| /* |
| * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * Copyright (C) 2016-2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ImageBuffer.h" |
| |
| #include "ColorUtilities.h" |
| #include "GraphicsContext.h" |
| #include "IntRect.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| static const float MaxClampedLength = 4096; |
| static const float MaxClampedArea = MaxClampedLength * MaxClampedLength; |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(ImageBuffer); |
| |
| std::unique_ptr<ImageBuffer> ImageBuffer::create(const FloatSize& size, RenderingMode renderingMode, float resolutionScale, ColorSpace colorSpace, const HostWindow* hostWindow) |
| { |
| bool success = false; |
| std::unique_ptr<ImageBuffer> buffer(new ImageBuffer(size, resolutionScale, colorSpace, renderingMode, hostWindow, success)); |
| if (!success) |
| return nullptr; |
| return buffer; |
| } |
| |
| #if USE(DIRECT2D) |
| std::unique_ptr<ImageBuffer> ImageBuffer::create(const FloatSize& size, RenderingMode renderingMode, const GraphicsContext* targetContext, float resolutionScale, ColorSpace colorSpace, const HostWindow* hostWindow) |
| { |
| bool success = false; |
| std::unique_ptr<ImageBuffer> buffer(new ImageBuffer(size, resolutionScale, colorSpace, renderingMode, hostWindow, targetContext, success)); |
| if (!success) |
| return nullptr; |
| return buffer; |
| } |
| #endif |
| |
| bool ImageBuffer::sizeNeedsClamping(const FloatSize& size) |
| { |
| if (size.isEmpty()) |
| return false; |
| |
| return floorf(size.height()) * floorf(size.width()) > MaxClampedArea; |
| } |
| |
| bool ImageBuffer::sizeNeedsClamping(const FloatSize& size, FloatSize& scale) |
| { |
| FloatSize scaledSize(size); |
| scaledSize.scale(scale.width(), scale.height()); |
| |
| if (!sizeNeedsClamping(scaledSize)) |
| return false; |
| |
| // The area of scaled size is bigger than the upper limit, adjust the scale to fit. |
| scale.scale(sqrtf(MaxClampedArea / (scaledSize.width() * scaledSize.height()))); |
| ASSERT(!sizeNeedsClamping(size, scale)); |
| return true; |
| } |
| |
| FloatSize ImageBuffer::clampedSize(const FloatSize& size) |
| { |
| return size.shrunkTo(FloatSize(MaxClampedLength, MaxClampedLength)); |
| } |
| |
| FloatSize ImageBuffer::clampedSize(const FloatSize& size, FloatSize& scale) |
| { |
| if (size.isEmpty()) |
| return size; |
| |
| FloatSize clampedSize = ImageBuffer::clampedSize(size); |
| scale = clampedSize / size; |
| ASSERT(!sizeNeedsClamping(clampedSize)); |
| ASSERT(!sizeNeedsClamping(size, scale)); |
| return clampedSize; |
| } |
| |
| FloatRect ImageBuffer::clampedRect(const FloatRect& rect) |
| { |
| return FloatRect(rect.location(), clampedSize(rect.size())); |
| } |
| |
| #if !USE(CG) && !USE(CAIRO) |
| Vector<uint8_t> ImageBuffer::toBGRAData() const |
| { |
| // FIXME: Implement this for other backends. |
| return { }; |
| } |
| #endif |
| |
| #if !(USE(CG) || USE(DIRECT2D)) |
| |
| FloatSize ImageBuffer::sizeForDestinationSize(FloatSize size) const |
| { |
| return size; |
| } |
| |
| void ImageBuffer::transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace) |
| { |
| if (srcColorSpace == dstColorSpace) |
| return; |
| |
| // only sRGB <-> linearRGB are supported at the moment |
| if ((srcColorSpace != ColorSpaceLinearRGB && srcColorSpace != ColorSpaceSRGB) |
| || (dstColorSpace != ColorSpaceLinearRGB && dstColorSpace != ColorSpaceSRGB)) |
| return; |
| |
| if (dstColorSpace == ColorSpaceLinearRGB) { |
| static const std::array<uint8_t, 256> linearRgbLUT = [] { |
| std::array<uint8_t, 256> array; |
| for (unsigned i = 0; i < 256; i++) { |
| float color = i / 255.0f; |
| color = sRGBToLinearColorComponent(color); |
| array[i] = static_cast<uint8_t>(round(color * 255)); |
| } |
| return array; |
| }(); |
| platformTransformColorSpace(linearRgbLUT); |
| } else if (dstColorSpace == ColorSpaceSRGB) { |
| static const std::array<uint8_t, 256> deviceRgbLUT= [] { |
| std::array<uint8_t, 256> array; |
| for (unsigned i = 0; i < 256; i++) { |
