| // © 2016 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| /* |
| ********************************************************************** |
| * Copyright (c) 2000-2005, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| * Date Name Description |
| * 02/04/00 aliu Creation. |
| ********************************************************************** |
| */ |
| #ifndef SYMTABLE_H |
| #define SYMTABLE_H |
| |
| #include "unicode/utypes.h" |
| #include "unicode/uobject.h" |
| |
| /** |
| * \file |
| * \brief C++ API: An interface that defines both lookup protocol and parsing of |
| * symbolic names. |
| */ |
| |
| U_NAMESPACE_BEGIN |
| |
| class ParsePosition; |
| class UnicodeFunctor; |
| class UnicodeSet; |
| class UnicodeString; |
| |
| /** |
| * An interface that defines both lookup protocol and parsing of |
| * symbolic names. |
| * |
| * <p>A symbol table maintains two kinds of mappings. The first is |
| * between symbolic names and their values. For example, if the |
| * variable with the name "start" is set to the value "alpha" |
| * (perhaps, though not necessarily, through an expression such as |
| * "$start=alpha"), then the call lookup("start") will return the |
| * char[] array ['a', 'l', 'p', 'h', 'a']. |
| * |
| * <p>The second kind of mapping is between character values and |
| * UnicodeMatcher objects. This is used by RuleBasedTransliterator, |
| * which uses characters in the private use area to represent objects |
| * such as UnicodeSets. If U+E015 is mapped to the UnicodeSet [a-z], |
| * then lookupMatcher(0xE015) will return the UnicodeSet [a-z]. |
| * |
| * <p>Finally, a symbol table defines parsing behavior for symbolic |
| * names. All symbolic names start with the SYMBOL_REF character. |
| * When a parser encounters this character, it calls parseReference() |
| * with the position immediately following the SYMBOL_REF. The symbol |
| * table parses the name, if there is one, and returns it. |
| * |
| * @stable ICU 2.8 |
| */ |
| class U_COMMON_API SymbolTable /* not : public UObject because this is an interface/mixin class */ { |
| public: |
| |
| /** |
| * The character preceding a symbol reference name. |
| * @stable ICU 2.8 |
| */ |
| enum { SYMBOL_REF = 0x0024 /*$*/ }; |
| |
| /** |
| * Destructor. |
| * @stable ICU 2.8 |
| */ |
| virtual ~SymbolTable(); |
| |
| /** |
| * Lookup the characters associated with this string and return it. |
| * Return <tt>NULL</tt> if no such name exists. The resultant |
| * string may have length zero. |
| * @param s the symbolic name to lookup |
| * @return a string containing the name's value, or <tt>NULL</tt> if |
| * there is no mapping for s. |
| * @stable ICU 2.8 |
| */ |
| virtual const UnicodeString* lookup(const UnicodeString& s) const = 0; |
| |
| /** |
| * Lookup the UnicodeMatcher associated with the given character, and |
| * return it. Return <tt>NULL</tt> if not found. |
| * @param ch a 32-bit code point from 0 to 0x10FFFF inclusive. |
| * @return the UnicodeMatcher object represented by the given |
| * character, or NULL if there is no mapping for ch. |
| * @stable ICU 2.8 |
| */ |
| virtual const UnicodeFunctor* lookupMatcher(UChar32 ch) const = 0; |
| |
| /** |
| * Parse a symbol reference name from the given string, starting |
| * at the given position. If no valid symbol reference name is |
| * found, return the empty string and leave pos unchanged. That is, if the |
| * character at pos cannot start a name, or if pos is at or after |
| * text.length(), then return an empty string. This indicates an |
| * isolated SYMBOL_REF character. |
| * @param text the text to parse for the name |
| * @param pos on entry, the index of the first character to parse. |
| * This is the character following the SYMBOL_REF character. On |
| * exit, the index after the last parsed character. If the parse |
| * failed, pos is unchanged on exit. |
| * @param limit the index after the last character to be parsed. |
| * @return the parsed name, or an empty string if there is no |
| * valid symbolic name at the given position. |
| * @stable ICU 2.8 |
| */ |
| virtual UnicodeString parseReference(const UnicodeString& text, |
| ParsePosition& pos, int32_t limit) const = 0; |
| }; |
| U_NAMESPACE_END |
| |
| #endif |