| /* |
| * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "SVGAnimatedProperty.h" |
| #include "SVGDecoratedProperty.h" |
| |
| namespace WebCore { |
| |
| template<template <typename, typename> class DecoratedProperty, typename DecorationType> |
| class SVGAnimatedDecoratedProperty : public SVGAnimatedProperty { |
| public: |
| template<typename PropertyType, typename AnimatedProperty = SVGAnimatedDecoratedProperty> |
| static Ref<AnimatedProperty> create(SVGElement* contextElement) |
| { |
| return adoptRef(*new AnimatedProperty(contextElement, makeUnique<DecoratedProperty<DecorationType, PropertyType>>())); |
| } |
| |
| template<typename PropertyType, typename AnimatedProperty = SVGAnimatedDecoratedProperty> |
| static Ref<AnimatedProperty> create(SVGElement* contextElement, const PropertyType& value) |
| { |
| return adoptRef(*new AnimatedProperty(contextElement, DecoratedProperty<DecorationType, PropertyType>::create(value))); |
| } |
| |
| SVGAnimatedDecoratedProperty(SVGElement* contextElement, std::unique_ptr<SVGDecoratedProperty<DecorationType>>&& baseVal) |
| : SVGAnimatedProperty(contextElement) |
| , m_baseVal(WTFMove(baseVal)) |
| { |
| } |
| |
| // Used by the DOM. |
| ExceptionOr<void> setBaseVal(const DecorationType& baseVal) |
| { |
| if (!m_baseVal->setValue(baseVal)) |
| return Exception { TypeError }; |
| commitPropertyChange(nullptr); |
| return { }; |
| } |
| |
| // Used by SVGElement::parseAttribute(). |
| template<typename PropertyType> |
| void setBaseValInternal(const PropertyType& baseVal) |
| { |
| m_baseVal->setValueInternal(static_cast<DecorationType>(baseVal)); |
| if (m_animVal) |
| m_animVal->setValueInternal(static_cast<DecorationType>(baseVal)); |
| } |
| |
| DecorationType baseVal() const { return m_baseVal->value(); } |
| |
| // Used by SVGAnimator::progress. |
| template<typename PropertyType> |
| void setAnimVal(const PropertyType& animVal) |
| { |
| ASSERT(isAnimating() && m_animVal); |
| m_animVal->setValueInternal(static_cast<DecorationType>(animVal)); |
| } |
| |
| template<typename PropertyType = DecorationType> |
| PropertyType animVal() const |
| { |
| ASSERT_IMPLIES(isAnimating(), m_animVal); |
| return static_cast<PropertyType>((isAnimating() ? m_animVal : m_baseVal)->value()); |
| } |
| |
| // Used when committing a change from the SVGAnimatedProperty to the attribute. |
| String baseValAsString() const override { return m_baseVal->valueAsString(); } |
| |
| // Used to apply the SVGAnimator change to the target element. |
| String animValAsString() const override |
| { |
| ASSERT(isAnimating() && !!m_animVal); |
| return m_animVal->valueAsString(); |
| } |
| |
| // Managing the relationship with the owner. |
| void setDirty() override { m_state = SVGPropertyState::Dirty; } |
| bool isDirty() const override { return m_state == SVGPropertyState::Dirty; } |
| Optional<String> synchronize() override |
| { |
| if (m_state == SVGPropertyState::Clean) |
| return WTF::nullopt; |
| m_state = SVGPropertyState::Clean; |
| return baseValAsString(); |
| } |
| |
| // Used by RenderSVGElements and DumpRenderTree. |
| template<typename PropertyType> |
| PropertyType currentValue() const |
| { |
| return static_cast<PropertyType>((isAnimating() ? m_animVal : m_baseVal)->valueInternal()); |
| } |
| |
| // Controlling the animation. |
| void startAnimation() override |
| { |
| if (isAnimating()) |
| return; |
| m_animVal = m_baseVal->clone(); |
| SVGAnimatedProperty::startAnimation(); |
| } |
| void stopAnimation() override |
| { |
| if (!isAnimating()) |
| return; |
| m_animVal = nullptr; |
| SVGAnimatedProperty::stopAnimation(); |
| } |
| |
| protected: |
| std::unique_ptr<SVGDecoratedProperty<DecorationType>> m_baseVal; |
| std::unique_ptr<SVGDecoratedProperty<DecorationType>> m_animVal; |
| SVGPropertyState m_state { SVGPropertyState::Clean }; |
| }; |
| |
| } |