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webkit
/
WebKit
/
f2ca8478512b6b671ac07982ba0b14fb66e64924
/
.
/
LayoutTests
/
fast
/
canvas
/
webgl
/
resources
/
samplerUniformShader.frag
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precision mediump
float
;
uniform sampler2D s2D
;
uniform samplerCube sCube
;
void
main
()
{
gl_FragColor
=
texture2D
(
s2D
,
vec2
(
0.5
,
0.5
))
+
textureCube
(
sCube
,
vec3
(
0.5
,
0.5
,
0.5
));
}