| <script> |
| |
| if (window.testRunner) { |
| testRunner.dumpAsText(); |
| testRunner.dumpChildFramesAsText(); |
| testRunner.waitUntilDone(); |
| } |
| |
| function log(msg) { |
| document.getElementById("logger").innerHTML += msg + "<br>"; |
| } |
| |
| window.onload = function() |
| { |
| try { |
| for( var i = 0; i < 75; ++i ) { |
| history.pushState(0, 0, i.toString()); |
| log("Successfully added item: " + i); |
| } |
| } catch (e) { |
| log(e); |
| } |
| |
| openFrame(); |
| } |
| |
| function openFrame() |
| { |
| var iframe = document.createElement('iframe'); |
| iframe.src = 'resources/pushstate-iframe.html' |
| document.body.appendChild(iframe); |
| } |
| |
| </script> |
| <body> |
| Test should complete quickly and not crash.<br> |
| Test does pushStates both from the main frame and from an iframe and makes sure they both count against state object count limit.<br> |
| <button id="button" onclick="clicked();">Click to test pushState through a user gesture</button> |
| <div id="logger"></div> |
| </body> |