| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef Cone_h |
| #define Cone_h |
| |
| #include "FloatPoint3D.h" |
| |
| namespace WebCore { |
| |
| // Cone gain is defined according to the OpenAL specification |
| |
| class ConeEffect final { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| ConeEffect(); |
| |
| // Returns scalar gain for the given source/listener positions/orientations |
| double gain(FloatPoint3D sourcePosition, FloatPoint3D sourceOrientation, FloatPoint3D listenerPosition); |
| |
| // Angles in degrees |
| void setInnerAngle(double innerAngle) { m_innerAngle = innerAngle; } |
| double innerAngle() const { return m_innerAngle; } |
| |
| void setOuterAngle(double outerAngle) { m_outerAngle = outerAngle; } |
| double outerAngle() const { return m_outerAngle; } |
| |
| void setOuterGain(double outerGain) { m_outerGain = outerGain; } |
| double outerGain() const { return m_outerGain; } |
| |
| protected: |
| double m_innerAngle; |
| double m_outerAngle; |
| double m_outerGain; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // Cone_h |