| /* |
| * Copyright (C) 2003, 2006, 2008 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef scope_chain_mark_h |
| #define scope_chain_mark_h |
| |
| #include "Activation.h" |
| #include "scope_chain.h" |
| |
| namespace KJS { |
| |
| inline void ScopeChain::mark() |
| { |
| for (ScopeChainNode* n = _node; n; n = n->next) { |
| JSObject* o = n->object; |
| |
| // An ActivationImp that is on the activation stack can't have the |
| // JSObject::marked() method called on it, because it doesn't have an |
| // entry in a GC mark bitmap, so we check here whether it is on the |
| // stack and directly call the portion of the marking code that is |
| // still relevant. |
| |
| if (o->isActivationObject() && static_cast<ActivationImp*>(o)->isOnStack()) |
| static_cast<ActivationImp*>(o)->markChildren(); |
| else if (!o->marked()) |
| o->mark(); |
| } |
| } |
| |
| } // namespace KJS |
| |
| #endif |