| /* |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved. |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * Copyright (C) 2013 ChangSeok Oh <shivamidow@gmail.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| |
| #include "BidiResolver.h" |
| #include "Hyphenation.h" |
| #include "InlineIterator.h" |
| #include "InlineTextBox.h" |
| #include "Logging.h" |
| #include "RenderArena.h" |
| #include "RenderCombineText.h" |
| #include "RenderCounter.h" |
| #include "RenderFlowThread.h" |
| #include "RenderInline.h" |
| #include "RenderLayer.h" |
| #include "RenderListMarker.h" |
| #include "RenderRegion.h" |
| #include "RenderRubyRun.h" |
| #include "RenderView.h" |
| #include "Settings.h" |
| #include "TrailingFloatsRootInlineBox.h" |
| #include "VerticalPositionCache.h" |
| #include "break_lines.h" |
| #include <wtf/RefCountedLeakCounter.h> |
| #include <wtf/StdLibExtras.h> |
| #include <wtf/Vector.h> |
| #include <wtf/unicode/CharacterNames.h> |
| |
| #if ENABLE(CSS_SHAPES) |
| #include "ShapeInsideInfo.h" |
| #endif |
| |
| #if ENABLE(SVG) |
| #include "RenderSVGInlineText.h" |
| #include "SVGRootInlineBox.h" |
| #endif |
| |
| using namespace std; |
| using namespace WTF; |
| using namespace Unicode; |
| |
| namespace WebCore { |
| |
| // We don't let our line box tree for a single line get any deeper than this. |
| const unsigned cMaxLineDepth = 200; |
| |
| static LayoutUnit logicalHeightForLine(const RenderBlock* block, bool isFirstLine, LayoutUnit replacedHeight = 0) |
| { |
| if (!block->document().inNoQuirksMode() && replacedHeight) |
| return replacedHeight; |
| |
| if (!(block->style(isFirstLine)->lineBoxContain() & LineBoxContainBlock)) |
| return 0; |
| |
| return max<LayoutUnit>(replacedHeight, block->lineHeight(isFirstLine, block->isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes)); |
| } |
| |
| #if ENABLE(CSS_SHAPES) |
| ShapeInsideInfo* RenderBlock::layoutShapeInsideInfo() const |
| { |
| ShapeInsideInfo* shapeInsideInfo = view().layoutState()->shapeInsideInfo(); |
| |
| if (!shapeInsideInfo && flowThreadContainingBlock() && allowsShapeInsideInfoSharing()) { |
| // regionAtBlockOffset returns regions like an array first={0,N-1}, second={N,M-1}, ... |
| LayoutUnit offset = logicalHeight() + logicalHeightForLine(this, false) - LayoutUnit(1); |
| RenderRegion* region = regionAtBlockOffset(offset); |
| if (region) |
| shapeInsideInfo = region->shapeInsideInfo(); |
| } |
| |
| return shapeInsideInfo; |
| } |
| #endif |
| |
| enum IndentTextOrNot { DoNotIndentText, IndentText }; |
| |
| class LineWidth { |
| public: |
| LineWidth(RenderBlock* block, bool isFirstLine, IndentTextOrNot shouldIndentText) |
| : m_block(block) |
| , m_uncommittedWidth(0) |
| , m_committedWidth(0) |
| , m_overhangWidth(0) |
| , m_trailingWhitespaceWidth(0) |
| , m_trailingCollapsedWhitespaceWidth(0) |
| , m_left(0) |
| , m_right(0) |
| , m_availableWidth(0) |
| #if ENABLE(CSS_SHAPES) |
| , m_segment(0) |
| #endif |
| , m_isFirstLine(isFirstLine) |
| , m_shouldIndentText(shouldIndentText) |
| { |
| ASSERT(block); |
| #if ENABLE(CSS_SHAPES) |
| if (ShapeInsideInfo* shapeInsideInfo = m_block->layoutShapeInsideInfo()) |
| m_segment = shapeInsideInfo->currentSegment(); |
| #endif |
| updateAvailableWidth(); |
| } |
| bool fitsOnLine(bool ignoringTrailingSpace = false) |
| { |
| return ignoringTrailingSpace ? fitsOnLineExcludingTrailingCollapsedWhitespace() : fitsOnLineIncludingExtraWidth(0); |
| } |
| bool fitsOnLineIncludingExtraWidth(float extra) const { return currentWidth() + extra <= m_availableWidth; } |
| bool fitsOnLineExcludingTrailingWhitespace(float extra) const { return currentWidth() - m_trailingWhitespaceWidth + extra <= m_availableWidth; } |
| |
| float currentWidth() const { return m_committedWidth + m_uncommittedWidth; } |
| // FIXME: We should eventually replace these three functions by ones that work on a higher abstraction. |
| float uncommittedWidth() const { return m_uncommittedWidth; } |
| float committedWidth() const { return m_committedWidth; } |
| float availableWidth() const { return m_availableWidth; } |
| |
| void updateAvailableWidth(LayoutUnit minimumHeight = 0); |
| void shrinkAvailableWidthForNewFloatIfNeeded(RenderBlock::FloatingObject*); |
| void addUncommittedWidth(float delta) { m_uncommittedWidth += delta; } |
| void commit() |
| { |
| m_committedWidth += m_uncommittedWidth; |
| m_uncommittedWidth = 0; |
| } |
| void applyOverhang(RenderRubyRun*, RenderObject* startRenderer, RenderObject* endRenderer); |
| void fitBelowFloats(); |
| void setTrailingWhitespaceWidth(float collapsedWhitespace, float borderPaddingMargin = 0) { m_trailingCollapsedWhitespaceWidth = collapsedWhitespace; m_trailingWhitespaceWidth = collapsedWhitespace + borderPaddingMargin; } |
| |
| bool shouldIndentText() const { return m_shouldIndentText == IndentText; } |
| |
| private: |
| void computeAvailableWidthFromLeftAndRight() |
| { |
| m_availableWidth = max(0.0f, m_right - m_left) + m_overhangWidth; |
| } |
| bool fitsOnLineExcludingTrailingCollapsedWhitespace() const { return currentWidth() - m_trailingCollapsedWhitespaceWidth <= m_availableWidth; } |
| |
| private: |
| RenderBlock* m_block; |
| float m_uncommittedWidth; |
| float m_committedWidth; |
| float m_overhangWidth; // The amount by which |m_availableWidth| has been inflated to account for possible contraction due to ruby overhang. |
| float m_trailingWhitespaceWidth; |
| float m_trailingCollapsedWhitespaceWidth; |
| float m_left; |
| float m_right; |
| float m_availableWidth; |
| #if ENABLE(CSS_SHAPES) |
| const LineSegment* m_segment; |
| #endif |
| bool m_isFirstLine; |
| IndentTextOrNot m_shouldIndentText; |
| }; |
| |
| inline void LineWidth::updateAvailableWidth(LayoutUnit replacedHeight) |
| { |
| LayoutUnit height = m_block->logicalHeight(); |
| LayoutUnit logicalHeight = logicalHeightForLine(m_block, m_isFirstLine, replacedHeight); |
| m_left = m_block->logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight); |
| m_right = m_block->logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight); |
| |
| #if ENABLE(CSS_SHAPES) |
| if (m_segment) { |
| m_left = max<float>(m_segment->logicalLeft, m_left); |
| m_right = min<float>(m_segment->logicalRight, m_right); |
| } |
| #endif |
| |
| computeAvailableWidthFromLeftAndRight(); |
| } |
| |
| inline void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(RenderBlock::FloatingObject* newFloat) |
| { |
| LayoutUnit height = m_block->logicalHeight(); |
| if (height < m_block->logicalTopForFloat(newFloat) || height >= m_block->logicalBottomForFloat(newFloat)) |
| return; |
| |
| #if ENABLE(CSS_SHAPES) |
| // When floats with shape outside are stacked, the floats are positioned based on the margin box of the float, |
| // not the shape's contour. Since we computed the width based on the shape contour when we added the float, |
| // when we add a subsequent float on the same line, we need to undo the shape delta in order to position |
| // based on the margin box. In order to do this, we need to walk back through the floating object list to find |
| // the first previous float that is on the same side as our newFloat. |
| ShapeOutsideInfo* previousShapeOutsideInfo = 0; |
| const RenderBlock::FloatingObjectSet& floatingObjectSet = m_block->m_floatingObjects->set(); |
| RenderBlock::FloatingObjectSetIterator it = floatingObjectSet.end(); |
| RenderBlock::FloatingObjectSetIterator begin = floatingObjectSet.begin(); |
| for (--it; it != begin; --it) { |
| RenderBlock::FloatingObject* previousFloat = *it; |
| if (previousFloat != newFloat && previousFloat->type() == newFloat->type()) { |
| previousShapeOutsideInfo = previousFloat->renderer()->shapeOutsideInfo(); |
| if (previousShapeOutsideInfo) { |
| previousShapeOutsideInfo->computeSegmentsForContainingBlockLine(m_block->logicalHeight(), m_block->logicalTopForFloat(previousFloat), logicalHeightForLine(m_block, m_isFirstLine)); |
| } |
| break; |
| } |
| } |
| |
| ShapeOutsideInfo* shapeOutsideInfo = newFloat->renderer()->shapeOutsideInfo(); |
| if (shapeOutsideInfo) { |
| shapeOutsideInfo->computeSegmentsForContainingBlockLine(m_block->logicalHeight(), m_block->logicalTopForFloat(newFloat), logicalHeightForLine(m_block, m_isFirstLine)); |
| } |
| #endif |
| |
| if (newFloat->type() == RenderBlock::FloatingObject::FloatLeft) { |
| float newLeft = m_block->logicalRightForFloat(newFloat); |
| #if ENABLE(CSS_SHAPES) |
| if (previousShapeOutsideInfo) |
| newLeft -= previousShapeOutsideInfo->rightSegmentMarginBoxDelta(); |
| if (shapeOutsideInfo) |
| newLeft += shapeOutsideInfo->rightSegmentMarginBoxDelta(); |
| #endif |
| |
| if (shouldIndentText() && m_block->style()->isLeftToRightDirection()) |
| newLeft += floorToInt(m_block->textIndentOffset()); |
| m_left = max<float>(m_left, newLeft); |
| } else { |
| float newRight = m_block->logicalLeftForFloat(newFloat); |
| #if ENABLE(CSS_SHAPES) |
| if (previousShapeOutsideInfo) |
| newRight -= previousShapeOutsideInfo->leftSegmentMarginBoxDelta(); |
| if (shapeOutsideInfo) |
| newRight += shapeOutsideInfo->leftSegmentMarginBoxDelta(); |
| #endif |
| |
| if (shouldIndentText() && !m_block->style()->isLeftToRightDirection()) |
| newRight -= floorToInt(m_block->textIndentOffset()); |
| m_right = min<float>(m_right, newRight); |
| } |
| |
| computeAvailableWidthFromLeftAndRight(); |
| } |
| |
| void LineWidth::applyOverhang(RenderRubyRun* rubyRun, RenderObject* startRenderer, RenderObject* endRenderer) |
| { |
| int startOverhang; |
| int endOverhang; |
| rubyRun->getOverhang(m_isFirstLine, startRenderer, endRenderer, startOverhang, endOverhang); |
| |
| startOverhang = min<int>(startOverhang, m_committedWidth); |
| m_availableWidth += startOverhang; |
| |
| endOverhang = max(min<int>(endOverhang, m_availableWidth - currentWidth()), 0); |
| m_availableWidth += endOverhang; |
| m_overhangWidth += startOverhang + endOverhang; |
| } |
| |
| void LineWidth::fitBelowFloats() |
| { |
| ASSERT(!m_committedWidth); |
| ASSERT(!fitsOnLine()); |
| |
| LayoutUnit floatLogicalBottom; |
| LayoutUnit lastFloatLogicalBottom = m_block->logicalHeight(); |
| float newLineWidth = m_availableWidth; |
| float newLineLeft = m_left; |
| float newLineRight = m_right; |
| while (true) { |
| floatLogicalBottom = m_block->nextFloatLogicalBottomBelow(lastFloatLogicalBottom); |
| if (floatLogicalBottom <= lastFloatLogicalBottom) |
| break; |
| |
| newLineLeft = m_block->logicalLeftOffsetForLine(floatLogicalBottom, shouldIndentText()); |
| newLineRight = m_block->logicalRightOffsetForLine(floatLogicalBottom, shouldIndentText()); |
| newLineWidth = max(0.0f, newLineRight - newLineLeft); |
| lastFloatLogicalBottom = floatLogicalBottom; |
| if (newLineWidth >= m_uncommittedWidth) |
| break; |
| } |
| |
| if (newLineWidth > m_availableWidth) { |
| m_block->setLogicalHeight(lastFloatLogicalBottom); |
| m_availableWidth = newLineWidth + m_overhangWidth; |
| m_left = newLineLeft; |
| m_right = newLineRight; |
| } |
| } |
| |
| class LineInfo { |
| public: |
| LineInfo() |
| : m_isFirstLine(true) |
| , m_isLastLine(false) |
| , m_isEmpty(true) |
| , m_previousLineBrokeCleanly(true) |
| , m_floatPaginationStrut(0) |
| , m_runsFromLeadingWhitespace(0) |
| { } |
| |
| bool isFirstLine() const { return m_isFirstLine; } |
| bool isLastLine() const { return m_isLastLine; } |
| bool isEmpty() const { return m_isEmpty; } |
| bool previousLineBrokeCleanly() const { return m_previousLineBrokeCleanly; } |
| LayoutUnit floatPaginationStrut() const { return m_floatPaginationStrut; } |
| unsigned runsFromLeadingWhitespace() const { return m_runsFromLeadingWhitespace; } |
| void resetRunsFromLeadingWhitespace() { m_runsFromLeadingWhitespace = 0; } |
| void incrementRunsFromLeadingWhitespace() { m_runsFromLeadingWhitespace++; } |
| |
| void setFirstLine(bool firstLine) { m_isFirstLine = firstLine; } |
| void setLastLine(bool lastLine) { m_isLastLine = lastLine; } |
| void setEmpty(bool empty, RenderBlock* block = 0, LineWidth* lineWidth = 0) |
| { |
| if (m_isEmpty == empty) |
| return; |
| m_isEmpty = empty; |
| if (!empty && block && floatPaginationStrut()) { |
| block->setLogicalHeight(block->logicalHeight() + floatPaginationStrut()); |
| setFloatPaginationStrut(0); |
| lineWidth->updateAvailableWidth(); |
| } |
| } |
| |
| void setPreviousLineBrokeCleanly(bool previousLineBrokeCleanly) { m_previousLineBrokeCleanly = previousLineBrokeCleanly; } |
| void setFloatPaginationStrut(LayoutUnit strut) { m_floatPaginationStrut = strut; } |
| |
| private: |
| bool m_isFirstLine; |
| bool m_isLastLine; |
| bool m_isEmpty; |
| bool m_previousLineBrokeCleanly; |
| LayoutUnit m_floatPaginationStrut; |
| unsigned m_runsFromLeadingWhitespace; |
| }; |
| |
| static inline LayoutUnit borderPaddingMarginStart(RenderInline* child) |
| { |
| return child->marginStart() + child->paddingStart() + child->borderStart(); |
| } |
| |
| static inline LayoutUnit borderPaddingMarginEnd(RenderInline* child) |
| { |
| return child->marginEnd() + child->paddingEnd() + child->borderEnd(); |
| } |
| |
| static inline bool shouldAddBorderPaddingMargin(RenderObject* child) |
| { |
| // When deciding whether we're at the edge of an inline, adjacent collapsed whitespace is the same as no sibling at all. |
| return !child || (child->isText() && !toRenderText(child)->textLength()); |
| } |
| |
| static RenderObject* previousInFlowSibling(RenderObject* child) |
| { |
| child = child->previousSibling(); |
| while (child && child->isOutOfFlowPositioned()) |
| child = child->previousSibling(); |
| return child; |
| } |
| |
| static LayoutUnit inlineLogicalWidth(RenderObject* child, bool checkStartEdge = true, bool checkEndEdge = true) |
| { |
| unsigned lineDepth = 1; |
| LayoutUnit extraWidth = 0; |
| RenderObject* parent = child->parent(); |
| while (parent->isRenderInline() && lineDepth++ < cMaxLineDepth) { |
| RenderInline* parentAsRenderInline = toRenderInline(parent); |
| if (!isEmptyInline(parentAsRenderInline)) { |
| checkStartEdge = checkStartEdge && shouldAddBorderPaddingMargin(previousInFlowSibling(child)); |
| if (checkStartEdge) |
| extraWidth += borderPaddingMarginStart(parentAsRenderInline); |
| checkEndEdge = checkEndEdge && shouldAddBorderPaddingMargin(child->nextSibling()); |
| if (checkEndEdge) |
| extraWidth += borderPaddingMarginEnd(parentAsRenderInline); |
| if (!checkStartEdge && !checkEndEdge) |
| return extraWidth; |
| } |
| child = parent; |
| parent = child->parent(); |
| } |
| return extraWidth; |
| } |
| |
| static void determineDirectionality(TextDirection& dir, InlineIterator iter) |
| { |
| while (!iter.atEnd()) { |
| if (iter.atParagraphSeparator()) |
| return; |
| if (UChar current = iter.current()) { |
| Direction charDirection = direction(current); |
| if (charDirection == LeftToRight) { |
| dir = LTR; |
| return; |
| } |
| if (charDirection == RightToLeft || charDirection == RightToLeftArabic) { |
| dir = RTL; |
| return; |
| } |
| } |
| iter.increment(); |
| } |
| } |
| |
| static void checkMidpoints(LineMidpointState& lineMidpointState, InlineIterator& lBreak) |
| { |
| // Check to see if our last midpoint is a start point beyond the line break. If so, |
| // shave it off the list, and shave off a trailing space if the previous end point doesn't |
| // preserve whitespace. |
| if (lBreak.m_obj && lineMidpointState.numMidpoints && !(lineMidpointState.numMidpoints % 2)) { |
| InlineIterator* midpoints = lineMidpointState.midpoints.data(); |
| InlineIterator& endpoint = midpoints[lineMidpointState.numMidpoints - 2]; |
| const InlineIterator& startpoint = midpoints[lineMidpointState.numMidpoints - 1]; |
| InlineIterator currpoint = endpoint; |
| while (!currpoint.atEnd() && currpoint != startpoint && currpoint != lBreak) |
| currpoint.increment(); |
| if (currpoint == lBreak) { |
| // We hit the line break before the start point. Shave off the start point. |
| lineMidpointState.numMidpoints--; |
| if (endpoint.m_obj->style()->collapseWhiteSpace()) |
| endpoint.m_pos--; |
| } |
| } |
| } |
| |
| // Don't call this directly. Use one of the descriptive helper functions below. |
| static void deprecatedAddMidpoint(LineMidpointState& lineMidpointState, const InlineIterator& midpoint) |
| { |
| if (lineMidpointState.midpoints.size() <= lineMidpointState.numMidpoints) |
| lineMidpointState.midpoints.grow(lineMidpointState.numMidpoints + 10); |
| |
| InlineIterator* midpoints = lineMidpointState.midpoints.data(); |
| midpoints[lineMidpointState.numMidpoints++] = midpoint; |
| } |
| |
| static inline void startIgnoringSpaces(LineMidpointState& lineMidpointState, const InlineIterator& midpoint) |
| { |
| ASSERT(!(lineMidpointState.numMidpoints % 2)); |
| deprecatedAddMidpoint(lineMidpointState, midpoint); |
| } |
| |
| static inline void stopIgnoringSpaces(LineMidpointState& lineMidpointState, const InlineIterator& midpoint) |
| { |
| ASSERT(lineMidpointState.numMidpoints % 2); |
| deprecatedAddMidpoint(lineMidpointState, midpoint); |
| } |
| |
| // When ignoring spaces, this needs to be called for objects that need line boxes such as RenderInlines or |
| // hard line breaks to ensure that they're not ignored. |
| static inline void ensureLineBoxInsideIgnoredSpaces(LineMidpointState& lineMidpointState, RenderObject* renderer) |
| { |
| InlineIterator midpoint(0, renderer, 0); |
| stopIgnoringSpaces(lineMidpointState, midpoint); |
| startIgnoringSpaces(lineMidpointState, midpoint); |
| } |
| |
| // Adding a pair of midpoints before a character will split it out into a new line box. |
| static inline void ensureCharacterGetsLineBox(LineMidpointState& lineMidpointState, InlineIterator& textParagraphSeparator) |
| { |
| InlineIterator midpoint(0, textParagraphSeparator.m_obj, textParagraphSeparator.m_pos); |
| startIgnoringSpaces(lineMidpointState, InlineIterator(0, textParagraphSeparator.m_obj, textParagraphSeparator.m_pos - 1)); |
| stopIgnoringSpaces(lineMidpointState, InlineIterator(0, textParagraphSeparator.m_obj, textParagraphSeparator.m_pos)); |
| } |
| |
| static inline BidiRun* createRun(int start, int end, RenderObject* obj, InlineBidiResolver& resolver) |
| { |
| return new (obj->renderArena()) BidiRun(start, end, obj, resolver.context(), resolver.dir()); |
| } |
| |
| void RenderBlock::appendRunsForObject(BidiRunList<BidiRun>& runs, int start, int end, RenderObject* obj, InlineBidiResolver& resolver) |
| { |
| if (start > end || shouldSkipCreatingRunsForObject(obj)) |
| return; |
| |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| bool haveNextMidpoint = (lineMidpointState.currentMidpoint < lineMidpointState.numMidpoints); |
| InlineIterator nextMidpoint; |
| if (haveNextMidpoint) |
| nextMidpoint = lineMidpointState.midpoints[lineMidpointState.currentMidpoint]; |
| if (lineMidpointState.betweenMidpoints) { |
| if (!(haveNextMidpoint && nextMidpoint.m_obj == obj)) |
| return; |
| // This is a new start point. Stop ignoring objects and |
| // adjust our start. |
| lineMidpointState.betweenMidpoints = false; |
| start = nextMidpoint.m_pos; |
| lineMidpointState.currentMidpoint++; |
| if (start < end) |
| return appendRunsForObject(runs, start, end, obj, resolver); |
| } else { |
| if (!haveNextMidpoint || (obj != nextMidpoint.m_obj)) { |
| runs.addRun(createRun(start, end, obj, resolver)); |
| return; |
| } |
| |
| // An end midpoint has been encountered within our object. We |
| // need to go ahead and append a run with our endpoint. |
| if (static_cast<int>(nextMidpoint.m_pos + 1) <= end) { |
| lineMidpointState.betweenMidpoints = true; |
| lineMidpointState.currentMidpoint++; |
| if (nextMidpoint.m_pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it. |
| if (static_cast<int>(nextMidpoint.m_pos + 1) > start) |
| runs.addRun(createRun(start, nextMidpoint.m_pos + 1, obj, resolver)); |
| return appendRunsForObject(runs, nextMidpoint.m_pos + 1, end, obj, resolver); |
| } |
| } else |
| runs.addRun(createRun(start, end, obj, resolver)); |
| } |
| } |
| |
| static inline InlineBox* createInlineBoxForRenderer(RenderObject* obj, bool isRootLineBox, bool isOnlyRun = false) |
| { |
| if (isRootLineBox) |
| return toRenderBlock(obj)->createAndAppendRootInlineBox(); |
| |
| if (obj->isText()) { |
| InlineTextBox* textBox = toRenderText(obj)->createInlineTextBox(); |
| // We only treat a box as text for a <br> if we are on a line by ourself or in strict mode |
| // (Note the use of strict mode. In "almost strict" mode, we don't treat the box for <br> as text.) |
| if (obj->isBR()) |
| textBox->setIsText(isOnlyRun || obj->document().inNoQuirksMode()); |
| return textBox; |
| } |
