInfo = region->renderBoxRegionInfo(this); |
| if (boxInfo && cacheFlag == CacheRenderBoxRegionInfo) |
| return boxInfo; |
| |
| // No cached value was found, so we have to compute our insets in this region. |
| // FIXME: For now we limit this computation to normal RenderBlocks. Future patches will expand |
| // support to cover all boxes. |
| if (!inRenderFlowThread() || isFloating() || isReplaced() || isInline() || hasColumns() |
| || isTableCell() || !isBlockFlow() || isRenderFlowThread()) |
| return 0; |
| |
| RenderFlowThread* flowThread = enclosingRenderFlowThread(); |
| if (flowThread->style()->writingMode() != style()->writingMode()) |
| return 0; |
| |
| LogicalExtentComputedValues computedValues; |
| computeLogicalWidthInRegion(computedValues, region, offsetFromLogicalTopOfFirstPage); |
| |
| // Now determine the insets based off where this object is supposed to be positioned. |
| RenderBlock* cb = containingBlock(); |
| RenderRegion* clampedContainingBlockRegion = cb->clampToStartAndEndRegions(region); |
| RenderBoxRegionInfo* containingBlockInfo = cb->renderBoxRegionInfo(clampedContainingBlockRegion, |
| offsetFromLogicalTopOfFirstPage - logicalTop()); |
| LayoutUnit containingBlockLogicalWidth = cb->logicalWidth(); |
| LayoutUnit containingBlockLogicalWidthInRegion = containingBlockInfo ? containingBlockInfo->logicalWidth() : containingBlockLogicalWidth; |
| |
| LayoutUnit marginStartInRegion = computedValues.m_margins.m_start; |
| LayoutUnit startMarginDelta = marginStartInRegion - marginStart(); |
| LayoutUnit logicalWidthInRegion = computedValues.m_extent; |
| LayoutUnit logicalLeftInRegion = computedValues.m_position; |
| LayoutUnit widthDelta = logicalWidthInRegion - logicalWidth(); |
| LayoutUnit logicalLeftDelta = isOutOfFlowPositioned() ? logicalLeftInRegion - logicalLeft() : startMarginDelta; |
| LayoutUnit logicalRightInRegion = containingBlockLogicalWidthInRegion - (logicalLeftInRegion + logicalWidthInRegion); |
| LayoutUnit oldLogicalRight = containingBlockLogicalWidth - (logicalLeft() + logicalWidth()); |
| LayoutUnit logicalRightDelta = isOutOfFlowPositioned() ? logicalRightInRegion - oldLogicalRight : startMarginDelta; |
| |
| LayoutUnit logicalLeftOffset = 0; |
| |
| if (!isOutOfFlowPositioned() && avoidsFloats() && cb->containsFloats()) { |
| LayoutUnit startPositionDelta = cb->computeStartPositionDeltaForChildAvoidingFloats(this, marginStartInRegion, region, offsetFromLogicalTopOfFirstPage); |
| if (cb->style()->isLeftToRightDirection()) |
| logicalLeftDelta += startPositionDelta; |
| else |
| logicalRightDelta += startPositionDelta; |
| } |
| |
| if (cb->style()->isLeftToRightDirection()) |
| logicalLeftOffset += logicalLeftDelta; |
| else |
| logicalLeftOffset -= (widthDelta + logicalRightDelta); |
| |
| LayoutUnit logicalRightOffset = logicalWidth() - (logicalLeftOffset + logicalWidthInRegion); |
| bool isShifted = (containingBlockInfo && containingBlockInfo->isShifted()) |
| || (style()->isLeftToRightDirection() && logicalLeftOffset) |
| || (!style()->isLeftToRightDirection() && logicalRightOffset); |
| |
| // FIXME: Although it's unlikely, these boxes can go outside our bounds, and so we will need to incorporate them into overflow. |
| if (cacheFlag == CacheRenderBoxRegionInfo) |
| return region->setRenderBoxRegionInfo(this, logicalLeftOffset, logicalWidthInRegion, isShifted); |
| return new RenderBoxRegionInfo(logicalLeftOffset, logicalWidthInRegion, isShifted); |
| } |
| |
| static bool shouldFlipBeforeAfterMargins(const RenderStyle* containingBlockStyle, const RenderStyle* childStyle) |
| { |
| ASSERT(containingBlockStyle->isHorizontalWritingMode() != childStyle->isHorizontalWritingMode()); |
| WritingMode childWritingMode = childStyle->writingMode(); |
| bool shouldFlip = false; |
| switch (containingBlockStyle->writingMode()) { |
| case TopToBottomWritingMode: |
| shouldFlip = (childWritingMode == RightToLeftWritingMode); |
| break; |
| case BottomToTopWritingMode: |
| shouldFlip = (childWritingMode == RightToLeftWritingMode); |
| break; |
| case RightToLeftWritingMode: |
| shouldFlip = (childWritingMode == BottomToTopWritingMode); |
| break; |
| case LeftToRightWritingMode: |
| shouldFlip = (childWritingMode == BottomToTopWritingMode); |
| break; |
| } |
| |
| if (!containingBlockStyle->isLeftToRightDirection()) |
| shouldFlip = !shouldFlip; |
| |
| return shouldFlip; |
| } |
| |
| void RenderBox::updateLogicalHeight() |
| { |
| LogicalExtentComputedValues computedValues; |
| computeLogicalHeight(logicalHeight(), logicalTop(), computedValues); |
| |
| setLogicalHeight(computedValues.m_extent); |
| setLogicalTop(computedValues.m_position); |
| setMarginBefore(computedValues.m_margins.m_before); |
| setMarginAfter(computedValues.m_margins.m_after); |
| } |
| |
| void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const |
| { |
| computedValues.m_extent = logicalHeight; |
| computedValues.m_position = logicalTop; |
| |
| // Cell height is managed by the table and inline non-replaced elements do not support a height property. |
| if (isTableCell() || (isInline() && !isReplaced())) |
| return; |
| |
| Length h; |
| if (isOutOfFlowPositioned()) |
| computePositionedLogicalHeight(computedValues); |
| else { |
| RenderBlock* cb = containingBlock(); |
| bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode(); |
| |
| if (!hasPerpendicularContainingBlock) { |
| bool shouldFlipBeforeAfter = cb->style()->writingMode() != style()->writingMode(); |
| computeBlockDirectionMargins(cb, |
| shouldFlipBeforeAfter ? computedValues.m_margins.m_after : computedValues.m_margins.m_before, |
| shouldFlipBeforeAfter ? computedValues.m_margins.m_before : computedValues.m_margins.m_after); |
| } |
| |
| // For tables, calculate margins only. |
| if (isTable()) { |
| if (hasPerpendicularContainingBlock) { |
| bool shouldFlipBeforeAfter = shouldFlipBeforeAfterMargins(cb->style(), style()); |
| computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, |
| shouldFlipBeforeAfter ? computedValues.m_margins.m_after : computedValues.m_margins.m_before, |
| shouldFlipBeforeAfter ? computedValues.m_margins.m_before : computedValues.m_margins.m_after); |
| } |
| return; |
| } |
| |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL; |
| bool stretching = parent()->style()->boxAlign() == BSTRETCH; |
| bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching); |
| bool checkMinMaxHeight = false; |
| |
| // The parent box is flexing us, so it has increased or decreased our height. We have to |
| // grab our cached flexible height. |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| if (hasOverrideHeight() && parent()->isFlexibleBoxIncludingDeprecated()) |
| h = Length(overrideLogicalContentHeight(), Fixed); |
| else if (treatAsReplaced) |
| h = Length(computeReplacedLogicalHeight(), Fixed); |
| else { |
| h = style()->logicalHeight(); |
| checkMinMaxHeight = true; |
| } |
| |
| // Block children of horizontal flexible boxes fill the height of the box. |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| if (h.isAuto() && parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL |
| && parent()->isStretchingChildren()) { |
| h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed); |
| checkMinMaxHeight = false; |
| } |
| |
| LayoutUnit heightResult; |
| if (checkMinMaxHeight) { |
| heightResult = computeLogicalHeightUsing(MainOrPreferredSize, style()->logicalHeight()); |
| if (heightResult == -1) |
| heightResult = computedValues.m_extent; |
| heightResult = constrainLogicalHeightByMinMax(heightResult); |
| } else { |
| // The only times we don't check min/max height are when a fixed length has |
| // been given as an override. Just use that. The value has already been adjusted |
| // for box-sizing. |
| heightResult = h.value() + borderAndPaddingLogicalHeight(); |
| } |
| |
| computedValues.m_extent = heightResult; |
| |
| if (hasPerpendicularContainingBlock) { |
| bool shouldFlipBeforeAfter = shouldFlipBeforeAfterMargins(cb->style(), style()); |
| computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), heightResult, |
| shouldFlipBeforeAfter ? computedValues.m_margins.m_after : computedValues.m_margins.m_before, |
| shouldFlipBeforeAfter ? computedValues.m_margins.m_before : computedValues.m_margins.m_after); |
| } |
| } |
| |
| // WinIE quirk: The <html> block always fills the entire canvas in quirks mode. The <body> always fills the |
| // <html> block in quirks mode. Only apply this quirk if the block is normal flow and no height |
| // is specified. When we're printing, we also need this quirk if the body or root has a percentage |
| // height since we don't set a height in RenderView when we're printing. So without this quirk, the |
| // height has nothing to be a percentage of, and it ends up being 0. That is bad. |
| bool paginatedContentNeedsBaseHeight = document()->printing() && h.isPercent() |
| && (isRoot() || (isBody() && document()->documentElement()->renderer()->style()->logicalHeight().isPercent())); |
| if (stretchesToViewport() || paginatedContentNeedsBaseHeight) { |
| // FIXME: Finish accounting for block flow here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46603 |
| LayoutUnit margins = collapsedMarginBefore() + collapsedMarginAfter(); |
| LayoutUnit visHeight; |
| if (document()->printing()) |
| visHeight = static_cast<LayoutUnit>(view()->pageLogicalHeight()); |
| else { |
| if (isHorizontalWritingMode()) |
| visHeight = view()->viewHeight(); |
| else |
| visHeight = view()->viewWidth(); |
| } |
| if (isRoot()) |
| computedValues.m_extent = max(computedValues.m_extent, visHeight - margins); |
| else { |
| LayoutUnit marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight(); |
| computedValues.m_extent = max(computedValues.m_extent, visHeight - marginsBordersPadding); |
| } |
| } |
| } |
| |
| LayoutUnit RenderBox::computeLogicalHeightUsing(SizeType heightType, const Length& height) const |
| { |
| LayoutUnit logicalHeight = computeContentAndScrollbarLogicalHeightUsing(heightType, height); |
| if (logicalHeight != -1) |
| logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight); |
| return logicalHeight; |
| } |
| |
| LayoutUnit RenderBox::computeContentLogicalHeight(SizeType heightType, const Length& height) const |
| { |
| LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(heightType, height); |
| if (heightIncludingScrollbar == -1) |
| return -1; |
| return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight()); |
| } |
| |
| LayoutUnit RenderBox::computeContentAndScrollbarLogicalHeightUsing(SizeType heightType, const Length& height) const |
| { |
| if (height.isAuto()) |
| return heightType == MinSize ? 0 : -1; |
| if (height.isFixed()) |
| return height.value(); |
| if (height.isPercent()) |
| return computePercentageLogicalHeight(height); |
| if (height.isViewportPercentage()) |
| return valueForLength(height, 0, view()); |
| return -1; |
| } |
| |
| bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const |
| { |
| // For quirks mode and anonymous blocks, we skip auto-height containingBlocks when computing percentages. |
| // For standards mode, we treat the percentage as auto if it has an auto-height containing block. |
| if (!document()->inQuirksMode() && !containingBlock->isAnonymousBlock()) |
| return false; |
| return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto() && isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode(); |
| } |
| |
| LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const |
| { |
| LayoutUnit availableHeight = -1; |
| |
| bool skippedAutoHeightContainingBlock = false; |
| RenderBlock* cb = containingBlock(); |
| const RenderBox* containingBlockChild = this; |
| LayoutUnit rootMarginBorderPaddingHeight = 0; |
| while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) { |
| if (cb->isBody() || cb->isRoot()) |
| rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight(); |
| skippedAutoHeightContainingBlock = true; |
| containingBlockChild = cb; |
| cb = cb->containingBlock(); |
| cb->addPercentHeightDescendant(const_cast<RenderBox*>(this)); |
| } |
| |
