| /* |
| * Copyright (c) 2012, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "FloatRect.h" |
| #include "IntRect.h" |
| #include "LayoutPoint.h" |
| #include "LengthBox.h" |
| #include <wtf/Forward.h> |
| |
| namespace WTF { |
| class TextStream; |
| } |
| |
| namespace WebCore { |
| |
| class LayoutRect { |
| public: |
| LayoutRect() { } |
| LayoutRect(const LayoutPoint& location, const LayoutSize& size) |
| : m_location(location), m_size(size) { } |
| template<typename T1, typename T2, typename U1, typename U2> |
| LayoutRect(T1 x, T2 y, U1 width, U2 height) |
| : m_location(LayoutPoint(x, y)), m_size(LayoutSize(width, height)) { } |
| LayoutRect(const LayoutPoint& topLeft, const LayoutPoint& bottomRight) |
| : m_location(topLeft), m_size(LayoutSize(bottomRight.x() - topLeft.x(), bottomRight.y() - topLeft.y())) { } |
| LayoutRect(const FloatPoint& location, const FloatSize& size) |
| : m_location(location), m_size(size) { } |
| LayoutRect(const IntRect& rect) : m_location(rect.location()), m_size(rect.size()) { } |
| |
| WEBCORE_EXPORT explicit LayoutRect(const FloatRect&); // don't do this implicitly since it's lossy |
| |
| LayoutPoint location() const { return m_location; } |
| LayoutSize size() const { return m_size; } |
| |
| void setLocation(const LayoutPoint& location) { m_location = location; } |
| void setSize(const LayoutSize& size) { m_size = size; } |
| |
| LayoutUnit x() const { return m_location.x(); } |
| LayoutUnit y() const { return m_location.y(); } |
| LayoutUnit maxX() const { return x() + width(); } |
| LayoutUnit maxY() const { return y() + height(); } |
| LayoutUnit width() const { return m_size.width(); } |
| LayoutUnit height() const { return m_size.height(); } |
| |
| template<typename T> void setX(T x) { m_location.setX(x); } |
| template<typename T> void setY(T y) { m_location.setY(y); } |
| template<typename T> void setWidth(T width) { m_size.setWidth(width); } |
| template<typename T> void setHeight(T height) { m_size.setHeight(height); } |
| |
| bool isEmpty() const { return m_size.isEmpty(); } |
| |
| // NOTE: The result is rounded to integer values, and thus may be not the exact |
| // center point. |
| LayoutPoint center() const { return LayoutPoint(x() + width() / 2, y() + height() / 2); } |
| |
| void move(const LayoutSize& size) { m_location += size; } |
| void moveBy(const LayoutPoint& offset) { m_location.move(offset.x(), offset.y()); } |
| template<typename T, typename U> void move(T dx, U dy) { m_location.move(dx, dy); } |
| |
| void expand(const LayoutSize& size) { m_size += size; } |
| void expand(const LayoutBoxExtent& box) |
| { |
| m_location.move(-box.left(), -box.top()); |
| m_size.expand(box.left() + box.right(), box.top() + box.bottom()); |
| } |
| template<typename T, typename U> void expand(T dw, U dh) { m_size.expand(dw, dh); } |
| void contract(const LayoutSize& size) { m_size -= size; } |
| void contract(const LayoutBoxExtent& box) |
| { |
| m_location.move(box.left(), box.top()); |
| m_size.shrink(box.left() + box.right(), box.top() + box.bottom()); |
| } |
| template<typename T, typename U> void contract(T dw, U dh) { m_size.expand(-dw, -dh); } |
| |
| void shiftXEdgeTo(LayoutUnit edge) |
| { |
| LayoutUnit delta = edge - x(); |
| setX(edge); |
