| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPUSupportedLimits.h" |
| |
| namespace WebCore { |
| |
| uint32_t GPUSupportedLimits::maxTextureDimension1D() const |
| { |
| return m_backing->maxTextureDimension1D(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxTextureDimension2D() const |
| { |
| return m_backing->maxTextureDimension2D(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxTextureDimension3D() const |
| { |
| return m_backing->maxTextureDimension3D(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxTextureArrayLayers() const |
| { |
| return m_backing->maxTextureArrayLayers(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxBindGroups() const |
| { |
| return m_backing->maxBindGroups(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxDynamicUniformBuffersPerPipelineLayout() const |
| { |
| return m_backing->maxDynamicUniformBuffersPerPipelineLayout(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxDynamicStorageBuffersPerPipelineLayout() const |
| { |
| return m_backing->maxDynamicStorageBuffersPerPipelineLayout(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxSampledTexturesPerShaderStage() const |
| { |
| return m_backing->maxSampledTexturesPerShaderStage(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxSamplersPerShaderStage() const |
| { |
| return m_backing->maxSamplersPerShaderStage(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxStorageBuffersPerShaderStage() const |
| { |
| return m_backing->maxStorageBuffersPerShaderStage(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxStorageTexturesPerShaderStage() const |
| { |
| return m_backing->maxStorageTexturesPerShaderStage(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxUniformBuffersPerShaderStage() const |
| { |
| return m_backing->maxUniformBuffersPerShaderStage(); |
| } |
| |
| uint64_t GPUSupportedLimits::maxUniformBufferBindingSize() const |
| { |
| return m_backing->maxUniformBufferBindingSize(); |
| } |
| |
| uint64_t GPUSupportedLimits::maxStorageBufferBindingSize() const |
| { |
| return m_backing->maxStorageBufferBindingSize(); |
| } |
| |
| uint32_t GPUSupportedLimits::minUniformBufferOffsetAlignment() const |
| { |
| return m_backing->minUniformBufferOffsetAlignment(); |
| } |
| |
| uint32_t GPUSupportedLimits::minStorageBufferOffsetAlignment() const |
| { |
| return m_backing->minStorageBufferOffsetAlignment(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxVertexBuffers() const |
| { |
| return m_backing->maxVertexBuffers(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxVertexAttributes() const |
| { |
| return m_backing->maxVertexAttributes(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxVertexBufferArrayStride() const |
| { |
| return m_backing->maxVertexBufferArrayStride(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxInterStageShaderComponents() const |
| { |
| return m_backing->maxInterStageShaderComponents(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxComputeWorkgroupStorageSize() const |
| { |
| return m_backing->maxComputeWorkgroupStorageSize(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxComputeInvocationsPerWorkgroup() const |
| { |
| return m_backing->maxComputeInvocationsPerWorkgroup(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxComputeWorkgroupSizeX() const |
| { |
| return m_backing->maxComputeWorkgroupSizeX(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxComputeWorkgroupSizeY() const |
| { |
| return m_backing->maxComputeWorkgroupSizeY(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxComputeWorkgroupSizeZ() const |
| { |
| return m_backing->maxComputeWorkgroupSizeZ(); |
| } |
| |
| uint32_t GPUSupportedLimits::maxComputeWorkgroupsPerDimension() const |
| { |
| return m_backing->maxComputeWorkgroupsPerDimension(); |
| } |
| |
| } |