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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(LAYOUT_FORMATTING_CONTEXT)
#include "FloatRect.h"
#include "LayoutRect.h"
#include "RenderStyleConstants.h"
namespace WebCore {
class FillLayer;
class RenderStyle;
class StyleImage;
namespace Layout {
class Box;
class BoxGeometry;
}
namespace Display {
class Box;
// Pixel-snapped image geometry for a single fill layer (used for backgrounds and masks).
class FillLayerImageGeometry {
public:
FillLayerImageGeometry(const FloatRect& destinationRect, const FloatSize& tileSize, const FloatSize& phase, const FloatSize& space, FillAttachment attachment)
: m_destRect(destinationRect)
, m_destOrigin(m_destRect.location())
, m_tileSize(tileSize)
, m_phase(phase)
, m_space(space)
, m_hasNonLocalGeometry(attachment == FillAttachment::FixedBackground)
{
}
FloatRect destRect() const { return m_destRect; }
FloatSize phase() const { return m_phase; }
FloatSize tileSize() const { return m_tileSize; }
FloatSize spaceSize() const { return m_space; }
bool hasNonLocalGeometry() const { return m_hasNonLocalGeometry; }
FloatSize relativePhase() const
{
FloatSize phase = m_phase;
phase += m_destRect.location() - m_destOrigin;
return phase;
}
void clip(const FloatRect& clipRect) { m_destRect.intersect(clipRect); }
private:
FloatRect m_destRect;
FloatPoint m_destOrigin;
FloatSize m_tileSize;
FloatSize m_phase;
FloatSize m_space;
bool m_hasNonLocalGeometry { false }; // Has background-attachment: fixed. Implies that we can't always cheaply compute destRect.
};
Vector<FillLayerImageGeometry, 1> calculateFillLayerImageGeometry(const RenderStyle&, const Layout::BoxGeometry&, LayoutSize offsetFromRoot, float pixelSnappingFactor);
} // namespace Display
} // namespace WebCore
#endif // ENABLE(LAYOUT_FORMATTING_CONTEXT)