blob: 605201e0f6975b4f479cc5243fe16376267272c8 [file] [log] [blame]
/*
* Copyright (C) 2021 Sony Interactive Entertainment Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "TitleBar.h"
using namespace toolkitten;
void TitleBar::setTitle(const std::string& title)
{
if (m_title == title)
return;
m_title = title;
update();
}
void TitleBar::setProgress(double progress)
{
if (m_progress == progress)
return;
m_progress = progress;
update();
}
void TitleBar::update()
{
auto widgetSize = size();
int progressWidth = widgetSize.w * m_progress;
IntRect rect { { 0, 0 }, widgetSize };
IntRect progressRect = rect;
progressRect.size.w = progressWidth;
if (!progressRect.isEmpty())
fillRect(progressRect, Color { 0.0, 0.0, 0.5, 1.0 });
IntRect remainingRect = rect;
remainingRect.size.w -= progressWidth;
remainingRect.position.x += progressWidth;
if (!remainingRect.isEmpty())
fillRect(remainingRect, Color { 0.2, 0.2, 0.7, 1.0 });
strokeRect(rect, 4, Color { 0.7, 0.7, 0.7, 1.0 });
const int fontSize = 32;
drawText(m_title.c_str(), { 2, 0 }, fontSize, WHITE);
}