| /* |
| Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 2004, 2005 Rob Buis <buis@kde.org> |
| 2005 Eric Seidel <eric.seidel@kdemail.net> |
| |
| This file is part of the KDE project |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| Boston, MA 02111-1307, USA. |
| */ |
| |
| #include "config.h" |
| |
| #ifdef SVG_SUPPORT |
| #include "RenderPath.h" |
| |
| #include <math.h> |
| |
| #include "GraphicsContext.h" |
| #include "KCanvasRenderingStyle.h" |
| #include "RenderSVGContainer.h" |
| #include "PointerEventsHitRules.h" |
| #include "SVGPaintServer.h" |
| #include "SVGResourceClipper.h" |
| #include "SVGResourceFilter.h" |
| #include "SVGResourceMasker.h" |
| #include "SVGResourceMarker.h" |
| #include "SVGStyledElement.h" |
| #include "SVGURIReference.h" |
| |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| // RenderPath |
| RenderPath::RenderPath(RenderStyle* style, SVGStyledElement* node) |
| : RenderObject(node) |
| { |
| ASSERT(style != 0); |
| } |
| |
| RenderPath::~RenderPath() |
| { |
| } |
| |
| AffineTransform RenderPath::localTransform() const |
| { |
| return m_matrix; |
| } |
| |
| void RenderPath::setLocalTransform(const AffineTransform& matrix) |
| { |
| m_matrix = matrix; |
| } |
| |
| FloatPoint RenderPath::mapAbsolutePointToLocal(const FloatPoint& point) const |
| { |
| // FIXME: does it make sense to map incoming points with the inverse of the |
| // absolute transform? |
| double localX; |
| double localY; |
| absoluteTransform().inverse().map(point.x(), point.y(), &localX, &localY); |
| return FloatPoint(localX, localY); |
| } |
| |
| bool RenderPath::fillContains(const FloatPoint& point, bool requiresFill) const |
| { |
| if (m_path.isEmpty()) |
| return false; |
| |
| if (requiresFill && !KSVGPainterFactory::fillPaintServer(style(), this)) |
| return false; |
| |
| return m_path.contains(point, style()->svgStyle()->fillRule()); |
| } |
| |
| FloatRect RenderPath::relativeBBox(bool includeStroke) const |
| { |
| if (m_path.isEmpty()) |
| return FloatRect(); |
| |
| if (includeStroke) { |
| if (m_strokeBbox.isEmpty()) |
| m_strokeBbox = strokeBBox(); |
| |
| return m_strokeBbox; |
| } |
| |
| if (m_fillBBox.isEmpty()) |
| m_fillBBox = m_path.boundingRect(); |
| |
| return m_fillBBox; |
| } |
| |
| void RenderPath::setPath(const Path& newPath) |
| { |
| m_path = newPath; |
| m_strokeBbox = FloatRect(); |
| m_fillBBox = FloatRect(); |
| } |
| |
| const Path& RenderPath::path() const |
| { |
| return m_path; |
| } |
| |
| void RenderPath::layout() |
| { |
| IntRect oldBounds; |
| bool checkForRepaint = checkForRepaintDuringLayout(); |
| if (selfNeedsLayout() && checkForRepaint) |
| oldBounds = m_absoluteBounds; |
| |
| setPath(static_cast<SVGStyledElement*>(element())->toPathData()); |
| |
| m_absoluteBounds = getAbsoluteRepaintRect(); |
| |
| setWidth(m_absoluteBounds.width()); |
| setHeight(m_absoluteBounds.height()); |
| |
| if (selfNeedsLayout() && checkForRepaint) |
| repaintAfterLayoutIfNeeded(oldBounds, oldBounds); |
| |
| setNeedsLayout(false); |
| } |
| |
| IntRect RenderPath::getAbsoluteRepaintRect() |
| { |
| FloatRect repaintRect = absoluteTransform().mapRect(relativeBBox(true)); |
| |
| // Markers can expand the bounding box |
| repaintRect.unite(m_markerBounds); |
| |
| // Filters can expand the bounding box |
| SVGResourceFilter* filter = getFilterById(document(), SVGURIReference::getTarget(style()->svgStyle()->filter())); |
| if (filter) |
| repaintRect.unite(filter->filterBBoxForItemBBox(repaintRect)); |
| |
| if (!repaintRect.isEmpty()) |
