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/*
* Copyright (C) 2018 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(ASYNC_SCROLLING) && USE(NICOSIA)
#include "AsyncScrollingCoordinator.h"
#include <wtf/RunLoop.h>
namespace WebCore {
class ScrollingCoordinatorNicosia final : public AsyncScrollingCoordinator {
public:
explicit ScrollingCoordinatorNicosia(Page*);
virtual ~ScrollingCoordinatorNicosia();
void pageDestroyed() override;
void commitTreeStateIfNeeded() override;
bool handleWheelEventForScrolling(const PlatformWheelEvent&, ScrollingNodeID, std::optional<WheelScrollGestureState>) override;
void wheelEventWasProcessedByMainThread(const PlatformWheelEvent&, std::optional<WheelScrollGestureState>) override;
private:
void scheduleTreeStateCommit() override;
void willStartRenderingUpdate() final;
void didCompleteRenderingUpdate() final;
void hasNodeWithAnimatedScrollChanged(bool) final;
};
} // namespace WebCore
#endif // ENABLE(ASYNC_SCROLLING) && USE(NICOSIA)