blob: 2566dd2937f0a6e755723fee7dbfa265a128b236 [file] [log] [blame]
/*
* Copyright (C) 2014-2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(ASYNC_SCROLLING)
#include "AsyncScrollingCoordinator.h"
#include "Document.h"
#include "EditorClient.h"
#include "Frame.h"
#include "FrameView.h"
#include "GraphicsLayer.h"
#include "Logging.h"
#include "MainFrame.h"
#include "Page.h"
#include "ScrollAnimator.h"
#include "ScrollingConstraints.h"
#include "ScrollingStateFixedNode.h"
#include "ScrollingStateFrameScrollingNode.h"
#include "ScrollingStateOverflowScrollingNode.h"
#include "ScrollingStateStickyNode.h"
#include "ScrollingStateTree.h"
#include "Settings.h"
#include "WheelEventTestTrigger.h"
namespace WebCore {
AsyncScrollingCoordinator::AsyncScrollingCoordinator(Page* page)
: ScrollingCoordinator(page)
, m_updateNodeScrollPositionTimer(*this, &AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScrollTimerFired)
, m_scrollingStateTree(std::make_unique<ScrollingStateTree>(this))
{
}
AsyncScrollingCoordinator::~AsyncScrollingCoordinator()
{
}
void AsyncScrollingCoordinator::scrollingStateTreePropertiesChanged()
{
scheduleTreeStateCommit();
}
static inline void setStateScrollingNodeSnapOffsetsAsFloat(ScrollingStateScrollingNode& node, ScrollEventAxis axis, const Vector<LayoutUnit>* snapOffsets, float deviceScaleFactor)
{
// FIXME: Incorporate current page scale factor in snapping to device pixel. Perhaps we should just convert to float here and let UI process do the pixel snapping?
Vector<float> snapOffsetsAsFloat;
if (snapOffsets) {
snapOffsetsAsFloat.reserveInitialCapacity(snapOffsets->size());
for (auto& offset : *snapOffsets)
snapOffsetsAsFloat.uncheckedAppend(roundToDevicePixel(offset, deviceScaleFactor, false));
}
if (axis == ScrollEventAxis::Horizontal)
node.setHorizontalSnapOffsets(snapOffsetsAsFloat);
else
node.setVerticalSnapOffsets(snapOffsetsAsFloat);
}
void AsyncScrollingCoordinator::setEventTrackingRegionsDirty()
{
m_eventTrackingRegionsDirty = true;
// We have to schedule a commit, but the computed non-fast region may not have actually changed.
scheduleTreeStateCommit();
}
void AsyncScrollingCoordinator::willCommitTree()
{
updateEventTrackingRegions();
}
void AsyncScrollingCoordinator::updateEventTrackingRegions()
{
if (!m_eventTrackingRegionsDirty)
return;
if (!m_scrollingStateTree->rootStateNode())
return;
m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions());
m_eventTrackingRegionsDirty = false;
}
void AsyncScrollingCoordinator::frameViewLayoutUpdated(FrameView& frameView)
{
ASSERT(isMainThread());
ASSERT(m_page);
// If there isn't a root node yet, don't do anything. We'll be called again after creating one.
if (!m_scrollingStateTree->rootStateNode())
return;
// Compute the region of the page that we can't do fast scrolling for. This currently includes
// all scrollable areas, such as subframes, overflow divs and list boxes. We need to do this even if the
// frame view whose layout was updated is not the main frame.
