| /* |
| * Copyright (C) 2013, 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| WI.GoToLineDialog = class GoToLineDialog extends WI.Dialog |
| { |
| constructor(delegate) |
| { |
| super(delegate); |
| |
| this.element.classList.add("go-to-line-dialog"); |
| |
| let field = this.element.appendChild(document.createElement("div")); |
| |
| this._input = field.appendChild(document.createElement("input")); |
| this._input.type = "text"; |
| this._input.placeholder = WI.UIString("Line Number"); |
| this._input.spellcheck = false; |
| |
| this._clearIcon = field.appendChild(document.createElement("img")); |
| |
| this._input.addEventListener("input", this); |
| this._input.addEventListener("keydown", this); |
| this._input.addEventListener("blur", this); |
| this._clearIcon.addEventListener("mousedown", this); |
| this._clearIcon.addEventListener("click", this); |
| |
| this._dismissing = false; |
| } |
| |
| // Protected |
| |
| handleEvent(event) |
| { |
| switch (event.type) { |
| case "input": |
| this._handleInputEvent(event); |
| break; |
| case "keydown": |
| this._handleKeydownEvent(event); |
| break; |
| case "blur": |
| this._handleBlurEvent(event); |
| break; |
| case "mousedown": |
| this._handleMousedownEvent(event); |
| break; |
| case "click": |
| this._handleClickEvent(event); |
| break; |
| } |
| } |
| |
| didPresentDialog() |
| { |
| this._input.focus(); |
| this._clear(); |
| } |
| |
| // Private |
| |
| _handleInputEvent(event) |
| { |
| let force = this._input.value !== ""; |
| this.element.classList.toggle(WI.GoToLineDialog.NonEmptyClassName, force); |
| } |
| |
| _handleKeydownEvent(event) |
| { |
| if (event.keyCode === WI.KeyboardShortcut.Key.Escape.keyCode) { |
| if (this._input.value === "") { |
| this.dismiss(); |
| event.preventDefault(); |
| } else |
| this._clear(); |
| |
| event.preventDefault(); |
| } else if (event.keyCode === WI.KeyboardShortcut.Key.Enter.keyCode) { |
| let value = parseInt(this._input.value, 10); |
| |
| if (this.representedObjectIsValid(value)) { |
| this.dismiss(value); |
| event.preventDefault(); |
| return; |
| } |
| |
| this._input.select(); |
| |
| InspectorFrontendHost.beep(); |
| } |
| } |
| |
| _handleBlurEvent(event) |
| { |
| this.dismiss(); |
| } |
| |
| _handleMousedownEvent(event) |
| { |
| this._input.select(); |
| // This ensures we don't get a "blur" event triggered for the text field |
| // which would end up dimissing the dialog, which is not the intent. |
| event.preventDefault(); |
| } |
| |
| _handleClickEvent(event) |
| { |
| this._clear(); |
| } |
| |
| _clear() |
| { |
| this._input.value = ""; |
| this.element.classList.remove(WI.GoToLineDialog.NonEmptyClassName); |
| } |
| }; |
| |
| WI.GoToLineDialog.NonEmptyClassName = "non-empty"; |