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/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(VIDEO)
#include "PlatformAudioTrackConfiguration.h"
#include <wtf/text/WTFString.h>
namespace WebCore {
using AudioTrackConfigurationInit = PlatformAudioTrackConfiguration;
class AudioTrackConfiguration : public RefCounted<AudioTrackConfiguration> {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<AudioTrackConfiguration> create(AudioTrackConfigurationInit&& init) { return adoptRef(*new AudioTrackConfiguration(WTFMove(init))); }
static Ref<AudioTrackConfiguration> create() { return adoptRef(*new AudioTrackConfiguration()); }
void setState(const AudioTrackConfigurationInit& state) { m_state = state; }
String codec() const { return m_state.codec; }
void setCodec(String codec) { m_state.codec = codec; }
uint32_t sampleRate() const { return m_state.sampleRate; }
void setSampleRate(uint32_t sampleRate) { m_state.sampleRate = sampleRate; }
uint32_t numberOfChannels() const { return m_state.numberOfChannels; }
void setNumberOfChannels(uint32_t numberOfChannels) { m_state.numberOfChannels = numberOfChannels; }
uint64_t bitrate() const { return m_state.bitrate; }
void setBitrate(uint64_t bitrate) { m_state.bitrate = bitrate; }
private:
AudioTrackConfiguration(AudioTrackConfigurationInit&& init)
: m_state(init)
{
}
AudioTrackConfiguration() = default;
AudioTrackConfigurationInit m_state;
};
}
#endif