| |
| if (obj->isBox()) |
| return toRenderBox(obj)->createInlineBox(); |
| |
| return toRenderInline(obj)->createAndAppendInlineFlowBox(); |
| } |
| |
| // FIXME: Don't let counters mark themselves as needing pref width recalcs during layout |
| // so we don't need this hack. |
| static inline void updateCounterIfNeeded(RenderText* o) |
| { |
| if (!o->preferredLogicalWidthsDirty() || !o->isCounter()) |
| return; |
| toRenderCounter(o)->updateCounter(); |
| } |
| |
| static inline void dirtyLineBoxesForRenderer(RenderObject* o, bool fullLayout) |
| { |
| if (o->isText()) { |
| RenderText* renderText = toRenderText(o); |
| updateCounterIfNeeded(renderText); |
| renderText->dirtyLineBoxes(fullLayout); |
| } else |
| toRenderInline(o)->dirtyLineBoxes(fullLayout); |
| } |
| |
| static bool parentIsConstructedOrHaveNext(InlineFlowBox* parentBox) |
| { |
| do { |
| if (parentBox->isConstructed() || parentBox->nextOnLine()) |
| return true; |
| parentBox = parentBox->parent(); |
| } while (parentBox); |
| return false; |
| } |
| |
| InlineFlowBox* RenderBlock::createLineBoxes(RenderObject* obj, const LineInfo& lineInfo, InlineBox* childBox, bool startNewSegment) |
| { |
| // See if we have an unconstructed line box for this object that is also |
| // the last item on the line. |
| unsigned lineDepth = 1; |
| InlineFlowBox* parentBox = 0; |
| InlineFlowBox* result = 0; |
| bool hasDefaultLineBoxContain = style()->lineBoxContain() == RenderStyle::initialLineBoxContain(); |
| do { |
| ASSERT_WITH_SECURITY_IMPLICATION(obj->isRenderInline() || obj == this); |
| |
| RenderInline* inlineFlow = (obj != this) ? toRenderInline(obj) : 0; |
| |
| // Get the last box we made for this render object. |
| parentBox = inlineFlow ? inlineFlow->lastLineBox() : toRenderBlock(obj)->lastLineBox(); |
| |
| // If this box or its ancestor is constructed then it is from a previous line, and we need |
| // to make a new box for our line. If this box or its ancestor is unconstructed but it has |
| // something following it on the line, then we know we have to make a new box |
| // as well. In this situation our inline has actually been split in two on |
| // the same line (this can happen with very fancy language mixtures). |
| bool constructedNewBox = false; |
| bool allowedToConstructNewBox = !hasDefaultLineBoxContain || !inlineFlow || inlineFlow->alwaysCreateLineBoxes(); |
| bool mustCreateBoxesToRoot = startNewSegment && !(parentBox && parentBox->isRootInlineBox()); |
| bool canUseExistingParentBox = parentBox && !parentIsConstructedOrHaveNext(parentBox) && !mustCreateBoxesToRoot; |
| if (allowedToConstructNewBox && !canUseExistingParentBox) { |
| // We need to make a new box for this render object. Once |
| // made, we need to place it at the end of the current line. |
| InlineBox* newBox = createInlineBoxForRenderer(obj, obj == this); |
| ASSERT_WITH_SECURITY_IMPLICATION(newBox->isInlineFlowBox()); |
| parentBox = toInlineFlowBox(newBox); |
| parentBox->setFirstLineStyleBit(lineInfo.isFirstLine()); |
| parentBox->setIsHorizontal(isHorizontalWritingMode()); |
| if (!hasDefaultLineBoxContain) |
| parentBox->clearDescendantsHaveSameLineHeightAndBaseline(); |
| constructedNewBox = true; |
| } |
| |
| if (constructedNewBox || canUseExistingParentBox) { |
| if (!result) |
| result = parentBox; |
| |
| // If we have hit the block itself, then |box| represents the root |
| // inline box for the line, and it doesn't have to be appended to any parent |
| // inline. |
| if (childBox) |
| parentBox->addToLine(childBox); |
| |
| if (!constructedNewBox || obj == this) |
| break; |
| |
| childBox = parentBox; |
| } |
| |
| // If we've exceeded our line depth, then jump straight to the root and skip all the remaining |
| // intermediate inline flows. |
| obj = (++lineDepth >= cMaxLineDepth) ? this : obj->parent(); |
| |
| } while (true); |
| |
| return result; |
| } |
| |
| template <typename CharacterType> |
| static inline bool endsWithASCIISpaces(const CharacterType* characters, unsigned pos, unsigned end) |
| { |
| while (isASCIISpace(characters[pos])) { |
| pos++; |
| if (pos >= end) |
| return true; |
| } |
| return false; |
| } |
| |
| static bool reachedEndOfTextRenderer(const BidiRunList<BidiRun>& bidiRuns) |
| { |
| BidiRun* run = bidiRuns.logicallyLastRun(); |
| if (!run) |
| return true; |
| unsigned pos = run->stop(); |
| RenderObject* r = run->m_object; |
| if (!r->isText() || r->isBR()) |
| return false; |
| RenderText* renderText = toRenderText(r); |
| unsigned length = renderText->textLength(); |
| if (pos >= length) |
| return true; |
| |
| if (renderText->is8Bit()) |
| return endsWithASCIISpaces(renderText->characters8(), pos, length); |
| return endsWithASCIISpaces(renderText->characters16(), pos, length); |
| } |
| |
| RootInlineBox* RenderBlock::constructLine(BidiRunList<BidiRun>& bidiRuns, const LineInfo& lineInfo) |
| { |
| ASSERT(bidiRuns.firstRun()); |
| |
| bool rootHasSelectedChildren = false; |
| InlineFlowBox* parentBox = 0; |
| int runCount = bidiRuns.runCount() - lineInfo.runsFromLeadingWhitespace(); |
| for (BidiRun* r = bidiRuns.firstRun(); r; r = r->next()) { |
| // Create a box for our object. |
| bool isOnlyRun = (runCount == 1); |
| if (runCount == 2 && !r->m_object->isListMarker()) |
| isOnlyRun = (!style()->isLeftToRightDirection() ? bidiRuns.lastRun() : bidiRuns.firstRun())->m_object->isListMarker(); |
| |
| if (lineInfo.isEmpty()) |
| continue; |
| |
| InlineBox* box = createInlineBoxForRenderer(r->m_object, false, isOnlyRun); |
| r->m_box = box; |
| |
| ASSERT(box); |
| if (!box) |
| continue; |
| |
| if (!rootHasSelectedChildren && box->renderer()->selectionState() != RenderObject::SelectionNone) |
| rootHasSelectedChildren = true; |
| |
| // If we have no parent box yet, or if the run is not simply a sibling, |
| // then we need to construct inline boxes as necessary to properly enclose the |
| // run's inline box. Segments can only be siblings at the root level, as |
| // they are positioned separately. |
| #if ENABLE(CSS_SHAPES) |
| bool runStartsSegment = r->m_startsSegment; |
| #else |
| bool runStartsSegment = false; |
| #endif |
| if (!parentBox || parentBox->renderer() != r->m_object->parent() || runStartsSegment) |
| // Create new inline boxes all the way back to the appropriate insertion point. |
| parentBox = createLineBoxes(r->m_object->parent(), lineInfo, box, runStartsSegment); |
| else { |
| // Append the inline box to this line. |
| parentBox->addToLine(box); |
| } |
| |
| bool visuallyOrdered = r->m_object->style()->rtlOrdering() == VisualOrder; |
| box->setBidiLevel(r->level()); |
| |
| if (box->isInlineTextBox()) { |
| InlineTextBox* text = toInlineTextBox(box); |
| text->setStart(r->m_start); |
| text->setLen(r->m_stop - r->m_start); |
| text->setDirOverride(r->dirOverride(visuallyOrdered)); |
| if (r->m_hasHyphen) |
| text->setHasHyphen(true); |
| } |
| } |
| |
| // We should have a root inline box. It should be unconstructed and |
| // be the last continuation of our line list. |
| ASSERT(lastLineBox() && !lastLineBox()->isConstructed()); |
| |
| // Set the m_selectedChildren flag on the root inline box if one of the leaf inline box |
| // from the bidi runs walk above has a selection state. |
| if (rootHasSelectedChildren) |
| lastLineBox()->root()->setHasSelectedChildren(true); |
| |
| // Set bits on our inline flow boxes that indicate which sides should |
| // paint borders/margins/padding. This knowledge will ultimately be used when |
| // we determine the horizontal positions and widths of all the inline boxes on |
| // the line. |
| bool isLogicallyLastRunWrapped = bidiRuns.logicallyLastRun()->m_object && bidiRuns.logicallyLastRun()->m_object->isText() ? !reachedEndOfTextRenderer(bidiRuns) : true; |
| lastLineBox()->determineSpacingForFlowBoxes(lineInfo.isLastLine(), isLogicallyLastRunWrapped, bidiRuns.logicallyLastRun()->m_object); |
| |
| // Now mark the line boxes as being constructed. |
| lastLineBox()->setConstructed(); |
| |
| // Return the last line. |
| return lastRootBox(); |
| } |
| |
| ETextAlign RenderBlock::textAlignmentForLine(bool endsWithSoftBreak) const |
| { |
| ETextAlign alignment = style()->textAlign(); |
| if (!endsWithSoftBreak && alignment == JUSTIFY) |
| alignment = TASTART; |
| |
| return alignment; |
| } |
| |
| static void updateLogicalWidthForLeftAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| // The direction of the block should determine what happens with wide lines. |
| // In particular with RTL blocks, wide lines should still spill out to the left. |
| if (isLeftToRightDirection) { |
| if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) |
| trailingSpaceRun->m_box->setLogicalWidth(max<float>(0, trailingSpaceRun->m_box->logicalWidth() - totalLogicalWidth + availableLogicalWidth)); |
| return; |
| } |
| |
| if (trailingSpaceRun) |
| trailingSpaceRun->m_box->setLogicalWidth(0); |
| else if (totalLogicalWidth > availableLogicalWidth) |
| logicalLeft -= (totalLogicalWidth - availableLogicalWidth); |
| } |
| |
| static void updateLogicalWidthForRightAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| // Wide lines spill out of the block based off direction. |
| // So even if text-align is right, if direction is LTR, wide lines should overflow out of the right |
| // side of the block. |
| if (isLeftToRightDirection) { |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| trailingSpaceRun->m_box->setLogicalWidth(0); |
| } |
| if (totalLogicalWidth < availableLogicalWidth) |
| logicalLeft += availableLogicalWidth - totalLogicalWidth; |
| return; |
| } |
| |
| if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) { |
| trailingSpaceRun->m_box->setLogicalWidth(max<float>(0, trailingSpaceRun->m_box->logicalWidth() - totalLogicalWidth + availableLogicalWidth)); |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| } else |
| logicalLeft += availableLogicalWidth - totalLogicalWidth; |
| } |
| |
| static void updateLogicalWidthForCenterAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| float trailingSpaceWidth = 0; |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| trailingSpaceWidth = min(trailingSpaceRun->m_box->logicalWidth(), (availableLogicalWidth - totalLogicalWidth + 1) / 2); |
| trailingSpaceRun->m_box->setLogicalWidth(max<float>(0, trailingSpaceWidth)); |
| } |
| if (isLeftToRightDirection) |
| logicalLeft += max<float>((availableLogicalWidth - totalLogicalWidth) / 2, 0); |
| else |
| logicalLeft += totalLogicalWidth > availableLogicalWidth ? (availableLogicalWidth - totalLogicalWidth) : (availableLogicalWidth - totalLogicalWidth) / 2 - trailingSpaceWidth; |
| } |
| |
| void RenderBlock::setMarginsForRubyRun(BidiRun* run, RenderRubyRun* renderer, RenderObject* previousObject, const LineInfo& lineInfo) |
| { |
| int startOverhang; |
| int endOverhang; |
| RenderObject* nextObject = 0; |
| for (BidiRun* runWithNextObject = run->next(); runWithNextObject; runWithNextObject = runWithNextObject->next()) { |
| if (!runWithNextObject->m_object->isOutOfFlowPositioned() && !runWithNextObject->m_box->isLineBreak()) { |
| nextObject = runWithNextObject->m_object; |
| break; |
| } |
| } |
| renderer->getOverhang(lineInfo.isFirstLine(), renderer->style()->isLeftToRightDirection() ? previousObject : nextObject, renderer->style()->isLeftToRightDirection() ? nextObject : previousObject, startOverhang, endOverhang); |
| setMarginStartForChild(renderer, -startOverhang); |
| setMarginEndForChild(renderer, -endOverhang); |
| } |
| |
| static inline float measureHyphenWidth(RenderText* renderer, const Font& font, HashSet<const SimpleFontData*>* fallbackFonts = 0) |
| { |
| RenderStyle* style = renderer->style(); |
| return font.width(RenderBlock::constructTextRun(renderer, font, style->hyphenString().string(), style), fallbackFonts); |
| } |
| |
| class WordMeasurement { |
| public: |
| WordMeasurement() |
| : renderer(0) |
| , width(0) |
| , startOffset(0) |
| , endOffset(0) |
| { |
| } |
| |
| RenderText* renderer; |
| float width; |
| int startOffset; |
| int endOffset; |
| HashSet<const SimpleFontData*> fallbackFonts; |
| }; |
| |
| static inline void setLogicalWidthForTextRun(RootInlineBox* lineBox, BidiRun* run, RenderText* renderer, float xPos, const LineInfo& lineInfo, |
| GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements) |
| { |
| HashSet<const SimpleFontData*> fallbackFonts; |
| GlyphOverflow glyphOverflow; |
| |
| const Font& font = renderer->style(lineInfo.isFirstLine())->font(); |
| // Always compute glyph overflow if the block's line-box-contain value is "glyphs". |
| if (lineBox->fitsToGlyphs()) { |
| // If we don't stick out of the root line's font box, then don't bother computing our glyph overflow. This optimization |
| // will keep us from computing glyph bounds in nearly all cases. |
| bool includeRootLine = lineBox->includesRootLineBoxFontOrLeading(); |
| int baselineShift = lineBox->verticalPositionForBox(run->m_box, verticalPositionCache); |
| int rootDescent = includeRootLine ? font.fontMetrics().descent() : 0; |
| int rootAscent = includeRootLine ? font.fontMetrics().ascent() : 0; |
| int boxAscent = font.fontMetrics().ascent() - baselineShift; |
| int boxDescent = font.fontMetrics().descent() + baselineShift; |
| if (boxAscent > rootDescent || boxDescent > rootAscent) |
| glyphOverflow.computeBounds = true; |
| } |
| |
| LayoutUnit hyphenWidth = 0; |
| if (toInlineTextBox(run->m_box)->hasHyphen()) { |
| const Font& font = renderer->style(lineInfo.isFirstLine())->font(); |
| hyphenWidth = measureHyphenWidth(renderer, font, &fallbackFonts); |
| } |
| float measuredWidth = 0; |
| |
| bool kerningIsEnabled = font.typesettingFeatures() & Kerning; |
| bool canUseSimpleFontCodePath = renderer->canUseSimpleFontCodePath(); |
| |
| // Since we don't cache glyph overflows, we need to re-measure the run if |
| // the style is linebox-contain: glyph. |
| |
| if (!lineBox->fitsToGlyphs() && canUseSimpleFontCodePath) { |
| int lastEndOffset = run->m_start; |
| for (size_t i = 0, size = wordMeasurements.size(); i < size && lastEndOffset < run->m_stop; ++i) { |
| WordMeasurement& wordMeasurement = wordMeasurements[i]; |
| if (wordMeasurement.width <= 0 || wordMeasurement.startOffset == wordMeasurement.endOffset) |
| continue; |
| if (wordMeasurement.renderer != renderer || wordMeasurement.startOffset != lastEndOffset || wordMeasurement.endOffset > run->m_stop) |
| continue; |
| |
| lastEndOffset = wordMeasurement.endOffset; |
| if (kerningIsEnabled && lastEndOffset == run->m_stop) { |
| int wordLength = lastEndOffset - wordMeasurement.startOffset; |
| GlyphOverflow overflow; |
| measuredWidth += renderer->width(wordMeasurement.startOffset, wordLength, xPos + measuredWidth, lineInfo.isFirstLine(), |
| &wordMeasurement.fallbackFonts, &overflow); |
| UChar c = renderer->characterAt(wordMeasurement.startOffset); |
| if (i > 0 && wordLength == 1 && (c == ' ' || c == '\t')) |
| measuredWidth += renderer->style()->wordSpacing(); |
| } else |
| measuredWidth += wordMeasurement.width; |
| if (!wordMeasurement.fallbackFonts.isEmpty()) { |
| HashSet<const SimpleFontData*>::const_iterator end = wordMeasurement.fallbackFonts.end(); |
| for (HashSet<const SimpleFontData*>::const_iterator it = wordMeasurement.fallbackFonts.begin(); it != end; ++it) |
| fallbackFonts.add(*it); |
| } |
| } |
| if (measuredWidth && lastEndOffset != run->m_stop) { |
| // If we don't have enough cached data, we'll measure the run again. |
| measuredWidth = 0; |
| fallbackFonts.clear(); |
| } |
| } |
| |
| if (!measuredWidth) |
| measuredWidth = renderer->width(run->m_start, run->m_stop - run->m_start, xPos, lineInfo.isFirstLine(), &fallbackFonts, &glyphOverflow); |
| |
| run->m_box->setLogicalWidth(measuredWidth + hyphenWidth); |
| if (!fallbackFonts.isEmpty()) { |
| ASSERT(run->m_box->isText()); |
| GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.add(toInlineTextBox(run->m_box), make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).iterator; |
| ASSERT(it->value.first.isEmpty()); |
| copyToVector(fallbackFonts, it->value.first); |
| run->m_box->parent()->clearDescendantsHaveSameLineHeightAndBaseline(); |
| } |
| if ((glyphOverflow.top || glyphOverflow.bottom || glyphOverflow.left || glyphOverflow.right)) { |
| ASSERT(run->m_box->isText()); |
| GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.add(toInlineTextBox(run->m_box), make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).iterator; |
| it->value.second = glyphOverflow; |
| run->m_box->clearKnownToHaveNoOverflow(); |
| } |
| } |
| |
| static inline void computeExpansionForJustifiedText(BidiRun* firstRun, BidiRun* trailingSpaceRun, Vector<unsigned, 16>& expansionOpportunities, unsigned expansionOpportunityCount, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| if (!expansionOpportunityCount || availableLogicalWidth <= totalLogicalWidth) |
| return; |
| |
| size_t i = 0; |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| #if ENABLE(CSS_SHAPES) |
| // This method is called once per segment, do not move past the current segment. |
| if (r->m_startsSegment) |
| break; |
| #endif |
| if (!r->m_box || r == trailingSpaceRun) |
| continue; |
| |
| if (r->m_object->isText()) { |
| unsigned opportunitiesInRun = expansionOpportunities[i++]; |
| |
| ASSERT(opportunitiesInRun <= expansionOpportunityCount); |
| |
| // Only justify text if whitespace is collapsed. |
| if (r->m_object->style()->collapseWhiteSpace()) { |
| InlineTextBox* textBox = toInlineTextBox(r->m_box); |
| int expansion = (availableLogicalWidth - totalLogicalWidth) * opportunitiesInRun / expansionOpportunityCount; |
| textBox->setExpansion(expansion); |
| totalLogicalWidth += expansion; |
| } |
| expansionOpportunityCount -= opportunitiesInRun; |
| if (!expansionOpportunityCount) |
| break; |
| } |
| } |
| } |
| |
| void RenderBlock::updateLogicalWidthForAlignment(const ETextAlign& textAlign, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float& availableLogicalWidth, int expansionOpportunityCount) |
| { |
| // Armed with the total width of the line (without justification), |
| // we now examine our text-align property in order to determine where to position the |
| // objects horizontally. The total width of the line can be increased if we end up |
| // justifying text. |
| switch (textAlign) { |
| case LEFT: |
| case WEBKIT_LEFT: |
| updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case RIGHT: |
| case WEBKIT_RIGHT: |
| updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case CENTER: |
| case WEBKIT_CENTER: |
| updateLogicalWidthForCenterAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case JUSTIFY: |
| adjustInlineDirectionLineBounds(expansionOpportunityCount, logicalLeft, availableLogicalWidth); |
| if (expansionOpportunityCount) { |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| trailingSpaceRun->m_box->setLogicalWidth(0); |
| } |
| break; |
| } |
| // Fall through |
| case TASTART: |
| if (style()->isLeftToRightDirection()) |
| updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| else |
| updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case TAEND: |
| if (style()->isLeftToRightDirection()) |
| updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| else |
| updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| } |
| } |
| |
| static IndentTextOrNot requiresIndent(bool isFirstLine, bool isAfterHardLineBreak, RenderStyle* style) |
| { |
| IndentTextOrNot shouldIndentText = DoNotIndentText; |
| if (isFirstLine) |
| shouldIndentText = IndentText; |
| #if ENABLE(CSS3_TEXT) |
| else if (isAfterHardLineBreak && style->textIndentLine() == TextIndentEachLine) |
| shouldIndentText = IndentText; |
| |
| if (style->textIndentType() == TextIndentHanging) |
| shouldIndentText = shouldIndentText == IndentText ? DoNotIndentText : IndentText; |
| #else |
| UNUSED_PARAM(isAfterHardLineBreak); |
| UNUSED_PARAM(style); |
| #endif |
| return shouldIndentText; |
| } |
| |
| static void updateLogicalInlinePositions(RenderBlock* block, float& lineLogicalLeft, float& lineLogicalRight, float& availableLogicalWidth, bool firstLine, IndentTextOrNot shouldIndentText, LayoutUnit boxLogicalHeight) |
| { |
| LayoutUnit lineLogicalHeight = logicalHeightForLine(block, firstLine, boxLogicalHeight); |
| lineLogicalLeft = block->pixelSnappedLogicalLeftOffsetForLine(block->logicalHeight(), shouldIndentText == IndentText, lineLogicalHeight); |
| lineLogicalRight = block->pixelSnappedLogicalRightOffsetForLine(block->logicalHeight(), shouldIndentText == IndentText, lineLogicalHeight); |
| availableLogicalWidth = lineLogicalRight - lineLogicalLeft; |
