| /* |
| * Copyright (C) 2015-2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <wtf/ForbidHeapAllocation.h> |
| |
| namespace WTF { |
| |
| // You can use ScopedLambda to efficiently pass lambdas without allocating memory or requiring |
| // template specialization of the callee. The callee should be declared as: |
| // |
| // void foo(const ScopedLambda<MyThings* (int, Stuff&)>&); |
| // |
| // The caller just does: |
| // |
| // void foo(scopedLambda<MyThings* (int, Stuff&)>([&] (int x, Stuff& y) -> MyThings* { blah })); |
| // |
| // Note that this relies on foo() not escaping the lambda. The lambda is only valid while foo() is |
| // on the stack - hence the name ScopedLambda. |
| |
| template<typename FunctionType> class ScopedLambda; |
| template<typename ResultType, typename... ArgumentTypes> |
| class ScopedLambda<ResultType (ArgumentTypes...)> { |
| WTF_FORBID_HEAP_ALLOCATION; |
| public: |
| ScopedLambda(ResultType (*impl)(void* arg, ArgumentTypes...) = nullptr, void* arg = nullptr) |
| : m_impl(impl) |
| , m_arg(arg) |
| { |
| } |
| |
| template<typename... PassedArgumentTypes> |
| ResultType operator()(PassedArgumentTypes&&... arguments) const |
| { |
| return m_impl(m_arg, std::forward<PassedArgumentTypes>(arguments)...); |
| } |
| |
| private: |
| ResultType (*m_impl)(void* arg, ArgumentTypes...); |
| void *m_arg; |
| }; |
| |
| template<typename FunctionType, typename Functor> class ScopedLambdaFunctor; |
| template<typename ResultType, typename... ArgumentTypes, typename Functor> |
| class ScopedLambdaFunctor<ResultType (ArgumentTypes...), Functor> : public ScopedLambda<ResultType (ArgumentTypes...)> { |
| public: |
| template<typename PassedFunctor> |
| ScopedLambdaFunctor(PassedFunctor&& functor) |
| : ScopedLambda<ResultType (ArgumentTypes...)>(implFunction, this) |
| , m_functor(std::forward<PassedFunctor>(functor)) |
| { |
| } |
| |
| // We need to make sure that copying and moving ScopedLambdaFunctor results in a ScopedLambdaFunctor |
| // whose ScopedLambda supertype still points to this rather than other. |
| ScopedLambdaFunctor(const ScopedLambdaFunctor& other) |
| : ScopedLambda<ResultType (ArgumentTypes...)>(implFunction, this) |
| , m_functor(other.m_functor) |
| { |
| } |
| |
| ScopedLambdaFunctor(ScopedLambdaFunctor&& other) |
| : ScopedLambda<ResultType (ArgumentTypes...)>(implFunction, this) |
| , m_functor(WTFMove(other.m_functor)) |
| { |
| } |
| |
| ScopedLambdaFunctor& operator=(const ScopedLambdaFunctor& other) |
| { |
| m_functor = other.m_functor; |
| return *this; |
| } |
| |
| ScopedLambdaFunctor& operator=(ScopedLambdaFunctor&& other) |
| { |
| m_functor = WTFMove(other.m_functor); |
| return *this; |
| } |
| |
| private: |
| static ResultType implFunction(void* argument, ArgumentTypes... arguments) |
| { |
| return static_cast<ScopedLambdaFunctor*>(argument)->m_functor(arguments...); |
| } |
| |
| Functor m_functor; |
| }; |
| |
| // Can't simply rely on perfect forwarding because then the ScopedLambdaFunctor would point to the functor |
| // by const reference. This would be surprising in situations like: |
| // |
| // auto scopedLambda = scopedLambda<Foo(Bar)>([&] (Bar) -> Foo { ... }); |
| // |
| // We expected scopedLambda to be valid for its entire lifetime, but if it computed the lambda by reference |
| // then it would be immediately invalid. |
| template<typename FunctionType, typename Functor> |
| ScopedLambdaFunctor<FunctionType, Functor> scopedLambda(const Functor& functor) |
| { |
| return ScopedLambdaFunctor<FunctionType, Functor>(functor); |
| } |
| |
| template<typename FunctionType, typename Functor> |
| ScopedLambdaFunctor<FunctionType, Functor> scopedLambda(Functor&& functor) |
| { |
| return ScopedLambdaFunctor<FunctionType, Functor>(WTFMove(functor)); |
| } |
| |
| template<typename FunctionType, typename Functor> class ScopedLambdaRefFunctor; |
| template<typename ResultType, typename... ArgumentTypes, typename Functor> |
| class ScopedLambdaRefFunctor<ResultType (ArgumentTypes...), Functor> : public ScopedLambda<ResultType (ArgumentTypes...)> { |
| public: |
| ScopedLambdaRefFunctor(const Functor& functor) |
| : ScopedLambda<ResultType (ArgumentTypes...)>(implFunction, this) |
| , m_functor(&functor) |
| { |
| } |
| |
| // We need to make sure that copying and moving ScopedLambdaRefFunctor results in a |
| // ScopedLambdaRefFunctor whose ScopedLambda supertype still points to this rather than |
| // other. |
| ScopedLambdaRefFunctor(const ScopedLambdaRefFunctor& other) |
| : ScopedLambda<ResultType (ArgumentTypes...)>(implFunction, this) |
| , m_functor(other.m_functor) |
| { |
| } |
| |
| ScopedLambdaRefFunctor(ScopedLambdaRefFunctor&& other) |
| : ScopedLambda<ResultType (ArgumentTypes...)>(implFunction, this) |
| , m_functor(other.m_functor) |
| { |
| } |
| |
| ScopedLambdaRefFunctor& operator=(const ScopedLambdaRefFunctor& other) |
| { |
| m_functor = other.m_functor; |
| return *this; |
| } |
| |
| ScopedLambdaRefFunctor& operator=(ScopedLambdaRefFunctor&& other) |
| { |
| m_functor = other.m_functor; |
| return *this; |
| } |
| |
| private: |
| static ResultType implFunction(void* argument, ArgumentTypes... arguments) |
| { |
| return (*static_cast<ScopedLambdaRefFunctor*>(argument)->m_functor)(arguments...); |
| } |
| |
| const Functor* m_functor; |
| }; |
| |
| // This is for when you already refer to a functor by reference, and you know its lifetime is |
| // good. This just creates a ScopedLambda that points to your functor. |
| // |
| // Note that this is always wrong: |
| // |
| // auto ref = scopedLambdaRef([...] (...) {...}); |
| // |
| // Because the scopedLambdaRef will refer to the lambda by reference, and the lambda will die after the |
| // semicolon. Use scopedLambda() in that case. |
| template<typename FunctionType, typename Functor> |
| ScopedLambdaRefFunctor<FunctionType, Functor> scopedLambdaRef(const Functor& functor) |
| { |
| return ScopedLambdaRefFunctor<FunctionType, Functor>(functor); |
| } |
| |
| } // namespace WTF |
| |
| using WTF::ScopedLambda; |
| using WTF::scopedLambda; |
| using WTF::scopedLambdaRef; |