| /* |
| * Copyright (C) 2016 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "HeadlessViewBackend.h" |
| |
| #include <cassert> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <wpe-fdo/initialize-egl.h> |
| |
| // Manually provide the EGL_CAST C++ definition in case eglplatform.h doesn't provide it. |
| #ifndef EGL_CAST |
| #define EGL_CAST(type, value) (static_cast<type>(value)) |
| #endif |
| |
| // Keep this in sync with wtf/glib/RunLoopSourcePriority.h. |
| static int kRunLoopSourcePriorityDispatcher = -70; |
| |
| static EGLDisplay getEGLDisplay() |
| { |
| static EGLDisplay s_display = EGL_NO_DISPLAY; |
| if (s_display == EGL_NO_DISPLAY) { |
| EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| if (display == EGL_NO_DISPLAY) |
| return EGL_NO_DISPLAY; |
| |
| if (!eglInitialize(display, nullptr, nullptr)) |
| return EGL_NO_DISPLAY; |
| |
| if (!eglBindAPI(EGL_OPENGL_ES_API)) |
| return EGL_NO_DISPLAY; |
| |
| wpe_fdo_initialize_for_egl_display(display); |
| s_display = display; |
| } |
| |
| return s_display; |
| } |
| |
| HeadlessViewBackend::HeadlessViewBackend() |
| { |
| m_egl.display = getEGLDisplay(); |
| |
| static const EGLint configAttributes[13] = { |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| EGL_RED_SIZE, 1, |
| EGL_GREEN_SIZE, 1, |
| EGL_BLUE_SIZE, 1, |
| EGL_ALPHA_SIZE, 1, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_NONE |
| }; |
| |
| EGLint numConfigs; |
| EGLBoolean ret = eglChooseConfig(m_egl.display, configAttributes, &m_egl.config, 1, &numConfigs); |
| if (!ret || !numConfigs) |
| return; |
| |
| static const EGLint contextAttributes[3] = { |
| EGL_CONTEXT_CLIENT_VERSION, 2, |
| EGL_NONE |
| }; |
| |
| m_egl.context = eglCreateContext(m_egl.display, m_egl.config, EGL_NO_CONTEXT, contextAttributes); |
| if (m_egl.context == EGL_NO_CONTEXT) |
| return; |
| |
| if (!eglMakeCurrent(m_egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, m_egl.context)) |
| return; |
| |
| m_egl.createImage = reinterpret_cast<PFNEGLCREATEIMAGEKHRPROC>(eglGetProcAddress("eglCreateImageKHR")); |
| m_egl.destroyImage = reinterpret_cast<PFNEGLDESTROYIMAGEKHRPROC>(eglGetProcAddress("eglDestroyImageKHR")); |
| m_egl.queryBuffer = reinterpret_cast<PFNEGLQUERYWAYLANDBUFFERWL>(eglGetProcAddress("eglQueryWaylandBufferWL")); |
| m_egl.imageTargetTexture2DOES = reinterpret_cast<PFNGLEGLIMAGETARGETTEXTURE2DOESPROC>(eglGetProcAddress("glEGLImageTargetTexture2DOES")); |
| |
| m_exportable = wpe_view_backend_exportable_fdo_create(&s_exportableClient, this, 800, 600); |
| |
| m_updateSource = g_timeout_source_new(m_frameRate / 1000); |
| g_source_set_callback(m_updateSource, |
| [](gpointer data) -> gboolean { |
| auto& backend = *static_cast<HeadlessViewBackend*>(data); |
| backend.performUpdate(); |
| return TRUE; |
| }, this, nullptr); |
| g_source_set_priority(m_updateSource, kRunLoopSourcePriorityDispatcher); |
| g_source_attach(m_updateSource, g_main_context_default()); |
| } |
| |
| HeadlessViewBackend::~HeadlessViewBackend() |
| { |
| if (m_updateSource) { |
| g_source_destroy(m_updateSource); |
| g_source_unref(m_updateSource); |
| } |
| |
| if (auto image = std::get<0>(m_pendingImage.second)) |
| m_egl.destroyImage(m_egl.display, image); |
| if (auto image = std::get<0>(m_lockedImage.second)) |
| m_egl.destroyImage(m_egl.display, image); |
| |
| if (m_egl.context) |
| eglDestroyContext(m_egl.display, m_egl.context); |
| |
| wpe_view_backend_exportable_fdo_destroy(m_exportable); |
| } |
| |
| struct wpe_view_backend* HeadlessViewBackend::backend() const |
| { |
