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/*
* Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AffineTransform_h
#define AffineTransform_h
#if __APPLE__
// FIXME: Implementation is currently completely CG-specific, but soon to be fixed.
#include <ApplicationServices/ApplicationServices.h>
namespace WebCore {
class IntRect;
class FloatRect;
class AffineTransform {
public:
AffineTransform();
AffineTransform(double a, double b, double c, double d, double tx, double ty);
AffineTransform(CGAffineTransform transform);
void setMatrix(double a, double b, double c, double d, double tx, double ty);
void map(double x, double y, double *x2, double *y2) const;
IntRect mapRect(const IntRect&) const;
FloatRect mapRect(const FloatRect&) const;
bool isIdentity() const;
double m11() const { return m_transform.a; }
double m12() const { return m_transform.b; }
double m21() const { return m_transform.c; }
double m22() const { return m_transform.d; }
double dx() const { return m_transform.tx; }
double dy() const { return m_transform.ty; }
void reset();
AffineTransform &scale(double sx, double sy);
AffineTransform &rotate(double d);
AffineTransform &translate(double tx, double ty);
AffineTransform &shear(double sx, double sy);
double det() const;
bool isInvertible() const;
AffineTransform invert() const;
operator CGAffineTransform() const;
bool operator==(const AffineTransform&) const;
AffineTransform& operator*=(const AffineTransform&);
AffineTransform operator*(const AffineTransform&);
private:
CGAffineTransform m_transform;
};
}
#endif // __APPLE__
#endif