blob: 77aa0c8a9449fc80ddfec8eb57c42e6304e62739 [file] [log] [blame]
/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ConcreteImageBuffer.h"
#include "DisplayListDrawingContext.h"
namespace WebCore {
namespace DisplayList {
template<typename BackendType>
class ImageBuffer : public ConcreteImageBuffer<BackendType>, public Recorder::Observer {
using BaseConcreteImageBuffer = ConcreteImageBuffer<BackendType>;
public:
static auto create(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, const HostWindow* hostWindow)
{
return BaseConcreteImageBuffer::template create<ImageBuffer>(size, resolutionScale, colorSpace, hostWindow, size);
}
static auto create(const FloatSize& size, const GraphicsContext& context)
{
return BaseConcreteImageBuffer::template create<ImageBuffer>(size, context, size);
}
ImageBuffer(std::unique_ptr<BackendType>&& dataBackend, const FloatSize& size)
: BaseConcreteImageBuffer(WTFMove(dataBackend))
, m_drawingContext(size, this)
{
}
ImageBuffer(const FloatSize& size)
: m_drawingContext(size, this)
{
}
~ImageBuffer()
{
flushDrawingContext();
}
GraphicsContext& context() const override
{
return m_drawingContext.context();
}
DrawingContext* drawingContext() override { return &m_drawingContext; }
void flushDrawingContext() override
{
m_drawingContext.replayDisplayList(BaseConcreteImageBuffer::context());
}
DrawingContext m_drawingContext;
};
} // DisplayList
} // namespace WebCore