| |
| PASS GPURenderPipeline creation succeeds with no errors. |
| PASS Invalid GPUShaderModule for vertex stage should fail. |
| PASS Invalid GPUShaderModule for fragment stage should fail. |
| PASS Empty entry point for vertex stage should fail. |
| PASS Invalid GPUTextureFormat in GPUColorStateDescriptor should fail. |
| PASS Too many GPUColorStateDescriptors should fail. |
| PASS Too many GPUVertexBufferDescriptors should fail. |
| PASS Too many GPUVertexAttributeDescriptors should fail. |
| PASS Duplicate shaderLocation for vertex attributes should fail. |
| PASS Invalid entry point string should fail. |
| |