blob: c5770478dbb02ff552b49f383d0c75b288e9d1d7 [file] [log] [blame]
uniform int u_ints[4];
void main()
{
int sum = u_ints[0] + u_ints[1] + u_ints[2] + u_ints[3];
gl_Position = vec4(sum, 0.0, 0.0, 1.0);
}