| repaintRect.inflate(1); // inflate 1 pixel for antialiasing |
| |
| return enclosingIntRect(repaintRect); |
| } |
| |
| bool RenderPath::requiresLayer() |
| { |
| return false; |
| } |
| |
| short RenderPath::lineHeight(bool b, bool isRootLineBox) const |
| { |
| return static_cast<short>(relativeBBox(true).height()); |
| } |
| |
| short RenderPath::baselinePosition(bool b, bool isRootLineBox) const |
| { |
| return static_cast<short>(relativeBBox(true).height()); |
| } |
| |
| void RenderPath::paint(PaintInfo& paintInfo, int, int) |
| { |
| if (paintInfo.context->paintingDisabled() || (paintInfo.phase != PaintPhaseForeground) || style()->visibility() == HIDDEN || m_path.isEmpty()) |
| return; |
| |
| paintInfo.context->save(); |
| paintInfo.context->concatCTM(localTransform()); |
| |
| FloatRect strokeBBox = relativeBBox(true); |
| |
| SVGElement* svgElement = static_cast<SVGElement*>(element()); |
| ASSERT(svgElement && svgElement->document() && svgElement->isStyled()); |
| |
| SVGStyledElement* styledElement = static_cast<SVGStyledElement*>(svgElement); |
| const SVGRenderStyle* svgStyle = style()->svgStyle(); |
| |
| AtomicString filterId(SVGURIReference::getTarget(svgStyle->filter())); |
| AtomicString clipperId(SVGURIReference::getTarget(svgStyle->clipPath())); |
| AtomicString maskerId(SVGURIReference::getTarget(svgStyle->maskElement())); |
| |
| SVGResourceFilter* filter = getFilterById(document(), filterId); |
| SVGResourceClipper* clipper = getClipperById(document(), clipperId); |
| SVGResourceMasker* masker = getMaskerById(document(), maskerId); |
| |
| if (filter) |
| filter->prepareFilter(paintInfo.context, strokeBBox); |
| else if (!filterId.isEmpty()) |
| svgElement->document()->accessSVGExtensions()->addPendingResource(filterId, styledElement); |
| |
| if (clipper) { |
| clipper->addClient(styledElement); |
| clipper->applyClip(paintInfo.context, strokeBBox); |
| } else if (!clipperId.isEmpty()) |
| svgElement->document()->accessSVGExtensions()->addPendingResource(clipperId, styledElement); |
| |
| if (masker) { |
| masker->addClient(styledElement); |
| masker->applyMask(paintInfo.context, strokeBBox); |
| } else if (!maskerId.isEmpty()) |
| svgElement->document()->accessSVGExtensions()->addPendingResource(maskerId, styledElement); |
| |
| paintInfo.context->beginPath(); |
| |
| SVGPaintServer* fillPaintServer = KSVGPainterFactory::fillPaintServer(style(), this); |
| if (fillPaintServer) { |
| paintInfo.context->addPath(m_path); |
| fillPaintServer->draw(paintInfo.context, this, ApplyToFillTargetType); |
| } |
| |
| SVGPaintServer* strokePaintServer = KSVGPainterFactory::strokePaintServer(style(), this); |
| if (strokePaintServer) { |
| paintInfo.context->addPath(m_path); // path is cleared when filled. |
| strokePaintServer->draw(paintInfo.context, this, ApplyToStrokeTargetType); |
| } |
| |
| m_markerBounds = drawMarkersIfNeeded(paintInfo.context, paintInfo.rect, m_path); |
| |
| // actually apply the filter |
| if (filter) |
| filter->applyFilter(paintInfo.context, strokeBBox); |
| |
| paintInfo.context->restore(); |
| } |
| |
| void RenderPath::absoluteRects(Vector<IntRect>& rects, int _tx, int _ty) |
| { |
| rects.append(getAbsoluteRepaintRect()); |
| } |
| |
| bool RenderPath::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction) |
| { |
| // We only draw in the forground phase, so we only hit-test then. |
| if (hitTestAction != HitTestForeground) |
| return false; |
| |
| PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_PATH_HITTESTING, style()->svgStyle()->pointerEvents()); |
| |
