| /* |
| * Copyright (C) 2011 Google Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "config.h" |
| #include "ScriptedAnimationController.h" |
| |
| #if ENABLE(REQUEST_ANIMATION_FRAME) |
| |
| #include "Document.h" |
| #include "DocumentLoader.h" |
| #include "FrameView.h" |
| #include "InspectorInstrumentation.h" |
| #include "RequestAnimationFrameCallback.h" |
| #include "Settings.h" |
| #include <wtf/Ref.h> |
| |
| #if USE(REQUEST_ANIMATION_FRAME_TIMER) |
| #include <algorithm> |
| #include <wtf/CurrentTime.h> |
| |
| // Allow a little more than 60fps to make sure we can at least hit that frame rate. |
| #define MinimumAnimationInterval 0.015 |
| #define MinimumThrottledAnimationInterval 10 |
| #endif |
| |
| namespace WebCore { |
| |
| ScriptedAnimationController::ScriptedAnimationController(Document* document, PlatformDisplayID displayID) |
| : m_document(document) |
| , m_nextCallbackId(0) |
| , m_suspendCount(0) |
| #if USE(REQUEST_ANIMATION_FRAME_TIMER) |
| , m_animationTimer(this, &ScriptedAnimationController::animationTimerFired) |
| , m_lastAnimationFrameTimeMonotonic(0) |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| , m_isUsingTimer(false) |
| , m_isThrottled(false) |
| #endif |
| #endif |
| { |
| windowScreenDidChange(displayID); |
| } |
| |
| ScriptedAnimationController::~ScriptedAnimationController() |
| { |
| } |
| |
| void ScriptedAnimationController::suspend() |
| { |
| ++m_suspendCount; |
| } |
| |
| void ScriptedAnimationController::resume() |
| { |
| // It would be nice to put an ASSERT(m_suspendCount > 0) here, but in WK1 resume() can be called |
| // even when suspend hasn't (if a tab was created in the background). |
| if (m_suspendCount > 0) |
| --m_suspendCount; |
| |
| if (!m_suspendCount && m_callbacks.size()) |
| scheduleAnimation(); |
| } |
| |
| void ScriptedAnimationController::setThrottled(bool isThrottled) |
| { |
| #if USE(REQUEST_ANIMATION_FRAME_TIMER) && USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (m_isThrottled == isThrottled) |
| return; |
| |
| m_isThrottled = isThrottled; |
| if (m_animationTimer.isActive()) { |
| m_animationTimer.stop(); |
| scheduleAnimation(); |
| } |
| #else |
| UNUSED_PARAM(isThrottled); |
| #endif |
| } |
| |
| ScriptedAnimationController::CallbackId ScriptedAnimationController::registerCallback(PassRefPtr<RequestAnimationFrameCallback> callback) |
| { |
| ScriptedAnimationController::CallbackId id = ++m_nextCallbackId; |
| callback->m_firedOrCancelled = false; |
| callback->m_id = id; |
| m_callbacks.append(callback); |
| |
| InspectorInstrumentation::didRequestAnimationFrame(m_document, id); |
| |
| if (!m_suspendCount) |
| scheduleAnimation(); |
| return id; |
| } |
| |
| void ScriptedAnimationController::cancelCallback(CallbackId id) |
| { |
| for (size_t i = 0; i < m_callbacks.size(); ++i) { |
| if (m_callbacks[i]->m_id == id) { |
| m_callbacks[i]->m_firedOrCancelled = true; |
| InspectorInstrumentation::didCancelAnimationFrame(m_document, id); |
| m_callbacks.remove(i); |
| return; |
| } |
| } |
| } |
| |
| void ScriptedAnimationController::serviceScriptedAnimations(double monotonicTimeNow) |
| { |
| if (!m_callbacks.size() || m_suspendCount || (m_document->settings() && !m_document->settings()->requestAnimationFrameEnabled())) |
| return; |
| |
| double highResNowMs = 1000.0 * m_document->loader()->timing()->monotonicTimeToZeroBasedDocumentTime(monotonicTimeNow); |
