| /* |
| * Copyright (C) 2010 Google Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "config.h" |
| #include "EventContext.h" |
| |
| #include "Document.h" |
| #include "FocusEvent.h" |
| #include "MouseEvent.h" |
| #include "TouchEvent.h" |
| |
| namespace WebCore { |
| |
| EventContext::EventContext(PassRefPtr<Node> node, PassRefPtr<EventTarget> currentTarget, PassRefPtr<EventTarget> target) |
| : m_node(node) |
| , m_currentTarget(currentTarget) |
| , m_target(target) |
| { |
| ASSERT(m_node); |
| ASSERT(!isUnreachableNode(m_target.get())); |
| } |
| |
| EventContext::~EventContext() |
| { |
| } |
| |
| void EventContext::handleLocalEvents(Event& event) const |
| { |
| event.setTarget(m_target.get()); |
| event.setCurrentTarget(m_currentTarget.get()); |
| m_node->handleLocalEvents(event); |
| } |
| |
| bool EventContext::isMouseOrFocusEventContext() const |
| { |
| return false; |
| } |
| |
| bool EventContext::isTouchEventContext() const |
| { |
| return false; |
| } |
| |
| MouseOrFocusEventContext::MouseOrFocusEventContext(PassRefPtr<Node> node, PassRefPtr<EventTarget> currentTarget, PassRefPtr<EventTarget> target) |
| : EventContext(node, currentTarget, target) |
| , m_relatedTarget(0) |
| { |
| } |
| |
| MouseOrFocusEventContext::~MouseOrFocusEventContext() |
| { |
| } |
| |
| void MouseOrFocusEventContext::handleLocalEvents(Event& event) const |
| { |
| ASSERT(event.isMouseEvent() || event.isFocusEvent()); |
| if (m_relatedTarget) { |
| if (event.isMouseEvent()) |
| toMouseEvent(event).setRelatedTarget(m_relatedTarget.get()); |
| else if (event.isFocusEvent()) |
| toFocusEvent(event).setRelatedTarget(m_relatedTarget.get()); |
| } |
| EventContext::handleLocalEvents(event); |
| } |
| |
| bool MouseOrFocusEventContext::isMouseOrFocusEventContext() const |
| { |
| return true; |
| } |
| |
| #if ENABLE(TOUCH_EVENTS) && !PLATFORM(IOS) |
| TouchEventContext::TouchEventContext(PassRefPtr<Node> node, PassRefPtr<EventTarget> currentTarget, PassRefPtr<EventTarget> target) |
| : EventContext(node, currentTarget, target) |
| , m_touches(TouchList::create()) |
| , m_targetTouches(TouchList::create()) |
| , m_changedTouches(TouchList::create()) |
| { |
| } |
| |
| TouchEventContext::~TouchEventContext() |
| { |
| } |
| |
| void TouchEventContext::handleLocalEvents(Event& event) const |
| { |
| #ifndef NDEBUG |
| checkReachability(m_touches.get()); |
| checkReachability(m_targetTouches.get()); |
| checkReachability(m_changedTouches.get()); |
| #endif |
| ASSERT(event.isTouchEvent()); |
| TouchEvent& touchEvent = toTouchEvent(event); |
| touchEvent.setTouches(m_touches); |
| touchEvent.setTargetTouches(m_targetTouches); |
| touchEvent.setChangedTouches(m_changedTouches); |
| EventContext::handleLocalEvents(event); |
| } |
| |
| bool TouchEventContext::isTouchEventContext() const |
| { |
| return true; |
| } |
| |
| #ifndef NDEBUG |
| void TouchEventContext::checkReachability(TouchList* touchList) const |
| { |
| for (size_t i = 0; i < touchList->length(); ++i) |
| ASSERT(isReachable(touchList->item(i)->target()->toNode())); |
| } |
| #endif |
| |
| #endif // ENABLE(TOUCH_EVENTS) && !PLATFORM(IOS) |
| |
| } |