| /* |
| * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGFEDiffuseLightingElement.h" |
| |
| #include "FEDiffuseLighting.h" |
| #include "FilterEffect.h" |
| #include "RenderStyle.h" |
| #include "SVGFELightElement.h" |
| #include "SVGFilterBuilder.h" |
| #include "SVGNames.h" |
| #include "SVGParserUtilities.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(SVGFEDiffuseLightingElement); |
| |
| inline SVGFEDiffuseLightingElement::SVGFEDiffuseLightingElement(const QualifiedName& tagName, Document& document) |
| : SVGFilterPrimitiveStandardAttributes(tagName, document) |
| { |
| ASSERT(hasTagName(SVGNames::feDiffuseLightingTag)); |
| |
| static std::once_flag onceFlag; |
| std::call_once(onceFlag, [] { |
| PropertyRegistry::registerProperty<SVGNames::inAttr, &SVGFEDiffuseLightingElement::m_in1>(); |
| PropertyRegistry::registerProperty<SVGNames::diffuseConstantAttr, &SVGFEDiffuseLightingElement::m_diffuseConstant>(); |
| PropertyRegistry::registerProperty<SVGNames::surfaceScaleAttr, &SVGFEDiffuseLightingElement::m_surfaceScale>(); |
| PropertyRegistry::registerProperty<SVGNames::kernelUnitLengthAttr, &SVGFEDiffuseLightingElement::m_kernelUnitLengthX, &SVGFEDiffuseLightingElement::m_kernelUnitLengthY>(); |
| }); |
| } |
| |
| Ref<SVGFEDiffuseLightingElement> SVGFEDiffuseLightingElement::create(const QualifiedName& tagName, Document& document) |
| { |
| return adoptRef(*new SVGFEDiffuseLightingElement(tagName, document)); |
| } |
| |
| void SVGFEDiffuseLightingElement::parseAttribute(const QualifiedName& name, const AtomString& value) |
| { |
| if (name == SVGNames::inAttr) { |
| m_in1->setBaseValInternal(value); |
| return; |
| } |
| |
| if (name == SVGNames::surfaceScaleAttr) { |
| m_surfaceScale->setBaseValInternal(value.toFloat()); |
| return; |
| } |
| |
| if (name == SVGNames::diffuseConstantAttr) { |
| m_diffuseConstant->setBaseValInternal(value.toFloat()); |
| return; |
| } |
| |
| if (name == SVGNames::kernelUnitLengthAttr) { |
| float x, y; |
| if (parseNumberOptionalNumber(value, x, y)) { |
| m_kernelUnitLengthX->setBaseValInternal(x); |
| m_kernelUnitLengthY->setBaseValInternal(y); |
| } |
| return; |
| } |
| |
| SVGFilterPrimitiveStandardAttributes::parseAttribute(name, value); |
| } |
| |
| bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) |
| { |
| FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect); |
| |
| if (attrName == SVGNames::lighting_colorAttr) { |
| RenderObject* renderer = this->renderer(); |
| ASSERT(renderer); |
| Color color = renderer->style().colorByApplyingColorFilter(renderer->style().svgStyle().lightingColor()); |
| return diffuseLighting->setLightingColor(color); |
| } |
| if (attrName == SVGNames::surfaceScaleAttr) |
| return diffuseLighting->setSurfaceScale(surfaceScale()); |
| if (attrName == SVGNames::diffuseConstantAttr) |
| return diffuseLighting->setDiffuseConstant(diffuseConstant()); |
| |
| auto& lightSource = const_cast<LightSource&>(diffuseLighting->lightSource()); |
| const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(this); |
| ASSERT(lightElement); |
| |
| if (attrName == SVGNames::azimuthAttr) |
| return lightSource.setAzimuth(lightElement->azimuth()); |
| if (attrName == SVGNames::elevationAttr) |
| return lightSource.setElevation(lightElement->elevation()); |
| if (attrName == SVGNames::xAttr) |
| return lightSource.setX(lightElement->x()); |
| if (attrName == SVGNames::yAttr) |
| return lightSource.setY(lightElement->y()); |
| if (attrName == SVGNames::zAttr) |
| return lightSource.setZ(lightElement->z()); |
| if (attrName == SVGNames::pointsAtXAttr) |
| return lightSource.setPointsAtX(lightElement->pointsAtX()); |
| if (attrName == SVGNames::pointsAtYAttr) |
| return lightSource.setPointsAtY(lightElement->pointsAtY()); |
| if (attrName == SVGNames::pointsAtZAttr) |
| return lightSource.setPointsAtZ(lightElement->pointsAtZ()); |
| if (attrName == SVGNames::specularExponentAttr) |
| return lightSource.setSpecularExponent(lightElement->specularExponent()); |
| if (attrName == SVGNames::limitingConeAngleAttr) |
| return lightSource.setLimitingConeAngle(lightElement->limitingConeAngle()); |
| |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| void SVGFEDiffuseLightingElement::svgAttributeChanged(const QualifiedName& attrName) |
| { |
| if (attrName == SVGNames::surfaceScaleAttr || attrName == SVGNames::diffuseConstantAttr || attrName == SVGNames::kernelUnitLengthAttr || attrName == SVGNames::lighting_colorAttr) { |
| InstanceInvalidationGuard guard(*this); |
| primitiveAttributeChanged(attrName); |
| return; |
| } |
| |
| if (attrName == SVGNames::inAttr) { |
| InstanceInvalidationGuard guard(*this); |
| invalidate(); |
| return; |
| } |
| |
| SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName); |
| } |
| |
| void SVGFEDiffuseLightingElement::lightElementAttributeChanged(const SVGFELightElement* lightElement, const QualifiedName& attrName) |
| { |
| if (SVGFELightElement::findLightElement(this) != lightElement) |
| return; |
| |
| // The light element has different attribute names. |
| primitiveAttributeChanged(attrName); |
| } |
| |
| RefPtr<FilterEffect> SVGFEDiffuseLightingElement::build(SVGFilterBuilder* filterBuilder, Filter& filter) const |
| { |
| auto input1 = filterBuilder->getEffectById(in1()); |
| |
| if (!input1) |
| return nullptr; |
| |
| auto lightElement = makeRefPtr(SVGFELightElement::findLightElement(this)); |
| if (!lightElement) |
| return nullptr; |
| |
| auto lightSource = lightElement->lightSource(*filterBuilder); |
| |
| RenderObject* renderer = this->renderer(); |
| if (!renderer) |
| return nullptr; |
| |
| Color color = renderer->style().colorByApplyingColorFilter(renderer->style().svgStyle().lightingColor()); |
| |
| auto effect = FEDiffuseLighting::create(filter, color, surfaceScale(), diffuseConstant(), kernelUnitLengthX(), kernelUnitLengthY(), WTFMove(lightSource)); |
| effect->inputEffects().append(input1); |
| return effect; |
| } |
| |
| } |