blob: e329a3b43cd60965d9f7785a4822011ab366fa53 [file] [log] [blame]
/*
* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "JSGlobalObjectDebuggerAgent.h"
#include "ConsoleMessage.h"
#include "InjectedScriptManager.h"
#include "InspectorConsoleAgent.h"
#include "JSGlobalObject.h"
#include "JSGlobalObjectScriptDebugServer.h"
#include "ScriptArguments.h"
#include "ScriptCallStack.h"
#include "ScriptCallStackFactory.h"
using namespace JSC;
namespace Inspector {
JSGlobalObjectDebuggerAgent::JSGlobalObjectDebuggerAgent(JSAgentContext& context, InspectorConsoleAgent* consoleAgent)
: InspectorDebuggerAgent(context)
, m_consoleAgent(consoleAgent)
{
}
InjectedScript JSGlobalObjectDebuggerAgent::injectedScriptForEval(ErrorString& error, const int* executionContextId)
{
if (executionContextId) {
error = "Execution context id is not supported for JSContext inspection as there is only one execution context."_s;
return InjectedScript();
}
ExecState* exec = static_cast<JSGlobalObjectScriptDebugServer&>(scriptDebugServer()).globalObject().globalExec();
return injectedScriptManager().injectedScriptFor(exec);
}
void JSGlobalObjectDebuggerAgent::breakpointActionLog(JSC::ExecState& state, const String& message)
{
m_consoleAgent->addMessageToConsole(std::make_unique<ConsoleMessage>(MessageSource::JS, MessageType::Log, MessageLevel::Log, message, createScriptCallStack(&state), 0));
}
} // namespace Inspector