| setWidth(std::max<LayoutUnit>(0, width() - delta)); |
| } |
| void shiftMaxXEdgeTo(LayoutUnit edge) |
| { |
| LayoutUnit delta = edge - maxX(); |
| setWidth(std::max<LayoutUnit>(0, width() + delta)); |
| } |
| void shiftYEdgeTo(LayoutUnit edge) |
| { |
| LayoutUnit delta = edge - y(); |
| setY(edge); |
| setHeight(std::max<LayoutUnit>(0, height() - delta)); |
| } |
| void shiftMaxYEdgeTo(LayoutUnit edge) |
| { |
| LayoutUnit delta = edge - maxY(); |
| setHeight(std::max<LayoutUnit>(0, height() + delta)); |
| } |
| |
| template<typename T> void shiftXEdgeTo(T edge) { shiftXEdgeTo(LayoutUnit(edge)); } |
| template<typename T> void shiftMaxXEdgeTo(T edge) { shiftMaxXEdgeTo(LayoutUnit(edge)); } |
| template<typename T> void shiftYEdgeTo(T edge) { shiftYEdgeTo(LayoutUnit(edge)); } |
| template<typename T> void shiftMaxYEdgeTo(T edge) { shiftMaxYEdgeTo(LayoutUnit(edge)); } |
| |
| LayoutPoint minXMinYCorner() const { return m_location; } // typically topLeft |
| LayoutPoint maxXMinYCorner() const { return LayoutPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight |
| LayoutPoint minXMaxYCorner() const { return LayoutPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft |
| LayoutPoint maxXMaxYCorner() const { return LayoutPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight |
| bool isMaxXMaxYRepresentable() const |
| { |
| FloatRect rect = *this; |
| float maxX = rect.maxX(); |
| float maxY = rect.maxY(); |
| return maxX > LayoutUnit::nearlyMin() && maxX < LayoutUnit::nearlyMax() && maxY > LayoutUnit::nearlyMin() && maxY < LayoutUnit::nearlyMax(); |
| } |
| |
| bool intersects(const LayoutRect&) const; |
| WEBCORE_EXPORT bool contains(const LayoutRect&) const; |
| |
| // This checks to see if the rect contains x,y in the traditional sense. |
| // Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py). |
| bool contains(LayoutUnit px, LayoutUnit py) const |
| { return px >= x() && px < maxX() && py >= y() && py < maxY(); } |
| bool contains(const LayoutPoint& point) const { return contains(point.x(), point.y()); } |
| |
| void intersect(const LayoutRect&); |
| bool edgeInclusiveIntersect(const LayoutRect&); |
| WEBCORE_EXPORT void unite(const LayoutRect&); |
| void uniteIfNonZero(const LayoutRect&); |
| bool checkedUnite(const LayoutRect&); |
| |
| void inflateX(LayoutUnit dx) |
| { |
| m_location.setX(m_location.x() - dx); |
| m_size.setWidth(m_size.width() + dx + dx); |
| } |
| void inflateY(LayoutUnit dy) |
| { |
| m_location.setY(m_location.y() - dy); |
| m_size.setHeight(m_size.height() + dy + dy); |
| } |
| void inflate(LayoutSize size) { inflateX(size.width()); inflateY(size.height()); } |
| template<typename T> void inflateX(T dx) { inflateX(LayoutUnit(dx)); } |
| template<typename T> void inflateY(T dy) { inflateY(LayoutUnit(dy)); } |
| template<typename T> void inflate(T d) { inflateX(d); inflateY(d); } |
| |
| WEBCORE_EXPORT void scale(float); |
| void scale(float xScale, float yScale); |
| |
| LayoutRect transposedRect() const { return LayoutRect(m_location.transposedPoint(), m_size.transposedSize()); } |
| bool isInfinite() const; |
| |
| static LayoutRect infiniteRect() |
| { |
| // Return a rect that is slightly smaller than the true max rect to allow pixelSnapping to round up to the nearest IntRect without overflowing. |