// In the future, we may want to have the ability to set non-fast scrolling regions for more than
// just the root node. But right now, this concept only applies to the root.
m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions());
m_eventTrackingRegionsDirty = false;
if (!coordinatesScrollingForFrameView(frameView))
return;
ScrollingStateFrameScrollingNode* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
if (!node)
return;
Scrollbar* verticalScrollbar = frameView.verticalScrollbar();
Scrollbar* horizontalScrollbar = frameView.horizontalScrollbar();
node->setScrollerImpsFromScrollbars(verticalScrollbar, horizontalScrollbar);
node->setFrameScaleFactor(frameView.frame().frameScaleFactor());
node->setHeaderHeight(frameView.headerHeight());
node->setFooterHeight(frameView.footerHeight());
node->setTopContentInset(frameView.topContentInset());
node->setVisualViewportEnabled(visualViewportEnabled());
node->setLayoutViewport(frameView.layoutViewportRect());
node->setMinLayoutViewportOrigin(frameView.minStableLayoutViewportOrigin());
node->setMaxLayoutViewportOrigin(frameView.maxStableLayoutViewportOrigin());
node->setScrollOrigin(frameView.scrollOrigin());
node->setScrollableAreaSize(frameView.visibleContentRect().size());
node->setTotalContentsSize(frameView.totalContentsSize());
node->setReachableContentsSize(frameView.totalContentsSize());
node->setFixedElementsLayoutRelativeToFrame(frameView.fixedElementsLayoutRelativeToFrame());
#if ENABLE(CSS_SCROLL_SNAP)
frameView.updateSnapOffsets();
updateScrollSnapPropertiesWithFrameView(frameView);
#endif
#if PLATFORM(COCOA)
Page* page = frameView.frame().page();
if (page && page->expectsWheelEventTriggers()) {
LOG(WheelEventTestTriggers, " AsyncScrollingCoordinator::frameViewLayoutUpdated: Expects wheel event test trigger=%d", page->expectsWheelEventTriggers());
node->setExpectsWheelEventTestTrigger(page->expectsWheelEventTriggers());
}
#endif
ScrollableAreaParameters scrollParameters;
scrollParameters.horizontalScrollElasticity = frameView.horizontalScrollElasticity();
scrollParameters.verticalScrollElasticity = frameView.verticalScrollElasticity();
scrollParameters.hasEnabledHorizontalScrollbar = horizontalScrollbar && horizontalScrollbar->enabled();
scrollParameters.hasEnabledVerticalScrollbar = verticalScrollbar && verticalScrollbar->enabled();
scrollParameters.horizontalScrollbarMode = frameView.horizontalScrollbarMode();
scrollParameters.verticalScrollbarMode = frameView.verticalScrollbarMode();
node->setScrollableAreaParameters(scrollParameters);
}
void AsyncScrollingCoordinator::frameViewEventTrackingRegionsChanged(FrameView&)
{
if (!m_scrollingStateTree->rootStateNode())
return;
setEventTrackingRegionsDirty();
}
void AsyncScrollingCoordinator::frameViewRootLayerDidChange(FrameView& frameView)
{
ASSERT(isMainThread());
ASSERT(m_page);
if (!coordinatesScrollingForFrameView(frameView))
return;
// FIXME: In some navigation scenarios, the FrameView has no RenderView or that RenderView has not been composited.
// This needs cleaning up: https://bugs.webkit.org/show_bug.cgi?id=132724
if (!frameView.scrollLayerID())
return;
// If the root layer does not have a ScrollingStateNode, then we should create one.
ensureRootStateNodeForFrameView(frameView);
ASSERT(m_scrollingStateTree->rootStateNode());
ScrollingCoordinator::frameViewRootLayerDidChange(frameView);
ScrollingStateFrameScrollingNode* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
node->setLayer(scrollLayerForFrameView(frameView));
node->setScrolledContentsLayer(rootContentLayerForFrameView(frameView));
node->setCounterScrollingLayer(counterScrollingLayerForFrameView(frameView));
node->setInsetClipLayer(insetClipLayerForFrameView(frameView));
node->setContentShadowLayer(contentShadowLayerForFrameView(frameView));
node->setHeaderLayer(headerLayerForFrameView(frameView));
node->setFooterLayer(footerLayerForFrameView(frameView));
node->setScrollBehaviorForFixedElements(frameView.scrollBehaviorForFixedElements());
}
bool AsyncScrollingCoordinator::requestScrollPositionUpdate(FrameView& frameView, const IntPoint& scrollPosition)
{
ASSERT(isMainThread());
ASSERT(m_page);
if (!coordinatesScrollingForFrameView(frameView))
return false;
bool isProgrammaticScroll = frameView.inProgrammaticScroll();
if (isProgrammaticScroll || frameView.frame().document()->pageCacheState() != Document::NotInPageCache)
updateScrollPositionAfterAsyncScroll(frameView.scrollLayerID(), scrollPosition, Nullopt, isProgrammaticScroll, SetScrollingLayerPosition);
// If this frame view's document is being put into the page cache, we don't want to update our
// main frame scroll position. Just let the FrameView think that we did.
