| /* |
| * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) |
| * Copyright (C) 2009 Antonio Gomes <tonikitoo@webkit.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "FocusDirection.h" |
| #include "HTMLFrameOwnerElement.h" |
| #include "LayoutRect.h" |
| #include "Node.h" |
| #include <limits> |
| |
| namespace WebCore { |
| |
| class Element; |
| class Frame; |
| class HTMLAreaElement; |
| class IntRect; |
| class RenderObject; |
| |
| inline long long maxDistance() |
| { |
| return std::numeric_limits<long long>::max(); |
| } |
| |
| inline int fudgeFactor() |
| { |
| return 2; |
| } |
| |
| bool isSpatialNavigationEnabled(const Frame*); |
| |
| // Spatially speaking, two given elements in a web page can be: |
| // 1) Fully aligned: There is a full intersection between the rects, either |
| // vertically or horizontally. |
| // |
| // * Horizontally * Vertically |
| // _ |
| // |_| _ _ _ _ _ _ |
| // |_|...... _ |_|_|_|_|_|_| |
| // |_| |_| . . |
| // |_|......|_| OR . . |
| // |_| |_| . . |
| // |_|......|_| _ _ _ _ |
| // |_| |_|_|_|_| |
| // |
| // |
| // 2) Partially aligned: There is a partial intersection between the rects, either |
| // vertically or horizontally. |
| // |
| // * Horizontally * Vertically |
| // _ _ _ _ _ _ |
| // |_| |_|_|_|_|_| |
| // |_|.... _ OR . . |
| // |_| |_| . . |
| // |_|....|_| ._._ _ |
| // |_| |_|_|_| |
| // |_| |
| // |
| // 3) Or, otherwise, not aligned at all. |
| // |
| // * Horizontally * Vertically |
| // _ _ _ _ _ |
| // |_| |_|_|_|_| |
| // |_| . |
| // |_| . |
| // . OR . |
| // _ . ._ _ _ _ _ |
| // |_| |_|_|_|_|_| |
| // |_| |
| // |_| |
| // |
| // "Totally Aligned" elements are preferable candidates to move |
| // focus to over "Partially Aligned" ones, that on its turns are |
| // more preferable than "Not Aligned". |
| enum class RectsAlignment { |
| None = 0, |
| Partial, |
| Full |
| }; |
| |
| struct FocusCandidate { |
| FocusCandidate() |
| : visibleNode(nullptr) |
| , focusableNode(nullptr) |
| , enclosingScrollableBox(nullptr) |
| , distance(maxDistance()) |
| , alignment(RectsAlignment::None) |
| , isOffscreen(true) |
| , isOffscreenAfterScrolling(true) |
| { |
| } |
| |
| FocusCandidate(Node* n, FocusDirection); |
| explicit FocusCandidate(HTMLAreaElement* area, FocusDirection); |
| bool isNull() const { return !visibleNode; } |
| bool inScrollableContainer() const { return visibleNode && enclosingScrollableBox; } |
| bool isFrameOwnerElement() const { return visibleNode && visibleNode->isFrameOwnerElement(); } |
| Document* document() const { return visibleNode ? &visibleNode->document() : 0; } |
| |
| // We handle differently visibleNode and FocusableNode to properly handle the areas of imagemaps, |
| // where visibleNode would represent the image element and focusableNode would represent the area element. |
| // In all other cases, visibleNode and focusableNode are one and the same. |
| Node* visibleNode; |
| Node* focusableNode; |
| Node* enclosingScrollableBox; |
| long long distance; |
| RectsAlignment alignment; |
| LayoutRect rect; |
| bool isOffscreen; |
| bool isOffscreenAfterScrolling; |
| }; |
| |
| bool hasOffscreenRect(Node*, FocusDirection = FocusDirection::None); |
| bool scrollInDirection(Frame*, FocusDirection); |
| bool scrollInDirection(Node* container, FocusDirection); |
| bool canScrollInDirection(const Node* container, FocusDirection); |
| bool canScrollInDirection(const Frame*, FocusDirection); |
| bool canBeScrolledIntoView(FocusDirection, const FocusCandidate&); |
| bool areElementsOnSameLine(const FocusCandidate& firstCandidate, const FocusCandidate& secondCandidate); |
| bool isValidCandidate(FocusDirection, const FocusCandidate&, FocusCandidate&); |
| void distanceDataForNode(FocusDirection, const FocusCandidate& current, FocusCandidate& candidate); |
| Node* scrollableEnclosingBoxOrParentFrameForNodeInDirection(FocusDirection, Node*); |
| LayoutRect nodeRectInAbsoluteCoordinates(Node*, bool ignoreBorder = false); |
| LayoutRect frameRectInAbsoluteCoordinates(Frame*); |
| LayoutRect virtualRectForDirection(FocusDirection, const LayoutRect& startingRect, LayoutUnit width = 0_lu); |
| LayoutRect virtualRectForAreaElementAndDirection(HTMLAreaElement*, FocusDirection); |
| HTMLFrameOwnerElement* frameOwnerElement(FocusCandidate&); |
| |
| } // namespace WebCore |