| /* |
| * Copyright (C) 2011, 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #import "config.h" |
| #import "ScrollAnimatorIOS.h" |
| |
| #if PLATFORM(IOS_FAMILY) |
| |
| #import "Frame.h" |
| #import "RenderLayer.h" |
| #import "ScrollableArea.h" |
| |
| #if ENABLE(TOUCH_EVENTS) |
| #import "PlatformTouchEventIOS.h" |
| #endif |
| |
| namespace WebCore { |
| |
| std::unique_ptr<ScrollAnimator> ScrollAnimator::create(ScrollableArea& scrollableArea) |
| { |
| return makeUnique<ScrollAnimatorIOS>(scrollableArea); |
| } |
| |
| ScrollAnimatorIOS::ScrollAnimatorIOS(ScrollableArea& scrollableArea) |
| : ScrollAnimator(scrollableArea) |
| #if ENABLE(TOUCH_EVENTS) |
| , m_touchScrollAxisLatch(AxisLatchNotComputed) |
| , m_inTouchSequence(false) |
| , m_committedToScrollAxis(false) |
| , m_startedScroll(false) |
| , m_scrollableAreaForTouchSequence(0) |
| #endif |
| { |
| } |
| |
| ScrollAnimatorIOS::~ScrollAnimatorIOS() |
| { |
| } |
| |
| #if ENABLE(TOUCH_EVENTS) |
| bool ScrollAnimatorIOS::handleTouchEvent(const PlatformTouchEvent& touchEvent) |
| { |
| if (touchEvent.type() == PlatformEvent::TouchStart && touchEvent.touchCount() == 1) { |
| m_firstTouchPoint = touchEvent.touchLocationAtIndex(0); |
| m_lastTouchPoint = m_firstTouchPoint; |
| m_inTouchSequence = true; |
| m_committedToScrollAxis = false; |
| m_startedScroll = false; |
| m_touchScrollAxisLatch = AxisLatchNotComputed; |
| // Never claim to have handled the TouchStart, because that will kill default scrolling behavior. |
| return false; |
| } |
| |
| if (!m_inTouchSequence) |
| return false; |
| |
| if (touchEvent.type() == PlatformEvent::TouchEnd || touchEvent.type() == PlatformEvent::TouchCancel) { |
| m_inTouchSequence = false; |
| m_scrollableAreaForTouchSequence = 0; |
| if (m_startedScroll) |
| scrollableArea().didEndScroll(); |
| return false; |
| } |
| |
| // If a second touch appears, assume that the user is trying to zoom, and bail on the scrolling sequence. |
| // FIXME: if that second touch is inside the scrollable area, should we keep scrolling? |
| if (touchEvent.touchCount() != 1) { |
| m_inTouchSequence = false; |
| m_scrollableAreaForTouchSequence = 0; |
| if (m_startedScroll) |
| scrollableArea().didEndScroll(); |
| return false; |
| } |
| |
| IntPoint currentPoint = touchEvent.touchLocationAtIndex(0); |
| |
| IntSize touchDelta = m_lastTouchPoint - currentPoint; |
| m_lastTouchPoint = currentPoint; |
| |
| if (!m_scrollableAreaForTouchSequence) |
| determineScrollableAreaForTouchSequence(touchDelta); |
| |
| if (!m_committedToScrollAxis) { |
| auto scrollSize = m_scrollableArea.maximumScrollPosition() - m_scrollableArea.minimumScrollPosition(); |
| bool horizontallyScrollable = scrollSize.width(); |
| bool verticallyScrollable = scrollSize.height(); |
| |
| if (!horizontallyScrollable && !verticallyScrollable) |
| return false; |
| |
| IntSize deltaFromStart = m_firstTouchPoint - currentPoint; |
| |
| const int latchAxisMovementThreshold = 10; |
| if (!horizontallyScrollable && verticallyScrollable) { |
| m_touchScrollAxisLatch = AxisLatchVertical; |
| if (abs(deltaFromStart.height()) >= latchAxisMovementThreshold) |
| m_committedToScrollAxis = true; |
| } else if (horizontallyScrollable && !verticallyScrollable) { |
| m_touchScrollAxisLatch = AxisLatchHorizontal; |
| if (abs(deltaFromStart.width()) >= latchAxisMovementThreshold) |
| m_committedToScrollAxis = true; |
| } else { |
| m_committedToScrollAxis = true; |
| |
| if (m_touchScrollAxisLatch == AxisLatchNotComputed) { |
| const float lockAngleDegrees = 20; |
| if (deltaFromStart.width() && deltaFromStart.height()) { |
| float dragAngle = atanf(static_cast<float>(abs(deltaFromStart.height())) / abs(deltaFromStart.width())); |
| if (dragAngle <= deg2rad(lockAngleDegrees)) |
| m_touchScrollAxisLatch = AxisLatchHorizontal; |
| else if (dragAngle >= deg2rad(90 - lockAngleDegrees)) |
| m_touchScrollAxisLatch = AxisLatchVertical; |
| } |
| } |
| } |
| |
| if (!m_committedToScrollAxis) |
| return false; |
| } |
| |
| bool handled = false; |
| |
| // Horizontal |
| if (m_touchScrollAxisLatch != AxisLatchVertical) { |
| int delta = touchDelta.width(); |
| handled |= m_scrollableAreaForTouchSequence->scroll(delta < 0 ? ScrollLeft : ScrollRight, ScrollByPixel, abs(delta)); |
| } |
| |
| // Vertical |
| if (m_touchScrollAxisLatch != AxisLatchHorizontal) { |
| int delta = touchDelta.height(); |
| handled |= m_scrollableAreaForTouchSequence->scroll(delta < 0 ? ScrollUp : ScrollDown, ScrollByPixel, abs(delta)); |
| } |
| |
| // Return false until we manage to scroll at all, and then keep returning true until the gesture ends. |
| if (!m_startedScroll) { |
| if (!handled) |
| return false; |
| m_startedScroll = true; |
| scrollableArea().didStartScroll(); |
| } else if (handled) |
| scrollableArea().didUpdateScroll(); |
| |
| return true; |
| } |
| |
| void ScrollAnimatorIOS::determineScrollableAreaForTouchSequence(const IntSize& scrollDelta) |
| { |
| ASSERT(!m_scrollableAreaForTouchSequence); |
| |
| ScrollableArea* scrollableArea = &m_scrollableArea; |
| while (true) { |
| if (!scrollableArea->isPinnedInBothDirections(scrollDelta)) |
| break; |
| |
| ScrollableArea* enclosingArea = scrollableArea->enclosingScrollableArea(); |
| if (!enclosingArea) |
| break; |
| |
| scrollableArea = enclosingArea; |
| } |
| |
| ASSERT(scrollableArea); |
| m_scrollableAreaForTouchSequence = scrollableArea; |
| } |
| #endif |
| |
| } // namespace WebCore |
| |
| #endif // PLATFORM(IOS_FAMILY) |