if (frameView.frame().document()->pageCacheState() != Document::NotInPageCache)
return true;
ScrollingStateScrollingNode* stateNode = downcast<ScrollingStateScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
if (!stateNode)
return false;
stateNode->setRequestedScrollPosition(scrollPosition, isProgrammaticScroll);
return true;
}
void AsyncScrollingCoordinator::scheduleUpdateScrollPositionAfterAsyncScroll(ScrollingNodeID nodeID, const FloatPoint& scrollPosition, const Optional<FloatPoint>& layoutViewportOrigin, bool programmaticScroll, SetOrSyncScrollingLayerPosition scrollingLayerPositionAction)
{
ScheduledScrollUpdate scrollUpdate(nodeID, scrollPosition, layoutViewportOrigin, programmaticScroll, scrollingLayerPositionAction);
// For programmatic scrolls, requestScrollPositionUpdate() has already called updateScrollPositionAfterAsyncScroll().
if (programmaticScroll)
return;
if (m_updateNodeScrollPositionTimer.isActive()) {
if (m_scheduledScrollUpdate.matchesUpdateType(scrollUpdate)) {
m_scheduledScrollUpdate.scrollPosition = scrollPosition;
return;
}
// If the parameters don't match what was previously scheduled, dispatch immediately.
m_updateNodeScrollPositionTimer.stop();
updateScrollPositionAfterAsyncScroll(m_scheduledScrollUpdate.nodeID, m_scheduledScrollUpdate.scrollPosition, m_scheduledScrollUpdate.layoutViewportOrigin, m_scheduledScrollUpdate.isProgrammaticScroll, m_scheduledScrollUpdate.updateLayerPositionAction);
updateScrollPositionAfterAsyncScroll(nodeID, scrollPosition, layoutViewportOrigin, programmaticScroll, scrollingLayerPositionAction);
return;
}
m_scheduledScrollUpdate = scrollUpdate;
m_updateNodeScrollPositionTimer.startOneShot(0);
}
void AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScrollTimerFired()
{
updateScrollPositionAfterAsyncScroll(m_scheduledScrollUpdate.nodeID, m_scheduledScrollUpdate.scrollPosition, m_scheduledScrollUpdate.layoutViewportOrigin, m_scheduledScrollUpdate.isProgrammaticScroll, m_scheduledScrollUpdate.updateLayerPositionAction);
}
FrameView* AsyncScrollingCoordinator::frameViewForScrollingNode(ScrollingNodeID scrollingNodeID) const
{
if (!m_scrollingStateTree->rootStateNode())
return nullptr;
if (scrollingNodeID == m_scrollingStateTree->rootStateNode()->scrollingNodeID())
return m_page->mainFrame().view();
ScrollingStateNode* stateNode = m_scrollingStateTree->stateNodeForID(scrollingNodeID);
if (!stateNode)
return nullptr;
// Find the enclosing frame scrolling node.