| float color = i / 255.0f; |
| color = linearToSRGBColorComponent(color); |
| array[i] = static_cast<uint8_t>(round(color * 255)); |
| } |
| return array; |
| }(); |
| platformTransformColorSpace(deviceRgbLUT); |
| } |
| } |
| |
| #endif // USE(CG) |
| |
| inline void ImageBuffer::genericConvertToLuminanceMask() |
| { |
| IntRect luminanceRect(IntPoint(), internalSize()); |
| auto srcPixelArray = getUnmultipliedImageData(luminanceRect); |
| if (!srcPixelArray) |
| return; |
| |
| unsigned pixelArrayLength = srcPixelArray->length(); |
| for (unsigned pixelOffset = 0; pixelOffset < pixelArrayLength; pixelOffset += 4) { |
| uint8_t a = srcPixelArray->item(pixelOffset + 3); |
| if (!a) |
| continue; |
| uint8_t r = srcPixelArray->item(pixelOffset); |
| uint8_t g = srcPixelArray->item(pixelOffset + 1); |
| uint8_t b = srcPixelArray->item(pixelOffset + 2); |
| |
| double luma = (r * 0.2125 + g * 0.7154 + b * 0.0721) * ((double)a / 255.0); |
| srcPixelArray->set(pixelOffset + 3, luma); |
| } |
| putByteArray(*srcPixelArray, AlphaPremultiplication::Unpremultiplied, luminanceRect.size(), luminanceRect, IntPoint()); |
| } |
| |
| void ImageBuffer::convertToLuminanceMask() |
| { |
| // Add platform specific functions with platformConvertToLuminanceMask here later. |
| genericConvertToLuminanceMask(); |
| } |
| |
| #if !USE(CAIRO) |
| PlatformLayer* ImageBuffer::platformLayer() const |
| { |
| return 0; |
| } |
| |
| bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D&, GC3Denum, Platform3DObject, GC3Denum, bool, bool) |
| { |
| return false; |
| } |
| #endif |
| |
| std::unique_ptr<ImageBuffer> ImageBuffer::copyRectToBuffer(const FloatRect& rect, ColorSpace colorSpace, const GraphicsContext& context) |
| { |
| if (rect.isEmpty()) |
| return nullptr; |
| |
| IntSize scaledSize = ImageBuffer::compatibleBufferSize(rect.size(), context); |
| |
| auto buffer = ImageBuffer::createCompatibleBuffer(scaledSize, 1, colorSpace, context); |
| if (!buffer) |
| return nullptr; |
| |
| buffer->context().drawImageBuffer(*this, -rect.location()); |
| return buffer; |
| } |
| |
| std::unique_ptr<ImageBuffer> ImageBuffer::createCompatibleBuffer(const FloatSize& size, ColorSpace colorSpace, const GraphicsContext& context) |
| { |
| if (size.isEmpty()) |
| return nullptr; |
| |
| IntSize scaledSize = ImageBuffer::compatibleBufferSize(size, context); |
| |
| auto buffer = ImageBuffer::createCompatibleBuffer(scaledSize, 1, colorSpace, context); |
| if (!buffer) |
| return nullptr; |
| |
| // Set up a corresponding scale factor on the graphics context. |
| buffer->context().scale(scaledSize / size); |
| return buffer; |
| } |
| |
| std::unique_ptr<ImageBuffer> ImageBuffer::createCompatibleBuffer(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, const GraphicsContext& context) |
| { |
| #if USE(DIRECT2D) |
| return create(size, context.renderingMode(), &context, resolutionScale, colorSpace); |
| #else |
| return create(size, context.renderingMode(), resolutionScale, colorSpace); |
| #endif |
| } |
| |
| IntSize ImageBuffer::compatibleBufferSize(const FloatSize& size, const GraphicsContext& context) |
| { |
| // Enlarge the buffer size if the context's transform is scaling it so we need a higher |
| // resolution than one pixel per unit. |
| return expandedIntSize(size * context.scaleFactor()); |
| } |
| |
| bool ImageBuffer::isCompatibleWithContext(const GraphicsContext& context) const |
| { |
| return areEssentiallyEqual(context.scaleFactor(), this->context().scaleFactor()); |
| } |
| |
| #if !USE(IOSURFACE_CANVAS_BACKING_STORE) |
| size_t ImageBuffer::memoryCost() const |
| { |
| // memoryCost() may be invoked concurrently from a GC thread, and we need to be careful about what data we access here and how. |
| // It's safe to access internalSize() because it doesn't do any pointer chasing. |
| return 4 * internalSize().width() * internalSize().height(); |
| } |
| |
| size_t ImageBuffer::externalMemoryCost() const |
| { |
| return 0; |
| } |
| #endif |
| |
| } |