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webkit
/
WebKit
/
f58027bc4c2d7cd5ba3f8a21251ef5f289107bc1
/
.
/
LayoutTests
/
fast
/
canvas
/
webgl
/
resources
/
floatArrayUniformShader.vert
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uniform
float
u_floats
[
4
];
void
main
()
{
float
sum
=
u_floats
[
0
]
+
u_floats
[
1
]
+
u_floats
[
2
]
+
u_floats
[
3
];
gl_Position
=
vec4
(
sum
,
0.0
,
0.0
,
1.0
);
}