| RenderStyle* cbstyle = cb->style(); |
| |
| // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height |
| // explicitly specified that can be used for any percentage computations. |
| // FIXME: We can't just check top/bottom here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->top().isAuto() && !cbstyle->bottom().isAuto())); |
| |
| bool includeBorderPadding = isTable(); |
| |
| if (isHorizontalWritingMode() != cb->isHorizontalWritingMode()) |
| availableHeight = containingBlockChild->containingBlockLogicalWidthForContent(); |
| else if (hasOverrideContainingBlockLogicalHeight()) |
| availableHeight = overrideContainingBlockContentLogicalHeight(); |
| else if (cb->isTableCell()) { |
| if (!skippedAutoHeightContainingBlock) { |
| // Table cells violate what the CSS spec says to do with heights. Basically we |
| // don't care if the cell specified a height or not. We just always make ourselves |
| // be a percentage of the cell's current content height. |
| if (!cb->hasOverrideHeight()) { |
| // Normally we would let the cell size intrinsically, but scrolling overflow has to be |
| // treated differently, since WinIE lets scrolled overflow regions shrink as needed. |
| // While we can't get all cases right, we can at least detect when the cell has a specified |
| // height or when the table has a specified height. In these cases we want to initially have |
| // no size and allow the flexing of the table or the cell to its specified height to cause us |
| // to grow to fill the space. This could end up being wrong in some cases, but it is |
| // preferable to the alternative (sizing intrinsically and making the row end up too big). |
| RenderTableCell* cell = toRenderTableCell(cb); |
| if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto())) |
| return 0; |
| return -1; |
| } |
| availableHeight = cb->overrideLogicalContentHeight(); |
| includeBorderPadding = true; |
| } |
| } else if (cbstyle->logicalHeight().isFixed()) { |
| LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle->logicalHeight().value()); |
| availableHeight = max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight())); |
| } else if (cbstyle->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) { |
| // We need to recur and compute the percentage height for our containing block. |
| LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle->logicalHeight()); |
| if (heightWithScrollbar != -1) { |
| LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar); |
| // We need to adjust for min/max height because this method does not |
| // handle the min/max of the current block, its caller does. So the |
| // return value from the recursive call will not have been adjusted |
| // yet. |
| LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight()); |
| availableHeight = max<LayoutUnit>(0, contentBoxHeight); |
| } |
| } else if (cb->isRenderView() || isOutOfFlowPositionedWithSpecifiedHeight) { |
| // Don't allow this to affect the block' height() member variable, since this |
| // can get called while the block is still laying out its kids. |
| LogicalExtentComputedValues computedValues; |
| cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues); |
| availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight() - cb->scrollbarLogicalHeight(); |
| } |
| |
| if (availableHeight == -1) |
| return availableHeight; |
| |
| availableHeight -= rootMarginBorderPaddingHeight; |
| |
| LayoutUnit result = valueForLength(height, availableHeight); |
| if (includeBorderPadding) { |
| // FIXME: Table cells should default to box-sizing: border-box so we can avoid this hack. |
| // It is necessary to use the border-box to match WinIE's broken |
| // box model. This is essential for sizing inside |
| // table cells using percentage heights. |
| result -= borderAndPaddingLogicalHeight(); |
| return max<LayoutUnit>(0, result); |
| } |
| return result; |
| } |
| |
| LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const |
| { |
| return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(MainOrPreferredSize, style()->logicalWidth()), shouldComputePreferred); |
| } |
| |
| LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const |
| { |
| LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(MinSize, style()->logicalMinWidth()); |
| LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(MaxSize, style()->logicalMaxWidth()); |
| return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth)); |
| } |
| |
| LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(SizeType sizeType, Length logicalWidth) const |
| { |
| if (sizeType == MinSize && logicalWidth.isAuto()) |
| return adjustContentBoxLogicalWidthForBoxSizing(0); |
| |
| switch (logicalWidth.type()) { |
| case Fixed: |
| return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value()); |
| case ViewportPercentageWidth: |
| case ViewportPercentageHeight: |
| case ViewportPercentageMin: |
| return adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, 0, view())); |
| case Percent: |
| case Calculated: { |
| // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the |
| // containing block's block-flow. |
| // https://bugs.webkit.org/show_bug.cgi?id=46496 |
| const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent(); |
| Length containerLogicalWidth = containingBlock()->style()->logicalWidth(); |
| // FIXME: Handle cases when containing block width is calculated or viewport percent. |
| // https://bugs.webkit.org/show_bug.cgi?id=91071 |
| if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent()))) |
| return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw)); |
| } |
| // fall through |
| default: |
| return intrinsicLogicalWidth(); |
| } |
| } |
| |
| LayoutUnit RenderBox::computeReplacedLogicalHeight() const |
| { |
| return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(MainOrPreferredSize, style()->logicalHeight())); |
| } |
| |
| LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const |
| { |
| LayoutUnit minLogicalHeight = computeReplacedLogicalHeightUsing(MinSize, style()->logicalMinHeight()); |
| LayoutUnit maxLogicalHeight = style()->logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(MaxSize, style()->logicalMaxHeight()); |
| return max(minLogicalHeight, min(logicalHeight, maxLogicalHeight)); |
| } |
| |
| LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(SizeType sizeType, Length logicalHeight) const |
| { |
| if (sizeType == MinSize && logicalHeight.isAuto()) |
| return adjustContentBoxLogicalHeightForBoxSizing(0); |
| |
| switch (logicalHeight.type()) { |
| case Fixed: |
| return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value()); |
| case Percent: |
| case Calculated: |
| { |
| RenderObject* cb = isOutOfFlowPositioned() ? container() : containingBlock(); |
| while (cb->isAnonymous()) { |
| cb = cb->containingBlock(); |
| toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this)); |
| } |
| |
| // FIXME: This calculation is not patched for block-flow yet. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) { |
| ASSERT(cb->isRenderBlock()); |
| RenderBlock* block = toRenderBlock(cb); |
| LogicalExtentComputedValues computedValues; |
| block->computeLogicalHeight(block->logicalHeight(), 0, computedValues); |
| LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight(); |
| LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight); |
| return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight)); |
| } |
| |
| // FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the |
| // containing block's block-flow. |
| // https://bugs.webkit.org/show_bug.cgi?id=46496 |
| LayoutUnit availableHeight; |
| if (isOutOfFlowPositioned()) |
| availableHeight = containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb)); |
| else { |
| availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding); |
| // It is necessary to use the border-box to match WinIE's broken |
| // box model. This is essential for sizing inside |
| // table cells using percentage heights. |
| // FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right. |
| // https://bugs.webkit.org/show_bug.cgi?id=46997 |
| while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) { |
| if (cb->isTableCell()) { |
| // Don't let table cells squeeze percent-height replaced elements |
| // <http://bugs.webkit.org/show_bug.cgi?id=15359> |
| availableHeight = max(availableHeight, intrinsicLogicalHeight()); |
| return valueForLength(logicalHeight, availableHeight - borderAndPaddingLogicalHeight()); |
| } |
| toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this)); |
| cb = cb->containingBlock(); |
| } |
| } |
| return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight)); |
| } |
| case ViewportPercentageWidth: |
| case ViewportPercentageHeight: |
| case ViewportPercentageMin: |
| return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, 0, view())); |
| default: |
| return intrinsicLogicalHeight(); |
| } |
| } |
| |
| LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const |
| { |
| return constrainLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType)); |
| } |
| |
| LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const |
| { |
| if (isRenderView()) |
| return isHorizontalWritingMode() ? toRenderView(this)->frameView()->visibleHeight() : toRenderView(this)->frameView()->visibleWidth(); |
| |
| // We need to stop here, since we don't want to increase the height of the table |
| // artificially. We're going to rely on this cell getting expanded to some new |
| // height, and then when we lay out again we'll use the calculation below. |
| if (isTableCell() && (h.isAuto() || h.isPercent())) { |
| if (hasOverrideHeight()) |
| return overrideLogicalContentHeight(); |
| return logicalHeight() - borderAndPaddingLogicalHeight(); |
| } |
| |
| if (h.isPercent() && isOutOfFlowPositioned()) { |
| // FIXME: This is wrong if the containingBlock has a perpendicular writing mode. |
| LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock()); |
| return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight)); |
| } |
| |
| LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(MainOrPreferredSize, h); |
| if (heightIncludingScrollbar != -1) |
| return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight()); |
| |
| // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) { |
| RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this)); |
| LogicalExtentComputedValues computedValues; |
| block->computeLogicalHeight(block->logicalHeight(), 0, computedValues); |
| LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight(); |
| return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight); |
| } |
| |
| // FIXME: This is wrong if the containingBlock has a perpendicular writing mode. |
| LayoutUnit availableHeight = containingBlockLogicalHeightForContent(heightType); |
| if (heightType == ExcludeMarginBorderPadding) { |
| // FIXME: Margin collapsing hasn't happened yet, so this incorrectly removes collapsed margins. |
| availableHeight -= marginBefore() + marginAfter() + borderAndPaddingLogicalHeight(); |
| } |
| return availableHeight; |
| } |
| |
| void RenderBox::computeBlockDirectionMargins(const RenderBlock* containingBlock, LayoutUnit& marginBefore, LayoutUnit& marginAfter) const |
| { |
| if (isTableCell()) { |
| // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though, |
| // we may just do it with an extra anonymous block inside the cell. |
| marginBefore = 0; |
| marginAfter = 0; |
| return; |
| } |
| |
| // Margins are calculated with respect to the logical width of |
| // the containing block (8.3) |
| LayoutUnit cw = containingBlockLogicalWidthForContent(); |
| RenderView* renderView = view(); |
| RenderStyle* containingBlockStyle = containingBlock->style(); |
| marginBefore = minimumValueForLength(style()->marginBeforeUsing(containingBlockStyle), cw, renderView); |
| marginAfter = minimumValueForLength(style()->marginAfterUsing(containingBlockStyle), cw, renderView); |
| } |
| |
| void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock) |
| { |
| LayoutUnit marginBefore; |
| LayoutUnit marginAfter; |
