blob: 0fb7c89a56605755d9eafbb93df38a3ad50cda79 [file] [log] [blame]
/*
* Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
* Copyright (C) 2005 Nokia. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef FLOATRECTF_H_
#define FLOATRECTF_H_
#include "FloatPoint.h"
#if __APPLE__
typedef struct CGRect CGRect;
#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
typedef struct CGRect NSRect;
#else
typedef struct _NSRect NSRect;
#endif
#endif
namespace WebCore {
class IntRect;
class FloatRect {
public:
FloatRect() { }
FloatRect(const FloatPoint& location, const FloatSize& size)
: m_location(location), m_size(size) { }
FloatRect(float x, float y, float width, float height)
: m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
FloatRect(const IntRect&);
FloatPoint location() const { return m_location; }
FloatSize size() const { return m_size; }
void setLocation(const FloatPoint& location) { m_location = location; }
void setSize(const FloatSize& size) { m_size = size; }
float x() const { return m_location.x(); }
float y() const { return m_location.y(); }
float width() const { return m_size.width(); }
float height() const { return m_size.height(); }
void setX(float x) { m_location.setX(x); }
void setY(float y) { m_location.setY(y); }
void setWidth(float width) { m_size.setWidth(width); }
void setHeight(float height) { m_size.setHeight(height); }
bool isEmpty() const { return m_size.isEmpty(); }
float right() const { return x() + width(); }
float bottom() const { return y() + height(); }
void move(const FloatSize& delta) { m_location += delta; }
void move(float dx, float dy) { m_location.move(dx, dy); }
bool intersects(const FloatRect&) const;
bool contains(const FloatRect&) const;
void intersect(const FloatRect&);
void unite(const FloatRect&);
void inflateX(float dx) {
m_location.setX(m_location.x() - dx);
m_size.setWidth(m_size.width() + dx + dx);
}
void inflateY(float dy) {
m_location.setY(m_location.y() - dy);
m_size.setHeight(m_size.height() + dy + dy);
}
void inflate(float d) { inflateX(d); inflateY(d); }
void scale(float s);
#if __APPLE__
FloatRect(const CGRect&);
operator CGRect() const;
#ifndef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
FloatRect(const NSRect&);
operator NSRect() const;
#endif
#endif
private:
FloatPoint m_location;
FloatSize m_size;
};
inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
{
FloatRect c = a;
c.intersect(b);
return c;
}
inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
{
FloatRect c = a;
c.unite(b);
return c;
}
inline bool operator==(const FloatRect& a, const FloatRect& b)
{
return a.location() == b.location() && a.size() == b.size();
}
inline bool operator!=(const FloatRect& a, const FloatRect& b)
{
return a.location() != b.location() || a.size() != b.size();
}
IntRect enclosingIntRect(const FloatRect&);
}
#endif