ScrollingStateNode* parentNode = stateNode;
while (parentNode && parentNode->nodeType() != FrameScrollingNode)
parentNode = parentNode->parent();
if (!parentNode)
return nullptr;
// Walk the frame tree to find the matching FrameView. This is not ideal, but avoids back pointers to FrameViews
// from ScrollingTreeStateNodes.
for (Frame* frame = &m_page->mainFrame(); frame; frame = frame->tree().traverseNext()) {
if (FrameView* view = frame->view()) {
if (view->scrollLayerID() == parentNode->scrollingNodeID())
return view;
}
}
return nullptr;
}
void AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScroll(ScrollingNodeID scrollingNodeID, const FloatPoint& scrollPosition, Optional<FloatPoint> layoutViewportOrigin, bool programmaticScroll, SetOrSyncScrollingLayerPosition scrollingLayerPositionAction)
{
ASSERT(isMainThread());
if (!m_page)
return;
FrameView* frameViewPtr = frameViewForScrollingNode(scrollingNodeID);
if (!frameViewPtr)
return;
FrameView& frameView = *frameViewPtr;
if (scrollingNodeID == frameView.scrollLayerID()) {
bool oldProgrammaticScroll = frameView.inProgrammaticScroll();
frameView.setInProgrammaticScroll(programmaticScroll);
if (layoutViewportOrigin)
frameView.setLayoutViewportOrigin(LayoutPoint(layoutViewportOrigin.value()), FrameView::TriggerLayoutOrNot::No);
frameView.setConstrainsScrollingToContentEdge(false);
frameView.notifyScrollPositionChanged(roundedIntPoint(scrollPosition));
frameView.setConstrainsScrollingToContentEdge(true);
frameView.setInProgrammaticScroll(oldProgrammaticScroll);
if (GraphicsLayer* scrollLayer = scrollLayerForFrameView(frameView)) {
GraphicsLayer* counterScrollingLayer = counterScrollingLayerForFrameView(frameView);
GraphicsLayer* insetClipLayer = insetClipLayerForFrameView(frameView);
GraphicsLayer* contentShadowLayer = contentShadowLayerForFrameView(frameView);
GraphicsLayer* scrolledContentsLayer = rootContentLayerForFrameView(frameView);
GraphicsLayer* headerLayer = headerLayerForFrameView(frameView);
GraphicsLayer* footerLayer = footerLayerForFrameView(frameView);
ASSERT(frameView.scrollPosition() == roundedIntPoint(scrollPosition));
LayoutPoint scrollPositionForFixed = visualViewportEnabled() ? frameView.layoutViewportOrigin() : frameView.scrollPositionForFixedPosition();
float topContentInset = frameView.topContentInset();
FloatPoint positionForInsetClipLayer;
if (insetClipLayer)
positionForInsetClipLayer = FloatPoint(insetClipLayer->position().x(), FrameView::yPositionForInsetClipLayer(scrollPosition, topContentInset));
FloatPoint positionForContentsLayer = frameView.positionForRootContentLayer();
FloatPoint positionForHeaderLayer = FloatPoint(scrollPositionForFixed.x(), FrameView::yPositionForHeaderLayer(scrollPosition, topContentInset));
FloatPoint positionForFooterLayer = FloatPoint(scrollPositionForFixed.x(),
FrameView::yPositionForFooterLayer(scrollPosition, topContentInset, frameView.totalContentsSize().height(), frameView.footerHeight()));
if (programmaticScroll || scrollingLayerPositionAction == SetScrollingLayerPosition) {
scrollLayer->setPosition(-frameView.scrollPosition());
if (counterScrollingLayer)
counterScrollingLayer->setPosition(scrollPositionForFixed);
if (insetClipLayer)
insetClipLayer->setPosition(positionForInsetClipLayer);
if (contentShadowLayer)
contentShadowLayer->setPosition(positionForContentsLayer);
if (scrolledContentsLayer)
scrolledContentsLayer->setPosition(positionForContentsLayer);
if (headerLayer)
headerLayer->setPosition(positionForHeaderLayer);
if (footerLayer)
footerLayer->setPosition(positionForFooterLayer);
} else {
scrollLayer->syncPosition(-frameView.scrollPosition());
if (counterScrollingLayer)
counterScrollingLayer->syncPosition(scrollPositionForFixed);
if (insetClipLayer)
insetClipLayer->syncPosition(positionForInsetClipLayer);
if (contentShadowLayer)
contentShadowLayer->syncPosition(positionForContentsLayer);
if (scrolledContentsLayer)
scrolledContentsLayer->syncPosition(positionForContentsLayer);
if (headerLayer)
headerLayer->syncPosition(positionForHeaderLayer);
if (footerLayer)
footerLayer->syncPosition(positionForFooterLayer);
LayoutRect viewportRect = frameView.rectForFixedPositionLayout();
syncChildPositions(viewportRect);
}
}
#if PLATFORM(COCOA)
if (m_page->expectsWheelEventTriggers()) {
frameView.scrollAnimator().setWheelEventTestTrigger(m_page->testTrigger());
if (const auto& trigger = m_page->testTrigger())
trigger->removeTestDeferralForReason(reinterpret_cast<WheelEventTestTrigger::ScrollableAreaIdentifier>(scrollingNodeID), WheelEventTestTrigger::ScrollingThreadSyncNeeded);
}
#endif
return;
}
// Overflow-scroll area.
