| <html> |
| <head> |
| <script src="../../../resources/js-test-pre.js"></script> |
| <script> |
| var givenScrollTop = 2; // Only page is scrolled per event, regardless of this number. |
| var givenScrollLeft = 0; |
| var expectedScrollTop = 525; // Window is 800x600. Scroll 87.5% of visible. |
| var expectedScrollLeft = 0; |
| var event; |
| var div; |
| |
| if (window.testRunner) |
| testRunner.waitUntilDone(); |
| |
| function dispatchWheelEvent() |
| { |
| document.body.addEventListener("mousewheel", mousewheelHandler, false); |
| |
| if (window.eventSender) { |
| eventSender.mouseMoveTo(100, 110); |
| eventSender.continuousMouseScrollBy(-window.givenScrollLeft, -window.givenScrollTop, true); |
| } |
| |
| setTimeout('checkOffsets();', 100); |
| } |
| |
| function checkOffsets() |
| { |
| shouldBe("document.scrollingElement.scrollTop", "window.expectedScrollTop"); |
| shouldBe("document.scrollingElement.scrollLeft", "window.expectedScrollLeft"); |
| |
| if (window.testRunner) |
| window.testRunner.notifyDone(); |
| } |
| |
| function mousewheelHandler(e) |
| { |
| event = e; |
| shouldBe("event.wheelDeltaY", "window.givenScrollTop * -3"); |
| shouldBe("event.wheelDeltaX", "0"); |
| |
| if (e.wheelDeltaY) |
| shouldBe("event.wheelDelta", "window.givenScrollTop * -3"); |
| else |
| shouldBe("event.wheelDelta", "0"); |
| } |
| </script> |
| </head> |
| |
| <body style="margin:0" onload="setTimeout('dispatchWheelEvent();', 100)"> |
| <div style="height:900px;width:400px"> |
| <div style="background-color:red;height:900px;width:200px;position:relative;left:0px;top:0px"></div> |
| <div style="background-color:green;height:900px;width:200px;position:relative;left:200px;top:-900px"></div> |
| </div> |
| <div style="height:900px;width:400px"> |
| <div style="background-color:blue;height:900px;width:200px;position:relative;left:0px;top:0px"></div> |
| <div style="background-color:yellow;height:900px;width:200px;position:relative;left:200px;top:-900px"></div> |
| </div> |
| <div id="console"></div> |
| </body> |
| </html> |