| computeBlockDirectionMargins(containingBlock, marginBefore, marginAfter); |
| containingBlock->setMarginBeforeForChild(this, marginBefore); |
| containingBlock->setMarginAfterForChild(this, marginAfter); |
| } |
| |
| LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, RenderRegion* region, |
| LayoutUnit offsetFromLogicalTopOfFirstPage, bool checkForPerpendicularWritingMode) const |
| { |
| // Container for position:fixed is the frame. |
| Frame* frame = view() ? view()->frame(): 0; |
| FrameView* frameView = view() ? view()->frameView() : 0; |
| if (fixedElementLaysOutRelativeToFrame(frame, frameView)) |
| return (view()->isHorizontalWritingMode() ? frameView->visibleWidth() : frameView->visibleHeight()) / frame->frameScaleFactor(); |
| |
| if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode()) |
| return containingBlockLogicalHeightForPositioned(containingBlock, false); |
| |
| if (containingBlock->isBox()) { |
| const RenderBlock* cb = toRenderBlock(containingBlock); |
| LayoutUnit result = cb->clientLogicalWidth(); |
| if (inRenderFlowThread()) { |
| RenderBoxRegionInfo* boxInfo = 0; |
| if (!region) { |
| if (containingBlock->isRenderFlowThread() && !checkForPerpendicularWritingMode) |
| return toRenderFlowThread(containingBlock)->contentLogicalWidthOfFirstRegion(); |
| if (isWritingModeRoot()) { |
| LayoutUnit cbPageOffset = offsetFromLogicalTopOfFirstPage - logicalTop(); |
| RenderRegion* cbRegion = cb->regionAtBlockOffset(cbPageOffset); |
| if (cbRegion) { |
| cbRegion = cb->clampToStartAndEndRegions(cbRegion); |
| boxInfo = cb->renderBoxRegionInfo(cbRegion, cbPageOffset); |
| } |
| } |
| } else if (region && enclosingRenderFlowThread()->isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode()) { |
| RenderRegion* containingBlockRegion = cb->clampToStartAndEndRegions(region); |
| boxInfo = cb->renderBoxRegionInfo(containingBlockRegion, offsetFromLogicalTopOfFirstPage - logicalTop()); |
| } |
| if (boxInfo) |
| return max<LayoutUnit>(0, result - (cb->logicalWidth() - boxInfo->logicalWidth())); |
| } |
| return result; |
| } |
| |
| ASSERT(containingBlock->isRenderInline() && containingBlock->isInFlowPositioned()); |
| |
| const RenderInline* flow = toRenderInline(containingBlock); |
| InlineFlowBox* first = flow->firstLineBox(); |
| InlineFlowBox* last = flow->lastLineBox(); |
| |
| // If the containing block is empty, return a width of 0. |
| if (!first || !last) |
| return 0; |
| |
| LayoutUnit fromLeft; |
| LayoutUnit fromRight; |
| if (containingBlock->style()->isLeftToRightDirection()) { |
| fromLeft = first->logicalLeft() + first->borderLogicalLeft(); |
| fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight(); |
| } else { |
| fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight(); |
| fromLeft = last->logicalLeft() + last->borderLogicalLeft(); |
| } |
| |
| return max<LayoutUnit>(0, fromRight - fromLeft); |
| } |
| |
| LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const |
| { |
| Frame* frame = view() ? view()->frame(): 0; |
| FrameView* frameView = view() ? view()->frameView() : 0; |
| if (fixedElementLaysOutRelativeToFrame(frame, frameView)) |
| return (view()->isHorizontalWritingMode() ? frameView->visibleHeight() : frameView->visibleWidth()) / frame->frameScaleFactor(); |
| |
| if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode()) |
| return containingBlockLogicalWidthForPositioned(containingBlock, 0, 0, false); |
| |
| if (containingBlock->isBox()) { |
| const RenderBlock* cb = toRenderBlock(containingBlock); |
| LayoutUnit result = cb->clientLogicalHeight(); |
| if (inRenderFlowThread() && containingBlock->isRenderFlowThread() && enclosingRenderFlowThread()->isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode()) |
| return toRenderFlowThread(containingBlock)->contentLogicalHeightOfFirstRegion(); |
| return result; |
| } |
| |
| ASSERT(containingBlock->isRenderInline() && containingBlock->isInFlowPositioned()); |
| |
| const RenderInline* flow = toRenderInline(containingBlock); |
| InlineFlowBox* first = flow->firstLineBox(); |
| InlineFlowBox* last = flow->lastLineBox(); |
| |
| // If the containing block is empty, return a height of 0. |
| if (!first || !last) |
| return 0; |
| |
| LayoutUnit heightResult; |
| LayoutRect boundingBox = flow->linesBoundingBox(); |
| if (containingBlock->isHorizontalWritingMode()) |
| heightResult = boundingBox.height(); |
| else |
| heightResult = boundingBox.width(); |
| heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter()); |
| return heightResult; |
| } |
| |
| static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth, RenderRegion* region) |
| { |
| if (!logicalLeft.isAuto() || !logicalRight.isAuto()) |
| return; |
| |
| // FIXME: The static distance computation has not been patched for mixed writing modes yet. |
| if (child->parent()->style()->direction() == LTR) { |
| LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft(); |
| for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) { |
| if (curr->isBox()) { |
| staticPosition += toRenderBox(curr)->logicalLeft(); |
| if (region && curr->isRenderBlock()) { |
| const RenderBlock* cb = toRenderBlock(curr); |
| region = cb->clampToStartAndEndRegions(region); |
| RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(region, region->logicalTopForFlowThreadContent()); |
| if (boxInfo) |
| staticPosition += boxInfo->logicalLeft(); |
| } |
| } |
| } |
| logicalLeft.setValue(Fixed, staticPosition); |
| } else { |
| RenderBox* enclosingBox = child->parent()->enclosingBox(); |
| LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft(); |
| for (RenderObject* curr = enclosingBox; curr; curr = curr->container()) { |
| if (curr->isBox()) { |
| if (curr != containerBlock) |
| staticPosition -= toRenderBox(curr)->logicalLeft(); |
| if (curr == enclosingBox) |
| staticPosition -= enclosingBox->logicalWidth(); |
| if (region && curr->isRenderBlock()) { |
| const RenderBlock* cb = toRenderBlock(curr); |
| region = cb->clampToStartAndEndRegions(region); |
| RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(region, region->logicalTopForFlowThreadContent()); |
| if (boxInfo) { |
| if (curr != containerBlock) |
| staticPosition -= cb->logicalWidth() - (boxInfo->logicalLeft() + boxInfo->logicalWidth()); |
| if (curr == enclosingBox) |
| staticPosition += enclosingBox->logicalWidth() - boxInfo->logicalWidth(); |
| } |
| } |
| } |
| if (curr == containerBlock) |
| break; |
| } |
| logicalRight.setValue(Fixed, staticPosition); |
| } |
| } |
| |
| void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& computedValues, RenderRegion* region, LayoutUnit offsetFromLogicalTopOfFirstPage) const |
| { |
| if (isReplaced()) { |
| // FIXME: For regions with width auto, we want to compute width using the normal block sizing code. |
| // For now, regions are replaced elements and this code can be removed once the RenderRegion |
| // will inherit from RenderBlock instead of RenderReplaced. |
| // (see https://bugs.webkit.org/show_bug.cgi?id=74132 ) |
| if (!isRenderRegion() || (isRenderRegion() && shouldComputeSizeAsReplaced())) { |
| computePositionedLogicalWidthReplaced(computedValues); // FIXME: Patch for regions when we add replaced element support. |
| return; |
| } |
| } |
| |
| // QUESTIONS |
| // FIXME 1: Should we still deal with these the cases of 'left' or 'right' having |
| // the type 'static' in determining whether to calculate the static distance? |
| // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1. |
| |
| // FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater |
| // than or less than the computed width(). Be careful of box-sizing and |
| // percentage issues. |
| |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements" |
| // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width> |
| // (block-style-comments in this function and in computePositionedLogicalWidthUsing() |
| // correspond to text from the spec) |
| |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing |
| // relative positioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, region, offsetFromLogicalTopOfFirstPage); |
| |
| // Use the container block's direction except when calculating the static distance |
| // This conforms with the reference results for abspos-replaced-width-margin-000.htm |
| // of the CSS 2.1 test suite |
| TextDirection containerDirection = containerBlock->style()->direction(); |
| |
| bool isHorizontal = isHorizontalWritingMode(); |
| const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth(); |
| const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop(); |
| const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom(); |
| |
| Length logicalLeftLength = style()->logicalLeft(); |
| Length logicalRightLength = style()->logicalRight(); |
| |
| /*---------------------------------------------------------------------------*\ |
| * For the purposes of this section and the next, the term "static position" |
| * (of an element) refers, roughly, to the position an element would have had |
| * in the normal flow. More precisely: |
| * |
| * * The static position for 'left' is the distance from the left edge of the |
| * containing block to the left margin edge of a hypothetical box that would |
| * have been the first box of the element if its 'position' property had |
| * been 'static' and 'float' had been 'none'. The value is negative if the |
| * hypothetical box is to the left of the containing block. |
| * * The static position for 'right' is the distance from the right edge of the |
| * containing block to the right margin edge of the same hypothetical box as |
| * above. The value is positive if the hypothetical box is to the left of the |
| * containing block's edge. |
| * |
| * But rather than actually calculating the dimensions of that hypothetical box, |
| * user agents are free to make a guess at its probable position. |
| * |
| * For the purposes of calculating the static position, the containing block of |
| * fixed positioned elements is the initial containing block instead of the |
| * viewport, and all scrollable boxes should be assumed to be scrolled to their |
| * origin. |
| \*---------------------------------------------------------------------------*/ |
| |
| // see FIXME 1 |
| // Calculate the static distance if needed. |
| computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth, region); |
| |
| // Calculate constraint equation values for 'width' case. |
| computePositionedLogicalWidthUsing(MainOrPreferredSize, style()->logicalWidth(), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight, |
| computedValues); |
| |
| // Calculate constraint equation values for 'max-width' case. |
| if (!style()->logicalMaxWidth().isUndefined()) { |
| LogicalExtentComputedValues maxValues; |
| |
| computePositionedLogicalWidthUsing(MaxSize, style()->logicalMaxWidth(), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight, |
| maxValues); |
| |
| if (computedValues.m_extent > maxValues.m_extent) { |
| computedValues.m_extent = maxValues.m_extent; |
| computedValues.m_position = maxValues.m_position; |
| computedValues.m_margins.m_start = maxValues.m_margins.m_start; |
| computedValues.m_margins.m_end = maxValues.m_margins.m_end; |
| } |
| } |
| |
| // Calculate constraint equation values for 'min-width' case. |
| if (!style()->logicalMinWidth().isZero()) { |
| LogicalExtentComputedValues minValues; |
| |
| computePositionedLogicalWidthUsing(MinSize, style()->logicalMinWidth(), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight, |
| minValues); |
| |
| if (computedValues.m_extent < minValues.m_extent) { |
| computedValues.m_extent = minValues.m_extent; |
| computedValues.m_position = minValues.m_position; |
| computedValues.m_margins.m_start = minValues.m_margins.m_start; |
| computedValues.m_margins.m_end = minValues.m_margins.m_end; |
| } |
| } |
| |
| if (stretchesToMinIntrinsicLogicalWidth() && computedValues.m_extent < minPreferredLogicalWidth() - bordersPlusPadding) { |
| computePositionedLogicalWidthUsing(MainOrPreferredSize, Length(minPreferredLogicalWidth() - bordersPlusPadding, Fixed), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight, |