if (ScrollableArea* scrollableArea = frameView.scrollableAreaForScrollLayerID(scrollingNodeID)) {
scrollableArea->setIsUserScroll(scrollingLayerPositionAction == SyncScrollingLayerPosition);
scrollableArea->scrollToOffsetWithoutAnimation(scrollPosition);
scrollableArea->setIsUserScroll(false);
if (scrollingLayerPositionAction == SetScrollingLayerPosition)
m_page->editorClient().overflowScrollPositionChanged();
#if PLATFORM(COCOA)
if (m_page->expectsWheelEventTriggers()) {
frameView.scrollAnimator().setWheelEventTestTrigger(m_page->testTrigger());
if (const auto& trigger = m_page->testTrigger())
trigger->removeTestDeferralForReason(reinterpret_cast<WheelEventTestTrigger::ScrollableAreaIdentifier>(scrollingNodeID), WheelEventTestTrigger::ScrollingThreadSyncNeeded);
}
#endif
}
}
void AsyncScrollingCoordinator::scrollableAreaScrollbarLayerDidChange(ScrollableArea& scrollableArea, ScrollbarOrientation orientation)
{
ASSERT(isMainThread());
ASSERT(m_page);
if (&scrollableArea != static_cast<ScrollableArea*>(m_page->mainFrame().view()))
return;
if (orientation == VerticalScrollbar)
scrollableArea.verticalScrollbarLayerDidChange();
else
scrollableArea.horizontalScrollbarLayerDidChange();
}
ScrollingNodeID AsyncScrollingCoordinator::attachToStateTree(ScrollingNodeType nodeType, ScrollingNodeID newNodeID, ScrollingNodeID parentID)
{
return m_scrollingStateTree->attachNode(nodeType, newNodeID, parentID);
}
void AsyncScrollingCoordinator::detachFromStateTree(ScrollingNodeID nodeID)
{
m_scrollingStateTree->detachNode(nodeID);
}
void AsyncScrollingCoordinator::clearStateTree()
{
m_scrollingStateTree->clear();
}
void AsyncScrollingCoordinator::syncChildPositions(const LayoutRect& viewportRect)
{
if (!m_scrollingStateTree->rootStateNode())
return;
auto children = m_scrollingStateTree->rootStateNode()->children();
if (!children)
return;
// FIXME: We'll have to traverse deeper into the tree at some point.