| return wpe_view_backend_exportable_fdo_get_view_backend(m_exportable); |
| } |
| |
| cairo_surface_t* HeadlessViewBackend::createSnapshot() |
| { |
| performUpdate(); |
| |
| EGLImageKHR image = std::get<0>(m_lockedImage.second); |
| if (!image) |
| return nullptr; |
| |
| uint32_t width = std::get<1>(m_lockedImage.second); |
| uint32_t height = std::get<2>(m_lockedImage.second); |
| |
| uint8_t* buffer = new uint8_t[4 * width * height]; |
| bool successfulSnapshot = false; |
| |
| if (!eglMakeCurrent(m_egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, m_egl.context)) |
| return nullptr; |
| |
| GLuint imageTexture; |
| glGenTextures(1, &imageTexture); |
| glBindTexture(GL_TEXTURE_2D, imageTexture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, width, height, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, nullptr); |
| |
| m_egl.imageTargetTexture2DOES(GL_TEXTURE_2D, image); |
| glBindTexture(GL_TEXTURE_2D, 0); |
| |
| GLuint imageFramebuffer; |
| glGenFramebuffers(1, &imageFramebuffer); |
| glBindFramebuffer(GL_FRAMEBUFFER, imageFramebuffer); |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, imageTexture, 0); |
| |
| glFlush(); |
| if (glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE) { |
| glReadPixels(0, 0, width, height, GL_BGRA_EXT, GL_UNSIGNED_BYTE, buffer); |
| successfulSnapshot = true; |
| } |
| |
| glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| glDeleteFramebuffers(1, &imageFramebuffer); |
| glDeleteTextures(1, &imageTexture); |
| |
| if (!successfulSnapshot) { |
| delete[] buffer; |
| return nullptr; |
| } |
| |
| cairo_surface_t* imageSurface = cairo_image_surface_create_for_data(buffer, |
| CAIRO_FORMAT_ARGB32, width, height, cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width)); |
| cairo_surface_mark_dirty(imageSurface); |
| |
| static cairo_user_data_key_t bufferKey; |
| cairo_surface_set_user_data(imageSurface, &bufferKey, buffer, |
| [](void* data) { |
| auto* buffer = static_cast<uint8_t*>(data); |
| delete[] buffer; |
| }); |
| |
| return imageSurface; |
| } |
| |
| void HeadlessViewBackend::performUpdate() |
| { |
| if (!m_pendingImage.first) |
| return; |
| |
| wpe_view_backend_exportable_fdo_dispatch_frame_complete(m_exportable); |
| if (m_lockedImage.first) { |
| wpe_view_backend_exportable_fdo_dispatch_release_buffer(m_exportable, m_lockedImage.first); |
| m_egl.destroyImage(m_egl.display, std::get<0>(m_lockedImage.second)); |
| } |
| |
| m_lockedImage = m_pendingImage; |
| m_pendingImage = std::pair<struct wl_resource*, std::tuple<EGLImageKHR, uint32_t, uint32_t>> { }; |
| } |
| |
| struct wpe_view_backend_exportable_fdo_client HeadlessViewBackend::s_exportableClient = { |
| // export_buffer_resource |
| [](void* data, struct wl_resource* bufferResource) |
| { |
| auto& backend = *static_cast<HeadlessViewBackend*>(data); |
| if (backend.m_pendingImage.first) |
| std::abort(); |
| |
| auto& egl = backend.m_egl; |
| |
| EGLint format = 0; |
| if (!egl.queryBuffer(egl.display, bufferResource, EGL_TEXTURE_FORMAT, &format) || format != EGL_TEXTURE_RGBA) |
| return; |
| |
| EGLint width, height; |
| if (!egl.queryBuffer(egl.display, bufferResource, EGL_WIDTH, &width) |
| || !egl.queryBuffer(egl.display, bufferResource, EGL_HEIGHT, &height)) |
| return; |
| |
| EGLint attributes[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE }; |
| EGLImageKHR image = egl.createImage(egl.display, EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL, bufferResource, attributes); |
| backend.m_pendingImage = { bufferResource, std::make_tuple(image, width, height) }; |
| }, |
| }; |