blob: 33f1d58d9a2f705be51f7202fd17d3ba2f917933 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGLStateTracker.h"
#if ENABLE(WEBGL)
namespace WebCore {
WebGLStateTracker::WebGLStateTracker(StateChangeHandler&& handler)
: m_webGLContextCounter([this](RefCounterEvent) { updateWebGLState(); })
, m_stateChangeHandler(WTFMove(handler))
{
}
auto WebGLStateTracker::token(GraphicsContext3DPowerPreference powerPreference) -> Token
{
// We only track high performance WebGL contexts at the moment.
if (powerPreference != GraphicsContext3DPowerPreference::HighPerformance)
return { };
return m_webGLContextCounter.count();
}
void WebGLStateTracker::updateWebGLState()
{
if (!m_webGLContextCounter.value())
m_stateChangeHandler(false);
else if (m_webGLContextCounter.value() == 1)
m_stateChangeHandler(true);
}
} // namespace WebCore
#endif