for (auto& child : *children)
child->syncLayerPositionForViewportRect(viewportRect);
}
void AsyncScrollingCoordinator::ensureRootStateNodeForFrameView(FrameView& frameView)
{
ASSERT(frameView.scrollLayerID());
attachToStateTree(FrameScrollingNode, frameView.scrollLayerID(), 0);
}
void AsyncScrollingCoordinator::updateFrameScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, GraphicsLayer* counterScrollingLayer, GraphicsLayer* insetClipLayer, const ScrollingGeometry* scrollingGeometry)
{
ScrollingStateFrameScrollingNode* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(nodeID));
ASSERT(node);
if (!node)
return;
node->setLayer(layer);
node->setInsetClipLayer(insetClipLayer);
node->setScrolledContentsLayer(scrolledContentsLayer);
node->setCounterScrollingLayer(counterScrollingLayer);
if (scrollingGeometry) {
node->setScrollOrigin(scrollingGeometry->scrollOrigin);
node->setScrollPosition(scrollingGeometry->scrollPosition);
node->setTotalContentsSize(scrollingGeometry->contentSize);
node->setReachableContentsSize(scrollingGeometry->reachableContentSize);
node->setScrollableAreaSize(scrollingGeometry->scrollableAreaSize);
}
}
void AsyncScrollingCoordinator::updateOverflowScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, const ScrollingGeometry* scrollingGeometry)
{
ScrollingStateOverflowScrollingNode* node = downcast<ScrollingStateOverflowScrollingNode>(m_scrollingStateTree->stateNodeForID(nodeID));
ASSERT(node);
if (!node)
return;
node->setLayer(layer);
node->setScrolledContentsLayer(scrolledContentsLayer);
if (scrollingGeometry) {
node->setScrollOrigin(scrollingGeometry->scrollOrigin);
node->setScrollPosition(scrollingGeometry->scrollPosition);
node->setTotalContentsSize(scrollingGeometry->contentSize);
node->setReachableContentsSize(scrollingGeometry->reachableContentSize);
node->setScrollableAreaSize(scrollingGeometry->scrollableAreaSize);
#if ENABLE(CSS_SCROLL_SNAP)
setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Horizontal, &scrollingGeometry->horizontalSnapOffsets, m_page->deviceScaleFactor());
setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Vertical, &scrollingGeometry->verticalSnapOffsets, m_page->deviceScaleFactor());
node->setCurrentHorizontalSnapPointIndex(scrollingGeometry->currentHorizontalSnapPointIndex);
node->setCurrentVerticalSnapPointIndex(scrollingGeometry->currentVerticalSnapPointIndex);
#endif
}
}
void AsyncScrollingCoordinator::updateViewportConstrainedNode(ScrollingNodeID nodeID, const ViewportConstraints& constraints, GraphicsLayer* graphicsLayer)
{
ASSERT(supportsFixedPositionLayers());
ScrollingStateNode* node = m_scrollingStateTree->stateNodeForID(nodeID);
if (!node)
return;
switch (constraints.constraintType()) {
case ViewportConstraints::FixedPositionConstraint: {
ScrollingStateFixedNode& fixedNode = downcast<ScrollingStateFixedNode>(*node);
fixedNode.setLayer(graphicsLayer);
fixedNode.updateConstraints((const FixedPositionViewportConstraints&)constraints);
break;
}
case ViewportConstraints::StickyPositionConstraint: {
ScrollingStateStickyNode& stickyNode = downcast<ScrollingStateStickyNode>(*node);
stickyNode.setLayer(graphicsLayer);
stickyNode.updateConstraints((const StickyPositionViewportConstraints&)constraints);
break;
}
}
}
void AsyncScrollingCoordinator::setSynchronousScrollingReasons(SynchronousScrollingReasons reasons)
{
if (!m_scrollingStateTree->rootStateNode())
return;
// The FrameView's GraphicsLayer is likely to be out-of-synch with the PlatformLayer
// at this point. So we'll update it before we switch back to main thread scrolling
// in order to avoid layer positioning bugs.