| computedValues); |
| } |
| |
| computedValues.m_extent += bordersPlusPadding; |
| |
| // Adjust logicalLeft if we need to for the flipped version of our writing mode in regions. |
| if (inRenderFlowThread() && !region && isWritingModeRoot() && isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) { |
| LayoutUnit logicalLeftPos = computedValues.m_position; |
| const RenderBlock* cb = toRenderBlock(containerBlock); |
| LayoutUnit cbPageOffset = offsetFromLogicalTopOfFirstPage - logicalTop(); |
| RenderRegion* cbRegion = cb->regionAtBlockOffset(cbPageOffset); |
| if (cbRegion) { |
| cbRegion = cb->clampToStartAndEndRegions(cbRegion); |
| RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(cbRegion, cbPageOffset); |
| if (boxInfo) { |
| logicalLeftPos += boxInfo->logicalLeft(); |
| computedValues.m_position = logicalLeftPos; |
| } |
| } |
| } |
| } |
| |
| static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth) |
| { |
| // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped |
| // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us. |
| if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) { |
| logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos; |
| logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom()); |
| } else |
| logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop()); |
| } |
| |
| void RenderBox::computePositionedLogicalWidthUsing(SizeType widthSizeType, Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, |
| LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding, |
| Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, |
| LogicalExtentComputedValues& computedValues) const |
| { |
| if (widthSizeType == MinSize && logicalWidth.isAuto()) |
| logicalWidth = Length(0, Fixed); |
| |
| // 'left' and 'right' cannot both be 'auto' because one would of been |
| // converted to the static position already |
| ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto())); |
| |
| LayoutUnit logicalLeftValue = 0; |
| |
| const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, 0, false); |
| |
| bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto(); |
| bool logicalLeftIsAuto = logicalLeft.isAuto(); |
| bool logicalRightIsAuto = logicalRight.isAuto(); |
| RenderView* renderView = view(); |
| LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end; |
| LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start; |
| |
| if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) { |
| /*-----------------------------------------------------------------------*\ |
| * If none of the three is 'auto': If both 'margin-left' and 'margin- |
| * right' are 'auto', solve the equation under the extra constraint that |
| * the two margins get equal values, unless this would make them negative, |
| * in which case when direction of the containing block is 'ltr' ('rtl'), |
| * set 'margin-left' ('margin-right') to zero and solve for 'margin-right' |
| * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto', |
| * solve the equation for that value. If the values are over-constrained, |
| * ignore the value for 'left' (in case the 'direction' property of the |
| * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr') |
| * and solve for that value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to solve for 'right' in the over constrained |
| // case because the value is not used for any further calculations. |
| |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth, renderView)); |
| |
| const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth, renderView) + bordersPlusPadding); |
| |
| // Margins are now the only unknown |
| if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) { |
| // Both margins auto, solve for equality |
| if (availableSpace >= 0) { |
| marginLogicalLeftValue = availableSpace / 2; // split the difference |
| marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences |
| } else { |
| // Use the containing block's direction rather than the parent block's |
| // per CSS 2.1 reference test abspos-non-replaced-width-margin-000. |
| if (containerDirection == LTR) { |
| marginLogicalLeftValue = 0; |
| marginLogicalRightValue = availableSpace; // will be negative |
| } else { |
| marginLogicalLeftValue = availableSpace; // will be negative |
| marginLogicalRightValue = 0; |
| } |
| } |
| } else if (marginLogicalLeft.isAuto()) { |
| // Solve for left margin |
| marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| marginLogicalLeftValue = availableSpace - marginLogicalRightValue; |
| } else if (marginLogicalRight.isAuto()) { |
| // Solve for right margin |
| marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| marginLogicalRightValue = availableSpace - marginLogicalLeftValue; |
| } else { |
| // Over-constrained, solve for left if direction is RTL |
| marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| |
| // Use the containing block's direction rather than the parent block's |
| // per CSS 2.1 reference test abspos-non-replaced-width-margin-000. |
| if (containerDirection == RTL) |
| logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue; |
| } |
| } else { |
| /*--------------------------------------------------------------------*\ |
| * Otherwise, set 'auto' values for 'margin-left' and 'margin-right' |
| * to 0, and pick the one of the following six rules that applies. |
| * |
| * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the |
| * width is shrink-to-fit. Then solve for 'left' |
| * |
| * OMIT RULE 2 AS IT SHOULD NEVER BE HIT |
| * ------------------------------------------------------------------ |
| * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if |
| * the 'direction' property of the containing block is 'ltr' set |
| * 'left' to the static position, otherwise set 'right' to the |
| * static position. Then solve for 'left' (if 'direction is 'rtl') |
| * or 'right' (if 'direction' is 'ltr'). |
| * ------------------------------------------------------------------ |
| * |
| * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the |
| * width is shrink-to-fit . Then solve for 'right' |
| * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve |
| * for 'left' |
| * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve |
| * for 'width' |
| * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve |
| * for 'right' |
| * |
| * Calculation of the shrink-to-fit width is similar to calculating the |
| * width of a table cell using the automatic table layout algorithm. |
| * Roughly: calculate the preferred width by formatting the content |
| * without breaking lines other than where explicit line breaks occur, |
| * and also calculate the preferred minimum width, e.g., by trying all |
| * possible line breaks. CSS 2.1 does not define the exact algorithm. |
| * Thirdly, calculate the available width: this is found by solving |
| * for 'width' after setting 'left' (in case 1) or 'right' (in case 3) |
| * to 0. |
| * |
| * Then the shrink-to-fit width is: |
| * min(max(preferred minimum width, available width), preferred width). |
| \*--------------------------------------------------------------------*/ |
| // NOTE: For rules 3 and 6 it is not necessary to solve for 'right' |
| // because the value is not used for any further calculations. |
| |
| // Calculate margins, 'auto' margins are ignored. |
| marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| |
| const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding); |
| |
| // FIXME: Is there a faster way to find the correct case? |
| // Use rule/case that applies. |
| if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) { |
| // RULE 1: (use shrink-to-fit for width, and solve of left) |
| LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView); |
| |
| // FIXME: would it be better to have shrink-to-fit in one step? |
| LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding; |
| LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding; |
| LayoutUnit availableWidth = availableSpace - logicalRightValue; |
| computedValues.m_extent = min(max(preferredMinWidth, availableWidth), preferredWidth); |
| logicalLeftValue = availableSpace - (computedValues.m_extent + logicalRightValue); |
| } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) { |
| // RULE 3: (use shrink-to-fit for width, and no need solve of right) |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| |
| // FIXME: would it be better to have shrink-to-fit in one step? |
| LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding; |
| LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding; |
| LayoutUnit availableWidth = availableSpace - logicalLeftValue; |
| computedValues.m_extent = min(max(preferredMinWidth, availableWidth), preferredWidth); |
| } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) { |
| // RULE 4: (solve for left) |
| computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth, renderView)); |
| logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth, renderView)); |
| } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) { |
| // RULE 5: (solve for width) |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| computedValues.m_extent = availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth, renderView)); |
| } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) { |
| // RULE 6: (no need solve for right) |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth, renderView)); |
| } |
| } |
| |
| // Use computed values to calculate the horizontal position. |
| |
| // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively |
| // positioned, inline because right now, it is using the logical left position |
| // of the first line box when really it should use the last line box. When |
| // this is fixed elsewhere, this block should be removed. |
| if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) { |
| const RenderInline* flow = toRenderInline(containerBlock); |
| InlineFlowBox* firstLine = flow->firstLineBox(); |
| InlineFlowBox* lastLine = flow->lastLineBox(); |
| if (firstLine && lastLine && firstLine != lastLine) { |
| computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft()); |
| return; |
| } |
| } |
| |
| computedValues.m_position = logicalLeftValue + marginLogicalLeftValue; |
| computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth); |
| } |
| |
| static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock) |
| { |
| if (!logicalTop.isAuto() || !logicalBottom.isAuto()) |
| return; |
| |
| // FIXME: The static distance computation has not been patched for mixed writing modes. |
| LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore(); |
| for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) { |
| if (curr->isBox() && !curr->isTableRow()) |
| staticLogicalTop += toRenderBox(curr)->logicalTop(); |
| } |
| logicalTop.setValue(Fixed, staticLogicalTop); |
| } |
| |
| void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& computedValues) const |
| { |
| if (isReplaced()) { |
| // FIXME: For regions with height auto, we want to compute width using the normal block sizing code. |
| // For now, regions are replaced elements and this code can be removed once the RenderRegion |
| // will inherit from RenderBlock instead of RenderReplaced. |
| // (see https://bugs.webkit.org/show_bug.cgi?id=74132 ) |
| if (!isRenderRegion() || (isRenderRegion() && shouldComputeSizeAsReplaced())) { |
| computePositionedLogicalHeightReplaced(computedValues); |
| return; |
| } |
| } |
| |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements" |
| // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height> |
| // (block-style-comments in this function and in computePositionedLogicalHeightUsing() |
| // correspond to text from the spec) |
| |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock); |
| |
| RenderStyle* styleToUse = style(); |
| const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight(); |
| const Length marginBefore = styleToUse->marginBefore(); |
| const Length marginAfter = styleToUse->marginAfter(); |
