2d.path.isPointInPath.basic | |
Verify the winding rule in isPointInPath works for for rect path. | |
Actual output: | |
FAIL Verify the winding rule in isPointInPath works for for rect path. assert_equals: ctx.isPointInPath(0, 0, 'nonzero') === true (got false[boolean], expected true[boolean]) expected true but got false | |