| } |
| |
| void RenderBlock::computeInlineDirectionPositionsForLine(RootInlineBox* lineBox, const LineInfo& lineInfo, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, |
| GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements) |
| { |
| ETextAlign textAlign = textAlignmentForLine(!reachedEnd && !lineBox->endsWithBreak()); |
| |
| // CSS 2.1: "'Text-indent' only affects a line if it is the first formatted line of an element. For example, the first line of an anonymous block |
| // box is only affected if it is the first child of its parent element." |
| // CSS3 "text-indent", "-webkit-each-line" affects the first line of the block container as well as each line after a forced line break, |
| // but does not affect lines after a soft wrap break. |
| bool isFirstLine = lineInfo.isFirstLine() && !(isAnonymousBlock() && parent()->firstChild() != this); |
| bool isAfterHardLineBreak = lineBox->prevRootBox() && lineBox->prevRootBox()->endsWithBreak(); |
| IndentTextOrNot shouldIndentText = requiresIndent(isFirstLine, isAfterHardLineBreak, style()); |
| float lineLogicalLeft; |
| float lineLogicalRight; |
| float availableLogicalWidth; |
| updateLogicalInlinePositions(this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, isFirstLine, shouldIndentText, 0); |
| bool needsWordSpacing; |
| #if ENABLE(CSS_SHAPES) |
| ShapeInsideInfo* shapeInsideInfo = layoutShapeInsideInfo(); |
| if (shapeInsideInfo && shapeInsideInfo->hasSegments()) { |
| BidiRun* segmentStart = firstRun; |
| const SegmentList& segments = shapeInsideInfo->segments(); |
| float logicalLeft = max<float>(roundToInt(segments[0].logicalLeft), lineLogicalLeft); |
| float logicalRight = min<float>(floorToInt(segments[0].logicalRight), lineLogicalRight); |
| float startLogicalLeft = logicalLeft; |
| float endLogicalRight = logicalLeft; |
| float minLogicalLeft = logicalLeft; |
| float maxLogicalRight = logicalLeft; |
| lineBox->beginPlacingBoxRangesInInlineDirection(logicalLeft); |
| for (size_t i = 0; i < segments.size(); i++) { |
| if (i) { |
| logicalLeft = max<float>(roundToInt(segments[i].logicalLeft), lineLogicalLeft); |
| logicalRight = min<float>(floorToInt(segments[i].logicalRight), lineLogicalRight); |
| } |
| availableLogicalWidth = logicalRight - logicalLeft; |
| BidiRun* newSegmentStart = computeInlineDirectionPositionsForSegment(lineBox, lineInfo, textAlign, logicalLeft, availableLogicalWidth, segmentStart, trailingSpaceRun, textBoxDataMap, verticalPositionCache, wordMeasurements); |
| needsWordSpacing = false; |
| endLogicalRight = lineBox->placeBoxRangeInInlineDirection(segmentStart->m_box, newSegmentStart ? newSegmentStart->m_box : 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap); |
| if (!newSegmentStart || !newSegmentStart->next()) |
| break; |
| ASSERT(newSegmentStart->m_startsSegment); |
| // Discard the empty segment start marker bidi runs |
| segmentStart = newSegmentStart->next(); |
| } |
| lineBox->endPlacingBoxRangesInInlineDirection(startLogicalLeft, endLogicalRight, minLogicalLeft, maxLogicalRight); |
| return; |
| } |
| #endif |
| |
| if (firstRun && firstRun->m_object->isReplaced()) { |
| RenderBox* renderBox = toRenderBox(firstRun->m_object); |
| updateLogicalInlinePositions(this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, isFirstLine, shouldIndentText, renderBox->logicalHeight()); |
| } |
| |
| computeInlineDirectionPositionsForSegment(lineBox, lineInfo, textAlign, lineLogicalLeft, availableLogicalWidth, firstRun, trailingSpaceRun, textBoxDataMap, verticalPositionCache, wordMeasurements); |
| // The widths of all runs are now known. We can now place every inline box (and |
| // compute accurate widths for the inline flow boxes). |
| needsWordSpacing = false; |
| lineBox->placeBoxesInInlineDirection(lineLogicalLeft, needsWordSpacing, textBoxDataMap); |
| } |
| |
| BidiRun* RenderBlock::computeInlineDirectionPositionsForSegment(RootInlineBox* lineBox, const LineInfo& lineInfo, ETextAlign textAlign, float& logicalLeft, |
| float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, |
| WordMeasurements& wordMeasurements) |
| { |
| bool needsWordSpacing = false; |
| float totalLogicalWidth = lineBox->getFlowSpacingLogicalWidth(); |
| unsigned expansionOpportunityCount = 0; |
| bool isAfterExpansion = true; |
| Vector<unsigned, 16> expansionOpportunities; |
| RenderObject* previousObject = 0; |
| |
| BidiRun* r = firstRun; |
| for (; r; r = r->next()) { |
| #if ENABLE(CSS_SHAPES) |
| // Once we have reached the start of the next segment, we have finished |
| // computing the positions for this segment's contents. |
| if (r->m_startsSegment) |
| break; |
| #endif |
| if (!r->m_box || r->m_object->isOutOfFlowPositioned() || r->m_box->isLineBreak()) |
| continue; // Positioned objects are only participating to figure out their |
| // correct static x position. They have no effect on the width. |
| // Similarly, line break boxes have no effect on the width. |
| if (r->m_object->isText()) { |
| RenderText* rt = toRenderText(r->m_object); |
| if (textAlign == JUSTIFY && r != trailingSpaceRun) { |
| if (!isAfterExpansion) |
| toInlineTextBox(r->m_box)->setCanHaveLeadingExpansion(true); |
| unsigned opportunitiesInRun; |
| if (rt->is8Bit()) |
| opportunitiesInRun = Font::expansionOpportunityCount(rt->characters8() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion); |
| else |
| opportunitiesInRun = Font::expansionOpportunityCount(rt->characters16() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion); |
| expansionOpportunities.append(opportunitiesInRun); |
| expansionOpportunityCount += opportunitiesInRun; |
| } |
| |
| if (int length = rt->textLength()) { |
| if (!r->m_start && needsWordSpacing && isSpaceOrNewline(rt->characterAt(r->m_start))) |
| totalLogicalWidth += rt->style(lineInfo.isFirstLine())->font().wordSpacing(); |
| needsWordSpacing = !isSpaceOrNewline(rt->characterAt(r->m_stop - 1)) && r->m_stop == length; |
| } |
| |
| setLogicalWidthForTextRun(lineBox, r, rt, totalLogicalWidth, lineInfo, textBoxDataMap, verticalPositionCache, wordMeasurements); |
| } else { |
| isAfterExpansion = false; |
| if (!r->m_object->isRenderInline()) { |
| RenderBox* renderBox = toRenderBox(r->m_object); |
| if (renderBox->isRubyRun()) |
| setMarginsForRubyRun(r, toRenderRubyRun(renderBox), previousObject, lineInfo); |
| r->m_box->setLogicalWidth(logicalWidthForChild(renderBox)); |
| totalLogicalWidth += marginStartForChild(renderBox) + marginEndForChild(renderBox); |
| } |
| } |
| |
| totalLogicalWidth += r->m_box->logicalWidth(); |
| previousObject = r->m_object; |
| } |
| |
| if (isAfterExpansion && !expansionOpportunities.isEmpty()) { |
| expansionOpportunities.last()--; |
| expansionOpportunityCount--; |
| } |
| |
| updateLogicalWidthForAlignment(textAlign, trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth, expansionOpportunityCount); |
| |
| computeExpansionForJustifiedText(firstRun, trailingSpaceRun, expansionOpportunities, expansionOpportunityCount, totalLogicalWidth, availableLogicalWidth); |
| |
| return r; |
| } |
| |
| void RenderBlock::computeBlockDirectionPositionsForLine(RootInlineBox* lineBox, BidiRun* firstRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, |
| VerticalPositionCache& verticalPositionCache) |
| { |
| setLogicalHeight(lineBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache)); |
| |
| // Now make sure we place replaced render objects correctly. |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| ASSERT(r->m_box); |
| if (!r->m_box) |
| continue; // Skip runs with no line boxes. |
| |
| // Align positioned boxes with the top of the line box. This is |
| // a reasonable approximation of an appropriate y position. |
| if (r->m_object->isOutOfFlowPositioned()) |
| r->m_box->setLogicalTop(logicalHeight()); |
| |
| // Position is used to properly position both replaced elements and |
| // to update the static normal flow x/y of positioned elements. |
| if (r->m_object->isText()) |
| toRenderText(r->m_object)->positionLineBox(r->m_box); |
| else if (r->m_object->isBox()) |
| toRenderBox(r->m_object)->positionLineBox(r->m_box); |
| } |
| // Positioned objects and zero-length text nodes destroy their boxes in |
| // position(), which unnecessarily dirties the line. |
| lineBox->markDirty(false); |
| } |
| |
| static inline bool isCollapsibleSpace(UChar character, RenderText* renderer) |
| { |
| if (character == ' ' || character == '\t' || character == softHyphen) |
| return true; |
| if (character == '\n') |
| return !renderer->style()->preserveNewline(); |
| if (character == noBreakSpace) |
| return renderer->style()->nbspMode() == SPACE; |
| return false; |
| } |
| |
| |
| static void setStaticPositions(RenderBlock* block, RenderBox* child) |
| { |
| // FIXME: The math here is actually not really right. It's a best-guess approximation that |
| // will work for the common cases |
| RenderObject* containerBlock = child->container(); |
| LayoutUnit blockHeight = block->logicalHeight(); |
| if (containerBlock->isRenderInline()) { |
| // A relative positioned inline encloses us. In this case, we also have to determine our |
| // position as though we were an inline. Set |staticInlinePosition| and |staticBlockPosition| on the relative positioned |
| // inline so that we can obtain the value later. |
| toRenderInline(containerBlock)->layer()->setStaticInlinePosition(block->startAlignedOffsetForLine(blockHeight, false)); |
| toRenderInline(containerBlock)->layer()->setStaticBlockPosition(blockHeight); |
| } |
| block->updateStaticInlinePositionForChild(child, blockHeight); |
| child->layer()->setStaticBlockPosition(blockHeight); |
| } |
| |
| template <typename CharacterType> |
| static inline int findFirstTrailingSpace(RenderText* lastText, const CharacterType* characters, int start, int stop) |
| { |
| int firstSpace = stop; |
| while (firstSpace > start) { |
| UChar current = characters[firstSpace - 1]; |
| if (!isCollapsibleSpace(current, lastText)) |
| break; |
| firstSpace--; |
| } |
| |
| return firstSpace; |
| } |
| |
| inline BidiRun* RenderBlock::handleTrailingSpaces(BidiRunList<BidiRun>& bidiRuns, BidiContext* currentContext) |
| { |
| if (!bidiRuns.runCount() |
| || !bidiRuns.logicallyLastRun()->m_object->style()->breakOnlyAfterWhiteSpace() |
| || !bidiRuns.logicallyLastRun()->m_object->style()->autoWrap()) |
| return 0; |
| |
| BidiRun* trailingSpaceRun = bidiRuns.logicallyLastRun(); |
| RenderObject* lastObject = trailingSpaceRun->m_object; |
| if (!lastObject->isText()) |
| return 0; |
| |
| RenderText* lastText = toRenderText(lastObject); |
| int firstSpace; |
| if (lastText->is8Bit()) |
| firstSpace = findFirstTrailingSpace(lastText, lastText->characters8(), trailingSpaceRun->start(), trailingSpaceRun->stop()); |
| else |
| firstSpace = findFirstTrailingSpace(lastText, lastText->characters16(), trailingSpaceRun->start(), trailingSpaceRun->stop()); |
| |
| if (firstSpace == trailingSpaceRun->stop()) |
| return 0; |
| |
| TextDirection direction = style()->direction(); |
| bool shouldReorder = trailingSpaceRun != (direction == LTR ? bidiRuns.lastRun() : bidiRuns.firstRun()); |
| if (firstSpace != trailingSpaceRun->start()) { |
| BidiContext* baseContext = currentContext; |
| while (BidiContext* parent = baseContext->parent()) |
| baseContext = parent; |
| |
| BidiRun* newTrailingRun = new (renderArena()) BidiRun(firstSpace, trailingSpaceRun->m_stop, trailingSpaceRun->m_object, baseContext, OtherNeutral); |
| trailingSpaceRun->m_stop = firstSpace; |
| if (direction == LTR) |
| bidiRuns.addRun(newTrailingRun); |
| else |
| bidiRuns.prependRun(newTrailingRun); |
| trailingSpaceRun = newTrailingRun; |
| return trailingSpaceRun; |
| } |
| if (!shouldReorder) |
| return trailingSpaceRun; |
| |
| if (direction == LTR) { |
| bidiRuns.moveRunToEnd(trailingSpaceRun); |
| trailingSpaceRun->m_level = 0; |
| } else { |
| bidiRuns.moveRunToBeginning(trailingSpaceRun); |
| trailingSpaceRun->m_level = 1; |
| } |
| return trailingSpaceRun; |
| } |
| |
| void RenderBlock::appendFloatingObjectToLastLine(FloatingObject* floatingObject) |
| { |
| ASSERT(!floatingObject->originatingLine()); |
| floatingObject->setOriginatingLine(lastRootBox()); |
| lastRootBox()->appendFloat(floatingObject->renderer()); |
| } |
| |
| // FIXME: This should be a BidiStatus constructor or create method. |
| static inline BidiStatus statusWithDirection(TextDirection textDirection, bool isOverride) |
| { |
| WTF::Unicode::Direction direction = textDirection == LTR ? LeftToRight : RightToLeft; |
| RefPtr<BidiContext> context = BidiContext::create(textDirection == LTR ? 0 : 1, direction, isOverride, FromStyleOrDOM); |
| |
| // This copies BidiStatus and may churn the ref on BidiContext. I doubt it matters. |
| return BidiStatus(direction, direction, direction, context.release()); |
| } |
| |
| // FIXME: BidiResolver should have this logic. |
| static inline void constructBidiRunsForSegment(InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfRuns, VisualDirectionOverride override, bool previousLineBrokeCleanly) |
| { |
| // FIXME: We should pass a BidiRunList into createBidiRunsForLine instead |
| // of the resolver owning the runs. |
| ASSERT(&topResolver.runs() == &bidiRuns); |
| ASSERT(topResolver.position() != endOfRuns); |
| RenderObject* currentRoot = topResolver.position().root(); |
| topResolver.createBidiRunsForLine(endOfRuns, override, previousLineBrokeCleanly); |
| |
| while (!topResolver.isolatedRuns().isEmpty()) { |
| // It does not matter which order we resolve the runs as long as we resolve them all. |
| BidiRun* isolatedRun = topResolver.isolatedRuns().last(); |
| topResolver.isolatedRuns().removeLast(); |
| |
| RenderObject* startObj = isolatedRun->object(); |
| |
| // Only inlines make sense with unicode-bidi: isolate (blocks are already isolated). |
| // FIXME: Because enterIsolate is not passed a RenderObject, we have to crawl up the |
| // tree to see which parent inline is the isolate. We could change enterIsolate |
| // to take a RenderObject and do this logic there, but that would be a layering |
| // violation for BidiResolver (which knows nothing about RenderObject). |
| RenderInline* isolatedInline = toRenderInline(containingIsolate(startObj, currentRoot)); |
| InlineBidiResolver isolatedResolver; |
| EUnicodeBidi unicodeBidi = isolatedInline->style()->unicodeBidi(); |
| TextDirection direction; |
| if (unicodeBidi == Plaintext) |
| determineDirectionality(direction, InlineIterator(isolatedInline, isolatedRun->object(), 0)); |
| else { |
| ASSERT(unicodeBidi == Isolate || unicodeBidi == IsolateOverride); |
| direction = isolatedInline->style()->direction(); |
| } |
| isolatedResolver.setStatus(statusWithDirection(direction, isOverride(unicodeBidi))); |
| |
| // FIXME: The fact that we have to construct an Iterator here |
| // currently prevents this code from moving into BidiResolver. |
| if (!bidiFirstSkippingEmptyInlines(isolatedInline, &isolatedResolver)) |
| continue; |
| |
| // The starting position is the beginning of the first run within the isolate that was identified |
| // during the earlier call to createBidiRunsForLine. This can be but is not necessarily the |
| // first run within the isolate. |
| InlineIterator iter = InlineIterator(isolatedInline, startObj, isolatedRun->m_start); |
| isolatedResolver.setPositionIgnoringNestedIsolates(iter); |
| |
| // We stop at the next end of line; we may re-enter this isolate in the next call to constructBidiRuns(). |
| // FIXME: What should end and previousLineBrokeCleanly be? |
| // rniwa says previousLineBrokeCleanly is just a WinIE hack and could always be false here? |
| isolatedResolver.createBidiRunsForLine(endOfRuns, NoVisualOverride, previousLineBrokeCleanly); |
| // Note that we do not delete the runs from the resolver. |
| // We're not guaranteed to get any BidiRuns in the previous step. If we don't, we allow the placeholder |
| // itself to be turned into an InlineBox. We can't remove it here without potentially losing track of |
| // the logically last run. |
| if (isolatedResolver.runs().runCount()) |
| bidiRuns.replaceRunWithRuns(isolatedRun, isolatedResolver.runs()); |
| |
| // If we encountered any nested isolate runs, just move them |
| // to the top resolver's list for later processing. |
| if (!isolatedResolver.isolatedRuns().isEmpty()) { |
| topResolver.isolatedRuns().appendVector(isolatedResolver.isolatedRuns()); |
| isolatedResolver.isolatedRuns().clear(); |
| } |
| } |
| } |
| |
| static inline void constructBidiRunsForLine(const RenderBlock* block, InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfLine, VisualDirectionOverride override, bool previousLineBrokeCleanly) |
| { |
| #if !ENABLE(CSS_SHAPES) |
| UNUSED_PARAM(block); |
| constructBidiRunsForSegment(topResolver, bidiRuns, endOfLine, override, previousLineBrokeCleanly); |
| #else |
| ShapeInsideInfo* shapeInsideInfo = block->layoutShapeInsideInfo(); |
| if (!shapeInsideInfo || !shapeInsideInfo->hasSegments()) { |
| constructBidiRunsForSegment(topResolver, bidiRuns, endOfLine, override, previousLineBrokeCleanly); |
| return; |
| } |
| |
| const SegmentRangeList& segmentRanges = shapeInsideInfo->segmentRanges(); |
| ASSERT(segmentRanges.size()); |
| |
| for (size_t i = 0; i < segmentRanges.size(); i++) { |
| LineSegmentIterator iterator = segmentRanges[i].start; |
| InlineIterator segmentStart(iterator.root, iterator.object, iterator.offset); |
| iterator = segmentRanges[i].end; |
| InlineIterator segmentEnd(iterator.root, iterator.object, iterator.offset); |
| if (i) { |
| ASSERT(segmentStart.m_obj); |
| BidiRun* segmentMarker = createRun(segmentStart.m_pos, segmentStart.m_pos, segmentStart.m_obj, topResolver); |
| segmentMarker->m_startsSegment = true; |
| bidiRuns.addRun(segmentMarker); |
| // Do not collapse midpoints between segments |
| topResolver.midpointState().betweenMidpoints = false; |
| } |
| if (segmentStart == segmentEnd) |
| continue; |
| topResolver.setPosition(segmentStart, numberOfIsolateAncestors(segmentStart)); |
| constructBidiRunsForSegment(topResolver, bidiRuns, segmentEnd, override, previousLineBrokeCleanly); |
| } |
| #endif |
| } |
| |
| // This function constructs line boxes for all of the text runs in the resolver and computes their position. |
| RootInlineBox* RenderBlock::createLineBoxesFromBidiRuns(BidiRunList<BidiRun>& bidiRuns, const InlineIterator& end, LineInfo& lineInfo, VerticalPositionCache& verticalPositionCache, BidiRun* trailingSpaceRun, WordMeasurements& wordMeasurements) |
| { |
| if (!bidiRuns.runCount()) |
| return 0; |
| |
| // FIXME: Why is this only done when we had runs? |
| lineInfo.setLastLine(!end.m_obj); |
| |
| RootInlineBox* lineBox = constructLine(bidiRuns, lineInfo); |
| if (!lineBox) |
| return 0; |
| |
| lineBox->setEndsWithBreak(lineInfo.previousLineBrokeCleanly()); |
| |
| #if ENABLE(SVG) |
| bool isSVGRootInlineBox = lineBox->isSVGRootInlineBox(); |
| #else |
| bool isSVGRootInlineBox = false; |
| #endif |
| |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| |
| // Now we position all of our text runs horizontally. |
| if (!isSVGRootInlineBox) |
| computeInlineDirectionPositionsForLine(lineBox, lineInfo, bidiRuns.firstRun(), trailingSpaceRun, end.atEnd(), textBoxDataMap, verticalPositionCache, wordMeasurements); |
| |
| // Now position our text runs vertically. |
| computeBlockDirectionPositionsForLine(lineBox, bidiRuns.firstRun(), textBoxDataMap, verticalPositionCache); |
| |
| #if ENABLE(SVG) |
| // SVG text layout code computes vertical & horizontal positions on its own. |
| // Note that we still need to execute computeVerticalPositionsForLine() as |
| // it calls InlineTextBox::positionLineBox(), which tracks whether the box |
| // contains reversed text or not. If we wouldn't do that editing and thus |
| // text selection in RTL boxes would not work as expected. |
| if (isSVGRootInlineBox) { |
| ASSERT(isSVGText()); |
| static_cast<SVGRootInlineBox*>(lineBox)->computePerCharacterLayoutInformation(); |
| } |
| #endif |
| |
| // Compute our overflow now. |
| lineBox->computeOverflow(lineBox->lineTop(), lineBox->lineBottom(), textBoxDataMap); |
| |
| #if PLATFORM(MAC) |
| // Highlight acts as an overflow inflation. |
| if (style()->highlight() != nullAtom) |
| lineBox->addHighlightOverflow(); |
| #endif |
| return lineBox; |
| } |
| |
| // Like LayoutState for layout(), LineLayoutState keeps track of global information |
| // during an entire linebox tree layout pass (aka layoutInlineChildren). |
| class LineLayoutState { |
| public: |
| LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom, RenderFlowThread* flowThread) |
| : m_lastFloat(0) |
| , m_endLine(0) |
| , m_floatIndex(0) |
| , m_endLineLogicalTop(0) |
| , m_endLineMatched(false) |
| , m_checkForFloatsFromLastLine(false) |
| , m_isFullLayout(fullLayout) |
| , m_repaintLogicalTop(repaintLogicalTop) |
| , m_repaintLogicalBottom(repaintLogicalBottom) |
| , m_adjustedLogicalLineTop(0) |
| , m_usesRepaintBounds(false) |
| , m_flowThread(flowThread) |
| { } |
| |
| void markForFullLayout() { m_isFullLayout = true; } |
| bool isFullLayout() const { return m_isFullLayout; } |
| |
| bool usesRepaintBounds() const { return m_usesRepaintBounds; } |
| |
| void setRepaintRange(LayoutUnit logicalHeight) |
| { |
| m_usesRepaintBounds = true; |
| m_repaintLogicalTop = m_repaintLogicalBottom = logicalHeight; |
| } |
| |
| void updateRepaintRangeFromBox(RootInlineBox* box, LayoutUnit paginationDelta = 0) |
| { |
| m_usesRepaintBounds = true; |
| m_repaintLogicalTop = min(m_repaintLogicalTop, box->logicalTopVisualOverflow() + min<LayoutUnit>(paginationDelta, 0)); |
| m_repaintLogicalBottom = max(m_repaintLogicalBottom, box->logicalBottomVisualOverflow() + max<LayoutUnit>(paginationDelta, 0)); |
| } |
| |
| bool endLineMatched() const { return m_endLineMatched; } |
| void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatched; } |
| |
| bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLine; } |
| void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLine = check; } |
| |
| LineInfo& lineInfo() { return m_lineInfo; } |
| const LineInfo& lineInfo() const { return m_lineInfo; } |
| |
| LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = logicalTop; } |
| |
| RootInlineBox* endLine() const { return m_endLine; } |
| void setEndLine(RootInlineBox* line) { m_endLine = line; } |
| |
| RenderBlock::FloatingObject* lastFloat() const { return m_lastFloat; } |
| void setLastFloat(RenderBlock::FloatingObject* lastFloat) { m_lastFloat = lastFloat; } |
| |
| Vector<RenderBlock::FloatWithRect>& floats() { return m_floats; } |
| |
| unsigned floatIndex() const { return m_floatIndex; } |
| void setFloatIndex(unsigned floatIndex) { m_floatIndex = floatIndex; } |
| |
| LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop; } |
| void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop = value; } |
| |
| RenderFlowThread* flowThread() const { return m_flowThread; } |
| void setFlowThread(RenderFlowThread* thread) { m_flowThread = thread; } |
| |
| private: |
| Vector<RenderBlock::FloatWithRect> m_floats; |
| RenderBlock::FloatingObject* m_lastFloat; |
| RootInlineBox* m_endLine; |
| LineInfo m_lineInfo; |
| unsigned m_floatIndex; |
| LayoutUnit m_endLineLogicalTop; |
| bool m_endLineMatched; |
| bool m_checkForFloatsFromLastLine; |
| |
| bool m_isFullLayout; |
| |
| // FIXME: Should this be a range object instead of two ints? |
| LayoutUnit& m_repaintLogicalTop; |
| LayoutUnit& m_repaintLogicalBottom; |
| |
| LayoutUnit m_adjustedLogicalLineTop; |
| |
| bool m_usesRepaintBounds; |
| |
| RenderFlowThread* m_flowThread; |
| }; |
| |
| static void deleteLineRange(LineLayoutState& layoutState, RenderArena* arena, RootInlineBox* startLine, RootInlineBox* stopLine = 0) |
| { |
| RootInlineBox* boxToDelete = startLine; |
| while (boxToDelete && boxToDelete != stopLine) { |
| layoutState.updateRepaintRangeFromBox(boxToDelete); |
| // Note: deleteLineRange(renderArena(), firstRootBox()) is not identical to deleteLineBoxTree(). |
| // deleteLineBoxTree uses nextLineBox() instead of nextRootBox() when traversing. |
| RootInlineBox* next = boxToDelete->nextRootBox(); |
| boxToDelete->deleteLine(arena); |
| boxToDelete = next; |
| } |
| } |
| |
| void RenderBlock::layoutRunsAndFloats(LineLayoutState& layoutState, bool hasInlineChild) |
| { |
| // We want to skip ahead to the first dirty line |
| InlineBidiResolver resolver; |
| RootInlineBox* startLine = determineStartPosition(layoutState, resolver); |
| |
| unsigned consecutiveHyphenatedLines = 0; |
| if (startLine) { |
| for (RootInlineBox* line = startLine->prevRootBox(); line && line->isHyphenated(); line = line->prevRootBox()) |
| consecutiveHyphenatedLines++; |
| } |
| |
| // FIXME: This would make more sense outside of this function, but since |
| // determineStartPosition can change the fullLayout flag we have to do this here. Failure to call |
| // determineStartPosition first will break fast/repaint/line-flow-with-floats-9.html. |
| if (layoutState.isFullLayout() && hasInlineChild && !selfNeedsLayout()) { |
| setNeedsLayout(true, MarkOnlyThis); // Mark as needing a full layout to force us to repaint. |
| if (!view().doingFullRepaint() && hasLayer()) { |
| // Because we waited until we were already inside layout to discover |
| // that the block really needed a full layout, we missed our chance to repaint the layer |
| // before layout started. Luckily the layer has cached the repaint rect for its original |
| // position and size, and so we can use that to make a repaint happen now. |
| repaintUsingContainer(containerForRepaint(), pixelSnappedIntRect(layer()->repaintRect())); |
| } |
| } |
| |
| if (containsFloats()) |
| layoutState.setLastFloat(m_floatingObjects->set().last()); |
| |
| // We also find the first clean line and extract these lines. We will add them back |
| // if we determine that we're able to synchronize after handling all our dirty lines. |
| InlineIterator cleanLineStart; |
| BidiStatus cleanLineBidiStatus; |
| if (!layoutState.isFullLayout() && startLine) |
| determineEndPosition(layoutState, startLine, cleanLineStart, cleanLineBidiStatus); |
| |
| if (startLine) { |
| if (!layoutState.usesRepaintBounds()) |
| layoutState.setRepaintRange(logicalHeight()); |
| deleteLineRange(layoutState, renderArena(), startLine); |
| } |
| |
| if (!layoutState.isFullLayout() && lastRootBox() && lastRootBox()->endsWithBreak()) { |
| // If the last line before the start line ends with a line break that clear floats, |
| // adjust the height accordingly. |
| // A line break can be either the first or the last object on a line, depending on its direction. |
| if (InlineBox* lastLeafChild = lastRootBox()->lastLeafChild()) { |
| RenderObject* lastObject = lastLeafChild->renderer(); |
| if (!lastObject->isBR()) |
| lastObject = lastRootBox()->firstLeafChild()->renderer(); |
| if (lastObject->isBR()) { |
| EClear clear = lastObject->style()->clear(); |
| if (clear != CNONE) |
| newLine(clear); |
| } |
| } |
| } |
| |
| layoutRunsAndFloatsInRange(layoutState, resolver, cleanLineStart, cleanLineBidiStatus, consecutiveHyphenatedLines); |
| linkToEndLineIfNeeded(layoutState); |
| repaintDirtyFloats(layoutState.floats()); |
| } |
| |
| RenderBlock::RenderTextInfo::RenderTextInfo() |
| : m_text(0) |
| , m_font(0) |
| { |
| } |
| |
| RenderBlock::RenderTextInfo::~RenderTextInfo() |
| { |
| } |
| |
| // Before restarting the layout loop with a new logicalHeight, remove all floats that were added and reset the resolver. |
| inline const InlineIterator& RenderBlock::restartLayoutRunsAndFloatsInRange(LayoutUnit oldLogicalHeight, LayoutUnit newLogicalHeight, FloatingObject* lastFloatFromPreviousLine, InlineBidiResolver& resolver, const InlineIterator& oldEnd) |
| { |
| removeFloatingObjectsBelow(lastFloatFromPreviousLine, oldLogicalHeight); |
| setLogicalHeight(newLogicalHeight); |
| resolver.setPositionIgnoringNestedIsolates(oldEnd); |
| return oldEnd; |
| } |
| |
| #if ENABLE(CSS_SHAPES) |
| static inline float firstPositiveWidth(const WordMeasurements& wordMeasurements) |
| { |
| for (size_t i = 0; i < wordMeasurements.size(); ++i) { |
| if (wordMeasurements[i].width > 0) |
| return wordMeasurements[i].width; |
| } |
| return 0; |
| } |
| |
| static inline LayoutUnit adjustLogicalLineTop(ShapeInsideInfo* shapeInsideInfo, InlineIterator start, InlineIterator end, const WordMeasurements& wordMeasurements) |
| { |
| if (!shapeInsideInfo || end != start) |
| return 0; |
| |
| float minWidth = firstPositiveWidth(wordMeasurements); |
| ASSERT(minWidth || wordMeasurements.isEmpty()); |
| if (minWidth > 0 && shapeInsideInfo->adjustLogicalLineTop(minWidth)) |
| return shapeInsideInfo->logicalLineTop(); |
| |
| return shapeInsideInfo->shapeLogicalBottom(); |
| } |
| |
| static inline void pushShapeContentOverflowBelowTheContentBox(RenderBlock* block, ShapeInsideInfo* shapeInsideInfo, LayoutUnit lineTop, LayoutUnit lineHeight) |
| { |
| ASSERT(shapeInsideInfo); |
| |
| LayoutUnit logicalLineBottom = lineTop + lineHeight; |
| LayoutUnit shapeLogicalBottom = shapeInsideInfo->shapeLogicalBottom(); |
| LayoutUnit shapeContainingBlockHeight = shapeInsideInfo->shapeContainingBlockHeight(); |
| |
| bool isOverflowPositionedAlready = (shapeContainingBlockHeight - shapeInsideInfo->owner()->borderAndPaddingAfter() + lineHeight) <= lineTop; |
| |
| // If the last line overlaps with the shape, we don't need the segments anymore |
| if (lineTop < shapeLogicalBottom && shapeLogicalBottom < logicalLineBottom) |
| shapeInsideInfo->clearSegments(); |
| |
| if (logicalLineBottom <= shapeLogicalBottom || !shapeContainingBlockHeight || isOverflowPositionedAlready) |
| return; |
| |
| LayoutUnit newLogicalHeight = block->logicalHeight() + (shapeContainingBlockHeight - (lineTop + shapeInsideInfo->owner()->borderAndPaddingAfter())); |
| block->setLogicalHeight(newLogicalHeight); |
| } |
| |
| void RenderBlock::updateShapeAndSegmentsForCurrentLine(ShapeInsideInfo*& shapeInsideInfo, LayoutUnit& absoluteLogicalTop, LineLayoutState& layoutState) |
| { |
| if (layoutState.flowThread()) |
| return updateShapeAndSegmentsForCurrentLineInFlowThread(shapeInsideInfo, layoutState); |
| |
| if (!shapeInsideInfo) |
| return; |
| |
| LayoutUnit lineTop = logicalHeight() + absoluteLogicalTop; |
| LayoutUnit lineHeight = this->lineHeight(layoutState.lineInfo().isFirstLine(), isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); |
| |
| // FIXME: Bug 95361: It is possible for a line to grow beyond lineHeight, in which case these segments may be incorrect. |
| shapeInsideInfo->computeSegmentsForLine(lineTop, lineHeight); |
| |
| pushShapeContentOverflowBelowTheContentBox(this, shapeInsideInfo, lineTop, lineHeight); |
| } |
| |
| void RenderBlock::updateShapeAndSegmentsForCurrentLineInFlowThread(ShapeInsideInfo*& shapeInsideInfo, LineLayoutState& layoutState) |
| { |
| ASSERT(layoutState.flowThread()); |
| |
| LayoutUnit lineHeight = this->lineHeight(layoutState.lineInfo().isFirstLine(), isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); |
| |
| RenderRegion* currentRegion = regionAtBlockOffset(logicalHeight()); |
| if (!currentRegion) |
| return; |
| |
| shapeInsideInfo = currentRegion->shapeInsideInfo(); |
| |
| LayoutUnit logicalLineTopInFlowThread = logicalHeight() + offsetFromLogicalTopOfFirstPage(); |
| LayoutUnit logicalLineBottomInFlowThread = logicalLineTopInFlowThread + lineHeight; |
| LayoutUnit logicalRegionTopInFlowThread = currentRegion->logicalTopForFlowThreadContent(); |
| LayoutUnit logicalRegionBottomInFlowThread = logicalRegionTopInFlowThread + currentRegion->logicalHeight() - currentRegion->borderAndPaddingBefore() - currentRegion->borderAndPaddingAfter(); |
| |
| // We only want to deal regions with shapes, so we look up for the next region whether it has a shape |
| if (!shapeInsideInfo && !currentRegion->isLastRegion()) { |
| LayoutUnit deltaToNextRegion = logicalHeight() + logicalRegionBottomInFlowThread - logicalLineTopInFlowThread; |
| RenderRegion* lookupForNextRegion = regionAtBlockOffset(logicalHeight() + deltaToNextRegion); |
| if (!lookupForNextRegion->shapeInsideInfo()) |
| return; |
| } |
| |
| LayoutUnit shapeBottomInFlowThread = LayoutUnit::max(); |
| if (shapeInsideInfo) |
| shapeBottomInFlowThread = shapeInsideInfo->shapeLogicalBottom() + currentRegion->logicalTopForFlowThreadContent(); |
| |
| // If the line is between two shapes/regions we position the line to the top of the next shape/region |
| RenderRegion* nextRegion = regionAtBlockOffset(logicalHeight() + lineHeight); |
| if ((currentRegion != nextRegion && (logicalLineBottomInFlowThread > logicalRegionBottomInFlowThread)) || (!currentRegion->isLastRegion() && shapeBottomInFlowThread < logicalLineBottomInFlowThread)) { |
| LayoutUnit deltaToNextRegion = logicalRegionBottomInFlowThread - logicalLineTopInFlowThread; |
| nextRegion = regionAtBlockOffset(logicalHeight() + deltaToNextRegion); |
| |
| ASSERT(currentRegion != nextRegion); |
| |
| shapeInsideInfo = nextRegion->shapeInsideInfo(); |
| setLogicalHeight(logicalHeight() + deltaToNextRegion); |
| |
| currentRegion = nextRegion; |
| |
| logicalLineTopInFlowThread = logicalHeight() + offsetFromLogicalTopOfFirstPage(); |
| logicalLineBottomInFlowThread = logicalLineTopInFlowThread + lineHeight; |
| logicalRegionTopInFlowThread = currentRegion->logicalTopForFlowThreadContent(); |
| logicalRegionBottomInFlowThread = logicalRegionTopInFlowThread + currentRegion->logicalHeight() - currentRegion->borderAndPaddingBefore() - currentRegion->borderAndPaddingAfter(); |
| } |
| |
| if (!shapeInsideInfo) |
| return; |
| |
| // We position the first line to the top of the shape in the region or to the previously adjusted position in the shape |
| if (logicalLineBottomInFlowThread <= (logicalRegionTopInFlowThread + lineHeight) || (logicalLineTopInFlowThread - logicalRegionTopInFlowThread) < (layoutState.adjustedLogicalLineTop() - currentRegion->borderAndPaddingBefore())) { |
| LayoutUnit shapeTopOffset = layoutState.adjustedLogicalLineTop(); |
| if (!shapeTopOffset) |
| shapeTopOffset = shapeInsideInfo->shapeLogicalTop(); |
| |
| LayoutUnit shapePositionInFlowThread = currentRegion->logicalTopForFlowThreadContent() + shapeTopOffset; |
| LayoutUnit shapeTopLineTopDelta = shapePositionInFlowThread - logicalLineTopInFlowThread - currentRegion->borderAndPaddingBefore(); |
| |
| setLogicalHeight(logicalHeight() + shapeTopLineTopDelta); |
| logicalLineTopInFlowThread += shapeTopLineTopDelta; |
| layoutState.setAdjustedLogicalLineTop(0); |
| } |
| |
| LayoutUnit lineTop = logicalLineTopInFlowThread - currentRegion->logicalTopForFlowThreadContent() + currentRegion->borderAndPaddingBefore(); |
| shapeInsideInfo->computeSegmentsForLine(lineTop, lineHeight); |
| |
| if (currentRegion->isLastRegion()) |
| pushShapeContentOverflowBelowTheContentBox(this, shapeInsideInfo, lineTop, lineHeight); |
| } |
| |
| bool RenderBlock::adjustLogicalLineTopAndLogicalHeightIfNeeded(ShapeInsideInfo* shapeInsideInfo, LayoutUnit absoluteLogicalTop, LineLayoutState& layoutState, InlineBidiResolver& resolver, FloatingObject* lastFloatFromPreviousLine, InlineIterator& end, WordMeasurements& wordMeasurements) |
| { |
| LayoutUnit adjustedLogicalLineTop = adjustLogicalLineTop(shapeInsideInfo, resolver.position(), end, wordMeasurements); |
| if (!adjustedLogicalLineTop) |
| return false; |
| |
| LayoutUnit newLogicalHeight = adjustedLogicalLineTop - absoluteLogicalTop; |
| |
| if (layoutState.flowThread()) { |
| layoutState.setAdjustedLogicalLineTop(adjustedLogicalLineTop); |
| newLogicalHeight = logicalHeight(); |
| } |
| |
| |
| end = restartLayoutRunsAndFloatsInRange(logicalHeight(), newLogicalHeight, lastFloatFromPreviousLine, resolver, end); |
| return true; |
| } |
| #endif |
| |
| void RenderBlock::layoutRunsAndFloatsInRange(LineLayoutState& layoutState, InlineBidiResolver& resolver, const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiStatus, unsigned consecutiveHyphenatedLines) |
| { |
| RenderStyle* styleToUse = style(); |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| InlineIterator end = resolver.position(); |
| bool checkForEndLineMatch = layoutState.endLine(); |
| RenderTextInfo renderTextInfo; |
| VerticalPositionCache verticalPositionCache; |
| |
| LineBreaker lineBreaker(this); |
| |
| #if ENABLE(CSS_SHAPES) |
| LayoutUnit absoluteLogicalTop; |
| ShapeInsideInfo* shapeInsideInfo = layoutShapeInsideInfo(); |
| if (shapeInsideInfo) { |
| ASSERT(shapeInsideInfo->owner() == this || allowsShapeInsideInfoSharing()); |
| if (shapeInsideInfo != this->shapeInsideInfo()) { |
| // FIXME Bug 100284: If subsequent LayoutStates are pushed, we will have to add |
| // their offsets from the original shape-inside container. |
| absoluteLogicalTop = logicalTop(); |
| } |
| // Begin layout at the logical top of our shape inside. |
| if (logicalHeight() + absoluteLogicalTop < shapeInsideInfo->shapeLogicalTop()) { |
| LayoutUnit logicalHeight = shapeInsideInfo->shapeLogicalTop() - absoluteLogicalTop; |
| if (layoutState.flowThread()) |
| logicalHeight -= shapeInsideInfo->owner()->borderAndPaddingBefore(); |
| setLogicalHeight(logicalHeight); |
| } |
| } |
| #endif |
| |
| while (!end.atEnd()) { |
| // FIXME: Is this check necessary before the first iteration or can it be moved to the end? |
| if (checkForEndLineMatch) { |
| layoutState.setEndLineMatched(matchedEndLine(layoutState, resolver, cleanLineStart, cleanLineBidiStatus)); |
| if (layoutState.endLineMatched()) { |
| resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0); |
| break; |
| } |
| } |
| |
| lineMidpointState.reset(); |
| |
| layoutState.lineInfo().setEmpty(true); |
| layoutState.lineInfo().resetRunsFromLeadingWhitespace(); |
| |
| const InlineIterator oldEnd = end; |
| bool isNewUBAParagraph = layoutState.lineInfo().previousLineBrokeCleanly(); |
| FloatingObject* lastFloatFromPreviousLine = (containsFloats()) ? m_floatingObjects->set().last() : 0; |
| |
| #if ENABLE(CSS_SHAPES) |
| updateShapeAndSegmentsForCurrentLine(shapeInsideInfo, absoluteLogicalTop, layoutState); |
| #endif |
| WordMeasurements wordMeasurements; |
| end = lineBreaker.nextLineBreak(resolver, layoutState.lineInfo(), renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines, wordMeasurements); |
| renderTextInfo.m_lineBreakIterator.resetPriorContext(); |
| if (resolver.position().atEnd()) { |
| // FIXME: We shouldn't be creating any runs in nextLineBreak to begin with! |
| // Once BidiRunList is separated from BidiResolver this will not be needed. |
| resolver.runs().deleteRuns(); |
| resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed). |
| layoutState.setCheckForFloatsFromLastLine(true); |
| resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0); |
| break; |
| } |
| |
| #if ENABLE(CSS_SHAPES) |
| if (adjustLogicalLineTopAndLogicalHeightIfNeeded(shapeInsideInfo, absoluteLogicalTop, layoutState, resolver, lastFloatFromPreviousLine, end, wordMeasurements)) |
| continue; |
| #endif |
| ASSERT(end != resolver.position()); |
| |
| // This is a short-cut for empty lines. |
| if (layoutState.lineInfo().isEmpty()) { |
| if (lastRootBox()) |
| lastRootBox()->setLineBreakInfo(end.m_obj, end.m_pos, resolver.status()); |
| } else { |
| VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride); |
| |
| if (isNewUBAParagraph && styleToUse->unicodeBidi() == Plaintext && !resolver.context()->parent()) { |
| TextDirection direction = styleToUse->direction(); |
| determineDirectionality(direction, resolver.position()); |
| resolver.setStatus(BidiStatus(direction, isOverride(styleToUse->unicodeBidi()))); |
| } |
| // FIXME: This ownership is reversed. We should own the BidiRunList and pass it to createBidiRunsForLine. |
| BidiRunList<BidiRun>& bidiRuns = resolver.runs(); |
| constructBidiRunsForLine(this, resolver, bidiRuns, end, override, layoutState.lineInfo().previousLineBrokeCleanly()); |
| ASSERT(resolver.position() == end); |
| |
| BidiRun* trailingSpaceRun = !layoutState.lineInfo().previousLineBrokeCleanly() ? handleTrailingSpaces(bidiRuns, resolver.context()) : 0; |
| |
| if (bidiRuns.runCount() && lineBreaker.lineWasHyphenated()) { |
| bidiRuns.logicallyLastRun()->m_hasHyphen = true; |
| consecutiveHyphenatedLines++; |
| } else |
| consecutiveHyphenatedLines = 0; |
| |
| // Now that the runs have been ordered, we create the line boxes. |
| // At the same time we figure out where border/padding/margin should be applied for |
| // inline flow boxes. |
| |
| LayoutUnit oldLogicalHeight = logicalHeight(); |
| RootInlineBox* lineBox = createLineBoxesFromBidiRuns(bidiRuns, end, layoutState.lineInfo(), verticalPositionCache, trailingSpaceRun, wordMeasurements); |
| |
| bidiRuns.deleteRuns(); |
| resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed). |
| |
| if (lineBox) { |
| lineBox->setLineBreakInfo(end.m_obj, end.m_pos, resolver.status()); |
| if (layoutState.usesRepaintBounds()) |
| layoutState.updateRepaintRangeFromBox(lineBox); |
| |
| if (paginated) { |
| LayoutUnit adjustment = 0; |
| adjustLinePositionForPagination(lineBox, adjustment, layoutState.flowThread()); |
| if (adjustment) { |