| Length logicalTopLength = styleToUse->logicalTop(); |
| Length logicalBottomLength = styleToUse->logicalBottom(); |
| |
| /*---------------------------------------------------------------------------*\ |
| * For the purposes of this section and the next, the term "static position" |
| * (of an element) refers, roughly, to the position an element would have had |
| * in the normal flow. More precisely, the static position for 'top' is the |
| * distance from the top edge of the containing block to the top margin edge |
| * of a hypothetical box that would have been the first box of the element if |
| * its 'position' property had been 'static' and 'float' had been 'none'. The |
| * value is negative if the hypothetical box is above the containing block. |
| * |
| * But rather than actually calculating the dimensions of that hypothetical |
| * box, user agents are free to make a guess at its probable position. |
| * |
| * For the purposes of calculating the static position, the containing block |
| * of fixed positioned elements is the initial containing block instead of |
| * the viewport. |
| \*---------------------------------------------------------------------------*/ |
| |
| // see FIXME 1 |
| // Calculate the static distance if needed. |
| computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock); |
| |
| // Calculate constraint equation values for 'height' case. |
| LayoutUnit logicalHeight = computedValues.m_extent; |
| computePositionedLogicalHeightUsing(MainOrPreferredSize, styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight, |
| logicalTopLength, logicalBottomLength, marginBefore, marginAfter, |
| computedValues); |
| |
| // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults). |
| // see FIXME 2 |
| |
| // Calculate constraint equation values for 'max-height' case. |
| if (!styleToUse->logicalMaxHeight().isUndefined()) { |
| LogicalExtentComputedValues maxValues; |
| |
| computePositionedLogicalHeightUsing(MaxSize, styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight, |
| logicalTopLength, logicalBottomLength, marginBefore, marginAfter, |
| maxValues); |
| |
| if (computedValues.m_extent > maxValues.m_extent) { |
| computedValues.m_extent = maxValues.m_extent; |
| computedValues.m_position = maxValues.m_position; |
| computedValues.m_margins.m_before = maxValues.m_margins.m_before; |
| computedValues.m_margins.m_after = maxValues.m_margins.m_after; |
| } |
| } |
| |
| // Calculate constraint equation values for 'min-height' case. |
| if (!styleToUse->logicalMinHeight().isZero()) { |
| LogicalExtentComputedValues minValues; |
| |
| computePositionedLogicalHeightUsing(MinSize, styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight, |
| logicalTopLength, logicalBottomLength, marginBefore, marginAfter, |
| minValues); |
| |
| if (computedValues.m_extent < minValues.m_extent) { |
| computedValues.m_extent = minValues.m_extent; |
| computedValues.m_position = minValues.m_position; |
| computedValues.m_margins.m_before = minValues.m_margins.m_before; |
| computedValues.m_margins.m_after = minValues.m_margins.m_after; |
| } |
| } |
| |
| // Set final height value. |
| computedValues.m_extent += bordersPlusPadding; |
| |
| // Adjust logicalTop if we need to for perpendicular writing modes in regions. |
| if (inRenderFlowThread() && isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode()) { |
| LayoutUnit logicalTopPos = computedValues.m_position; |
| const RenderBlock* cb = toRenderBlock(containerBlock); |
| LayoutUnit cbPageOffset = cb->offsetFromLogicalTopOfFirstPage() - logicalLeft(); |
| RenderRegion* cbRegion = cb->regionAtBlockOffset(cbPageOffset); |
| if (cbRegion) { |
| cbRegion = cb->clampToStartAndEndRegions(cbRegion); |
| RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(cbRegion, cbPageOffset); |
| if (boxInfo) { |
| logicalTopPos += boxInfo->logicalLeft(); |
| computedValues.m_position = logicalTopPos; |
| } |
| } |
| } |
| } |
| |
| static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight) |
| { |
| // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped |
| // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us. |
| if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode()) |
| || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode())) |
| logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos; |
| |
| // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt. |
| if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) { |
| if (child->isHorizontalWritingMode()) |
| logicalTopPos += containerBlock->borderBottom(); |
| else |
| logicalTopPos += containerBlock->borderRight(); |
| } else { |
| if (child->isHorizontalWritingMode()) |
| logicalTopPos += containerBlock->borderTop(); |
| else |
| logicalTopPos += containerBlock->borderLeft(); |
| } |
| } |
| |
| void RenderBox::computePositionedLogicalHeightUsing(SizeType heightSizeType, Length logicalHeightLength, const RenderBoxModelObject* containerBlock, |
| LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight, |
| Length logicalTop, Length logicalBottom, Length marginBefore, Length marginAfter, |
| LogicalExtentComputedValues& computedValues) const |
| { |
| if (heightSizeType == MinSize && logicalHeightLength.isAuto()) |
| logicalHeightLength = Length(0, Fixed); |
| |
| // 'top' and 'bottom' cannot both be 'auto' because 'top would of been |
| // converted to the static position in computePositionedLogicalHeight() |
| ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto())); |
| |
| LayoutUnit logicalHeightValue; |
| LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding; |
| |
| const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, 0, false); |
| |
| LayoutUnit logicalTopValue = 0; |
| |
| bool logicalHeightIsAuto = logicalHeightLength.isAuto(); |
| bool logicalTopIsAuto = logicalTop.isAuto(); |
| bool logicalBottomIsAuto = logicalBottom.isAuto(); |
| RenderView* renderView = view(); |
| |
| // Height is never unsolved for tables. |
| if (isTable()) { |
| logicalHeightLength.setValue(Fixed, contentLogicalHeight); |
| logicalHeightIsAuto = false; |
| } |
| |
| if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) { |
| /*-----------------------------------------------------------------------*\ |
| * If none of the three are 'auto': If both 'margin-top' and 'margin- |
| * bottom' are 'auto', solve the equation under the extra constraint that |
| * the two margins get equal values. If one of 'margin-top' or 'margin- |
| * bottom' is 'auto', solve the equation for that value. If the values |
| * are over-constrained, ignore the value for 'bottom' and solve for that |
| * value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to solve for 'bottom' in the over constrained |
| // case because the value is not used for any further calculations. |
| |
| logicalHeightValue = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight, renderView)); |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| |
| const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight, renderView) + bordersPlusPadding); |
| |
| // Margins are now the only unknown |
| if (marginBefore.isAuto() && marginAfter.isAuto()) { |
| // Both margins auto, solve for equality |
| // NOTE: This may result in negative values. |
| computedValues.m_margins.m_before = availableSpace / 2; // split the difference |
| computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences |
| } else if (marginBefore.isAuto()) { |
| // Solve for top margin |
| computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after; |
| } else if (marginAfter.isAuto()) { |
| // Solve for bottom margin |
| computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; |
| } else { |
| // Over-constrained, (no need solve for bottom) |
| computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| } |
| } else { |
| /*--------------------------------------------------------------------*\ |
| * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom' |
| * to 0, and pick the one of the following six rules that applies. |
| * |
| * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then |
| * the height is based on the content, and solve for 'top'. |
| * |
| * OMIT RULE 2 AS IT SHOULD NEVER BE HIT |
| * ------------------------------------------------------------------ |
| * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then |
| * set 'top' to the static position, and solve for 'bottom'. |
| * ------------------------------------------------------------------ |
| * |
| * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then |
| * the height is based on the content, and solve for 'bottom'. |
| * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and |
| * solve for 'top'. |
| * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and |
| * solve for 'height'. |
| * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and |
| * solve for 'bottom'. |
| \*--------------------------------------------------------------------*/ |
| // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom' |
| // because the value is not used for any further calculations. |
| |
| // Calculate margins, 'auto' margins are ignored. |
| computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| |
| const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding); |
| |
| // Use rule/case that applies. |
| if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) { |
| // RULE 1: (height is content based, solve of top) |
| logicalHeightValue = contentLogicalHeight; |
| logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight, renderView)); |
| } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) { |
| // RULE 3: (height is content based, no need solve of bottom) |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| logicalHeightValue = contentLogicalHeight; |
| } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) { |
| // RULE 4: (solve of top) |
| logicalHeightValue = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight, renderView)); |
| logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight, renderView)); |
| } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) { |
| // RULE 5: (solve of height) |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| logicalHeightValue = max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight, renderView))); |
| } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) { |
| // RULE 6: (no need solve of bottom) |
| logicalHeightValue = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight, renderView)); |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| } |
| } |
| computedValues.m_extent = logicalHeightValue; |
| |
| // Use computed values to calculate the vertical position. |
| computedValues.m_position = logicalTopValue + computedValues.m_margins.m_before; |
| computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight); |
| } |
| |
| void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValues& computedValues) const |
| { |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements" |
| // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width> |
| // (block-style-comments in this function correspond to text from the spec and |
| // the numbers correspond to numbers in spec) |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing |
| // relative positioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock); |
| const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, 0, false); |
| |
| // To match WinIE, in quirks mode use the parent's 'direction' property |
| // instead of the the container block's. |
| TextDirection containerDirection = containerBlock->style()->direction(); |
| |
| // Variables to solve. |
| bool isHorizontal = isHorizontalWritingMode(); |
| Length logicalLeft = style()->logicalLeft(); |
| Length logicalRight = style()->logicalRight(); |
| Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop(); |
| Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom(); |
| LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end; |
| LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start; |
| |
| /*-----------------------------------------------------------------------*\ |
