| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if USE(3D_GRAPHICS) |
| |
| #include "Extensions3DOpenGL.h" |
| |
| #include "GraphicsContext3D.h" |
| #include <wtf/Vector.h> |
| |
| #if PLATFORM(IOS) |
| #include "ANGLE/ShaderLang.h" |
| #include <OpenGLES/ES2/glext.h> |
| #elif PLATFORM(MAC) |
| #include "ANGLE/ShaderLang.h" |
| #include <OpenGL/gl.h> |
| #elif PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN) |
| #include "OpenGLShims.h" |
| #endif |
| |
| #if PLATFORM(IOS) |
| #include "GraphicsContext3DIOS.h" |
| #endif |
| |
| namespace WebCore { |
| |
| Extensions3DOpenGL::Extensions3DOpenGL(GraphicsContext3D* context) |
| : Extensions3DOpenGLCommon(context) |
| { |
| } |
| |
| Extensions3DOpenGL::~Extensions3DOpenGL() |
| { |
| } |
| |
| |
| void Extensions3DOpenGL::blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter) |
| { |
| #if PLATFORM(IOS) |
| UNUSED_PARAM(srcX0); |
| UNUSED_PARAM(srcY0); |
| UNUSED_PARAM(srcX1); |
| UNUSED_PARAM(srcY1); |
| UNUSED_PARAM(dstX0); |
| UNUSED_PARAM(dstY0); |
| UNUSED_PARAM(dstX1); |
| UNUSED_PARAM(dstY1); |
| UNUSED_PARAM(mask); |
| UNUSED_PARAM(filter); |
| ::glResolveMultisampleFramebufferAPPLE(); |
| #else |
| ::glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| #endif |
| } |
| |
| void Extensions3DOpenGL::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) |
| { |
| ::glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height); |
| } |
| |
| Platform3DObject Extensions3DOpenGL::createVertexArrayOES() |
| { |
| m_context->makeContextCurrent(); |
| GLuint array = 0; |
| #if (PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)) |
| if (isVertexArrayObjectSupported()) |
| glGenVertexArrays(1, &array); |
| #elif defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object |
| glGenVertexArraysAPPLE(1, &array); |
| #endif |
| return array; |
| } |
| |
| void Extensions3DOpenGL::deleteVertexArrayOES(Platform3DObject array) |
| { |
| if (!array) |
| return; |
| |
| m_context->makeContextCurrent(); |
| #if (PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)) |
| if (isVertexArrayObjectSupported()) |
| glDeleteVertexArrays(1, &array); |
| #elif defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object |
| glDeleteVertexArraysAPPLE(1, &array); |
| #endif |
| } |
| |
| GC3Dboolean Extensions3DOpenGL::isVertexArrayOES(Platform3DObject array) |
| { |
| if (!array) |
| return GL_FALSE; |
| |
| m_context->makeContextCurrent(); |
| #if (PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)) |
| if (isVertexArrayObjectSupported()) |
| return glIsVertexArray(array); |
| #elif defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object |
| return glIsVertexArrayAPPLE(array); |
| #endif |
| return GL_FALSE; |
| } |
| |
| void Extensions3DOpenGL::bindVertexArrayOES(Platform3DObject array) |
| { |
| #if PLATFORM(IOS) |
| UNUSED_PARAM(array); |
| #endif |
| |
| m_context->makeContextCurrent(); |
| #if (PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)) |
| if (isVertexArrayObjectSupported()) |
| glBindVertexArray(array); |
| #elif defined(GL_APPLE_vertex_array_object) && GL_APPLE_vertex_array_object |
| glBindVertexArrayAPPLE(array); |
| #else |
| UNUSED_PARAM(array); |
| #endif |
| } |
| |
| void Extensions3DOpenGL::copyTextureCHROMIUM(GC3Denum, Platform3DObject, Platform3DObject, GC3Dint, GC3Denum) |
| { |
| // FIXME: implement this function and add GL_CHROMIUM_copy_texture in supports(). |
| return; |
| } |
| |