| LayoutUnit oldLineWidth = availableLogicalWidthForLine(oldLogicalHeight, layoutState.lineInfo().isFirstLine()); |
| lineBox->adjustBlockDirectionPosition(adjustment); |
| if (layoutState.usesRepaintBounds()) |
| layoutState.updateRepaintRangeFromBox(lineBox); |
| |
| if (availableLogicalWidthForLine(oldLogicalHeight + adjustment, layoutState.lineInfo().isFirstLine()) != oldLineWidth) { |
| // We have to delete this line, remove all floats that got added, and let line layout re-run. |
| lineBox->deleteLine(renderArena()); |
| end = restartLayoutRunsAndFloatsInRange(oldLogicalHeight, oldLogicalHeight + adjustment, lastFloatFromPreviousLine, resolver, oldEnd); |
| continue; |
| } |
| |
| setLogicalHeight(lineBox->lineBottomWithLeading()); |
| } |
| |
| if (layoutState.flowThread()) |
| lineBox->setContainingRegion(regionAtBlockOffset(lineBox->lineTopWithLeading())); |
| } |
| } |
| } |
| |
| for (size_t i = 0; i < lineBreaker.positionedObjects().size(); ++i) |
| setStaticPositions(this, lineBreaker.positionedObjects()[i]); |
| |
| if (!layoutState.lineInfo().isEmpty()) { |
| layoutState.lineInfo().setFirstLine(false); |
| newLine(lineBreaker.clear()); |
| } |
| |
| if (m_floatingObjects && lastRootBox()) { |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| FloatingObjectSetIterator it = floatingObjectSet.begin(); |
| FloatingObjectSetIterator end = floatingObjectSet.end(); |
| if (layoutState.lastFloat()) { |
| FloatingObjectSetIterator lastFloatIterator = floatingObjectSet.find(layoutState.lastFloat()); |
| ASSERT(lastFloatIterator != end); |
| ++lastFloatIterator; |
| it = lastFloatIterator; |
| } |
| for (; it != end; ++it) { |
| FloatingObject* f = *it; |
| appendFloatingObjectToLastLine(f); |
| ASSERT(f->renderer() == layoutState.floats()[layoutState.floatIndex()].object); |
| // If a float's geometry has changed, give up on syncing with clean lines. |
| if (layoutState.floats()[layoutState.floatIndex()].rect != f->frameRect()) |
| checkForEndLineMatch = false; |
| layoutState.setFloatIndex(layoutState.floatIndex() + 1); |
| } |
| layoutState.setLastFloat(!floatingObjectSet.isEmpty() ? floatingObjectSet.last() : 0); |
| } |
| |
| lineMidpointState.reset(); |
| resolver.setPosition(end, numberOfIsolateAncestors(end)); |
| } |
| |
| if (paginated && !style()->hasAutoWidows()) { |
| // Check the line boxes to make sure we didn't create unacceptable widows. |
| // However, we'll prioritize orphans - so nothing we do here should create |
| // a new orphan. |
| |
| RootInlineBox* lineBox = lastRootBox(); |
| |
| // Count from the end of the block backwards, to see how many hanging |
| // lines we have. |
| RootInlineBox* firstLineInBlock = firstRootBox(); |
| int numLinesHanging = 1; |
| while (lineBox && lineBox != firstLineInBlock && !lineBox->isFirstAfterPageBreak()) { |
| ++numLinesHanging; |
| lineBox = lineBox->prevRootBox(); |
| } |
| |
| // If there were no breaks in the block, we didn't create any widows. |
| if (!lineBox || !lineBox->isFirstAfterPageBreak() || lineBox == firstLineInBlock) |
| return; |
| |
| if (numLinesHanging < style()->widows()) { |
| // We have detected a widow. Now we need to work out how many |
| // lines there are on the previous page, and how many we need |
| // to steal. |
| int numLinesNeeded = style()->widows() - numLinesHanging; |
| RootInlineBox* currentFirstLineOfNewPage = lineBox; |
| |
| // Count the number of lines in the previous page. |
| lineBox = lineBox->prevRootBox(); |
| int numLinesInPreviousPage = 1; |
| while (lineBox && lineBox != firstLineInBlock && !lineBox->isFirstAfterPageBreak()) { |
| ++numLinesInPreviousPage; |
| lineBox = lineBox->prevRootBox(); |
| } |
| |
| // If there was an explicit value for orphans, respect that. If not, we still |
| // shouldn't create a situation where we make an orphan bigger than the initial value. |
| // This means that setting widows implies we also care about orphans, but given |
| // the specification says the initial orphan value is non-zero, this is ok. The |
| // author is always free to set orphans explicitly as well. |
| int orphans = style()->hasAutoOrphans() ? style()->initialOrphans() : style()->orphans(); |
| int numLinesAvailable = numLinesInPreviousPage - orphans; |
| if (numLinesAvailable <= 0) |
| return; |
| |
| int numLinesToTake = min(numLinesAvailable, numLinesNeeded); |
| // Wind back from our first widowed line. |
| lineBox = currentFirstLineOfNewPage; |
| for (int i = 0; i < numLinesToTake; ++i) |
| lineBox = lineBox->prevRootBox(); |
| |
| // We now want to break at this line. Remember for next layout and trigger relayout. |
| setBreakAtLineToAvoidWidow(lineCount(lineBox)); |
| markLinesDirtyInBlockRange(lastRootBox()->lineBottomWithLeading(), lineBox->lineBottomWithLeading(), lineBox); |
| } |
| } |
| } |
| |
| void RenderBlock::linkToEndLineIfNeeded(LineLayoutState& layoutState) |
| { |
| if (layoutState.endLine()) { |
| if (layoutState.endLineMatched()) { |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| // Attach all the remaining lines, and then adjust their y-positions as needed. |
| LayoutUnit delta = logicalHeight() - layoutState.endLineLogicalTop(); |
| for (RootInlineBox* line = layoutState.endLine(); line; line = line->nextRootBox()) { |
| line->attachLine(); |
| if (paginated) { |
| delta -= line->paginationStrut(); |
| adjustLinePositionForPagination(line, delta, layoutState.flowThread()); |
| } |
| if (delta) { |
| layoutState.updateRepaintRangeFromBox(line, delta); |
| line->adjustBlockDirectionPosition(delta); |
| } |
| if (layoutState.flowThread()) |
| line->setContainingRegion(regionAtBlockOffset(line->lineTopWithLeading())); |
| if (Vector<RenderBox*>* cleanLineFloats = line->floatsPtr()) { |
| Vector<RenderBox*>::iterator end = cleanLineFloats->end(); |
| for (Vector<RenderBox*>::iterator f = cleanLineFloats->begin(); f != end; ++f) { |
| FloatingObject* floatingObject = insertFloatingObject(*f); |
| ASSERT(!floatingObject->originatingLine()); |
| floatingObject->setOriginatingLine(line); |
| setLogicalHeight(logicalTopForChild(*f) - marginBeforeForChild(*f) + delta); |
| positionNewFloats(); |
| } |
| } |
| } |
| setLogicalHeight(lastRootBox()->lineBottomWithLeading()); |
| } else { |
| // Delete all the remaining lines. |
| deleteLineRange(layoutState, renderArena(), layoutState.endLine()); |
| } |
| } |
| |
| if (m_floatingObjects && (layoutState.checkForFloatsFromLastLine() || positionNewFloats()) && lastRootBox()) { |
| // In case we have a float on the last line, it might not be positioned up to now. |
| // This has to be done before adding in the bottom border/padding, or the float will |
| // include the padding incorrectly. -dwh |
| if (layoutState.checkForFloatsFromLastLine()) { |
| LayoutUnit bottomVisualOverflow = lastRootBox()->logicalBottomVisualOverflow(); |
| LayoutUnit bottomLayoutOverflow = lastRootBox()->logicalBottomLayoutOverflow(); |
| TrailingFloatsRootInlineBox* trailingFloatsLineBox = new (renderArena()) TrailingFloatsRootInlineBox(this); |
| m_lineBoxes.appendLineBox(trailingFloatsLineBox); |
| trailingFloatsLineBox->setConstructed(); |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| VerticalPositionCache verticalPositionCache; |
| LayoutUnit blockLogicalHeight = logicalHeight(); |
| trailingFloatsLineBox->alignBoxesInBlockDirection(blockLogicalHeight, textBoxDataMap, verticalPositionCache); |
| trailingFloatsLineBox->setLineTopBottomPositions(blockLogicalHeight, blockLogicalHeight, blockLogicalHeight, blockLogicalHeight); |
| trailingFloatsLineBox->setPaginatedLineWidth(availableLogicalWidthForContent(blockLogicalHeight)); |
| LayoutRect logicalLayoutOverflow(0, blockLogicalHeight, 1, bottomLayoutOverflow - blockLogicalHeight); |
| LayoutRect logicalVisualOverflow(0, blockLogicalHeight, 1, bottomVisualOverflow - blockLogicalHeight); |
| trailingFloatsLineBox->setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, trailingFloatsLineBox->lineTop(), trailingFloatsLineBox->lineBottom()); |
| if (layoutState.flowThread()) |
| trailingFloatsLineBox->setContainingRegion(regionAtBlockOffset(trailingFloatsLineBox->lineTopWithLeading())); |
| } |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| FloatingObjectSetIterator it = floatingObjectSet.begin(); |
| FloatingObjectSetIterator end = floatingObjectSet.end(); |
| if (layoutState.lastFloat()) { |
| FloatingObjectSetIterator lastFloatIterator = floatingObjectSet.find(layoutState.lastFloat()); |
| ASSERT(lastFloatIterator != end); |
| ++lastFloatIterator; |
| it = lastFloatIterator; |
| } |
| for (; it != end; ++it) |
| appendFloatingObjectToLastLine(*it); |
| layoutState.setLastFloat(!floatingObjectSet.isEmpty() ? floatingObjectSet.last() : 0); |
| } |
| } |
| |
| void RenderBlock::repaintDirtyFloats(Vector<FloatWithRect>& floats) |
| { |
| size_t floatCount = floats.size(); |
| // Floats that did not have layout did not repaint when we laid them out. They would have |
| // painted by now if they had moved, but if they stayed at (0, 0), they still need to be |
| // painted. |
| for (size_t i = 0; i < floatCount; ++i) { |
| if (!floats[i].everHadLayout) { |
| RenderBox* f = floats[i].object; |
| if (!f->x() && !f->y() && f->checkForRepaintDuringLayout()) |
| f->repaint(); |
| } |
| } |
| } |
| |
| void RenderBlock::layoutInlineChildren(bool relayoutChildren, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom) |
| { |
| setLogicalHeight(borderAndPaddingBefore()); |
| |
| // Lay out our hypothetical grid line as though it occurs at the top of the block. |
| if (view().layoutState() && view().layoutState()->lineGrid() == this) |
| layoutLineGridBox(); |
| |
| RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| bool clearLinesForPagination = firstLineBox() && flowThread && !flowThread->hasRegions(); |
| |
| // Figure out if we should clear out our line boxes. |
| // FIXME: Handle resize eventually! |
| bool isFullLayout = !firstLineBox() || selfNeedsLayout() || relayoutChildren || clearLinesForPagination; |
| LineLayoutState layoutState(isFullLayout, repaintLogicalTop, repaintLogicalBottom, flowThread); |
| |
| if (isFullLayout) |
| lineBoxes()->deleteLineBoxes(renderArena()); |
| |
| // Text truncation kicks in in two cases: |
| // 1) If your overflow isn't visible and your text-overflow-mode isn't clip. |
| // 2) If you're an anonymous block with a block parent that satisfies #1. |
| // FIXME: CSS3 says that descendants that are clipped must also know how to truncate. This is insanely |
| // difficult to figure out in general (especially in the middle of doing layout), so we only handle the |
| // simple case of an anonymous block truncating when it's parent is clipped. |
| bool hasTextOverflow = (style()->textOverflow() && hasOverflowClip()) |
| || (isAnonymousBlock() && parent() && parent()->isRenderBlock() && parent()->style()->textOverflow() && parent()->hasOverflowClip()); |
| |
| // Walk all the lines and delete our ellipsis line boxes if they exist. |
| if (hasTextOverflow) |
| deleteEllipsisLineBoxes(); |
| |
| if (firstChild()) { |
| // In full layout mode, clear the line boxes of children upfront. Otherwise, |
| // siblings can run into stale root lineboxes during layout. Then layout |
| // the replaced elements later. In partial layout mode, line boxes are not |
| // deleted and only dirtied. In that case, we can layout the replaced |
| // elements at the same time. |
| bool hasInlineChild = false; |
| Vector<RenderBox*> replacedChildren; |
| for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) { |
| RenderObject* o = walker.current(); |
| |
| if (!hasInlineChild && o->isInline()) |
| hasInlineChild = true; |
| |
| if (o->isReplaced() || o->isFloating() || o->isOutOfFlowPositioned()) { |
| RenderBox* box = toRenderBox(o); |
| |
| if (relayoutChildren || box->hasRelativeDimensions()) |
| o->setChildNeedsLayout(true, MarkOnlyThis); |
| |
| // If relayoutChildren is set and the child has percentage padding or an embedded content box, we also need to invalidate the childs pref widths. |
| if (relayoutChildren && box->needsPreferredWidthsRecalculation()) |
| o->setPreferredLogicalWidthsDirty(true, MarkOnlyThis); |
| |
| if (o->isOutOfFlowPositioned()) |
| o->containingBlock()->insertPositionedObject(box); |
| else if (o->isFloating()) |
| layoutState.floats().append(FloatWithRect(box)); |
| else if (isFullLayout || o->needsLayout()) { |
| // Replaced element. |
| box->dirtyLineBoxes(isFullLayout); |
| if (isFullLayout) |
| replacedChildren.append(box); |
| else |
| o->layoutIfNeeded(); |
| } |
| } else if (o->isText() || (o->isRenderInline() && !walker.atEndOfInline())) { |
| if (!o->isText()) |
| toRenderInline(o)->updateAlwaysCreateLineBoxes(layoutState.isFullLayout()); |
| if (layoutState.isFullLayout() || o->selfNeedsLayout()) |
| dirtyLineBoxesForRenderer(o, layoutState.isFullLayout()); |
| o->setNeedsLayout(false); |
| } |
| } |
| |
| for (size_t i = 0; i < replacedChildren.size(); i++) |
| replacedChildren[i]->layoutIfNeeded(); |
| |
| layoutRunsAndFloats(layoutState, hasInlineChild); |
| } |
| |
| // Expand the last line to accommodate Ruby and emphasis marks. |
| int lastLineAnnotationsAdjustment = 0; |
| if (lastRootBox()) { |
| LayoutUnit lowestAllowedPosition = max(lastRootBox()->lineBottom(), logicalHeight() + paddingAfter()); |
| if (!style()->isFlippedLinesWritingMode()) |
| lastLineAnnotationsAdjustment = lastRootBox()->computeUnderAnnotationAdjustment(lowestAllowedPosition); |
| else |
| lastLineAnnotationsAdjustment = lastRootBox()->computeOverAnnotationAdjustment(lowestAllowedPosition); |
| } |
| |
| // Now add in the bottom border/padding. |
| setLogicalHeight(logicalHeight() + lastLineAnnotationsAdjustment + borderAndPaddingAfter() + scrollbarLogicalHeight()); |
| |
| if (!firstLineBox() && hasLineIfEmpty()) |
| setLogicalHeight(logicalHeight() + lineHeight(true, isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes)); |
| |
| // See if we have any lines that spill out of our block. If we do, then we will possibly need to |
| // truncate text. |
| if (hasTextOverflow) |
| checkLinesForTextOverflow(); |
| } |
| |
| void RenderBlock::checkFloatsInCleanLine(RootInlineBox* line, Vector<FloatWithRect>& floats, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat) |
| { |
| Vector<RenderBox*>* cleanLineFloats = line->floatsPtr(); |
| if (!cleanLineFloats) |
| return; |
| |
| Vector<RenderBox*>::iterator end = cleanLineFloats->end(); |
| for (Vector<RenderBox*>::iterator it = cleanLineFloats->begin(); it != end; ++it) { |
| RenderBox* floatingBox = *it; |
| floatingBox->layoutIfNeeded(); |
| LayoutSize newSize(floatingBox->width() + floatingBox->marginWidth(), floatingBox->height() + floatingBox->marginHeight()); |
| ASSERT_WITH_SECURITY_IMPLICATION(floatIndex < floats.size()); |
| if (floats[floatIndex].object != floatingBox) { |
| encounteredNewFloat = true; |
| return; |
| } |
| |
| if (floats[floatIndex].rect.size() != newSize) { |
| LayoutUnit floatTop = isHorizontalWritingMode() ? floats[floatIndex].rect.y() : floats[floatIndex].rect.x(); |
| LayoutUnit floatHeight = isHorizontalWritingMode() ? max(floats[floatIndex].rect.height(), newSize.height()) |
| : max(floats[floatIndex].rect.width(), newSize.width()); |
| floatHeight = min(floatHeight, LayoutUnit::max() - floatTop); |
| line->markDirty(); |
| markLinesDirtyInBlockRange(line->lineBottomWithLeading(), floatTop + floatHeight, line); |
| floats[floatIndex].rect.setSize(newSize); |
| dirtiedByFloat = true; |
| } |
| floatIndex++; |
| } |
| } |
| |
| RootInlineBox* RenderBlock::determineStartPosition(LineLayoutState& layoutState, InlineBidiResolver& resolver) |
| { |
| RootInlineBox* curr = 0; |
| RootInlineBox* last = 0; |
| |
| // FIXME: This entire float-checking block needs to be broken into a new function. |
| bool dirtiedByFloat = false; |
| if (!layoutState.isFullLayout()) { |
| // Paginate all of the clean lines. |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| LayoutUnit paginationDelta = 0; |
| size_t floatIndex = 0; |
| for (curr = firstRootBox(); curr && !curr->isDirty(); curr = curr->nextRootBox()) { |
| if (paginated) { |
| if (lineWidthForPaginatedLineChanged(curr, 0, layoutState.flowThread())) { |
| curr->markDirty(); |
| break; |
| } |
| paginationDelta -= curr->paginationStrut(); |
| adjustLinePositionForPagination(curr, paginationDelta, layoutState.flowThread()); |
| if (paginationDelta) { |
| if (containsFloats() || !layoutState.floats().isEmpty()) { |
| // FIXME: Do better eventually. For now if we ever shift because of pagination and floats are present just go to a full layout. |
| layoutState.markForFullLayout(); |
| break; |
| } |
| |
| layoutState.updateRepaintRangeFromBox(curr, paginationDelta); |
| curr->adjustBlockDirectionPosition(paginationDelta); |
| } |
| if (layoutState.flowThread()) |
| curr->setContainingRegion(regionAtBlockOffset(curr->lineTopWithLeading())); |
| } |
| |
| // If a new float has been inserted before this line or before its last known float, just do a full layout. |
| bool encounteredNewFloat = false; |
| checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat); |
| if (encounteredNewFloat) |
| layoutState.markForFullLayout(); |
| |
| if (dirtiedByFloat || layoutState.isFullLayout()) |
| break; |
| } |
| // Check if a new float has been inserted after the last known float. |
| if (!curr && floatIndex < layoutState.floats().size()) |
| layoutState.markForFullLayout(); |
| } |
| |
| if (layoutState.isFullLayout()) { |
| m_lineBoxes.deleteLineBoxTree(renderArena()); |
| curr = 0; |
| |
| ASSERT(!firstLineBox() && !lastLineBox()); |
| } else { |
| if (curr) { |
| // We have a dirty line. |
| if (RootInlineBox* prevRootBox = curr->prevRootBox()) { |
| // We have a previous line. |
| if (!dirtiedByFloat && (!prevRootBox->endsWithBreak() || !prevRootBox->lineBreakObj() || (prevRootBox->lineBreakObj()->isText() && prevRootBox->lineBreakPos() >= toRenderText(prevRootBox->lineBreakObj())->textLength()))) |
| // The previous line didn't break cleanly or broke at a newline |
| // that has been deleted, so treat it as dirty too. |
| curr = prevRootBox; |
| } |
| } else { |
| // No dirty lines were found. |
| // If the last line didn't break cleanly, treat it as dirty. |
| if (lastRootBox() && !lastRootBox()->endsWithBreak()) |
| curr = lastRootBox(); |
| } |
| |
| // If we have no dirty lines, then last is just the last root box. |
| last = curr ? curr->prevRootBox() : lastRootBox(); |
| } |
| |
| unsigned numCleanFloats = 0; |
| if (!layoutState.floats().isEmpty()) { |
| LayoutUnit savedLogicalHeight = logicalHeight(); |
| // Restore floats from clean lines. |
| RootInlineBox* line = firstRootBox(); |
| while (line != curr) { |
| if (Vector<RenderBox*>* cleanLineFloats = line->floatsPtr()) { |
| Vector<RenderBox*>::iterator end = cleanLineFloats->end(); |
| for (Vector<RenderBox*>::iterator f = cleanLineFloats->begin(); f != end; ++f) { |
| FloatingObject* floatingObject = insertFloatingObject(*f); |
| ASSERT(!floatingObject->originatingLine()); |
| floatingObject->setOriginatingLine(line); |
| setLogicalHeight(logicalTopForChild(*f) - marginBeforeForChild(*f)); |
| positionNewFloats(); |
| ASSERT(layoutState.floats()[numCleanFloats].object == *f); |
| numCleanFloats++; |
| } |
| } |
| line = line->nextRootBox(); |
| } |
| setLogicalHeight(savedLogicalHeight); |
| } |
| layoutState.setFloatIndex(numCleanFloats); |
| |
| layoutState.lineInfo().setFirstLine(!last); |
| layoutState.lineInfo().setPreviousLineBrokeCleanly(!last || last->endsWithBreak()); |
| |
| if (last) { |
| setLogicalHeight(last->lineBottomWithLeading()); |
| InlineIterator iter = InlineIterator(this, last->lineBreakObj(), last->lineBreakPos()); |
| resolver.setPosition(iter, numberOfIsolateAncestors(iter)); |
| resolver.setStatus(last->lineBreakBidiStatus()); |
| } else { |
| TextDirection direction = style()->direction(); |
| if (style()->unicodeBidi() == Plaintext) |
| determineDirectionality(direction, InlineIterator(this, bidiFirstSkippingEmptyInlines(this), 0)); |
| resolver.setStatus(BidiStatus(direction, isOverride(style()->unicodeBidi()))); |
| InlineIterator iter = InlineIterator(this, bidiFirstSkippingEmptyInlines(this, &resolver), 0); |
| resolver.setPosition(iter, numberOfIsolateAncestors(iter)); |
| } |
| return curr; |
| } |
| |
| void RenderBlock::determineEndPosition(LineLayoutState& layoutState, RootInlineBox* startLine, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus) |
| { |
| ASSERT(!layoutState.endLine()); |
| size_t floatIndex = layoutState.floatIndex(); |