| bool isVisible = (style()->visibility() == VISIBLE); |
| if (isVisible || !hitRules.requireVisible) { |
| FloatPoint hitPoint = mapAbsolutePointToLocal(FloatPoint(_x, _y)); |
| if ((hitRules.canHitStroke && (style()->svgStyle()->hasStroke() || !hitRules.requireStroke) && strokeContains(hitPoint, hitRules.requireStroke)) |
| || (hitRules.canHitFill && (style()->svgStyle()->hasFill() || !hitRules.requireFill) && fillContains(hitPoint, hitRules.requireFill))) { |
| updateHitTestResult(result, IntPoint(_x, _y)); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| enum MarkerType { |
| Start, |
| Mid, |
| End |
| }; |
| |
| struct MarkerData { |
| FloatPoint origin; |
| FloatPoint subpathStart; |
| double strokeWidth; |
| FloatPoint inslopePoints[2]; |
| FloatPoint outslopePoints[2]; |
| MarkerType type; |
| SVGResourceMarker* marker; |
| }; |
| |
| struct DrawMarkersData { |
| DrawMarkersData(GraphicsContext*, SVGResourceMarker* startMarker, SVGResourceMarker* midMarker, double strokeWidth); |
| GraphicsContext* context; |
| int elementIndex; |
| MarkerData previousMarkerData; |
| SVGResourceMarker* midMarker; |
| }; |
| |
| DrawMarkersData::DrawMarkersData(GraphicsContext* c, SVGResourceMarker *start, SVGResourceMarker *mid, double strokeWidth) |
| : context(c) |
| , elementIndex(0) |
| , midMarker(mid) |
| { |
| previousMarkerData.origin = FloatPoint(); |
| previousMarkerData.subpathStart = FloatPoint(); |
| previousMarkerData.strokeWidth = strokeWidth; |
| previousMarkerData.marker = start; |
| previousMarkerData.type = Start; |
| } |
| |
| static void drawMarkerWithData(GraphicsContext* context, MarkerData &data) |
| { |
| if (!data.marker) |
| return; |
| |
| FloatPoint inslopeChange = data.inslopePoints[1] - FloatSize(data.inslopePoints[0].x(), data.inslopePoints[0].y()); |
| FloatPoint outslopeChange = data.outslopePoints[1] - FloatSize(data.outslopePoints[0].x(), data.outslopePoints[0].y()); |
| |
| static const double deg2rad = M_PI / 180.0; |
| double inslope = atan2(inslopeChange.y(), inslopeChange.x()) / deg2rad; |
| double outslope = atan2(outslopeChange.y(), outslopeChange.x()) / deg2rad; |
| |
| double angle = 0.0; |
| switch (data.type) { |
| case Start: |
| angle = outslope; |
| break; |
| case Mid: |
| angle = (inslope + outslope) / 2; |
| break; |
| case End: |
| angle = inslope; |
| } |
| |
| data.marker->draw(context, FloatRect(), data.origin.x(), data.origin.y(), data.strokeWidth, angle); |
| } |
| |
| static inline void updateMarkerDataForElement(MarkerData& previousMarkerData, const PathElement* element) |
| { |
| FloatPoint* points = element->points; |
| |
| switch (element->type) { |
| case PathElementAddQuadCurveToPoint: |
| // TODO |
| previousMarkerData.origin = points[1]; |
| break; |
| case PathElementAddCurveToPoint: |
| previousMarkerData.inslopePoints[0] = points[1]; |
| previousMarkerData.inslopePoints[1] = points[2]; |
| previousMarkerData.origin = points[2]; |
| break; |
| case PathElementMoveToPoint: |
| previousMarkerData.subpathStart = points[0]; |
| case PathElementAddLineToPoint: |
| previousMarkerData.inslopePoints[0] = previousMarkerData.origin; |
| previousMarkerData.inslopePoints[1] = points[0]; |
| previousMarkerData.origin = points[0]; |
| break; |
| case PathElementCloseSubpath: |
| previousMarkerData.inslopePoints[0] = previousMarkerData.origin; |
| previousMarkerData.inslopePoints[1] = points[0]; |
| previousMarkerData.origin = previousMarkerData.subpathStart; |
| previousMarkerData.subpathStart = FloatPoint(); |
| } |
| } |
| |
| static void drawStartAndMidMarkers(void* info, const PathElement* element) |