if (reasons)
updateMainFrameScrollLayerPosition();
m_scrollingStateTree->rootStateNode()->setSynchronousScrollingReasons(reasons);
}
void AsyncScrollingCoordinator::updateMainFrameScrollLayerPosition()
{
ASSERT(isMainThread());
if (!m_page)
return;
FrameView* frameView = m_page->mainFrame().view();
if (!frameView)
return;
if (GraphicsLayer* scrollLayer = scrollLayerForFrameView(*frameView))
scrollLayer->setPosition(-frameView->scrollPosition());
}
bool AsyncScrollingCoordinator::isRubberBandInProgress() const
{
return scrollingTree()->isRubberBandInProgress();
}
void AsyncScrollingCoordinator::setScrollPinningBehavior(ScrollPinningBehavior pinning)
{
scrollingTree()->setScrollPinningBehavior(pinning);
}
bool AsyncScrollingCoordinator::visualViewportEnabled() const
{
return m_page->mainFrame().settings().visualViewportEnabled();
}
String AsyncScrollingCoordinator::scrollingStateTreeAsText() const
{
if (m_scrollingStateTree->rootStateNode()) {
if (m_eventTrackingRegionsDirty)
m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions());
return m_scrollingStateTree->rootStateNode()->scrollingStateTreeAsText();
}
return String();
}
#if PLATFORM(COCOA)
void AsyncScrollingCoordinator::setActiveScrollSnapIndices(ScrollingNodeID scrollingNodeID, unsigned horizontalIndex, unsigned verticalIndex)
{
ASSERT(isMainThread());
if (!m_page)
return;
FrameView* frameView = frameViewForScrollingNode(scrollingNodeID);
if (!frameView)
return;
if (scrollingNodeID == frameView->scrollLayerID()) {
frameView->setCurrentHorizontalSnapPointIndex(horizontalIndex);
frameView->setCurrentVerticalSnapPointIndex(verticalIndex);
return;
}
// Overflow-scroll area.
if (ScrollableArea* scrollableArea = frameView->scrollableAreaForScrollLayerID(scrollingNodeID)) {
scrollableArea->setCurrentHorizontalSnapPointIndex(horizontalIndex);
scrollableArea->setCurrentVerticalSnapPointIndex(verticalIndex);
}
}
void AsyncScrollingCoordinator::deferTestsForReason(WheelEventTestTrigger::ScrollableAreaIdentifier identifier, WheelEventTestTrigger::DeferTestTriggerReason reason) const
{
ASSERT(isMainThread());
if (!m_page || !m_page->expectsWheelEventTriggers())
return;
if (const auto& trigger = m_page->testTrigger()) {
LOG(WheelEventTestTriggers, " (!) AsyncScrollingCoordinator::deferTestsForReason: Deferring %p for reason %d.", identifier, reason);
trigger->deferTestsForReason(identifier, reason);
}
}
void AsyncScrollingCoordinator::removeTestDeferralForReason(WheelEventTestTrigger::ScrollableAreaIdentifier identifier, WheelEventTestTrigger::DeferTestTriggerReason reason) const
{
ASSERT(isMainThread());
if (!m_page || !m_page->expectsWheelEventTriggers())
return;
if (const auto& trigger = m_page->testTrigger()) {
LOG(WheelEventTestTriggers, " (!) AsyncScrollingCoordinator::removeTestDeferralForReason: Deferring %p for reason %d.", identifier, reason);
trigger->removeTestDeferralForReason(identifier, reason);
}
}
#endif
#if ENABLE(CSS_SCROLL_SNAP)
bool AsyncScrollingCoordinator::isScrollSnapInProgress() const
{
return scrollingTree()->isScrollSnapInProgress();
}
void AsyncScrollingCoordinator::updateScrollSnapPropertiesWithFrameView(const FrameView& frameView)
{
if (auto node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()))) {
setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Horizontal, frameView.horizontalSnapOffsets(), m_page->deviceScaleFactor());
setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Vertical, frameView.verticalSnapOffsets(), m_page->deviceScaleFactor());
node->setCurrentHorizontalSnapPointIndex(frameView.currentHorizontalSnapPointIndex());
node->setCurrentVerticalSnapPointIndex(frameView.currentVerticalSnapPointIndex());
}
}
#endif
} // namespace WebCore
#endif // ENABLE(ASYNC_SCROLLING)