| double legacyHighResNowMs = 1000.0 * m_document->loader()->timing()->monotonicTimeToPseudoWallTime(monotonicTimeNow); |
| |
| // First, generate a list of callbacks to consider. Callbacks registered from this point |
| // on are considered only for the "next" frame, not this one. |
| CallbackList callbacks(m_callbacks); |
| |
| // Invoking callbacks may detach elements from our document, which clears the document's |
| // reference to us, so take a defensive reference. |
| Ref<ScriptedAnimationController> protect(*this); |
| |
| for (size_t i = 0; i < callbacks.size(); ++i) { |
| RequestAnimationFrameCallback* callback = callbacks[i].get(); |
| if (!callback->m_firedOrCancelled) { |
| callback->m_firedOrCancelled = true; |
| InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireAnimationFrame(m_document, callback->m_id); |
| if (callback->m_useLegacyTimeBase) |
| callback->handleEvent(legacyHighResNowMs); |
| else |
| callback->handleEvent(highResNowMs); |
| InspectorInstrumentation::didFireAnimationFrame(cookie); |
| } |
| } |
| |
| // Remove any callbacks we fired from the list of pending callbacks. |
| for (size_t i = 0; i < m_callbacks.size();) { |
| if (m_callbacks[i]->m_firedOrCancelled) |
| m_callbacks.remove(i); |
| else |
| ++i; |
| } |
| |
| if (m_callbacks.size()) |
| scheduleAnimation(); |
| } |
| |
| void ScriptedAnimationController::windowScreenDidChange(PlatformDisplayID displayID) |
| { |
| if (m_document->settings() && !m_document->settings()->requestAnimationFrameEnabled()) |
| return; |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| DisplayRefreshMonitorManager::sharedManager()->windowScreenDidChange(displayID, this); |
| #else |
| UNUSED_PARAM(displayID); |
| #endif |
| } |
| |
| void ScriptedAnimationController::scheduleAnimation() |
| { |
| if (!m_document || (m_document->settings() && !m_document->settings()->requestAnimationFrameEnabled())) |
| return; |
| |
| #if USE(REQUEST_ANIMATION_FRAME_TIMER) |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (!m_isUsingTimer && !m_isThrottled) { |
| if (DisplayRefreshMonitorManager::sharedManager()->scheduleAnimation(this)) |
| return; |
| |
| m_isUsingTimer = true; |
| } |
| #endif |
| if (m_animationTimer.isActive()) |
| return; |
| |
| double animationInterval = MinimumAnimationInterval; |
| #if USE(REQUEST_ANIMATION_FRAME_TIMER) && USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (m_isThrottled) |
| animationInterval = MinimumThrottledAnimationInterval; |
| #endif |
| |
| double scheduleDelay = std::max<double>(animationInterval - (monotonicallyIncreasingTime() - m_lastAnimationFrameTimeMonotonic), 0); |
| m_animationTimer.startOneShot(scheduleDelay); |
| #else |
| if (FrameView* frameView = m_document->view()) |
| frameView->scheduleAnimation(); |
| #endif |
| } |
| |
| #if USE(REQUEST_ANIMATION_FRAME_TIMER) |
| void ScriptedAnimationController::animationTimerFired(Timer<ScriptedAnimationController>&) |
| { |
| m_lastAnimationFrameTimeMonotonic = monotonicallyIncreasingTime(); |
| serviceScriptedAnimations(m_lastAnimationFrameTimeMonotonic); |
| } |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| void ScriptedAnimationController::displayRefreshFired(double monotonicTimeNow) |
| { |
| serviceScriptedAnimations(monotonicTimeNow); |
| } |
| #endif |
| #endif |
| |
| |
| |
| } |
| |
| #endif |