| RootInlineBox* last = 0; |
| for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) { |
| if (!curr->isDirty()) { |
| bool encounteredNewFloat = false; |
| bool dirtiedByFloat = false; |
| checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat); |
| if (encounteredNewFloat) |
| return; |
| } |
| if (curr->isDirty()) |
| last = 0; |
| else if (!last) |
| last = curr; |
| } |
| |
| if (!last) |
| return; |
| |
| // At this point, |last| is the first line in a run of clean lines that ends with the last line |
| // in the block. |
| |
| RootInlineBox* prev = last->prevRootBox(); |
| cleanLineStart = InlineIterator(this, prev->lineBreakObj(), prev->lineBreakPos()); |
| cleanLineBidiStatus = prev->lineBreakBidiStatus(); |
| layoutState.setEndLineLogicalTop(prev->lineBottomWithLeading()); |
| |
| for (RootInlineBox* line = last; line; line = line->nextRootBox()) |
| line->extractLine(); // Disconnect all line boxes from their render objects while preserving |
| // their connections to one another. |
| |
| layoutState.setEndLine(last); |
| } |
| |
| bool RenderBlock::checkPaginationAndFloatsAtEndLine(LineLayoutState& layoutState) |
| { |
| LayoutUnit lineDelta = logicalHeight() - layoutState.endLineLogicalTop(); |
| |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| if (paginated && layoutState.flowThread()) { |
| // Check all lines from here to the end, and see if the hypothetical new position for the lines will result |
| // in a different available line width. |
| for (RootInlineBox* lineBox = layoutState.endLine(); lineBox; lineBox = lineBox->nextRootBox()) { |
| if (paginated) { |
| // This isn't the real move we're going to do, so don't update the line box's pagination |
| // strut yet. |
| LayoutUnit oldPaginationStrut = lineBox->paginationStrut(); |
| lineDelta -= oldPaginationStrut; |
| adjustLinePositionForPagination(lineBox, lineDelta, layoutState.flowThread()); |
| lineBox->setPaginationStrut(oldPaginationStrut); |
| } |
| if (lineWidthForPaginatedLineChanged(lineBox, lineDelta, layoutState.flowThread())) |
| return false; |
| } |
| } |
| |
| if (!lineDelta || !m_floatingObjects) |
| return true; |
| |
| // See if any floats end in the range along which we want to shift the lines vertically. |
| LayoutUnit logicalTop = min(logicalHeight(), layoutState.endLineLogicalTop()); |
| |
| RootInlineBox* lastLine = layoutState.endLine(); |
| while (RootInlineBox* nextLine = lastLine->nextRootBox()) |
| lastLine = nextLine; |
| |
| LayoutUnit logicalBottom = lastLine->lineBottomWithLeading() + absoluteValue(lineDelta); |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| FloatingObjectSetIterator end = floatingObjectSet.end(); |
| for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) { |
| FloatingObject* f = *it; |
| if (logicalBottomForFloat(f) >= logicalTop && logicalBottomForFloat(f) < logicalBottom) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderBlock::matchedEndLine(LineLayoutState& layoutState, const InlineBidiResolver& resolver, const InlineIterator& endLineStart, const BidiStatus& endLineStatus) |
| { |
| if (resolver.position() == endLineStart) { |
| if (resolver.status() != endLineStatus) |
| return false; |
| return checkPaginationAndFloatsAtEndLine(layoutState); |
| } |
| |
| // The first clean line doesn't match, but we can check a handful of following lines to try |
| // to match back up. |
| static int numLines = 8; // The # of lines we're willing to match against. |
| RootInlineBox* originalEndLine = layoutState.endLine(); |
| RootInlineBox* line = originalEndLine; |
| for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) { |
| if (line->lineBreakObj() == resolver.position().m_obj && line->lineBreakPos() == resolver.position().m_pos) { |
| // We have a match. |
| if (line->lineBreakBidiStatus() != resolver.status()) |
| return false; // ...but the bidi state doesn't match. |
| |
| bool matched = false; |
| RootInlineBox* result = line->nextRootBox(); |
| layoutState.setEndLine(result); |
| if (result) { |
| layoutState.setEndLineLogicalTop(line->lineBottomWithLeading()); |
| matched = checkPaginationAndFloatsAtEndLine(layoutState); |
| } |
| |
| // Now delete the lines that we failed to sync. |
| deleteLineRange(layoutState, renderArena(), originalEndLine, result); |
| return matched; |
| } |
| } |
| |
| return false; |
| } |
| |
| static inline bool skipNonBreakingSpace(const InlineIterator& it, const LineInfo& lineInfo) |
| { |
| if (it.m_obj->style()->nbspMode() != SPACE || it.current() != noBreakSpace) |
| return false; |
| |
| // FIXME: This is bad. It makes nbsp inconsistent with space and won't work correctly |
| // with m_minWidth/m_maxWidth. |
| // Do not skip a non-breaking space if it is the first character |
| // on a line after a clean line break (or on the first line, since previousLineBrokeCleanly starts off |
| // |true|). |
| if (lineInfo.isEmpty() && lineInfo.previousLineBrokeCleanly()) |
| return false; |
| |
| return true; |
| } |
| |
| enum WhitespacePosition { LeadingWhitespace, TrailingWhitespace }; |
| static inline bool shouldCollapseWhiteSpace(const RenderStyle* style, const LineInfo& lineInfo, WhitespacePosition whitespacePosition) |
| { |
| // CSS2 16.6.1 |
| // If a space (U+0020) at the beginning of a line has 'white-space' set to 'normal', 'nowrap', or 'pre-line', it is removed. |
| // If a space (U+0020) at the end of a line has 'white-space' set to 'normal', 'nowrap', or 'pre-line', it is also removed. |
| // If spaces (U+0020) or tabs (U+0009) at the end of a line have 'white-space' set to 'pre-wrap', UAs may visually collapse them. |
| return style->collapseWhiteSpace() |
| || (whitespacePosition == TrailingWhitespace && style->whiteSpace() == PRE_WRAP && (!lineInfo.isEmpty() || !lineInfo.previousLineBrokeCleanly())); |
| } |
| |
| static bool requiresLineBoxForContent(RenderInline* flow, const LineInfo& lineInfo) |
| { |
| RenderObject* parent = flow->parent(); |
| if (flow->document().inNoQuirksMode() |
| && (flow->style(lineInfo.isFirstLine())->lineHeight() != parent->style(lineInfo.isFirstLine())->lineHeight() |
| || flow->style()->verticalAlign() != parent->style()->verticalAlign() |
| || !parent->style()->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(flow->style()->font().fontMetrics()))) |
| return true; |
| return false; |
| } |
| |
| static bool hasInlineDirectionBordersPaddingOrMargin(RenderInline* flow) |
| { |
| // Where an empty inline is split across anonymous blocks we should only give lineboxes to the 'sides' of the |
| // inline that have borders, padding or margin. |
| bool shouldApplyStartBorderPaddingOrMargin = !flow->parent()->isAnonymousBlock() || !flow->isInlineElementContinuation(); |
| if (shouldApplyStartBorderPaddingOrMargin && (flow->borderStart() || flow->marginStart() || flow->paddingStart())) |
| return true; |
| |
| bool shouldApplyEndBorderPaddingOrMargin = !flow->parent()->isAnonymousBlock() || flow->isInlineElementContinuation() || !flow->inlineElementContinuation(); |
| return shouldApplyEndBorderPaddingOrMargin && (flow->borderEnd() || flow->marginEnd() || flow->paddingEnd()); |
| } |
| |
| static bool alwaysRequiresLineBox(RenderObject* flow) |
| { |
| // FIXME: Right now, we only allow line boxes for inlines that are truly empty. |
| // We need to fix this, though, because at the very least, inlines containing only |
| // ignorable whitespace should should also have line boxes. |
| return isEmptyInline(flow) && hasInlineDirectionBordersPaddingOrMargin(toRenderInline(flow)); |
| } |
| |
| static bool requiresLineBox(const InlineIterator& it, const LineInfo& lineInfo = LineInfo(), WhitespacePosition whitespacePosition = LeadingWhitespace) |
| { |
| if (it.m_obj->isFloatingOrOutOfFlowPositioned()) |
| return false; |
| |
| if (it.m_obj->isRenderInline() && !alwaysRequiresLineBox(it.m_obj) && !requiresLineBoxForContent(toRenderInline(it.m_obj), lineInfo)) |
| return false; |
| |
| if (!shouldCollapseWhiteSpace(it.m_obj->style(), lineInfo, whitespacePosition) || it.m_obj->isBR()) |
| return true; |
| |
| UChar current = it.current(); |
| bool notJustWhitespace = current != ' ' && current != '\t' && current != softHyphen && (current != '\n' || it.m_obj->preservesNewline()) && !skipNonBreakingSpace(it, lineInfo); |
| return notJustWhitespace || isEmptyInline(it.m_obj); |
| } |
| |
| bool RenderBlock::generatesLineBoxesForInlineChild(RenderObject* inlineObj) |
| { |
| ASSERT(inlineObj->parent() == this); |
| |
| InlineIterator it(this, inlineObj, 0); |
| // FIXME: We should pass correct value for WhitespacePosition. |
| while (!it.atEnd() && !requiresLineBox(it)) |
| it.increment(); |
| |
| return !it.atEnd(); |
| } |
| |
| // FIXME: The entire concept of the skipTrailingWhitespace function is flawed, since we really need to be building |
| // line boxes even for containers that may ultimately collapse away. Otherwise we'll never get positioned |
| // elements quite right. In other words, we need to build this function's work into the normal line |
| // object iteration process. |
| // NB. this function will insert any floating elements that would otherwise |
| // be skipped but it will not position them. |
| void RenderBlock::LineBreaker::skipTrailingWhitespace(InlineIterator& iterator, const LineInfo& lineInfo) |
| { |
| while (!iterator.atEnd() && !requiresLineBox(iterator, lineInfo, TrailingWhitespace)) { |
| RenderObject* object = iterator.m_obj; |
| if (object->isOutOfFlowPositioned()) |
| setStaticPositions(m_block, toRenderBox(object)); |
| else if (object->isFloating()) |
| m_block->insertFloatingObject(toRenderBox(object)); |
| iterator.increment(); |
| } |
| } |
| |
| void RenderBlock::LineBreaker::skipLeadingWhitespace(InlineBidiResolver& resolver, LineInfo& lineInfo, |
| FloatingObject* lastFloatFromPreviousLine, LineWidth& width) |
| { |
| while (!resolver.position().atEnd() && !requiresLineBox(resolver.position(), lineInfo, LeadingWhitespace)) { |
| RenderObject* object = resolver.position().m_obj; |
| if (object->isOutOfFlowPositioned()) { |
| setStaticPositions(m_block, toRenderBox(object)); |
| if (object->style()->isOriginalDisplayInlineType()) { |
| resolver.runs().addRun(createRun(0, 1, object, resolver)); |
| lineInfo.incrementRunsFromLeadingWhitespace(); |
| } |
| } else if (object->isFloating()) { |
| // The top margin edge of a self-collapsing block that clears a float intrudes up into it by the height of the margin, |
| // so in order to place this first child float at the top content edge of the self-collapsing block add the margin back in before placement. |
| LayoutUnit marginOffset = (!object->previousSibling() && m_block->isSelfCollapsingBlock() && m_block->style()->clear() && m_block->getClearDelta(m_block, LayoutUnit())) ? m_block->collapsedMarginBeforeForChild(m_block) : LayoutUnit(); |
| LayoutUnit oldLogicalHeight = m_block->logicalHeight(); |
| m_block->setLogicalHeight(oldLogicalHeight + marginOffset); |
| m_block->positionNewFloatOnLine(m_block->insertFloatingObject(toRenderBox(object)), lastFloatFromPreviousLine, lineInfo, width); |
| m_block->setLogicalHeight(oldLogicalHeight); |
| } else if (object->isText() && object->style()->hasTextCombine() && object->isCombineText() && !toRenderCombineText(object)->isCombined()) { |
| toRenderCombineText(object)->combineText(); |
| if (toRenderCombineText(object)->isCombined()) |
| continue; |
| } |
| resolver.increment(); |
| } |
| resolver.commitExplicitEmbedding(); |
| } |
| |
| // This is currently just used for list markers and inline flows that have line boxes. Neither should |
| // have an effect on whitespace at the start of the line. |
| static bool shouldSkipWhitespaceAfterStartObject(RenderBlock* block, RenderObject* o, LineMidpointState& lineMidpointState) |
| { |
| RenderObject* next = bidiNextSkippingEmptyInlines(block, o); |
| while (next && next->isFloatingOrOutOfFlowPositioned()) |
| next = bidiNextSkippingEmptyInlines(block, next); |
| |
| if (next && !next->isBR() && next->isText() && toRenderText(next)->textLength() > 0) { |
| RenderText* nextText = toRenderText(next); |
| UChar nextChar = nextText->characterAt(0); |
| if (nextText->style()->isCollapsibleWhiteSpace(nextChar)) { |
| startIgnoringSpaces(lineMidpointState, InlineIterator(0, o, 0)); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| static ALWAYS_INLINE float textWidth(RenderText* text, unsigned from, unsigned len, const Font& font, float xPos, bool isFixedPitch, bool collapseWhiteSpace, HashSet<const SimpleFontData*>& fallbackFonts, TextLayout* layout = 0) |
| { |
| GlyphOverflow glyphOverflow; |
| if (isFixedPitch || (!from && len == text->textLength()) || text->style()->hasTextCombine()) |
| return text->width(from, len, font, xPos, &fallbackFonts, &glyphOverflow); |
| |
| if (layout) |
| return Font::width(*layout, from, len, &fallbackFonts); |
| |
| TextRun run = RenderBlock::constructTextRun(text, font, text, from, len, text->style()); |
| run.setCharactersLength(text->textLength() - from); |
| ASSERT(run.charactersLength() >= run.length()); |
| |
| run.setCharacterScanForCodePath(!text->canUseSimpleFontCodePath()); |
| run.setTabSize(!collapseWhiteSpace, text->style()->tabSize()); |
| run.setXPos(xPos); |
| return font.width(run, &fallbackFonts, &glyphOverflow); |
| } |
| |
| static void tryHyphenating(RenderText* text, const Font& font, const AtomicString& localeIdentifier, unsigned consecutiveHyphenatedLines, int consecutiveHyphenatedLinesLimit, int minimumPrefixLimit, int minimumSuffixLimit, unsigned lastSpace, unsigned pos, float xPos, int availableWidth, bool isFixedPitch, bool collapseWhiteSpace, int lastSpaceWordSpacing, InlineIterator& lineBreak, int nextBreakable, bool& hyphenated) |
| { |
| // Map 'hyphenate-limit-{before,after}: auto;' to 2. |
| unsigned minimumPrefixLength; |
| unsigned minimumSuffixLength; |
| |
| if (minimumPrefixLimit < 0) |
| minimumPrefixLength = 2; |
| else |
| minimumPrefixLength = static_cast<unsigned>(minimumPrefixLimit); |
| |
| if (minimumSuffixLimit < 0) |
| minimumSuffixLength = 2; |
| else |
| minimumSuffixLength = static_cast<unsigned>(minimumSuffixLimit); |
| |
| if (pos - lastSpace <= minimumSuffixLength) |
| return; |
| |
| if (consecutiveHyphenatedLinesLimit >= 0 && consecutiveHyphenatedLines >= static_cast<unsigned>(consecutiveHyphenatedLinesLimit)) |
| return; |
| |
| int hyphenWidth = measureHyphenWidth(text, font); |
| |
| float maxPrefixWidth = availableWidth - xPos - hyphenWidth - lastSpaceWordSpacing; |
| // If the maximum width available for the prefix before the hyphen is small, then it is very unlikely |
| // that an hyphenation opportunity exists, so do not bother to look for it. |
| if (maxPrefixWidth <= font.pixelSize() * 5 / 4) |
| return; |
| |
| TextRun run = RenderBlock::constructTextRun(text, font, text, lastSpace, pos - lastSpace, text->style()); |
| run.setCharactersLength(text->textLength() - lastSpace); |
| ASSERT(run.charactersLength() >= run.length()); |
| |
| run.setTabSize(!collapseWhiteSpace, text->style()->tabSize()); |
| run.setXPos(xPos + lastSpaceWordSpacing); |
| |
| unsigned prefixLength = font.offsetForPosition(run, maxPrefixWidth, false); |
| if (prefixLength < minimumPrefixLength) |
| return; |
| |
| prefixLength = lastHyphenLocation(text->characters() + lastSpace, pos - lastSpace, min(prefixLength, pos - lastSpace - minimumSuffixLength) + 1, localeIdentifier); |
| if (!prefixLength || prefixLength < minimumPrefixLength) |
| return; |
| |
| // When lastSapce is a space, which it always is except sometimes at the beginning of a line or after collapsed |
| // space, it should not count towards hyphenate-limit-before. |
| if (prefixLength == minimumPrefixLength) { |
| UChar characterAtLastSpace = text->characterAt(lastSpace); |
| if (characterAtLastSpace == ' ' || characterAtLastSpace == '\n' || characterAtLastSpace == '\t' || characterAtLastSpace == noBreakSpace) |
| return; |
| } |
| |
| ASSERT(pos - lastSpace - prefixLength >= minimumSuffixLength); |
| |
| #if !ASSERT_DISABLED |
| HashSet<const SimpleFontData*> fallbackFonts; |
| float prefixWidth = hyphenWidth + textWidth(text, lastSpace, prefixLength, font, xPos, isFixedPitch, collapseWhiteSpace, fallbackFonts) + lastSpaceWordSpacing; |
| ASSERT(xPos + prefixWidth <= availableWidth); |
| #else |
| UNUSED_PARAM(isFixedPitch); |
| #endif |
| |
| lineBreak.moveTo(text, lastSpace + prefixLength, nextBreakable); |
| hyphenated = true; |
| } |
| |
| class TrailingObjects { |
| public: |
| TrailingObjects(); |
| void setTrailingWhitespace(RenderText*); |
| void clear(); |
| void appendBoxIfNeeded(RenderBoxModelObject*); |
| |
| enum CollapseFirstSpaceOrNot { DoNotCollapseFirstSpace, CollapseFirstSpace }; |
| |
| void updateMidpointsForTrailingBoxes(LineMidpointState&, const InlineIterator& lBreak, CollapseFirstSpaceOrNot); |
| |
| private: |
| RenderText* m_whitespace; |
| Vector<RenderBoxModelObject*, 4> m_boxes; |
| }; |
| |
| TrailingObjects::TrailingObjects() |
| : m_whitespace(0) |
| { |
| } |
| |
| inline void TrailingObjects::setTrailingWhitespace(RenderText* whitespace) |
| { |
| ASSERT(whitespace); |
| m_whitespace = whitespace; |
| } |
| |
| inline void TrailingObjects::clear() |
| { |
| m_whitespace = 0; |
| m_boxes.shrink(0); // Use shrink(0) instead of clear() to retain our capacity. |
| } |
| |
| inline void TrailingObjects::appendBoxIfNeeded(RenderBoxModelObject* box) |
| { |
| if (m_whitespace) |
| m_boxes.append(box); |
| } |
| |
| void TrailingObjects::updateMidpointsForTrailingBoxes(LineMidpointState& lineMidpointState, const InlineIterator& lBreak, CollapseFirstSpaceOrNot collapseFirstSpace) |
| { |
| if (!m_whitespace) |
| return; |
| |
| // This object is either going to be part of the last midpoint, or it is going to be the actual endpoint. |
| // In both cases we just decrease our pos by 1 level to exclude the space, allowing it to - in effect - collapse into the newline. |
| if (lineMidpointState.numMidpoints % 2) { |
| // Find the trailing space object's midpoint. |
| int trailingSpaceMidpoint = lineMidpointState.numMidpoints - 1; |
| for ( ; trailingSpaceMidpoint > 0 && lineMidpointState.midpoints[trailingSpaceMidpoint].m_obj != m_whitespace; --trailingSpaceMidpoint) { } |
| ASSERT(trailingSpaceMidpoint >= 0); |
| if (collapseFirstSpace == CollapseFirstSpace) |
| lineMidpointState.midpoints[trailingSpaceMidpoint].m_pos--; |
| |
| // Now make sure every single trailingPositionedBox following the trailingSpaceMidpoint properly stops and starts |
| // ignoring spaces. |
| size_t currentMidpoint = trailingSpaceMidpoint + 1; |
| for (size_t i = 0; i < m_boxes.size(); ++i) { |
| if (currentMidpoint >= lineMidpointState.numMidpoints) { |
| // We don't have a midpoint for this box yet. |
| ensureLineBoxInsideIgnoredSpaces(lineMidpointState, m_boxes[i]); |
| } else { |
| ASSERT(lineMidpointState.midpoints[currentMidpoint].m_obj == m_boxes[i]); |
| ASSERT(lineMidpointState.midpoints[currentMidpoint + 1].m_obj == m_boxes[i]); |
| } |
| currentMidpoint += 2; |
| } |
| } else if (!lBreak.m_obj) { |
| ASSERT(m_whitespace->isText()); |
| ASSERT(collapseFirstSpace == CollapseFirstSpace); |
| // Add a new end midpoint that stops right at the very end. |
| unsigned length = m_whitespace->textLength(); |
| unsigned pos = length >= 2 ? length - 2 : UINT_MAX; |
| InlineIterator endMid(0, m_whitespace, pos); |
| startIgnoringSpaces(lineMidpointState, endMid); |
| for (size_t i = 0; i < m_boxes.size(); ++i) { |
| ensureLineBoxInsideIgnoredSpaces(lineMidpointState, m_boxes[i]); |
| } |
| } |
| } |
| |
| void RenderBlock::LineBreaker::reset() |
| { |
| m_positionedObjects.clear(); |
| m_hyphenated = false; |
| m_clear = CNONE; |
| } |
| |
| InlineIterator RenderBlock::LineBreaker::nextLineBreak(InlineBidiResolver& resolver, LineInfo& lineInfo, RenderTextInfo& renderTextInfo, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines, WordMeasurements& wordMeasurements) |
| { |
| #if !ENABLE(CSS_SHAPES) |
| return nextSegmentBreak(resolver, lineInfo, renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines, wordMeasurements); |
| #else |
| ShapeInsideInfo* shapeInsideInfo = m_block->layoutShapeInsideInfo(); |
| |
| if (!shapeInsideInfo || !shapeInsideInfo->lineOverlapsShapeBounds()) |
| return nextSegmentBreak(resolver, lineInfo, renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines, wordMeasurements); |
| |
| InlineIterator end = resolver.position(); |
| InlineIterator oldEnd = end; |
| |
| if (!shapeInsideInfo->hasSegments()) { |
| end = nextSegmentBreak(resolver, lineInfo, renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines, wordMeasurements); |
