| This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL. |
| |
| Test: ../../resources/webgl_test_files/conformance/renderbuffers/feedback-loop.html |
| [ 1: PASS ] getError was expected value: NO_ERROR : after creating texture |
| [ 2: PASS ] framebuffer should be FRAMEBUFFER_COMPLETE. |
| [ 3: PASS ] getError was expected value: NO_ERROR : after initWebGL |
| [ 4: FAIL ] getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with invalid feedback loop |
| [ 5: PASS ] getError was expected value: NO_ERROR : after drawing |
| [ 6: FAIL ] Should be blue. at (0, 0) expected: 0,0,255,255 was 0,255,0,255 |
| [ 7: PASS ] getError was expected value: NO_ERROR : after draw where framebuffer texture is bound to inactive texture unit |
| [ 8: PASS ] Should be red. |
| [ 9: PASS ] successfullyParsed is true |
| [ FAIL ] 2 failures reported |
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