| /* |
| * Copyright (C) 2014-2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ScrollSnapAnimatorState_h |
| #define ScrollSnapAnimatorState_h |
| |
| #if ENABLE(CSS_SCROLL_SNAP) |
| |
| #include "AxisScrollSnapOffsets.h" |
| #include "FloatPoint.h" |
| #include "FloatSize.h" |
| #include "LayoutPoint.h" |
| #include "PlatformWheelEvent.h" |
| #include "ScrollSnapOffsetsInfo.h" |
| #include "ScrollTypes.h" |
| #include "ScrollingMomentumCalculator.h" |
| #include <wtf/MonotonicTime.h> |
| |
| namespace WebCore { |
| |
| enum class ScrollSnapState { |
| Snapping, |
| Gliding, |
| DestinationReached, |
| UserInteraction |
| }; |
| |
| class ScrollSnapAnimatorState { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| const Vector<LayoutUnit>& snapOffsetsForAxis(ScrollEventAxis axis) const |
| { |
| return axis == ScrollEventAxis::Horizontal ? m_snapOffsetsX : m_snapOffsetsY; |
| } |
| |
| const Vector<ScrollOffsetRange<LayoutUnit>>& snapOffsetRangesForAxis(ScrollEventAxis axis) const |
| { |
| return axis == ScrollEventAxis::Horizontal ? m_snapOffsetRangesX : m_snapOffsetRangesY; |
| } |
| |
| void setSnapOffsetsAndPositionRangesForAxis(ScrollEventAxis axis, const Vector<LayoutUnit>& snapOffsets, const Vector<ScrollOffsetRange<LayoutUnit>>& snapOffsetRanges) |
| { |
| if (axis == ScrollEventAxis::Horizontal) { |
| m_snapOffsetsX = snapOffsets; |
| m_snapOffsetRangesX = snapOffsetRanges; |
| } else { |
| m_snapOffsetsY = snapOffsets; |
| m_snapOffsetRangesY = snapOffsetRanges; |
| } |
| } |
| |
| ScrollSnapState currentState() const { return m_currentState; } |
| |
| unsigned activeSnapIndexForAxis(ScrollEventAxis axis) const |
| { |
| return axis == ScrollEventAxis::Horizontal ? m_activeSnapIndexX : m_activeSnapIndexY; |
| } |
| |
| void setActiveSnapIndexForAxis(ScrollEventAxis axis, unsigned index) |
| { |
| if (axis == ScrollEventAxis::Horizontal) |
| m_activeSnapIndexX = index; |
| else |
| m_activeSnapIndexY = index; |
| } |
| |
| FloatPoint currentAnimatedScrollOffset(bool& isAnimationComplete) const; |
| |
| // State transition helpers. |
| void transitionToSnapAnimationState(const FloatSize& contentSize, const FloatSize& viewportSize, float pageScale, const FloatPoint& initialOffset); |
| void transitionToGlideAnimationState(const FloatSize& contentSize, const FloatSize& viewportSize, float pageScale, const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta); |
| void transitionToUserInteractionState(); |
| void transitionToDestinationReachedState(); |
| |
| private: |
| float targetOffsetForStartOffset(const Vector<LayoutUnit>& snapOffsets, const Vector<ScrollOffsetRange<LayoutUnit>>& snapOffsetRanges, float maxScrollOffset, float startOffset, float predictedOffset, float pageScale, float delta, unsigned& outActiveSnapIndex) const; |
| void teardownAnimationForState(ScrollSnapState); |
| void setupAnimationForState(ScrollSnapState, const FloatSize& contentSize, const FloatSize& viewportSize, float pageScale, const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta); |
| |
| ScrollSnapState m_currentState { ScrollSnapState::UserInteraction }; |
| |
| Vector<LayoutUnit> m_snapOffsetsX; |
| Vector<ScrollOffsetRange<LayoutUnit>> m_snapOffsetRangesX; |
| unsigned m_activeSnapIndexX { 0 }; |
| Vector<LayoutUnit> m_snapOffsetsY; |
| Vector<ScrollOffsetRange<LayoutUnit>> m_snapOffsetRangesY; |
| unsigned m_activeSnapIndexY { 0 }; |
| |
| MonotonicTime m_startTime; |
| std::unique_ptr<ScrollingMomentumCalculator> m_momentumCalculator; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(CSS_SCROLL_SNAP) |
| |
| #endif // ScrollSnapAnimatorState_h |