| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "SVGPathConsumer.h" |
| |
| namespace WebCore { |
| |
| enum FloatBlendMode { |
| BlendHorizontal, |
| BlendVertical |
| }; |
| |
| class SVGPathSource; |
| |
| class SVGPathBlender { |
| WTF_MAKE_NONCOPYABLE(SVGPathBlender); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| |
| static bool addAnimatedPath(SVGPathSource& from, SVGPathSource& to, SVGPathConsumer&, unsigned repeatCount); |
| static bool blendAnimatedPath(SVGPathSource& from, SVGPathSource& to, SVGPathConsumer&, float); |
| |
| static bool canBlendPaths(SVGPathSource& from, SVGPathSource& to); |
| |
| private: |
| SVGPathBlender(SVGPathSource&, SVGPathSource&, SVGPathConsumer* = nullptr); |
| |
| bool canBlendPaths(); |
| |
| bool addAnimatedPath(unsigned repeatCount); |
| bool blendAnimatedPath(float progress); |
| |
| bool blendMoveToSegment(float progress); |
| bool blendLineToSegment(float progress); |
| bool blendLineToHorizontalSegment(float progress); |
| bool blendLineToVerticalSegment(float progress); |
| bool blendCurveToCubicSegment(float progress); |
| bool blendCurveToCubicSmoothSegment(float progress); |
| bool blendCurveToQuadraticSegment(float progress); |
| bool blendCurveToQuadraticSmoothSegment(float progress); |
| bool blendArcToSegment(float progress); |
| |
| float blendAnimatedDimensonalFloat(float from, float to, FloatBlendMode, float progress); |
| FloatPoint blendAnimatedFloatPoint(const FloatPoint& from, const FloatPoint& to, float progress); |
| |
| SVGPathSource& m_fromSource; |
| SVGPathSource& m_toSource; |
| SVGPathConsumer* m_consumer; // A null consumer indicates that we're just checking blendability. |
| |
| FloatPoint m_fromCurrentPoint; |
| FloatPoint m_toCurrentPoint; |
| |
| PathCoordinateMode m_fromMode { AbsoluteCoordinates }; |
| PathCoordinateMode m_toMode { AbsoluteCoordinates }; |
| unsigned m_addTypesCount { 0 }; |
| bool m_isInFirstHalfOfAnimation { false }; |
| }; |
| |
| } // namespace WebCore |