| void Extensions3DOpenGL::insertEventMarkerEXT(const String&) |
| { |
| // FIXME: implement this function and add GL_EXT_debug_marker in supports(). |
| return; |
| } |
| |
| void Extensions3DOpenGL::pushGroupMarkerEXT(const String&) |
| { |
| // FIXME: implement this function and add GL_EXT_debug_marker in supports(). |
| return; |
| } |
| |
| void Extensions3DOpenGL::popGroupMarkerEXT(void) |
| { |
| // FIXME: implement this function and add GL_EXT_debug_marker in supports(). |
| return; |
| } |
| |
| bool Extensions3DOpenGL::supportsExtension(const String& name) |
| { |
| // GL_ANGLE_framebuffer_blit and GL_ANGLE_framebuffer_multisample are "fake". They are implemented using other |
| // extensions. In particular GL_EXT_framebuffer_blit and GL_EXT_framebuffer_multisample |
| if (name == "GL_ANGLE_framebuffer_blit") |
| return m_availableExtensions.contains("GL_EXT_framebuffer_blit"); |
| if (name == "GL_ANGLE_framebuffer_multisample") |
| return m_availableExtensions.contains("GL_EXT_framebuffer_multisample"); |
| |
| // Desktop GL always supports GL_OES_rgb8_rgba8. |
| if (name == "GL_OES_rgb8_rgba8") |
| return true; |
| |
| // If GL_ARB_texture_float is available then we report GL_OES_texture_float, |
| // GL_OES_texture_half_float, GL_OES_texture_float_linear and GL_OES_texture_half_float_linear as available. |
| if (name == "GL_OES_texture_float" || name == "GL_OES_texture_half_float" || name == "GL_OES_texture_float_linear" || name == "GL_OES_texture_half_float_linear") |
| return m_availableExtensions.contains("GL_ARB_texture_float"); |
| |
| // GL_OES_vertex_array_object |
| if (name == "GL_OES_vertex_array_object") { |
| #if (PLATFORM(GTK) || PLATFORM(EFL)) |
| return m_availableExtensions.contains("GL_ARB_vertex_array_object"); |
| #else |
| return m_availableExtensions.contains("GL_APPLE_vertex_array_object"); |
| #endif |
| } |
| |
| // Desktop GL always supports the standard derivative functions |
| if (name == "GL_OES_standard_derivatives") |
| return true; |
| |
| // Desktop GL always supports UNSIGNED_INT indices |
| if (name == "GL_OES_element_index_uint") |
| return true; |
| |
| if (name == "GL_EXT_texture_filter_anisotropic") |
| return m_availableExtensions.contains("GL_EXT_texture_filter_anisotropic"); |
| |
| if (name == "GL_EXT_draw_buffers") { |
| #if PLATFORM(MAC) |
| return m_availableExtensions.contains("GL_ARB_draw_buffers"); |
| #else |
| // FIXME: implement support for other platforms. |
| return false; |
| #endif |
| } |
| |
| #if PLATFORM(IOS) |
| if (name == "GL_EXT_packed_depth_stencil") |
| return m_availableExtensions.contains("GL_OES_packed_depth_stencil"); |
| #endif |
| |
| return m_availableExtensions.contains(name); |
| } |
| |
| void Extensions3DOpenGL::drawBuffersEXT(GC3Dsizei n, const GC3Denum* bufs) |
| { |
| // FIXME: implement support for other platforms. |
| #if PLATFORM(MAC) && !PLATFORM(IOS) |
| ::glDrawBuffersARB(n, bufs); |
| #else |
| UNUSED_PARAM(n); |
| UNUSED_PARAM(bufs); |
| #endif |
| } |
| |
| String Extensions3DOpenGL::getExtensions() |
| { |
| return String(reinterpret_cast<const char*>(::glGetString(GL_EXTENSIONS))); |
| } |
| |
| #if (PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)) |
| bool Extensions3DOpenGL::isVertexArrayObjectSupported() |
| { |
| static const bool supportsVertexArrayObject = supports("GL_OES_vertex_array_object"); |
| return supportsVertexArrayObject; |
| } |
| #endif |
| |
| } // namespace WebCore |
| |
| #endif // USE(3D_GRAPHICS) |