| resolver.setPositionIgnoringNestedIsolates(oldEnd); |
| return oldEnd; |
| } |
| |
| const SegmentList& segments = shapeInsideInfo->segments(); |
| SegmentRangeList& segmentRanges = shapeInsideInfo->segmentRanges(); |
| |
| for (unsigned i = 0; i < segments.size() && !end.atEnd(); i++) { |
| InlineIterator segmentStart = resolver.position(); |
| end = nextSegmentBreak(resolver, lineInfo, renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines, wordMeasurements); |
| |
| ASSERT(segmentRanges.size() == i); |
| if (resolver.position().atEnd()) { |
| segmentRanges.append(LineSegmentRange(segmentStart, end)); |
| break; |
| } |
| if (resolver.position() == end) { |
| // Nothing fit this segment |
| end = segmentStart; |
| segmentRanges.append(LineSegmentRange(segmentStart, segmentStart)); |
| resolver.setPositionIgnoringNestedIsolates(segmentStart); |
| } else { |
| // Note that resolver.position is already skipping some of the white space at the beginning of the line, |
| // so that's why segmentStart might be different than resolver.position(). |
| LineSegmentRange range(resolver.position(), end); |
| segmentRanges.append(range); |
| resolver.setPosition(end, numberOfIsolateAncestors(end)); |
| |
| if (lineInfo.previousLineBrokeCleanly()) { |
| // If we hit a new line break, just stop adding anything to this line. |
| break; |
| } |
| } |
| } |
| resolver.setPositionIgnoringNestedIsolates(oldEnd); |
| return end; |
| #endif |
| } |
| |
| static inline bool iteratorIsBeyondEndOfRenderCombineText(const InlineIterator& iter, RenderCombineText* renderer) |
| { |
| return iter.m_obj == renderer && iter.m_pos >= renderer->textLength(); |
| } |
| |
| static inline void commitLineBreakAtCurrentWidth(LineWidth& width, InlineIterator& lBreak, RenderObject* object, unsigned offset = 0, int nextBreak = -1) |
| { |
| width.commit(); |
| lBreak.moveTo(object, offset, nextBreak); |
| } |
| |
| static bool textBeginsWithBreakablePosition(RenderObject* next) |
| { |
| ASSERT(next->isText()); |
| RenderText* nextText = toRenderText(next); |
| if (nextText->isWordBreak()) |
| return true; |
| if (!nextText->textLength()) |
| return false; |
| UChar c = nextText->characterAt(0); |
| return c == ' ' || c == '\t' || (c == '\n' && !nextText->preservesNewline()); |
| } |
| |
| static bool canBreakAtThisPosition(bool autoWrap, LineWidth& width, InlineIterator& lBreak, RenderObject* next, const InlineIterator& current, EWhiteSpace currWS, bool currentCharacterIsSpace, bool autoWrapWasEverTrueOnLine) |
| { |
| // If we are no-wrap and have found a line-breaking opportunity already then we should take it. |
| if (width.committedWidth() && !width.fitsOnLine(currentCharacterIsSpace) && currWS == NOWRAP) |
| return true; |
| |
| // Avoid breaking before empty inlines. |
| if (next && isEmptyInline(next)) |
| return false; |
| |
| // Return early if we autowrap and the current character is a space as we will always want to break at such a position. |
| if (autoWrap && currentCharacterIsSpace) |
| return true; |
| |
| bool nextIsText = (next && (current.m_obj->isText() || isEmptyInline(current.m_obj)) && next->isText() && !next->isBR() && (autoWrap || next->style()->autoWrap())); |
| if (!nextIsText) |
| return autoWrap; |
| |
| bool canBreakHere = !currentCharacterIsSpace && textBeginsWithBreakablePosition(next); |
| |
| // See if attempting to fit below floats creates more available width on the line. |
| if (!width.fitsOnLine() && !width.committedWidth()) |
| width.fitBelowFloats(); |
| |
| bool canPlaceOnLine = width.fitsOnLine() || !autoWrapWasEverTrueOnLine; |
| |
| if (canPlaceOnLine && canBreakHere) |
| commitLineBreakAtCurrentWidth(width, lBreak, next); |
| |
| return canBreakHere; |
| } |
| |
| InlineIterator RenderBlock::LineBreaker::nextSegmentBreak(InlineBidiResolver& resolver, LineInfo& lineInfo, RenderTextInfo& renderTextInfo, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines, WordMeasurements& wordMeasurements) |
| { |
| reset(); |
| |
| ASSERT(resolver.position().root() == m_block); |
| |
| bool appliedStartWidth = resolver.position().m_pos > 0; |
| bool includeEndWidth = true; |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| |
| LineWidth width(m_block, lineInfo.isFirstLine(), requiresIndent(lineInfo.isFirstLine(), lineInfo.previousLineBrokeCleanly(), m_block->style())); |
| |
| skipLeadingWhitespace(resolver, lineInfo, lastFloatFromPreviousLine, width); |
| |
| if (resolver.position().atEnd()) |
| return resolver.position(); |
| |
| // This variable is used only if whitespace isn't set to PRE, and it tells us whether |
| // or not we are currently ignoring whitespace. |
| bool ignoringSpaces = false; |
| InlineIterator ignoreStart; |
| |
| // This variable tracks whether the very last character we saw was a space. We use |
| // this to detect when we encounter a second space so we know we have to terminate |
| // a run. |
| bool currentCharacterIsSpace = false; |
| bool currentCharacterIsWS = false; |
| TrailingObjects trailingObjects; |
| |
| InlineIterator lBreak = resolver.position(); |
| |
| // FIXME: It is error-prone to split the position object out like this. |
| // Teach this code to work with objects instead of this split tuple. |
| InlineIterator current = resolver.position(); |
| RenderObject* last = current.m_obj; |
| bool atStart = true; |
| |
| bool startingNewParagraph = lineInfo.previousLineBrokeCleanly(); |
| lineInfo.setPreviousLineBrokeCleanly(false); |
| |
| bool autoWrapWasEverTrueOnLine = false; |
| bool floatsFitOnLine = true; |
| |
| // Firefox and Opera will allow a table cell to grow to fit an image inside it under |
| // very specific circumstances (in order to match common WinIE renderings). |
| // Not supporting the quirk has caused us to mis-render some real sites. (See Bugzilla 10517.) |
| RenderStyle* blockStyle = m_block->style(); |
| bool allowImagesToBreak = !m_block->document().inQuirksMode() || !m_block->isTableCell() || !blockStyle->logicalWidth().isIntrinsicOrAuto(); |
| |
| EWhiteSpace currWS = blockStyle->whiteSpace(); |
| EWhiteSpace lastWS = currWS; |
| while (current.m_obj) { |
| RenderStyle* currentStyle = current.m_obj->style(); |
| RenderObject* next = bidiNextSkippingEmptyInlines(m_block, current.m_obj); |
| if (next && next->parent() && !next->parent()->isDescendantOf(current.m_obj->parent())) |
| includeEndWidth = true; |
| |
| currWS = current.m_obj->isReplaced() ? current.m_obj->parent()->style()->whiteSpace() : currentStyle->whiteSpace(); |
| lastWS = last->isReplaced() ? last->parent()->style()->whiteSpace() : last->style()->whiteSpace(); |
| |
| bool autoWrap = RenderStyle::autoWrap(currWS); |
| autoWrapWasEverTrueOnLine = autoWrapWasEverTrueOnLine || autoWrap; |
| |
| #if ENABLE(SVG) |
| bool preserveNewline = current.m_obj->isSVGInlineText() ? false : RenderStyle::preserveNewline(currWS); |
| #else |
| bool preserveNewline = RenderStyle::preserveNewline(currWS); |
| #endif |
| |
| bool collapseWhiteSpace = RenderStyle::collapseWhiteSpace(currWS); |
| |
| if (current.m_obj->isBR()) { |
| if (width.fitsOnLine()) { |
| lBreak.moveToStartOf(current.m_obj); |
| lBreak.increment(); |
| |
| // A <br> always breaks a line, so don't let the line be collapsed |
| // away. Also, the space at the end of a line with a <br> does not |
| // get collapsed away. It only does this if the previous line broke |
| // cleanly. Otherwise the <br> has no effect on whether the line is |
| // empty or not. |
| if (startingNewParagraph) |
| lineInfo.setEmpty(false, m_block, &width); |
| trailingObjects.clear(); |
| lineInfo.setPreviousLineBrokeCleanly(true); |
| |
| // A <br> with clearance always needs a linebox in case the lines below it get dirtied later and |
| // need to check for floats to clear - so if we're ignoring spaces, stop ignoring them and add a |
| // run for this object. |
| if (ignoringSpaces && currentStyle->clear() != CNONE) |
| ensureLineBoxInsideIgnoredSpaces(lineMidpointState, current.m_obj); |
| |
| if (!lineInfo.isEmpty()) |
| m_clear = currentStyle->clear(); |
| } |
| goto end; |
| } |
| |
| if (current.m_obj->isOutOfFlowPositioned()) { |
| // If our original display wasn't an inline type, then we can |
| // go ahead and determine our static inline position now. |
| RenderBox* box = toRenderBox(current.m_obj); |
| bool isInlineType = box->style()->isOriginalDisplayInlineType(); |
| if (!isInlineType) |
| m_block->setStaticInlinePositionForChild(box, m_block->logicalHeight(), m_block->startOffsetForContent(m_block->logicalHeight())); |
| else { |
| // If our original display was an INLINE type, then we can go ahead |
| // and determine our static y position now. |
| box->layer()->setStaticBlockPosition(m_block->logicalHeight()); |
| } |
| |
| // If we're ignoring spaces, we have to stop and include this object and |
| // then start ignoring spaces again. |
| if (isInlineType || current.m_obj->container()->isRenderInline()) { |
| if (ignoringSpaces) |
| ensureLineBoxInsideIgnoredSpaces(lineMidpointState, current.m_obj); |
| trailingObjects.appendBoxIfNeeded(box); |
| } else |
| m_positionedObjects.append(box); |
| width.addUncommittedWidth(inlineLogicalWidth(current.m_obj)); |
| // Reset prior line break context characters. |
| renderTextInfo.m_lineBreakIterator.resetPriorContext(); |
| } else if (current.m_obj->isFloating()) { |
| RenderBox* floatBox = toRenderBox(current.m_obj); |
| FloatingObject* f = m_block->insertFloatingObject(floatBox); |
| // check if it fits in the current line. |
| // If it does, position it now, otherwise, position |
| // it after moving to next line (in newLine() func) |
| // FIXME: Bug 110372: Properly position multiple stacked floats with non-rectangular shape outside. |
| if (floatsFitOnLine && width.fitsOnLineExcludingTrailingWhitespace(m_block->logicalWidthForFloat(f))) { |
| m_block->positionNewFloatOnLine(f, lastFloatFromPreviousLine, lineInfo, width); |
| if (lBreak.m_obj == current.m_obj) { |
| ASSERT(!lBreak.m_pos); |
| lBreak.increment(); |
| } |
| } else |
| floatsFitOnLine = false; |
| // Update prior line break context characters, using U+FFFD (OBJECT REPLACEMENT CHARACTER) for floating element. |
| renderTextInfo.m_lineBreakIterator.updatePriorContext(replacementCharacter); |
| } else if (current.m_obj->isRenderInline()) { |
| // Right now, we should only encounter empty inlines here. |
| ASSERT(isEmptyInline(current.m_obj)); |
| |
| RenderInline* flowBox = toRenderInline(current.m_obj); |
| |
| // Now that some inline flows have line boxes, if we are already ignoring spaces, we need |
| // to make sure that we stop to include this object and then start ignoring spaces again. |
| // If this object is at the start of the line, we need to behave like list markers and |
| // start ignoring spaces. |
| bool requiresLineBox = alwaysRequiresLineBox(current.m_obj); |
| if (requiresLineBox || requiresLineBoxForContent(flowBox, lineInfo)) { |
| // An empty inline that only has line-height, vertical-align or font-metrics will only get a |
| // line box to affect the height of the line if the rest of the line is not empty. |
| if (requiresLineBox) |
| lineInfo.setEmpty(false, m_block, &width); |
| if (ignoringSpaces) { |
| trailingObjects.clear(); |
| ensureLineBoxInsideIgnoredSpaces(lineMidpointState, current.m_obj); |
| } else if (blockStyle->collapseWhiteSpace() && resolver.position().m_obj == current.m_obj |
| && shouldSkipWhitespaceAfterStartObject(m_block, current.m_obj, lineMidpointState)) { |
| // Like with list markers, we start ignoring spaces to make sure that any |
| // additional spaces we see will be discarded. |
| currentCharacterIsSpace = true; |
| currentCharacterIsWS = true; |
| ignoringSpaces = true; |
| } else { |
| trailingObjects.appendBoxIfNeeded(flowBox); |
| } |
| } |
| |
| width.addUncommittedWidth(inlineLogicalWidth(current.m_obj) + borderPaddingMarginStart(flowBox) + borderPaddingMarginEnd(flowBox)); |
| } else if (current.m_obj->isReplaced()) { |
| RenderBox* replacedBox = toRenderBox(current.m_obj); |
| |
| if (atStart) |
| width.updateAvailableWidth(replacedBox->logicalHeight()); |
| |
| // Break on replaced elements if either has normal white-space. |
| if ((autoWrap || RenderStyle::autoWrap(lastWS)) && (!current.m_obj->isImage() || allowImagesToBreak)) |
| commitLineBreakAtCurrentWidth(width, lBreak, current.m_obj); |
| |
| if (ignoringSpaces) |
| stopIgnoringSpaces(lineMidpointState, InlineIterator(0, current.m_obj, 0)); |
| |
| lineInfo.setEmpty(false, m_block, &width); |
| ignoringSpaces = false; |
| currentCharacterIsSpace = false; |
| currentCharacterIsWS = false; |
| trailingObjects.clear(); |
| |
| // Optimize for a common case. If we can't find whitespace after the list |
| // item, then this is all moot. |
| LayoutUnit replacedLogicalWidth = m_block->logicalWidthForChild(replacedBox) + m_block->marginStartForChild(replacedBox) + m_block->marginEndForChild(replacedBox) + inlineLogicalWidth(current.m_obj); |
| if (current.m_obj->isListMarker()) { |
| if (blockStyle->collapseWhiteSpace() && shouldSkipWhitespaceAfterStartObject(m_block, current.m_obj, lineMidpointState)) { |
| // Like with inline flows, we start ignoring spaces to make sure that any |
| // additional spaces we see will be discarded. |
| currentCharacterIsSpace = true; |
| currentCharacterIsWS = true; |
| ignoringSpaces = true; |
| } |
| if (toRenderListMarker(current.m_obj)->isInside()) |
| width.addUncommittedWidth(replacedLogicalWidth); |
| } else |
| width.addUncommittedWidth(replacedLogicalWidth); |
| if (current.m_obj->isRubyRun()) |
| width.applyOverhang(toRenderRubyRun(current.m_obj), last, next); |
| // Update prior line break context characters, using U+FFFD (OBJECT REPLACEMENT CHARACTER) for replaced element. |
| renderTextInfo.m_lineBreakIterator.updatePriorContext(replacementCharacter); |
| } else if (current.m_obj->isText()) { |
| if (!current.m_pos) |
| appliedStartWidth = false; |
| |
| RenderText* t = toRenderText(current.m_obj); |
| |
| #if ENABLE(SVG) |
| bool isSVGText = t->isSVGInlineText(); |
| #endif |
| |
| // If we have left a no-wrap inline and entered an autowrap inline while ignoring spaces |
| // then we need to mark the start of the autowrap inline as a potential linebreak now. |
| if (autoWrap && !RenderStyle::autoWrap(lastWS) && ignoringSpaces) |
| commitLineBreakAtCurrentWidth(width, lBreak, current.m_obj); |
| |
| if (t->style()->hasTextCombine() && current.m_obj->isCombineText() && !toRenderCombineText(current.m_obj)->isCombined()) { |
| RenderCombineText* combineRenderer = toRenderCombineText(current.m_obj); |
| combineRenderer->combineText(); |
| // The length of the renderer's text may have changed. Increment stale iterator positions |
| if (iteratorIsBeyondEndOfRenderCombineText(lBreak, combineRenderer)) { |
| ASSERT(iteratorIsBeyondEndOfRenderCombineText(resolver.position(), combineRenderer)); |
| lBreak.increment(); |
| resolver.increment(); |
| } |
| } |
| |
| RenderStyle* style = t->style(lineInfo.isFirstLine()); |
| const Font& f = style->font(); |
| bool isFixedPitch = f.isFixedPitch(); |
| bool canHyphenate = style->hyphens() == HyphensAuto && WebCore::canHyphenate(style->locale()); |
| |
| unsigned lastSpace = current.m_pos; |
| float wordSpacing = currentStyle->wordSpacing(); |
| float lastSpaceWordSpacing = 0; |
| float wordSpacingForWordMeasurement = 0; |
| |
| float wrapW = width.uncommittedWidth() + inlineLogicalWidth(current.m_obj, !appliedStartWidth, true); |
| float charWidth = 0; |
| bool breakNBSP = autoWrap && currentStyle->nbspMode() == SPACE; |
| // Auto-wrapping text should wrap in the middle of a word only if it could not wrap before the word, |
| // which is only possible if the word is the first thing on the line, that is, if |w| is zero. |
| bool breakWords = currentStyle->breakWords() && ((autoWrap && !width.committedWidth()) || currWS == PRE); |
| bool midWordBreak = false; |
| bool breakAll = currentStyle->wordBreak() == BreakAllWordBreak && autoWrap; |
| float hyphenWidth = 0; |
| #if ENABLE(SVG) |
| if (isSVGText) { |
| breakWords = false; |
| breakAll = false; |
| } |
| #endif |
| |
| if (t->isWordBreak()) { |
| commitLineBreakAtCurrentWidth(width, lBreak, current.m_obj); |
| ASSERT(current.m_pos == t->textLength()); |
| } |
| |
| if (renderTextInfo.m_text != t) { |
| updateCounterIfNeeded(t); |
| renderTextInfo.m_text = t; |
| renderTextInfo.m_font = &f; |
| renderTextInfo.m_layout = f.createLayout(t, width.currentWidth(), collapseWhiteSpace); |
| renderTextInfo.m_lineBreakIterator.resetStringAndReleaseIterator(t->text(), style->locale()); |
| } else if (renderTextInfo.m_layout && renderTextInfo.m_font != &f) { |
| renderTextInfo.m_font = &f; |
| renderTextInfo.m_layout = f.createLayout(t, width.currentWidth(), collapseWhiteSpace); |
| } |
| |
| TextLayout* textLayout = renderTextInfo.m_layout.get(); |
| |
| // Non-zero only when kerning is enabled and TextLayout isn't used, in which case we measure |
| // words with their trailing space, then subtract its width. |
| HashSet<const SimpleFontData*> fallbackFonts; |
| float wordTrailingSpaceWidth = (f.typesettingFeatures() & Kerning) && !textLayout ? f.width(constructTextRun(t, f, &space, 1, style), &fallbackFonts) + wordSpacing : 0; |
| |
| UChar lastCharacter = renderTextInfo.m_lineBreakIterator.lastCharacter(); |
| UChar secondToLastCharacter = renderTextInfo.m_lineBreakIterator.secondToLastCharacter(); |
| for (; current.m_pos < t->textLength(); current.fastIncrementInTextNode()) { |
| bool previousCharacterIsSpace = currentCharacterIsSpace; |
| bool previousCharacterIsWS = currentCharacterIsWS; |
| UChar c = current.current(); |
| currentCharacterIsSpace = c == ' ' || c == '\t' || (!preserveNewline && (c == '\n')); |
| |
| if (!collapseWhiteSpace || !currentCharacterIsSpace) |
| lineInfo.setEmpty(false, m_block, &width); |
| |
| if (c == softHyphen && autoWrap && !hyphenWidth && style->hyphens() != HyphensNone) { |
| hyphenWidth = measureHyphenWidth(t, f, &fallbackFonts); |
| width.addUncommittedWidth(hyphenWidth); |
| } |
| |
| bool applyWordSpacing = false; |
| |
| currentCharacterIsWS = currentCharacterIsSpace || (breakNBSP && c == noBreakSpace); |
| |
| if ((breakAll || breakWords) && !midWordBreak) { |
| wrapW += charWidth; |
| bool midWordBreakIsBeforeSurrogatePair = U16_IS_LEAD(c) && current.m_pos + 1 < t->textLength() && U16_IS_TRAIL(t->characters()[current.m_pos + 1]); |
| charWidth = textWidth(t, current.m_pos, midWordBreakIsBeforeSurrogatePair ? 2 : 1, f, width.committedWidth() + wrapW, isFixedPitch, collapseWhiteSpace, fallbackFonts, textLayout); |
| midWordBreak = width.committedWidth() + wrapW + charWidth > width.availableWidth(); |
| } |
| |
| bool betweenWords = c == '\n' || (currWS != PRE && !atStart && isBreakable(renderTextInfo.m_lineBreakIterator, current.m_pos, current.m_nextBreakablePosition, breakNBSP) |
| && (style->hyphens() != HyphensNone || (current.previousInSameNode() != softHyphen))); |
| |
| if (betweenWords || midWordBreak) { |
| bool stoppedIgnoringSpaces = false; |
| if (ignoringSpaces) { |
| lastSpaceWordSpacing = 0; |
| if (!currentCharacterIsSpace) { |
| // Stop ignoring spaces and begin at this |
| // new point. |
| ignoringSpaces = false; |
| wordSpacingForWordMeasurement = 0; |
| lastSpace = current.m_pos; // e.g., "Foo goo", don't add in any of the ignored spaces. |
| stopIgnoringSpaces(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); |
| stoppedIgnoringSpaces = true; |
| } else { |
| // Just keep ignoring these spaces. |
| goto nextCharacter; |
| } |
| } |
| |
| wordMeasurements.grow(wordMeasurements.size() + 1); |
| WordMeasurement& wordMeasurement = wordMeasurements.last(); |
| |
| wordMeasurement.renderer = t; |
| wordMeasurement.endOffset = current.m_pos; |
| wordMeasurement.startOffset = lastSpace; |
| |
| float additionalTempWidth; |
| if (wordTrailingSpaceWidth && c == ' ') |
| additionalTempWidth = textWidth(t, lastSpace, current.m_pos + 1 - lastSpace, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, wordMeasurement.fallbackFonts, textLayout) - wordTrailingSpaceWidth; |
| else |
| additionalTempWidth = textWidth(t, lastSpace, current.m_pos - lastSpace, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, wordMeasurement.fallbackFonts, textLayout); |
| |
| if (wordMeasurement.fallbackFonts.isEmpty() && !fallbackFonts.isEmpty()) |
| wordMeasurement.fallbackFonts.swap(fallbackFonts); |
| fallbackFonts.clear(); |
| |
| wordMeasurement.width = additionalTempWidth + wordSpacingForWordMeasurement; |