| * 1. The used value of 'width' is determined as for inline replaced |
| * elements. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: This value of width is FINAL in that the min/max width calculations |
| // are dealt with in computeReplacedWidth(). This means that the steps to produce |
| // correct max/min in the non-replaced version, are not necessary. |
| computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth(); |
| |
| const LayoutUnit availableSpace = containerLogicalWidth - computedValues.m_extent; |
| |
| /*-----------------------------------------------------------------------*\ |
| * 2. If both 'left' and 'right' have the value 'auto', then if 'direction' |
| * of the containing block is 'ltr', set 'left' to the static position; |
| * else if 'direction' is 'rtl', set 'right' to the static position. |
| \*-----------------------------------------------------------------------*/ |
| // see FIXME 1 |
| computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, 0); // FIXME: Pass the region. |
| |
| /*-----------------------------------------------------------------------*\ |
| * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left' |
| * or 'margin-right' with '0'. |
| \*-----------------------------------------------------------------------*/ |
| if (logicalLeft.isAuto() || logicalRight.isAuto()) { |
| if (marginLogicalLeft.isAuto()) |
| marginLogicalLeft.setValue(Fixed, 0); |
| if (marginLogicalRight.isAuto()) |
| marginLogicalRight.setValue(Fixed, 0); |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 4. If at this point both 'margin-left' and 'margin-right' are still |
| * 'auto', solve the equation under the extra constraint that the two |
| * margins must get equal values, unless this would make them negative, |
| * in which case when the direction of the containing block is 'ltr' |
| * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for |
| * 'margin-right' ('margin-left'). |
| \*-----------------------------------------------------------------------*/ |
| LayoutUnit logicalLeftValue = 0; |
| LayoutUnit logicalRightValue = 0; |
| RenderView* renderView = view(); |
| |
| if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) { |
| // 'left' and 'right' cannot be 'auto' due to step 3 |
| ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto())); |
| |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView); |
| |
| LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue); |
| if (difference > 0) { |
| marginLogicalLeftAlias = difference / 2; // split the difference |
| marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences |
| } else { |
| // Use the containing block's direction rather than the parent block's |
| // per CSS 2.1 reference test abspos-replaced-width-margin-000. |
| if (containerDirection == LTR) { |
| marginLogicalLeftAlias = 0; |
| marginLogicalRightAlias = difference; // will be negative |
| } else { |
| marginLogicalLeftAlias = difference; // will be negative |
| marginLogicalRightAlias = 0; |
| } |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 5. If at this point there is an 'auto' left, solve the equation for |
| * that value. |
| \*-----------------------------------------------------------------------*/ |
| } else if (logicalLeft.isAuto()) { |
| marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView); |
| |
| // Solve for 'left' |
| logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias); |
| } else if (logicalRight.isAuto()) { |
| marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| |
| // Solve for 'right' |
| logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias); |
| } else if (marginLogicalLeft.isAuto()) { |
| marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView); |
| |
| // Solve for 'margin-left' |
| marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias); |
| } else if (marginLogicalRight.isAuto()) { |
| marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView); |
| |
| // Solve for 'margin-right' |
| marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias); |
| } else { |
| // Nothing is 'auto', just calculate the values. |
| marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView); |
| marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView); |
| logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView); |
| logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView); |
| // If the containing block is right-to-left, then push the left position as far to the right as possible |
| if (containerDirection == RTL) { |
| int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias; |
| logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue); |
| } |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 6. If at this point the values are over-constrained, ignore the value |
| * for either 'left' (in case the 'direction' property of the |
| * containing block is 'rtl') or 'right' (in case 'direction' is |
| * 'ltr') and solve for that value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: Constraints imposed by the width of the containing block and its content have already been accounted for above. |
| |
| // FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that |
| // can make the result here rather complicated to compute. |
| |
| // Use computed values to calculate the horizontal position. |
| |
| // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively |
| // positioned, inline containing block because right now, it is using the logical left position |
| // of the first line box when really it should use the last line box. When |
| // this is fixed elsewhere, this block should be removed. |
| if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) { |
| const RenderInline* flow = toRenderInline(containerBlock); |
| InlineFlowBox* firstLine = flow->firstLineBox(); |
| InlineFlowBox* lastLine = flow->lastLineBox(); |
| if (firstLine && lastLine && firstLine != lastLine) { |
| computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft()); |
| return; |
| } |
| } |
| |
| LayoutUnit logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias; |
| computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth); |
| computedValues.m_position = logicalLeftPos; |
| } |
| |
| void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValues& computedValues) const |
| { |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements" |
| // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height> |
| // (block-style-comments in this function correspond to text from the spec and |
| // the numbers correspond to numbers in spec) |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock); |
| const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, 0, false); |
| |
| // Variables to solve. |
| Length marginBefore = style()->marginBefore(); |
| Length marginAfter = style()->marginAfter(); |
| LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before; |
| LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after; |
| |
| Length logicalTop = style()->logicalTop(); |
| Length logicalBottom = style()->logicalBottom(); |
| RenderView* renderView = view(); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 1. The used value of 'height' is determined as for inline replaced |
| * elements. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: This value of height is FINAL in that the min/max height calculations |
| // are dealt with in computeReplacedHeight(). This means that the steps to produce |
| // correct max/min in the non-replaced version, are not necessary. |
| computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight(); |
| const LayoutUnit availableSpace = containerLogicalHeight - computedValues.m_extent; |
| |
| /*-----------------------------------------------------------------------*\ |
| * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top' |
| * with the element's static position. |
| \*-----------------------------------------------------------------------*/ |
| // see FIXME 1 |
| computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or |
| * 'margin-bottom' with '0'. |
| \*-----------------------------------------------------------------------*/ |
| // FIXME: The spec. says that this step should only be taken when bottom is |
| // auto, but if only top is auto, this makes step 4 impossible. |
| if (logicalTop.isAuto() || logicalBottom.isAuto()) { |
| if (marginBefore.isAuto()) |
| marginBefore.setValue(Fixed, 0); |
| if (marginAfter.isAuto()) |
| marginAfter.setValue(Fixed, 0); |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 4. If at this point both 'margin-top' and 'margin-bottom' are still |
| * 'auto', solve the equation under the extra constraint that the two |
| * margins must get equal values. |
| \*-----------------------------------------------------------------------*/ |
| LayoutUnit logicalTopValue = 0; |
| LayoutUnit logicalBottomValue = 0; |
| |
| if (marginBefore.isAuto() && marginAfter.isAuto()) { |
| // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined. |
| ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto())); |
| |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView); |
| |
| LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue); |
| // NOTE: This may result in negative values. |
| marginBeforeAlias = difference / 2; // split the difference |
| marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences |
| |
| /*-----------------------------------------------------------------------*\ |
| * 5. If at this point there is only one 'auto' left, solve the equation |
| * for that value. |
| \*-----------------------------------------------------------------------*/ |
| } else if (logicalTop.isAuto()) { |
| marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView); |
| |
| // Solve for 'top' |
| logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias); |
| } else if (logicalBottom.isAuto()) { |
| marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| |
| // Solve for 'bottom' |
| // NOTE: It is not necessary to solve for 'bottom' because we don't ever |
| // use the value. |
| } else if (marginBefore.isAuto()) { |
| marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView); |
| |
| // Solve for 'margin-top' |
| marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias); |
| } else if (marginAfter.isAuto()) { |
| marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView); |
| |
| // Solve for 'margin-bottom' |
| marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias); |
| } else { |
| // Nothing is 'auto', just calculate the values. |
| marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView); |
| marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView); |
| logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView); |
| // NOTE: It is not necessary to solve for 'bottom' because we don't ever |
| // use the value. |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 6. If at this point the values are over-constrained, ignore the value |
| * for 'bottom' and solve for that value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to do this step because we don't end up using |
| // the value of 'bottom' regardless of whether the values are over-constrained |
| // or not. |
| |
| // Use computed values to calculate the vertical position. |
| LayoutUnit logicalTopPos = logicalTopValue + marginBeforeAlias; |
| computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight); |
| computedValues.m_position = logicalTopPos; |
| } |
| |
| LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit* extraWidthToEndOfLine) |
| { |
| // VisiblePositions at offsets inside containers either a) refer to the positions before/after |
| // those containers (tables and select elements) or b) refer to the position inside an empty block. |
| // They never refer to children. |
| // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements. |
| |
| // FIXME: What about border and padding? |
| LayoutRect rect(location(), LayoutSize(caretWidth, height())); |
| bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection(); |