| { |
| DrawMarkersData& data = *reinterpret_cast<DrawMarkersData*>(info); |
| |
| int elementIndex = data.elementIndex; |
| MarkerData& previousMarkerData = data.previousMarkerData; |
| |
| FloatPoint* points = element->points; |
| |
| // First update the outslope for the previous element |
| previousMarkerData.outslopePoints[0] = previousMarkerData.origin; |
| previousMarkerData.outslopePoints[1] = points[0]; |
| |
| // Draw the marker for the previous element |
| if (elementIndex != 0) |
| drawMarkerWithData(data.context, previousMarkerData); |
| |
| // Update our marker data for this element |
| updateMarkerDataForElement(previousMarkerData, element); |
| |
| if (elementIndex == 1) { |
| // After drawing the start marker, switch to drawing mid markers |
| previousMarkerData.marker = data.midMarker; |
| previousMarkerData.type = Mid; |
| } |
| |
| data.elementIndex++; |
| } |
| |
| FloatRect RenderPath::drawMarkersIfNeeded(GraphicsContext* context, const FloatRect& rect, const Path& path) const |
| { |
| Document* doc = document(); |
| |
| SVGElement* svgElement = static_cast<SVGElement*>(element()); |
| ASSERT(svgElement && svgElement->document() && svgElement->isStyled()); |
| |
| SVGStyledElement* styledElement = static_cast<SVGStyledElement*>(svgElement); |
| const SVGRenderStyle* svgStyle = style()->svgStyle(); |
| |
| AtomicString startMarkerId(SVGURIReference::getTarget(svgStyle->startMarker())); |
| AtomicString midMarkerId(SVGURIReference::getTarget(svgStyle->midMarker())); |
| AtomicString endMarkerId(SVGURIReference::getTarget(svgStyle->endMarker())); |
| |
| SVGResourceMarker* startMarker = getMarkerById(doc, startMarkerId); |
| SVGResourceMarker* midMarker = getMarkerById(doc, midMarkerId); |
| SVGResourceMarker* endMarker = getMarkerById(doc, endMarkerId); |
| |
| if (!startMarker && !startMarkerId.isEmpty()) |
| svgElement->document()->accessSVGExtensions()->addPendingResource(startMarkerId, styledElement); |
| else if (startMarker) |
| startMarker->addClient(styledElement); |
| |
| if (!midMarker && !midMarkerId.isEmpty()) |
| svgElement->document()->accessSVGExtensions()->addPendingResource(midMarkerId, styledElement); |
| else if (midMarker) |
| midMarker->addClient(styledElement); |
| |
| if (!endMarker && !endMarkerId.isEmpty()) |
| svgElement->document()->accessSVGExtensions()->addPendingResource(endMarkerId, styledElement); |
| else if (endMarker) |
| endMarker->addClient(styledElement); |
| |
| if (!startMarker && !midMarker && !endMarker) |
| return FloatRect(); |
| |
| double strokeWidth = KSVGPainterFactory::cssPrimitiveToLength(this, svgStyle->strokeWidth(), 1.0); |
| DrawMarkersData data(context, startMarker, midMarker, strokeWidth); |
| |
| path.apply(&data, drawStartAndMidMarkers); |
| |
| data.previousMarkerData.marker = endMarker; |
| data.previousMarkerData.type = End; |
| drawMarkerWithData(context, data.previousMarkerData); |
| |
| // We know the marker boundaries, only after they're drawn! |
| // Otherwhise we'd need to do all the marker calculation twice |
| // once here (through paint()) and once in getAbsoluteRepaintRect(). |
| FloatRect bounds; |
| |
| if (startMarker) |
| bounds.unite(startMarker->cachedBounds()); |
| |
| if (midMarker) |
| bounds.unite(midMarker->cachedBounds()); |
| |
| if (endMarker) |
| bounds.unite(endMarker->cachedBounds()); |
| |
| return bounds; |
| } |
| |
| bool RenderPath::hasRelativeValues() const |
| { |
| return static_cast<SVGStyledElement*>(element())->hasRelativeValues(); |
| } |
| |
| } |
| |
| #endif // SVG_SUPPORT |