| additionalTempWidth += lastSpaceWordSpacing; |
| width.addUncommittedWidth(additionalTempWidth); |
| |
| if (collapseWhiteSpace && previousCharacterIsSpace && currentCharacterIsSpace && additionalTempWidth) |
| width.setTrailingWhitespaceWidth(additionalTempWidth); |
| |
| if (!appliedStartWidth) { |
| width.addUncommittedWidth(inlineLogicalWidth(current.m_obj, true, false)); |
| appliedStartWidth = true; |
| } |
| |
| applyWordSpacing = wordSpacing && currentCharacterIsSpace; |
| |
| if (!width.committedWidth() && autoWrap && !width.fitsOnLine()) |
| width.fitBelowFloats(); |
| |
| if (autoWrap || breakWords) { |
| // If we break only after white-space, consider the current character |
| // as candidate width for this line. |
| bool lineWasTooWide = false; |
| if (width.fitsOnLine() && currentCharacterIsWS && currentStyle->breakOnlyAfterWhiteSpace() && !midWordBreak) { |
| float charWidth = textWidth(t, current.m_pos, 1, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, wordMeasurement.fallbackFonts, textLayout) + (applyWordSpacing ? wordSpacing : 0); |
| // Check if line is too big even without the extra space |
| // at the end of the line. If it is not, do nothing. |
| // If the line needs the extra whitespace to be too long, |
| // then move the line break to the space and skip all |
| // additional whitespace. |
| if (!width.fitsOnLineIncludingExtraWidth(charWidth)) { |
| lineWasTooWide = true; |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| skipTrailingWhitespace(lBreak, lineInfo); |
| } |
| } |
| if (lineWasTooWide || !width.fitsOnLine()) { |
| if (canHyphenate && !width.fitsOnLine()) { |
| tryHyphenating(t, f, style->locale(), consecutiveHyphenatedLines, blockStyle->hyphenationLimitLines(), style->hyphenationLimitBefore(), style->hyphenationLimitAfter(), lastSpace, current.m_pos, width.currentWidth() - additionalTempWidth, width.availableWidth(), isFixedPitch, collapseWhiteSpace, lastSpaceWordSpacing, lBreak, current.m_nextBreakablePosition, m_hyphenated); |
| if (m_hyphenated) |
| goto end; |
| } |
| if (lBreak.atTextParagraphSeparator()) { |
| if (!stoppedIgnoringSpaces && current.m_pos > 0) |
| ensureCharacterGetsLineBox(lineMidpointState, current); |
| lBreak.increment(); |
| lineInfo.setPreviousLineBrokeCleanly(true); |
| wordMeasurement.endOffset = lBreak.m_pos; |
| } |
| if (lBreak.m_obj && lBreak.m_pos && lBreak.m_obj->isText() && toRenderText(lBreak.m_obj)->textLength() && toRenderText(lBreak.m_obj)->characterAt(lBreak.m_pos - 1) == softHyphen && style->hyphens() != HyphensNone) |
| m_hyphenated = true; |
| if (lBreak.m_pos && lBreak.m_pos != (unsigned)wordMeasurement.endOffset && !wordMeasurement.width) { |
| if (charWidth) { |
| wordMeasurement.endOffset = lBreak.m_pos; |
| wordMeasurement.width = charWidth; |
| } |
| } |
| // Didn't fit. Jump to the end unless there's still an opportunity to collapse whitespace. |
| if (ignoringSpaces || !collapseWhiteSpace || !currentCharacterIsSpace || !previousCharacterIsSpace) |
| goto end; |
| } else { |
| if (!betweenWords || (midWordBreak && !autoWrap)) |
| width.addUncommittedWidth(-additionalTempWidth); |
| if (hyphenWidth) { |
| // Subtract the width of the soft hyphen out since we fit on a line. |
| width.addUncommittedWidth(-hyphenWidth); |
| hyphenWidth = 0; |
| } |
| } |
| } |
| |
| if (c == '\n' && preserveNewline) { |
| if (!stoppedIgnoringSpaces && current.m_pos > 0) |
| ensureCharacterGetsLineBox(lineMidpointState, current); |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| lBreak.increment(); |
| lineInfo.setPreviousLineBrokeCleanly(true); |
| return lBreak; |
| } |
| |
| if (autoWrap && betweenWords) { |
| wrapW = 0; |
| commitLineBreakAtCurrentWidth(width, lBreak, current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| // Auto-wrapping text should not wrap in the middle of a word once it has had an |
| // opportunity to break after a word. |
| breakWords = false; |
| } |
| |
| if (midWordBreak && !U16_IS_TRAIL(c) && !(category(c) & (Mark_NonSpacing | Mark_Enclosing | Mark_SpacingCombining))) { |
| // Remember this as a breakable position in case |
| // adding the end width forces a break. |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| midWordBreak &= (breakWords || breakAll); |
| } |
| |
| if (betweenWords) { |
| lastSpaceWordSpacing = applyWordSpacing ? wordSpacing : 0; |
| wordSpacingForWordMeasurement = (applyWordSpacing && wordMeasurement.width) ? wordSpacing : 0; |
| lastSpace = current.m_pos; |
| } |
| |
| if (!ignoringSpaces && currentStyle->collapseWhiteSpace()) { |
| // If we encounter a newline, or if we encounter a |
| // second space, we need to go ahead and break up this |
| // run and enter a mode where we start collapsing spaces. |
| if (currentCharacterIsSpace && previousCharacterIsSpace) { |
| ignoringSpaces = true; |
| |
| // We just entered a mode where we are ignoring |
| // spaces. Create a midpoint to terminate the run |
| // before the second space. |
| startIgnoringSpaces(lineMidpointState, ignoreStart); |
| trailingObjects.updateMidpointsForTrailingBoxes(lineMidpointState, InlineIterator(), TrailingObjects::DoNotCollapseFirstSpace); |
| } |
| } |
| } else if (ignoringSpaces) { |
| // Stop ignoring spaces and begin at this |
| // new point. |
| ignoringSpaces = false; |
| lastSpaceWordSpacing = applyWordSpacing ? wordSpacing : 0; |
| wordSpacingForWordMeasurement = (applyWordSpacing && wordMeasurements.last().width) ? wordSpacing : 0; |
| lastSpace = current.m_pos; // e.g., "Foo goo", don't add in any of the ignored spaces. |
| stopIgnoringSpaces(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); |
| } |
| |
| #if ENABLE(SVG) |
| if (isSVGText && current.m_pos > 0) { |
| // Force creation of new InlineBoxes for each absolute positioned character (those that start new text chunks). |
| if (toRenderSVGInlineText(t)->characterStartsNewTextChunk(current.m_pos)) |
| ensureCharacterGetsLineBox(lineMidpointState, current); |
| } |
| #endif |
| |
| if (currentCharacterIsSpace && !previousCharacterIsSpace) { |
| ignoreStart.m_obj = current.m_obj; |
| ignoreStart.m_pos = current.m_pos; |
| } |
| |
| if (!currentCharacterIsWS && previousCharacterIsWS) { |
| if (autoWrap && currentStyle->breakOnlyAfterWhiteSpace()) |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| } |
| |
| if (collapseWhiteSpace && currentCharacterIsSpace && !ignoringSpaces) |
| trailingObjects.setTrailingWhitespace(toRenderText(current.m_obj)); |
| else if (!currentStyle->collapseWhiteSpace() || !currentCharacterIsSpace) |
| trailingObjects.clear(); |
| |
| atStart = false; |
| nextCharacter: |
| secondToLastCharacter = lastCharacter; |
| lastCharacter = c; |
| } |
| |
| renderTextInfo.m_lineBreakIterator.setPriorContext(lastCharacter, secondToLastCharacter); |
| |
| wordMeasurements.grow(wordMeasurements.size() + 1); |
| WordMeasurement& wordMeasurement = wordMeasurements.last(); |
| wordMeasurement.renderer = t; |
| |
| // IMPORTANT: current.m_pos is > length here! |
| float additionalTempWidth = ignoringSpaces ? 0 : textWidth(t, lastSpace, current.m_pos - lastSpace, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, wordMeasurement.fallbackFonts, textLayout); |
| wordMeasurement.startOffset = lastSpace; |
| wordMeasurement.endOffset = current.m_pos; |
| wordMeasurement.width = ignoringSpaces ? 0 : additionalTempWidth + wordSpacingForWordMeasurement; |
| additionalTempWidth += lastSpaceWordSpacing; |
| |
| float inlineLogicalTempWidth = inlineLogicalWidth(current.m_obj, !appliedStartWidth, includeEndWidth); |
| width.addUncommittedWidth(additionalTempWidth + inlineLogicalTempWidth); |
| |
| if (wordMeasurement.fallbackFonts.isEmpty() && !fallbackFonts.isEmpty()) |
| wordMeasurement.fallbackFonts.swap(fallbackFonts); |
| fallbackFonts.clear(); |
| |
| if (collapseWhiteSpace && currentCharacterIsSpace && additionalTempWidth) |
| width.setTrailingWhitespaceWidth(additionalTempWidth, inlineLogicalTempWidth); |
| |
| includeEndWidth = false; |
| |
| if (!width.fitsOnLine()) { |
| if (canHyphenate) |
| tryHyphenating(t, f, style->locale(), consecutiveHyphenatedLines, blockStyle->hyphenationLimitLines(), style->hyphenationLimitBefore(), style->hyphenationLimitAfter(), lastSpace, current.m_pos, width.currentWidth() - additionalTempWidth, width.availableWidth(), isFixedPitch, collapseWhiteSpace, lastSpaceWordSpacing, lBreak, current.m_nextBreakablePosition, m_hyphenated); |
| |
| if (!m_hyphenated && lBreak.previousInSameNode() == softHyphen && style->hyphens() != HyphensNone) |
| m_hyphenated = true; |
| |
| if (m_hyphenated) |
| goto end; |
| } |
| } else |
| ASSERT_NOT_REACHED(); |
| |
| bool canBreakHere = canBreakAtThisPosition(autoWrap, width, lBreak, next, current, currWS, currentCharacterIsSpace, autoWrapWasEverTrueOnLine); |
| if (canBreakHere && !width.fitsOnLine(ignoringSpaces)) { |
| // if we have floats, try to get below them. |
| if (currentCharacterIsSpace && !ignoringSpaces && currentStyle->collapseWhiteSpace()) |
| trailingObjects.clear(); |
| |
| if (width.committedWidth()) |
| goto end; |
| |
| width.fitBelowFloats(); |
| |
| // |width| may have been adjusted because we got shoved down past a float (thus |
| // giving us more room), so we need to retest, and only jump to |
| // the end label if we still don't fit on the line. -dwh |
| if (!width.fitsOnLine(ignoringSpaces)) |
| goto end; |
| } else if (blockStyle->autoWrap() && !width.fitsOnLine() && !width.committedWidth()) { |
| // If the container autowraps but the current child does not then we still need to ensure that it |
| // wraps and moves below any floats. |
| width.fitBelowFloats(); |
| } |
| |
| if (!current.m_obj->isFloatingOrOutOfFlowPositioned()) { |
| last = current.m_obj; |
| if (last->isReplaced() && autoWrap && (!last->isImage() || allowImagesToBreak) && (!last->isListMarker() || toRenderListMarker(last)->isInside())) |
| commitLineBreakAtCurrentWidth(width, lBreak, next); |
| } |
| |
| // Clear out our character space bool, since inline <pre>s don't collapse whitespace |
| // with adjacent inline normal/nowrap spans. |
| if (!collapseWhiteSpace) |
| currentCharacterIsSpace = false; |
| |
| current.moveToStartOf(next); |
| atStart = false; |
| } |
| |
| if (width.fitsOnLine(true) || lastWS == NOWRAP) |
| lBreak.clear(); |
| |
| end: |
| #if ENABLE(CSS_SHAPES) |
| ShapeInsideInfo* shapeInfo = m_block->layoutShapeInsideInfo(); |
| bool segmentAllowsOverflow = !shapeInfo || !shapeInfo->hasSegments(); |
| #else |
| bool segmentAllowsOverflow = true; |
| #endif |
| |
| if (segmentAllowsOverflow) { |
| if (lBreak == resolver.position()) { |
| if (!lBreak.m_obj || !lBreak.m_obj->isBR()) { |
| // we just add as much as possible |
| if (blockStyle->whiteSpace() == PRE && !current.m_pos) { |
| lBreak.moveTo(last, last->isText() ? last->length() : 0); |
| } else if (lBreak.m_obj) { |
| // Don't ever break in the middle of a word if we can help it. |
| // There's no room at all. We just have to be on this line, |
| // even though we'll spill out. |
| lBreak.moveTo(current.m_obj, current.m_pos); |
| } |
| } |
| // make sure we consume at least one char/object. |
| if (lBreak == resolver.position()) |
| lBreak.increment(); |
| } else if (!width.committedWidth() && (!current.m_obj || !current.m_obj->isBR()) && !current.m_pos) { |
| // Do not push the current object to the next line, when this line has some content, but it is still considered empty. |
| // Empty inline elements like <span></span> can produce such lines and now we just ignore these break opportunities |
| // at the start of a line, if no width has been committed yet. |
| // Behave as if it was actually empty and consume at least one object. |
| lBreak.increment(); |
| } |
| } |
| |
| // Sanity check our midpoints. |
| checkMidpoints(lineMidpointState, lBreak); |
| |
| trailingObjects.updateMidpointsForTrailingBoxes(lineMidpointState, lBreak, TrailingObjects::CollapseFirstSpace); |
| |
| // We might have made lBreak an iterator that points past the end |
| // of the object. Do this adjustment to make it point to the start |
| // of the next object instead to avoid confusing the rest of the |
| // code. |
| if (lBreak.m_pos > 0) { |
| lBreak.m_pos--; |
| lBreak.increment(); |
| } |
| |
| return lBreak; |
| } |
| |
| void RenderBlock::addOverflowFromInlineChildren() |
| { |
| LayoutUnit endPadding = hasOverflowClip() ? paddingEnd() : LayoutUnit(); |
| // FIXME: Need to find another way to do this, since scrollbars could show when we don't want them to. |
| if (hasOverflowClip() && !endPadding && node() && node()->isRootEditableElement() && style()->isLeftToRightDirection()) |
| endPadding = 1; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| addLayoutOverflow(curr->paddedLayoutOverflowRect(endPadding)); |
| if (!hasOverflowClip()) |
| addVisualOverflow(curr->visualOverflowRect(curr->lineTop(), curr->lineBottom())); |
| } |
| } |
| |
| void RenderBlock::deleteEllipsisLineBoxes() |
| { |
| ETextAlign textAlign = style()->textAlign(); |
| bool ltr = style()->isLeftToRightDirection(); |
| bool firstLine = true; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| if (curr->hasEllipsisBox()) { |
| curr->clearTruncation(); |
| |
| // Shift the line back where it belongs if we cannot accomodate an ellipsis. |
| float logicalLeft = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine); |
| float availableLogicalWidth = logicalRightOffsetForLine(curr->lineTop(), false) - logicalLeft; |
| float totalLogicalWidth = curr->logicalWidth(); |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0); |
| |
| if (ltr) |
| curr->adjustLogicalPosition((logicalLeft - curr->logicalLeft()), 0); |
| else |
| curr->adjustLogicalPosition(-(curr->logicalLeft() - logicalLeft), 0); |
| } |
| firstLine = false; |
| } |
| } |
| |
| void RenderBlock::checkLinesForTextOverflow() |
| { |
| // Determine the width of the ellipsis using the current font. |
| // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if horizontal ellipsis is "not renderable" |
| const Font& font = style()->font(); |
| DEFINE_STATIC_LOCAL(AtomicString, ellipsisStr, (&horizontalEllipsis, 1)); |
| const Font& firstLineFont = firstLineStyle()->font(); |
| int firstLineEllipsisWidth = firstLineFont.width(constructTextRun(this, firstLineFont, &horizontalEllipsis, 1, firstLineStyle())); |
| int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(constructTextRun(this, font, &horizontalEllipsis, 1, style())); |
| |
| // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see |
| // if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and |
| // check the left edge of the line box to see if it is less |
| // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()" |
| bool ltr = style()->isLeftToRightDirection(); |
| ETextAlign textAlign = style()->textAlign(); |
| bool firstLine = true; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| // FIXME: Use pixelSnappedLogicalRightOffsetForLine instead of snapping it ourselves once the column workaround in said method has been fixed. |
| // https://bugs.webkit.org/show_bug.cgi?id=105461 |
| int blockRightEdge = snapSizeToPixel(logicalRightOffsetForLine(curr->lineTop(), firstLine), curr->x()); |
| int blockLeftEdge = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine); |
| int lineBoxEdge = ltr ? snapSizeToPixel(curr->x() + curr->logicalWidth(), curr->x()) : snapSizeToPixel(curr->x(), 0); |
| if ((ltr && lineBoxEdge > blockRightEdge) || (!ltr && lineBoxEdge < blockLeftEdge)) { |
| // This line spills out of our box in the appropriate direction. Now we need to see if the line |
| // can be truncated. In order for truncation to be possible, the line must have sufficient space to |
| // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis |
| // space. |
| |
| LayoutUnit width = firstLine ? firstLineEllipsisWidth : ellipsisWidth; |
| LayoutUnit blockEdge = ltr ? blockRightEdge : blockLeftEdge; |
| if (curr->lineCanAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width)) { |
| float totalLogicalWidth = curr->placeEllipsis(ellipsisStr, ltr, blockLeftEdge, blockRightEdge, width); |
| |
| float logicalLeft = 0; // We are only interested in the delta from the base position. |
| float truncatedWidth = pixelSnappedLogicalRightOffsetForLine(curr->lineTop(), firstLine); |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, truncatedWidth, 0); |
| if (ltr) |
| curr->adjustLogicalPosition(logicalLeft, 0); |
| else |
| curr->adjustLogicalPosition(-(truncatedWidth - (logicalLeft + totalLogicalWidth)), 0); |
| } |
| } |
| firstLine = false; |
| } |
| } |
| |
| bool RenderBlock::positionNewFloatOnLine(FloatingObject* newFloat, FloatingObject* lastFloatFromPreviousLine, LineInfo& lineInfo, LineWidth& width) |
| { |
| if (!positionNewFloats()) |
| return false; |
| |
| width.shrinkAvailableWidthForNewFloatIfNeeded(newFloat); |
| |
| // We only connect floats to lines for pagination purposes if the floats occur at the start of |
| // the line and the previous line had a hard break (so this line is either the first in the block |
| // or follows a <br>). |
| if (!newFloat->paginationStrut() || !lineInfo.previousLineBrokeCleanly() || !lineInfo.isEmpty()) |
| return true; |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| ASSERT(floatingObjectSet.last() == newFloat); |
| |
| LayoutUnit floatLogicalTop = logicalTopForFloat(newFloat); |
| int paginationStrut = newFloat->paginationStrut(); |
| |
| if (floatLogicalTop - paginationStrut != logicalHeight() + lineInfo.floatPaginationStrut()) |
| return true; |
| |
| FloatingObjectSetIterator it = floatingObjectSet.end(); |
| --it; // Last float is newFloat, skip that one. |
| FloatingObjectSetIterator begin = floatingObjectSet.begin(); |
| while (it != begin) { |
| --it; |
| FloatingObject* f = *it; |
| if (f == lastFloatFromPreviousLine) |
| break; |
| if (logicalTopForFloat(f) == logicalHeight() + lineInfo.floatPaginationStrut()) { |
| f->setPaginationStrut(paginationStrut + f->paginationStrut()); |
| RenderBox* o = f->renderer(); |
| setLogicalTopForChild(o, logicalTopForChild(o) + marginBeforeForChild(o) + paginationStrut); |
| if (o->isRenderBlock()) |
| toRenderBlock(o)->setChildNeedsLayout(true, MarkOnlyThis); |
| o->layoutIfNeeded(); |
| // Save the old logical top before calling removePlacedObject which will set |
| // isPlaced to false. Otherwise it will trigger an assert in logicalTopForFloat. |
| LayoutUnit oldLogicalTop = logicalTopForFloat(f); |
| m_floatingObjects->removePlacedObject(f); |
| setLogicalTopForFloat(f, oldLogicalTop + paginationStrut); |
| m_floatingObjects->addPlacedObject(f); |
| } |
| } |
| |
| // Just update the line info's pagination strut without altering our logical height yet. If the line ends up containing |
| // no content, then we don't want to improperly grow the height of the block. |
| lineInfo.setFloatPaginationStrut(lineInfo.floatPaginationStrut() + paginationStrut); |
| return true; |
| } |
| |
| LayoutUnit RenderBlock::startAlignedOffsetForLine(LayoutUnit position, bool firstLine) |
| { |
| ETextAlign textAlign = style()->textAlign(); |
| |
| if (textAlign == TASTART) // FIXME: Handle TAEND here |
| return startOffsetForLine(position, firstLine); |
| |
| // updateLogicalWidthForAlignment() handles the direction of the block so no need to consider it here |
| float totalLogicalWidth = 0; |
| float logicalLeft = logicalLeftOffsetForLine(logicalHeight(), false); |
| float availableLogicalWidth = logicalRightOffsetForLine(logicalHeight(), false) - logicalLeft; |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0); |
| |
| if (!style()->isLeftToRightDirection()) |
| return logicalWidth() - logicalLeft; |
| return logicalLeft; |
| } |
| |
| |
| void RenderBlock::layoutLineGridBox() |
| { |
| if (style()->lineGrid() == RenderStyle::initialLineGrid()) { |
| setLineGridBox(0); |
| return; |
| } |
| |
| setLineGridBox(0); |
| |
| RootInlineBox* lineGridBox = new (renderArena()) RootInlineBox(this); |
| lineGridBox->setHasTextChildren(); // Needed to make the line ascent/descent actually be honored in quirks mode. |
| lineGridBox->setConstructed(); |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| VerticalPositionCache verticalPositionCache; |
| lineGridBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache); |
| |
| setLineGridBox(lineGridBox); |
| |
| // FIXME: If any of the characteristics of the box change compared to the old one, then we need to do a deep dirtying |
| // (similar to what happens when the page height changes). Ideally, though, we only do this if someone is actually snapping |
| // to this grid. |
| } |
| |
| } |