| |
| if ((!caretOffset) ^ ltr) |
| rect.move(LayoutSize(width() - caretWidth, 0)); |
| |
| if (box) { |
| RootInlineBox* rootBox = box->root(); |
| LayoutUnit top = rootBox->lineTop(); |
| rect.setY(top); |
| rect.setHeight(rootBox->lineBottom() - top); |
| } |
| |
| // If height of box is smaller than font height, use the latter one, |
| // otherwise the caret might become invisible. |
| // |
| // Also, if the box is not a replaced element, always use the font height. |
| // This prevents the "big caret" bug described in: |
| // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point |
| // |
| // FIXME: ignoring :first-line, missing good reason to take care of |
| LayoutUnit fontHeight = style()->fontMetrics().height(); |
| if (fontHeight > rect.height() || (!isReplaced() && !isTable())) |
| rect.setHeight(fontHeight); |
| |
| if (extraWidthToEndOfLine) |
| *extraWidthToEndOfLine = x() + width() - rect.maxX(); |
| |
| // Move to local coords |
| rect.moveBy(-location()); |
| |
| if (!isHorizontalWritingMode()) |
| return rect.transposedRect(); |
| |
| return rect; |
| } |
| |
| VisiblePosition RenderBox::positionForPoint(const LayoutPoint& point) |
| { |
| // no children...return this render object's element, if there is one, and offset 0 |
| if (!firstChild()) |
| return createVisiblePosition(nonPseudoNode() ? firstPositionInOrBeforeNode(nonPseudoNode()) : Position()); |
| |
| if (isTable() && nonPseudoNode()) { |
| LayoutUnit right = contentWidth() + borderAndPaddingWidth(); |
| LayoutUnit bottom = contentHeight() + borderAndPaddingHeight(); |
| |
| if (point.x() < 0 || point.x() > right || point.y() < 0 || point.y() > bottom) { |
| if (point.x() <= right / 2) |
| return createVisiblePosition(firstPositionInOrBeforeNode(nonPseudoNode())); |
| return createVisiblePosition(lastPositionInOrAfterNode(nonPseudoNode())); |
| } |
| } |
| |
| // Pass off to the closest child. |
| LayoutUnit minDist = LayoutUnit::max(); |
| RenderBox* closestRenderer = 0; |
| LayoutPoint adjustedPoint = point; |
| if (isTableRow()) |
| adjustedPoint.moveBy(location()); |
| |
| for (RenderObject* renderObject = firstChild(); renderObject; renderObject = renderObject->nextSibling()) { |
| if ((!renderObject->firstChild() && !renderObject->isInline() && !renderObject->isBlockFlow() ) |
| || renderObject->style()->visibility() != VISIBLE) |
| continue; |
| |
| if (!renderObject->isBox()) |
| continue; |
| |
| RenderBox* renderer = toRenderBox(renderObject); |
| |
| LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? LayoutUnit() : renderer->y()); |
| LayoutUnit bottom = top + renderer->contentHeight(); |
| LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? LayoutUnit() : renderer->x()); |
| LayoutUnit right = left + renderer->contentWidth(); |
| |
| if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom) { |
| if (renderer->isTableRow()) |
| return renderer->positionForPoint(point + adjustedPoint - renderer->locationOffset()); |
| return renderer->positionForPoint(point - renderer->locationOffset()); |
| } |
| |
| // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces |
| // and use a different compare depending on which piece (x, y) is in. |
| LayoutPoint cmp; |
| if (point.x() > right) { |
| if (point.y() < top) |
| cmp = LayoutPoint(right, top); |
| else if (point.y() > bottom) |
| cmp = LayoutPoint(right, bottom); |
| else |
| cmp = LayoutPoint(right, point.y()); |
| } else if (point.x() < left) { |
| if (point.y() < top) |
| cmp = LayoutPoint(left, top); |
| else if (point.y() > bottom) |
| cmp = LayoutPoint(left, bottom); |
| else |
| cmp = LayoutPoint(left, point.y()); |
| } else { |
| if (point.y() < top) |
| cmp = LayoutPoint(point.x(), top); |
| else |
| cmp = LayoutPoint(point.x(), bottom); |
| } |
| |
| LayoutSize difference = cmp - point; |
| |
| LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height(); |
| if (dist < minDist) { |
| closestRenderer = renderer; |
| minDist = dist; |
| } |
| } |
| |
| if (closestRenderer) |
| return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset()); |
| |
| return createVisiblePosition(firstPositionInOrBeforeNode(nonPseudoNode())); |
| } |
| |
| bool RenderBox::shrinkToAvoidFloats() const |
| { |
| // Floating objects don't shrink. Objects that don't avoid floats don't shrink. Marquees don't shrink. |
| if ((isInline() && !isHTMLMarquee()) || !avoidsFloats() || isFloating()) |
| return false; |
| |
| // Only auto width objects can possibly shrink to avoid floats. |
| return style()->width().isAuto(); |
| } |
| |
| bool RenderBox::avoidsFloats() const |
| { |
| return isReplaced() || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isDeprecatedFlexItem(); |
| } |
| |
| void RenderBox::addVisualEffectOverflow() |
| { |
| if (!style()->boxShadow() && !style()->hasBorderImageOutsets()) |
| return; |
| |
| bool isFlipped = style()->isFlippedBlocksWritingMode(); |
| bool isHorizontal = isHorizontalWritingMode(); |
| |
| LayoutRect borderBox = borderBoxRect(); |
| LayoutUnit overflowMinX = borderBox.x(); |
| LayoutUnit overflowMaxX = borderBox.maxX(); |
| LayoutUnit overflowMinY = borderBox.y(); |
| LayoutUnit overflowMaxY = borderBox.maxY(); |
| |
| // Compute box-shadow overflow first. |
| if (style()->boxShadow()) { |
| LayoutUnit shadowLeft; |
| LayoutUnit shadowRight; |
| LayoutUnit shadowTop; |
| LayoutUnit shadowBottom; |
| style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft); |
| |
| // In flipped blocks writing modes such as vertical-rl, the physical right shadow value is actually at the lower x-coordinate. |
| overflowMinX = borderBox.x() + ((!isFlipped || isHorizontal) ? shadowLeft : -shadowRight); |
| overflowMaxX = borderBox.maxX() + ((!isFlipped || isHorizontal) ? shadowRight : -shadowLeft); |
| overflowMinY = borderBox.y() + ((!isFlipped || !isHorizontal) ? shadowTop : -shadowBottom); |
| overflowMaxY = borderBox.maxY() + ((!isFlipped || !isHorizontal) ? shadowBottom : -shadowTop); |
| } |
| |
| // Now compute border-image-outset overflow. |
| if (style()->hasBorderImageOutsets()) { |
| LayoutBoxExtent borderOutsets = style()->borderImageOutsets(); |
| |
| // In flipped blocks writing modes, the physical sides are inverted. For example in vertical-rl, the right |
| // border is at the lower x coordinate value. |
| overflowMinX = min(overflowMinX, borderBox.x() - ((!isFlipped || isHorizontal) ? borderOutsets.left() : borderOutsets.right())); |
| overflowMaxX = max(overflowMaxX, borderBox.maxX() + ((!isFlipped || isHorizontal) ? borderOutsets.right() : borderOutsets.left())); |
| overflowMinY = min(overflowMinY, borderBox.y() - ((!isFlipped || !isHorizontal) ? borderOutsets.top() : borderOutsets.bottom())); |
| overflowMaxY = max(overflowMaxY, borderBox.maxY() + ((!isFlipped || !isHorizontal) ? borderOutsets.bottom() : borderOutsets.top())); |
| } |
| |
| // Add in the final overflow with shadows and outsets combined. |
| addVisualOverflow(LayoutRect(overflowMinX, overflowMinY, overflowMaxX - overflowMinX, overflowMaxY - overflowMinY)); |
| } |
| |
| void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta) |
| { |
| // Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then |
| // its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this |
| // and just propagates the border box rect instead. |
| LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style()); |
| childLayoutOverflowRect.move(delta); |
| addLayoutOverflow(childLayoutOverflowRect); |
| |
| // Add in visual overflow from the child. Even if the child clips its overflow, it may still |
| // have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this |
| // overflow if we are clipping our own overflow. |
| if (child->hasSelfPaintingLayer() || hasOverflowClip()) |
| return; |
| LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style()); |
| childVisualOverflowRect.move(delta); |
| addVisualOverflow(childVisualOverflowRect); |
| } |
| |
| void RenderBox::addLayoutOverflow(const LayoutRect& rect) |
| { |
| LayoutRect clientBox = clientBoxRect(); |
| if (clientBox.contains(rect) || rect.isEmpty()) |
| return; |
| |
| // For overflow clip objects, we don't want to propagate overflow into unreachable areas. |
| LayoutRect overflowRect(rect); |
| if (hasOverflowClip() || isRenderView()) { |
| // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl |
| // writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same |
| // and vertical-lr/rl as the same. |
| bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode(); |
| bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode(); |
| if (isFlexibleBox() && style()->isReverseFlexDirection()) { |
| RenderFlexibleBox* flexibleBox = static_cast<RenderFlexibleBox*>(this); |
| if (flexibleBox->isHorizontalFlow()) |
| hasLeftOverflow = true; |
| else |
| hasTopOverflow = true; |
| } |
| |
| if (hasColumns() && style()->columnProgression() == ReverseColumnProgression) { |
| if (isHorizontalWritingMode() ^ !style()->hasInlineColumnAxis()) |
| hasLeftOverflow = !hasLeftOverflow; |
| else |
| hasTopOverflow = !hasTopOverflow; |
| } |
| |
| if (!hasTopOverflow) |
| overflowRect.shiftYEdgeTo(max(overflowRect.y(), clientBox.y())); |
| else |
| overflowRect.shiftMaxYEdgeTo(min(overflowRect.maxY(), clientBox.maxY())); |
| if (!hasLeftOverflow) |
| overflowRect.shiftXEdgeTo(max(overflowRect.x(), clientBox.x())); |
| else |
| overflowRect.shiftMaxXEdgeTo(min(overflowRect.maxX(), clientBox.maxX())); |
| |
| // Now re-test with the adjusted rectangle and see if it has become unreachable or fully |
| // contained. |
| if (clientBox.contains(overflowRect) || overflowRect.isEmpty()) |
| return; |
| } |
| |
| if (!m_overflow) |
| m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect())); |
| |
| m_overflow->addLayoutOverflow(overflowRect); |
| } |
| |
| void RenderBox::addVisualOverflow(const LayoutRect& rect) |
| { |
| LayoutRect borderBox = borderBoxRect(); |
| if (borderBox.contains(rect) || rect.isEmpty()) |
| return; |
| |
| if (!m_overflow) |
| m_overflow = adoptPtr(new RenderOverflow(clientBoxRect(), borderBox)); |
| |
| m_overflow->addVisualOverflow(rect); |
| } |
| |
| void RenderBox::clearLayoutOverflow() |
| { |
| if (!m_overflow) |
| return; |
| |
| if (visualOverflowRect() == borderBoxRect()) { |
| m_overflow.clear(); |
| return; |
| } |
| |
| m_overflow->setLayoutOverflow(borderBoxRect()); |
| } |
| |
| inline static bool percentageLogicalHeightIsResolvable(const RenderBox* box) |
| { |
| return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned()); |
| } |
| |
| bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned) |
| { |
| // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing |
| // block that may have a specified height and then use it. In strict mode, this violates the |
| // specification, which states that percentage heights just revert to auto if the containing |
| // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look |
| // only at explicit containers. |
| const RenderBlock* cb = containingBlock; |
| bool inQuirksMode = cb->document()->inQuirksMode(); |
| while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) { |
| if (!inQuirksMode && !cb->isAnonymousBlock()) |
| break; |
| cb = cb->containingBlock(); |
| } |
| |
| // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height |
| // explicitly specified that can be used for any percentage computations. |
| // FIXME: We can't just check top/bottom here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto())); |
| |
| // Table cells violate what the CSS spec says to do with heights. Basically we |
| // don't care if the cell specified a height or not. We just always make ourselves |
| // be a percentage of the cell's current content height. |
| if (cb->isTableCell()) |
| return true; |
| |
| // Otherwise we only use our percentage height if our containing block had a specified |
| // height. |
| if (cb->style()->logicalHeight().isFixed()) |
| return true; |
| if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) |
| return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned()); |
| if (cb->isRenderView() || inQuirksMode || isOutOfFlowPositionedWithSpecifiedHeight) |