| return LayoutRect(LayoutUnit::nearlyMin() / 2, LayoutUnit::nearlyMin() / 2, LayoutUnit::nearlyMax(), LayoutUnit::nearlyMax()); |
| } |
| |
| operator FloatRect() const { return FloatRect(m_location, m_size); } |
| |
| private: |
| LayoutPoint m_location; |
| LayoutSize m_size; |
| }; |
| |
| inline LayoutRect intersection(const LayoutRect& a, const LayoutRect& b) |
| { |
| LayoutRect c = a; |
| c.intersect(b); |
| return c; |
| } |
| |
| inline LayoutRect unionRect(const LayoutRect& a, const LayoutRect& b) |
| { |
| LayoutRect c = a; |
| c.unite(b); |
| return c; |
| } |
| |
| LayoutRect unionRect(const Vector<LayoutRect>&); |
| |
| inline bool operator==(const LayoutRect& a, const LayoutRect& b) |
| { |
| return a.location() == b.location() && a.size() == b.size(); |
| } |
| |
| inline bool operator!=(const LayoutRect& a, const LayoutRect& b) |
| { |
| return a.location() != b.location() || a.size() != b.size(); |
| } |
| |
| inline bool LayoutRect::isInfinite() const |
| { |
| return *this == LayoutRect::infiniteRect(); |
| } |
| |
| // Integral snapping functions. |
| inline IntRect snappedIntRect(const LayoutRect& rect) |
| { |
| return IntRect(roundedIntPoint(rect.location()), snappedIntSize(rect.size(), rect.location())); |
| } |
| |
| inline IntRect snappedIntRect(LayoutUnit left, LayoutUnit top, LayoutUnit width, LayoutUnit height) |
| { |
| return IntRect(IntPoint(left.round(), top.round()), snappedIntSize(LayoutSize(width, height), LayoutPoint(left, top))); |
| } |
| |
| inline IntRect snappedIntRect(LayoutPoint location, LayoutSize size) |
| { |
| return IntRect(roundedIntPoint(location), snappedIntSize(size, location)); |
| } |
| |
| WEBCORE_EXPORT IntRect enclosingIntRect(const LayoutRect&); |
| WEBCORE_EXPORT LayoutRect enclosingLayoutRect(const FloatRect&); |
| |
| // Device pixel snapping functions. |
| inline FloatRect snapRectToDevicePixels(const LayoutRect& rect, float pixelSnappingFactor) |
| { |
| return FloatRect(FloatPoint(roundToDevicePixel(rect.x(), pixelSnappingFactor), roundToDevicePixel(rect.y(), pixelSnappingFactor)), snapSizeToDevicePixel(rect.size(), rect.location(), pixelSnappingFactor)); |
| } |
| |
| inline FloatRect snapRectToDevicePixels(LayoutUnit x, LayoutUnit y, LayoutUnit width, LayoutUnit height, float pixelSnappingFactor) |
| { |
| return snapRectToDevicePixels(LayoutRect(x, y, width, height), pixelSnappingFactor); |
| } |
| |
| // FIXME: This needs to take vertical centering into account too. |
| inline FloatRect snapRectToDevicePixelsWithWritingDirection(const LayoutRect& rect, float deviceScaleFactor, bool ltr) |
| { |
| if (!ltr) { |
| FloatPoint snappedTopRight = roundPointToDevicePixels(rect.maxXMinYCorner(), deviceScaleFactor, ltr); |
| FloatSize snappedSize = snapSizeToDevicePixel(rect.size(), rect.maxXMinYCorner(), deviceScaleFactor); |
| return FloatRect(snappedTopRight.x() - snappedSize.width(), snappedTopRight.y(), snappedSize.width(), snappedSize.height()); |
| } |
| return snapRectToDevicePixels(rect, deviceScaleFactor); |
| } |
| |
| FloatRect encloseRectToDevicePixels(const LayoutRect&, float pixelSnappingFactor); |
| |
| WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const LayoutRect&); |
| |
| } // namespace WebCore |
| |