| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "TilingData.h" |
| |
| #include "FloatRect.h" |
| #include "IntRect.h" |
| #include <algorithm> |
| |
| namespace WebCore { |
| |
| static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels) |
| { |
| if (maxTextureSize - 2 * borderTexels <= 0) |
| return totalSize > 0 && maxTextureSize >= totalSize ? 1 : 0; |
| |
| int numTiles = std::max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels)); |
| return totalSize > 0 ? numTiles : 0; |
| } |
| |
| TilingData::TilingData(const IntSize& maxTextureSize, const IntSize& totalSize, bool hasBorderTexels) |
| : m_maxTextureSize(maxTextureSize) |
| , m_totalSize(totalSize) |
| , m_borderTexels(hasBorderTexels ? 1 : 0) |
| { |
| recomputeNumTiles(); |
| } |
| |
| void TilingData::setTotalSize(const IntSize& totalSize) |
| { |
| m_totalSize = totalSize; |
| recomputeNumTiles(); |
| } |
| |
| void TilingData::setMaxTextureSize(const IntSize& maxTextureSize) |
| { |
| m_maxTextureSize = maxTextureSize; |
| recomputeNumTiles(); |
| } |
| |
| void TilingData::setHasBorderTexels(bool hasBorderTexels) |
| { |
| m_borderTexels = hasBorderTexels ? 1 : 0; |
| recomputeNumTiles(); |
| } |
| |
| int TilingData::tileXIndexFromSrcCoord(int srcPos) const |
| { |
| if (numTilesX() <= 1) |
| return 0; |
| |
| ASSERT(m_maxTextureSize.width() - 2 * m_borderTexels); |
| int x = (srcPos - m_borderTexels) / (m_maxTextureSize.width() - 2 * m_borderTexels); |
| return std::min(std::max(x, 0), numTilesX() - 1); |
| } |
| |
| int TilingData::tileYIndexFromSrcCoord(int srcPos) const |
| { |
| if (numTilesY() <= 1) |
| return 0; |
| |
| ASSERT(m_maxTextureSize.height() - 2 * m_borderTexels); |
| int y = (srcPos - m_borderTexels) / (m_maxTextureSize.height() - 2 * m_borderTexels); |
| return std::min(std::max(y, 0), numTilesY() - 1); |
| } |
| |
| IntRect TilingData::tileBounds(int i, int j) const |
| { |
| assertTile(i, j); |
| int x = tilePositionX(i); |
| int y = tilePositionY(j); |
| int width = tileSizeX(i); |
| int height = tileSizeY(j); |
| ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0); |
| ASSERT(x <= m_totalSize.width() && y <= m_totalSize.height()); |
| return IntRect(x, y, width, height); |
| } |
| |
| IntRect TilingData::tileBoundsWithBorder(int i, int j) const |
| { |
| IntRect bounds = tileBounds(i, j); |
| |
| if (m_borderTexels) { |
| int x1 = bounds.x(); |
| int x2 = bounds.maxX(); |
| int y1 = bounds.y(); |
| int y2 = bounds.maxY(); |
| |
| if (i > 0) |
| x1--; |
| if (i < (numTilesX() - 1)) |
| x2++; |
| if (j > 0) |
| y1--; |
| if (j < (numTilesY() - 1)) |
| y2++; |
| |
| bounds = IntRect(x1, y1, x2 - x1, y2 - y1); |
| } |
| |
| return bounds; |
| } |
| |
| int TilingData::tilePositionX(int xIndex) const |
| { |
| ASSERT(xIndex >= 0 && xIndex < numTilesX()); |
| |
| int pos = 0; |
| for (int i = 0; i < xIndex; i++) |
| pos += tileSizeX(i); |
| |
| return pos; |
| } |
| |
| int TilingData::tilePositionY(int yIndex) const |
| { |
| ASSERT(yIndex >= 0 && yIndex < numTilesY()); |
| |
| int pos = 0; |
| for (int i = 0; i < yIndex; i++) |
| pos += tileSizeY(i); |
| |
| return pos; |
| } |
| |
| int TilingData::tileSizeX(int xIndex) const |
| { |
| ASSERT(xIndex >= 0 && xIndex < numTilesX()); |
| |
| if (!xIndex && m_numTilesX == 1) |
| return m_totalSize.width(); |
| if (!xIndex && m_numTilesX > 1) |
| return m_maxTextureSize.width() - m_borderTexels; |
| if (xIndex < numTilesX() - 1) |
| return m_maxTextureSize.width() - 2 * m_borderTexels; |
| if (xIndex == numTilesX() - 1) |
| return m_totalSize.width() - tilePositionX(xIndex); |
| |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| int TilingData::tileSizeY(int yIndex) const |
| { |
| ASSERT(yIndex >= 0 && yIndex < numTilesY()); |
| |
| if (!yIndex && m_numTilesY == 1) |
| return m_totalSize.height(); |
| if (!yIndex && m_numTilesY > 1) |
| return m_maxTextureSize.height() - m_borderTexels; |
| if (yIndex < numTilesY() - 1) |
| return m_maxTextureSize.height() - 2 * m_borderTexels; |
| if (yIndex == numTilesY() - 1) |
| return m_totalSize.height() - tilePositionY(yIndex); |
| |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| IntPoint TilingData::textureOffset(int xIndex, int yIndex) const |
| { |
| int left = (!xIndex || m_numTilesX == 1) ? 0 : m_borderTexels; |
| int top = (!yIndex || m_numTilesY == 1) ? 0 : m_borderTexels; |
| |
| return IntPoint(left, top); |
| } |
| |
| void TilingData::recomputeNumTiles() |
| { |
| m_numTilesX = computeNumTiles(m_maxTextureSize.width(), m_totalSize.width(), m_borderTexels); |
| m_numTilesY = computeNumTiles(m_maxTextureSize.height(), m_totalSize.height(), m_borderTexels); |
| } |
| |
| } |