| return true; |
| if (cb->isRoot() && isOutOfFlowPositioned) { |
| // Match the positioned objects behavior, which is that positioned objects will fill their viewport |
| // always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block. |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool RenderBox::hasUnsplittableScrollingOverflow() const |
| { |
| // We will paginate as long as we don't scroll overflow in the pagination direction. |
| bool isHorizontal = isHorizontalWritingMode(); |
| if ((isHorizontal && !scrollsOverflowY()) || (!isHorizontal && !scrollsOverflowX())) |
| return false; |
| |
| // We do have overflow. We'll still be willing to paginate as long as the block |
| // has auto logical height, auto or undefined max-logical-height and a zero or auto min-logical-height. |
| // Note this is just a heuristic, and it's still possible to have overflow under these |
| // conditions, but it should work out to be good enough for common cases. Paginating overflow |
| // with scrollbars present is not the end of the world and is what we used to do in the old model anyway. |
| return !style()->logicalHeight().isIntrinsicOrAuto() |
| || (!style()->logicalMaxHeight().isIntrinsicOrAuto() && !style()->logicalMaxHeight().isUndefined() && (!style()->logicalMaxHeight().isPercent() || percentageLogicalHeightIsResolvable(this))) |
| || (!style()->logicalMinHeight().isIntrinsicOrAuto() && style()->logicalMinHeight().isPositive() && (!style()->logicalMinHeight().isPercent() || percentageLogicalHeightIsResolvable(this))); |
| } |
| |
| bool RenderBox::isUnsplittableForPagination() const |
| { |
| return isReplaced() || hasUnsplittableScrollingOverflow() || (parent() && isWritingModeRoot()); |
| } |
| |
| LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const |
| { |
| if (isReplaced()) |
| return direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left(); |
| return 0; |
| } |
| |
| int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const |
| { |
| if (isReplaced()) { |
| int result = direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left(); |
| if (baselineType == AlphabeticBaseline) |
| return result; |
| return result - result / 2; |
| } |
| return 0; |
| } |
| |
| |
| RenderLayer* RenderBox::enclosingFloatPaintingLayer() const |
| { |
| const RenderObject* curr = this; |
| while (curr) { |
| RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0; |
| if (layer && layer->isSelfPaintingLayer()) |
| return layer; |
| curr = curr->parent(); |
| } |
| return 0; |
| } |
| |
| LayoutRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| LayoutRect rect = visualOverflowRectForPropagation(parentStyle); |
| if (!parentStyle->isHorizontalWritingMode()) |
| return rect.transposedRect(); |
| return rect; |
| } |
| |
| LayoutRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| // If the writing modes of the child and parent match, then we don't have to |
| // do anything fancy. Just return the result. |
| LayoutRect rect = visualOverflowRect(); |
| if (parentStyle->writingMode() == style()->writingMode()) |
| return rect; |
| |
| // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch |
| // in a particular axis, then we have to flip the rect along that axis. |
| if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode) |
| rect.setX(width() - rect.maxX()); |
| else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode) |
| rect.setY(height() - rect.maxY()); |
| |
| return rect; |
| } |
| |
| LayoutRect RenderBox::logicalLayoutOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| LayoutRect rect = layoutOverflowRectForPropagation(parentStyle); |
| if (!parentStyle->isHorizontalWritingMode()) |
| return rect.transposedRect(); |
| return rect; |
| } |
| |
| LayoutRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| // Only propagate interior layout overflow if we don't clip it. |
| LayoutRect rect = borderBoxRect(); |
| if (!hasOverflowClip()) |
| rect.unite(layoutOverflowRect()); |
| |
| bool hasTransform = hasLayer() && layer()->transform(); |
| if (isInFlowPositioned() || hasTransform) { |
| // If we are relatively positioned or if we have a transform, then we have to convert |
| // this rectangle into physical coordinates, apply relative positioning and transforms |
| // to it, and then convert it back. |
| flipForWritingMode(rect); |
| |
| if (hasTransform) |
| rect = layer()->currentTransform().mapRect(rect); |
| |
| if (isInFlowPositioned()) |
| rect.move(offsetForInFlowPosition()); |
| |
| // Now we need to flip back. |
| flipForWritingMode(rect); |
| } |
| |
| // If the writing modes of the child and parent match, then we don't have to |
| // do anything fancy. Just return the result. |
| if (parentStyle->writingMode() == style()->writingMode()) |
| return rect; |
| |
| // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch |
| // in a particular axis, then we have to flip the rect along that axis. |
| if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode) |
| rect.setX(width() - rect.maxX()); |
| else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode) |
| rect.setY(height() - rect.maxY()); |
| |
| return rect; |
| } |
| |
| LayoutRect RenderBox::overflowRectForPaintRejection() const |
| { |
| LayoutRect overflowRect = visualOverflowRect(); |
| if (!m_overflow || !usesCompositedScrolling()) |
| return overflowRect; |
| |
| overflowRect.unite(layoutOverflowRect()); |
| overflowRect.move(-scrolledContentOffset()); |
| return overflowRect; |
| } |
| |
| LayoutUnit RenderBox::offsetLeft() const |
| { |
| return adjustedPositionRelativeToOffsetParent(topLeftLocation()).x(); |
| } |
| |
| LayoutUnit RenderBox::offsetTop() const |
| { |
| return adjustedPositionRelativeToOffsetParent(topLeftLocation()).y(); |
| } |
| |
| LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const LayoutPoint& point) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return point; |
| |
| // The child is going to add in its x() and y(), so we have to make sure it ends up in |
| // the right place. |
| if (isHorizontalWritingMode()) |
| return LayoutPoint(point.x(), point.y() + height() - child->height() - (2 * child->y())); |
| return LayoutPoint(point.x() + width() - child->width() - (2 * child->x()), point.y()); |
| } |
| |
| void RenderBox::flipForWritingMode(LayoutRect& rect) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return; |
| |
| if (isHorizontalWritingMode()) |
| rect.setY(height() - rect.maxY()); |
| else |
| rect.setX(width() - rect.maxX()); |
| } |
| |
| LayoutUnit RenderBox::flipForWritingMode(LayoutUnit position) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return position; |
| return logicalHeight() - position; |
| } |
| |
| LayoutPoint RenderBox::flipForWritingMode(const LayoutPoint& position) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return position; |
| return isHorizontalWritingMode() ? LayoutPoint(position.x(), height() - position.y()) : LayoutPoint(width() - position.x(), position.y()); |
| } |
| |
| LayoutPoint RenderBox::flipForWritingModeIncludingColumns(const LayoutPoint& point) const |
| { |
| if (!hasColumns() || !style()->isFlippedBlocksWritingMode()) |
| return flipForWritingMode(point); |
| return toRenderBlock(this)->flipForWritingModeIncludingColumns(point); |
| } |
| |
| LayoutSize RenderBox::flipForWritingMode(const LayoutSize& offset) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return offset; |
| return isHorizontalWritingMode() ? LayoutSize(offset.width(), height() - offset.height()) : LayoutSize(width() - offset.width(), offset.height()); |
| } |
| |
| FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return position; |
| return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y()); |
| } |
| |
| void RenderBox::flipForWritingMode(FloatRect& rect) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return; |
| |
| if (isHorizontalWritingMode()) |
| rect.setY(height() - rect.maxY()); |
| else |
| rect.setX(width() - rect.maxX()); |
| } |
| |
| LayoutPoint RenderBox::topLeftLocation() const |
| { |
| RenderBlock* containerBlock = containingBlock(); |
| if (!containerBlock || containerBlock == this) |
| return location(); |
| return containerBlock->flipForWritingModeForChild(this, location()); |
| } |
| |
| LayoutSize RenderBox::topLeftLocationOffset() const |
| { |
| RenderBlock* containerBlock = containingBlock(); |
| if (!containerBlock || containerBlock == this) |
| return locationOffset(); |
| |
| LayoutRect rect(frameRect()); |
| containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline. |
| return LayoutSize(rect.x(), rect.y()); |
| } |
| |
| bool RenderBox::hasRelativeDimensions() const |
| { |
| return style()->height().isPercent() || style()->width().isPercent() |
| || style()->maxHeight().isPercent() || style()->maxWidth().isPercent() |
| || style()->minHeight().isPercent() || style()->minWidth().isPercent(); |
| } |
| |
| bool RenderBox::hasRelativeLogicalHeight() const |
| { |
| return style()->logicalHeight().isPercent() |
| || style()->logicalMinHeight().isPercent() |
| || style()->logicalMaxHeight().isPercent(); |
| } |
| |
| static void markBoxForRelayoutAfterSplit(RenderBox* box) |
| { |
| // FIXME: The table code should handle that automatically. If not, |
| // we should fix it and remove the table part checks. |
| if (box->isTable()) { |
| // Because we may have added some sections with already computed column structures, we need to |
| // sync the table structure with them now. This avoids crashes when adding new cells to the table. |
| toRenderTable(box)->forceSectionsRecalc(); |
| } else if (box->isTableSection()) |
| toRenderTableSection(box)->setNeedsCellRecalc(); |
| |
| box->setNeedsLayoutAndPrefWidthsRecalc(); |
| } |
| |
| RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChild) |
| { |
| bool didSplitParentAnonymousBoxes = false; |
| |
| while (beforeChild->parent() != this) { |
| RenderBox* boxToSplit = toRenderBox(beforeChild->parent()); |
| if (boxToSplit->firstChild() != beforeChild && boxToSplit->isAnonymous()) { |
| didSplitParentAnonymousBoxes = true; |
| |
| // We have to split the parent box into two boxes and move children |
| // from |beforeChild| to end into the new post box. |
| RenderBox* postBox = boxToSplit->createAnonymousBoxWithSameTypeAs(this); |
| postBox->setChildrenInline(boxToSplit->childrenInline()); |
| RenderBox* parentBox = toRenderBox(boxToSplit->parent()); |
| // We need to invalidate the |parentBox| before inserting the new node |
| // so that the table repainting logic knows the structure is dirty. |
| // See for example RenderTableCell:clippedOverflowRectForRepaint. |
| markBoxForRelayoutAfterSplit(parentBox); |
| parentBox->virtualChildren()->insertChildNode(parentBox, postBox, boxToSplit->nextSibling()); |
| boxToSplit->moveChildrenTo(postBox, beforeChild, 0, true); |
| |
| markBoxForRelayoutAfterSplit(boxToSplit); |
| markBoxForRelayoutAfterSplit(postBox); |
| |
| beforeChild = postBox; |
| } else |
| beforeChild = boxToSplit; |
| } |
| |
| if (didSplitParentAnonymousBoxes) |
| markBoxForRelayoutAfterSplit(this); |
| |
| ASSERT(beforeChild->parent() == this); |
| return beforeChild; |
| } |
| |
| void RenderBox::reportMemoryUsage(MemoryObjectInfo* memoryObjectInfo) const |
| { |
| MemoryClassInfo info(memoryObjectInfo, this, PlatformMemoryTypes::Rendering); |
| RenderBoxModelObject::reportMemoryUsage(memoryObjectInfo); |
| info.addWeakPointer(m_inlineBoxWrapper); |
| info.addMember(m_overflow); |
| } |
| |
| void RenderBox::reportStaticMembersMemoryUsage(MemoryInstrumentation* memoryInstrumentation) |
| { |
| memoryInstrumentation->addRootObject(gOverrideHeightMap, WebCoreMemoryTypes::RenderingStructures); |
| memoryInstrumentation->addRootObject(gOverrideWidthMap, WebCoreMemoryTypes::RenderingStructures); |
| memoryInstrumentation->addRootObject(gOverrideContainingBlockLogicalHeightMap, WebCoreMemoryTypes::RenderingStructures); |
| memoryInstrumentation->addRootObject(gOverrideContainingBlockLogicalWidthMap, WebCoreMemoryTypes::RenderingStructures); |
| } |
| |
| } // namespace WebCore |